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02-07 Balance Update #2
Author: Kapow
Last updated: 1731d 8h 45m 51s ago by Kapow
Comments: 79
Views: 22,110
Votes: 1 (5 average)
Version: 5.15
article
The series of balance reworks aimed to fix the game and bring it to the modern era are being tested on .dm

After a test/tweak period some/all of them will make their way to .com in an upcoming version. (Probably the one after next)

Below is an overview of the most important tweaks being tested and the logic behind them:

Balance update #2: Punish lackeys, bring back kill skill, punish multi-city wars

1. Rank requirements

Ranking is big part of the game and it feels like ranking has become way too easy and too monotone for Lackey-only accounts. We want to add some low limitations to make sure that the account ranking up has put enough effort to deserve the promotion.

Requirements list:
- promotion to Picciotto: 1 Travel
- promotion to Shoplifter: 3 Travels Handgun
- promotion to Pickpocket: 1 Heists Tommygun
- promotion to Thief: 2 Heists 1 Bodyguard Plane
- promotion to Associate: 5 Travels 3 Heists 1 OC 500 bullets
- promotion to Mobster: 10 Travels 5 Heists 1 OC 2 Bodyguard
- promotion to Soldier: Armour (Bulletproof Vest OR Bulletproof Suit)
- promotion to Swindler: 15 Travels 2000 bullets 3 Molotov cocktails
- promotion to Assassin: 20 Travels 10 heists 2 OC 3 Bodyguard
- promotion to Local Chief: 25 Travels 15 heists 1 MOC
- promotion to Chief: 30 Travels 20 heists 3 raids (so family is needed!) 25.000 bullets 5 Bodyguard
- promotion to Bruglione: 25 heists 3 OC 2 MOC 5 raids 60.000 bullets
- promotion to Capodecina: 100% sum of KillSkill and BustSkill
- promotion to: Godfather: 100% of KillSkill OR BustSkill

*Note: These requirements are added on top of the required rank progress.

2. Account Heat

With the removal of "Tiredness", the game reached a very unbalanced state where Lackeys have a free pass to work 24/7 without any limitations. Basically, removing any user that wouldn't use Lackeys from competitive play. We want to enforce fair ranking for everyone and benefit more the active users.

Explanation:
- Each account starts with 0% of Heat (100% max)
- Every crime or illegal action that user does will increase heat (Lackeys gain 20% more heat)
- Heat will increase exponentially once it surpasses 60% - Gambling, Traveling will allow you to lower your Heat.

Changes:
- 48h Online timer is now removed

3. Emergency State

One big war has become the easiest way to attempt to win the game as a family. This kind of meta play gives a big benefit for families that have many allies.
To counter the current meta, we want to allow more families to fight 1v1 or smaller numbers instead of having massive groups of families fighting between themselves.
In case, they decide to still go for the big war, there are several punishments and we want to make the recovery harder.

Explanation:
When families from 3 different cities are involved in a war, the Feds will declare emergency state.

When emergency state is activated the following applies to all families in those cities:
- Nobody can leave family
- Travel times doubles up
- Safehouse cooldown increases from 1 hour to 2 hours
- Detectives will take more time to find people
- Every user can only buy a maximum of 50% of their bullet limit (ex: 100% RF users can only buy 500 bullets per hour)
- All family business (casinos included) will be instantly closed for 7 days (immediately demoting Godfathers and Capodecinas)
- Emergency state will be deactivated after shooting calms down.

Once it's deactivated, everything becomes back to normal except the closed business (those have a cooldown of 7 days since the day emergency state was activated)

*Note: Emergency state is only applied if families between 3 cities shoot each other. Parallel wars are still possible without alarming the Feds.

4. Bring back Killing Skill, Rob and Mia

Account customization has always been part of the game, we want to make sure we can allow more options instead of using the some bodyguards over and over again.

With this, we bring the so beloved Killing Skill and start to give more relevance to Busting Skill.

Explanation:

* Killing Skill and Busting Skill now have direct effect on Kill:
- Killing Skill makes it easier for you to kill someone (100% of Killing Skill gives you extra 50% attack)
- Busting Skill makes it harder for you to be killed (100% of Busting Skill gives you 50% extra defense)
- Killing Skill and Busting Skill are opposite to each other, this means, when you gain 1% of one, you lose 1% of the other - *
* Two new bodyguards are available:
- Rob: Rob's speciality is to give his life for yours. If you are about to die, Rob will jump in front and make sure he dies in your place. You may only buy Rob if you are at least Bruglione and have 100% Busting Skill.
- Mia: Mia's speciality is to make sure you have a right shot at the defender. Mia will kill Rob or the strongest bodyguard of the defender and allow you a clean shot. You may only buy Mia if you are at least Bruglione and have 100% Killing Skill.

Changes:
- Race Form, Busting Skill and Killing Skill will all have more agressive decays
- OC and MOC and Raids now also give Killing Skill:
* Leader gets X% extra RP
* Driver gets X% race form
* WE gets X% killing skill
* EE gets X% jail bust skill (busters can join)
- Kills now give Killing Skill

Tuning from Balance Patch #1 and some Quality of Life changes
The Balance Patch #1 is finally completed but there are some adjustments that we need to make

Changes:
- Downgrade plating to 1st Bruglione plus 48h when Mia/Rob patch is ready
- Numbers Game payout decreased to 7x from 9x
- Numbers Game now rolls from 0 to 9 and 0 is the house number (not possible to bet on)
- Blackjack will use 5 decks instead of 1 deck
- Casinos and Accomodations will be able to be sold on Obay
- Kill page now shows ranks and bullets shot on attempts
- Entering Safehouse will automatically fire all your lackeys
- Safehouse cooldown now displays on Kill page

---------------End of Notes-----------------

Leave your comments, thoughts and remarks below.
statements
Kapow (Supreme Overlord): The following patch notes are transferred directly from the .dev crew. For questions please go to #help

comments

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Anonymous (23:16:04 - 05-07)
Link Quote
final death shot for the game.
its so simple to save it, remove lackeyes and go back to 2.2 style

iYattara (16:26:59 - 05-07)
Link Quote
Anonymous at 14:53:44 on 05/07:
iYattara at 14:45:01 on 05/07:
what a great changes are coming in game, im so exciting for play again.. 🐒

English pls
cyka blyat
Anonymous (14:53:44 - 05-07)
Link Quote
iYattara at 14:45:01 on 05/07:
what a great changes are coming in game, im so exciting for play again.. 🐒

English pls
iYattara (14:45:01 - 05-07)
Link Quote
what a great changes are coming in game, im so exciting for play again.. 🐒
Anonymous (22:00:17 - 04-07)
Link Quote
Anonymous at 19:46:13 on 04/07:
Anonymous at 08:53:06 on 04/07:
Awesome changes if you want the people to leave this game:)


Enco Halford Henkie and Jazeem will stick around.
Even if admin force 500euro for DC so they can spam themselves for group crime and make sim farmer profile. Maybe SHIELD will stay and become their dogs :”)

true true xD
Anonymous (19:46:13 - 04-07)
Link Quote
Anonymous at 08:53:06 on 04/07:
Awesome changes if you want the people to leave this game:)


Enco Halford Henkie and Jazeem will stick around.
Even if admin force 500euro for DC so they can spam themselves for group crime and make sim farmer profile. Maybe SHIELD will stay and become their dogs :”)
Anonymous (19:44:08 - 04-07)
Link Quote
Reall Ocarnia at 09:35:32 on 04/07:
Anonymous at 08:53:06 on 04/07:
Awesome changes if you want the people to leave this game:)




yo I don't kno if u kno but everyone left 6 years ago.
Now only dupes, some Enco's and lonely dutch housewives are left


Halford, Henkie and Jazeem still spamming for heist/raid during reset fun with nobody on in their winshare pact they are in at the end of every round. Poor fellers, close to death at old age or suicide, and nobody around to ackwoledge their sim half-life presence ;|
Anonymous (14:51:42 - 04-07)
Link Quote
Anonymous at 14:47:30 on 04/07:
Anonymous at 08:53:06 on 04/07:
Awesome changes if you want the people to leave this game:)


Righello says that whoever wants to leave, they just can.

we will do that with organising with some families. no worries.

#boycottchanges
Finally!! pls gtfo and get some REAL families back ;)
Anonymous (14:47:30 - 04-07)
Link Quote
Anonymous at 08:53:06 on 04/07:
Awesome changes if you want the people to leave this game:)


Righello says that whoever wants to leave, they just can.

we will do that with organising with some families. no worries.

#boycottchanges
Reall Ocarnia (09:35:32 - 04-07)
Link Quote
Anonymous at 08:53:06 on 04/07:
Awesome changes if you want the people to leave this game:)




yo I don't kno if u kno but everyone left 6 years ago.
Now only dupes, some Enco's and lonely dutch housewives are left

Anonymous (08:53:06 - 04-07)
Link Quote
Awesome changes if you want the people to leave this game:)

Critycal Korea, Democratic People's Republic of Patron (07:41:08 - 04-07)
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Emergency at 19:17:01 on 03/07:
Kapow at 12:32:35 on 03/07:
Anonymous at 00:27:00 on 03/07:
"Note: Emergency state is only applied if families between 3 cities shoot each other. Parallel wars are still possible without alarming the Feds. "

isnt this a bit sad for the fams in those 3 cities that doesnt participate in wars? Also, lets say i have 2 fams in different cities and my enemy is at another city, wouldnt these changes turn that war into a gangbang since defending will be really hard with that sh and travel times? attackers will have disadvantages in war and afterwards ofc but for defender its hell.

Here is a hypothetical scenario:

Lets say your enemy.. Lets call them Sipberia have a huge ass fam in your city, lets say its Chicago. And you are lets say a useless family lets call you Colossal.

You go to your bloods three useless families lets call them Guardians, Krays and Motisi and be like:

You: "Hoi bloods this Sipberia be dupescriptsharefucking huge we gotta delete em or we lose"

They: "What you got in mind COVE?"

You: "Uhm, how about i shoot Krays with 1 acc and Motisi shoot me with 1 acc and cause I share city with Sipberia i will demote them all and then Guardians can shoot em with their promoted accounts 1 on 1 cause they will have GF advantage. Can we do that guys?"

They: "Sure, man this is a very good plan."

And then you all get shot by Siberia cause Motisi leaked.


The plan was solid on paper tho..
yes. also what i mean is this system will give more benefits to huge pacts imo. lets say there is a big pact called winterpill , and lets think this union of families which include at least 60% of the game will shoot that sipberia+gypsy fam, why would they even care about emergency state? its even beneficial for them in war time. and this winterpill wont have any new wars afterwards so its a big advantage for them. also lets think the opposite, lets say sipberia + gypsy fam will shoot winterpill. they start shooting winterpill with already 3v5 ratio and emergency state is revoked. and then winterpill bloods lets say gravato+baeterna will go hunt shooters and this will also result badly for the people who started the war. Probably worse than the pact wars in last 5 years. Also there might be some abuses like the good old north macedonian friend mentioned. Anyway, this emergency state or whatever it is needs to be implemented carefully.
lesson of the day: inkill cove preemptively
Anonymous (23:11:23 - 03-07)
Link Quote
All to gay for me, think I’m done.
Bye my loves
Kapow Greenland Patron (19:31:46 - 03-07)
Link Quote
Emergency at 19:17:01 on 03/07:
Kapow at 12:32:35 on 03/07:
Anonymous at 00:27:00 on 03/07:
"Note: Emergency state is only applied if families between 3 cities shoot each other. Parallel wars are still possible without alarming the Feds. "

isnt this a bit sad for the fams in those 3 cities that doesnt participate in wars? Also, lets say i have 2 fams in different cities and my enemy is at another city, wouldnt these changes turn that war into a gangbang since defending will be really hard with that sh and travel times? attackers will have disadvantages in war and afterwards ofc but for defender its hell.

Here is a hypothetical scenario:

Lets say your enemy.. Lets call them Sipberia have a huge ass fam in your city, lets say its Chicago. And you are lets say a useless family lets call you Colossal.

You go to your bloods three useless families lets call them Guardians, Krays and Motisi and be like:

You: "Hoi bloods this Sipberia be dupescriptsharefucking huge we gotta delete em or we lose"

They: "What you got in mind COVE?"

You: "Uhm, how about i shoot Krays with 1 acc and Motisi shoot me with 1 acc and cause I share city with Sipberia i will demote them all and then Guardians can shoot em with their promoted accounts 1 on 1 cause they will have GF advantage. Can we do that guys?"

They: "Sure, man this is a very good plan."

And then you all get shot by Siberia cause Motisi leaked.


The plan was solid on paper tho..
yes. also what i mean is this system will give more benefits to huge pacts imo. lets say there is a big pact called winterpill , and lets think this union of families which include at least 60% of the game will shoot that sipberia+gypsy fam, why would they even care about emergency state? its even beneficial for them in war time. and this winterpill wont have any new wars afterwards so its a big advantage for them. also lets think the opposite, lets say sipberia + gypsy fam will shoot winterpill. they start shooting winterpill with already 3v5 ratio and emergency state is revoked. and then winterpill bloods lets say gravato+baeterna will go hunt shooters and this will also result badly for the people who started the war. Probably worse than the pact wars in last 5 years. Also there might be some abuses like the good old north macedonian friend mentioned. Anyway, this emergency state or whatever it is needs to be implemented carefully.


Or maybe. Maybe. You take the cuckterchill alliance into consideration when also making the plan and then act accordingly.

Oh the sky is the limit.

Fucking Northerner malakas.
Emergency (19:17:01 - 03-07)
Link Quote
Kapow at 12:32:35 on 03/07:
Anonymous at 00:27:00 on 03/07:
"Note: Emergency state is only applied if families between 3 cities shoot each other. Parallel wars are still possible without alarming the Feds. "

isnt this a bit sad for the fams in those 3 cities that doesnt participate in wars? Also, lets say i have 2 fams in different cities and my enemy is at another city, wouldnt these changes turn that war into a gangbang since defending will be really hard with that sh and travel times? attackers will have disadvantages in war and afterwards ofc but for defender its hell.

Here is a hypothetical scenario:

Lets say your enemy.. Lets call them Sipberia have a huge ass fam in your city, lets say its Chicago. And you are lets say a useless family lets call you Colossal.

You go to your bloods three useless families lets call them Guardians, Krays and Motisi and be like:

You: "Hoi bloods this Sipberia be dupescriptsharefucking huge we gotta delete em or we lose"

They: "What you got in mind COVE?"

You: "Uhm, how about i shoot Krays with 1 acc and Motisi shoot me with 1 acc and cause I share city with Sipberia i will demote them all and then Guardians can shoot em with their promoted accounts 1 on 1 cause they will have GF advantage. Can we do that guys?"

They: "Sure, man this is a very good plan."

And then you all get shot by Siberia cause Motisi leaked.


The plan was solid on paper tho..
yes. also what i mean is this system will give more benefits to huge pacts imo. lets say there is a big pact called winterpill , and lets think this union of families which include at least 60% of the game will shoot that sipberia+gypsy fam, why would they even care about emergency state? its even beneficial for them in war time. and this winterpill wont have any new wars afterwards so its a big advantage for them. also lets think the opposite, lets say sipberia + gypsy fam will shoot winterpill. they start shooting winterpill with already 3v5 ratio and emergency state is revoked. and then winterpill bloods lets say gravato+baeterna will go hunt shooters and this will also result badly for the people who started the war. Probably worse than the pact wars in last 5 years. Also there might be some abuses like the good old north macedonian friend mentioned. Anyway, this emergency state or whatever it is needs to be implemented carefully.
rk9 Portugal (19:12:26 - 03-07)
Link Quote
Grigoriy at 14:33:08 on 03/07:
what will be the solution for us? To pay an Indian to rank our acc on team viewer? :D

THAT'S RACIST!
Anonymous (18:16:31 - 03-07)
Link Quote
Anonymous at 16:42:03 on 03/07:
Real Seth at 15:03:40 on 03/07:
Anonymous at 14:37:16 on 03/07:
Grigoriy at 14:33:08 on 03/07:
Hey,

My point of view from a quit reading.

First, I can see the effort, the necessity and the merit of the updates.

However, I think you are missing an important point; This game started with us (the old dinosaurs that are still around) and its dependent on us – since most of the tops from the main fams on omerta are old players.

Thing is, those like me that started to play omerta, a long time ago, most part of us work nowadays and doesn’t have time to a concept where you need to be here ranking 16h a day or busting. The most part of us are the ones that also fund omerta with our real-life money. So where is the solution for us? Will there be a collateral system for us to follow those lifeless that you want to be here ranking?

I mean, since external scripts are banned, and you are trying to reduce lackeys influence, what will be the solution for us? To pay an Indian to rank our acc on team viewer? :D

With all due respect, I don’t think those kids, that can have the time to be here ranking, will have the funds to support omerta, as we do, by spending a bunch of money on DC’s.

Find a system where we can equal them, even if we must pay extra for it.

If not, we’ll have to quit… or end up cheating.

And yes, Omerta has stopped in time and is unable to call new players as in “our times”...so don’t expel the ones that still keep Omerta alive.

Cheers.


Hey Ribatejano

Maybe first the dinosaurs must die until new lifeforms erupt?

+1
And why are these dinosaurs gay and not reproducing?
+1

+1
Can’t compete with that, even if your name is Kapow.
gsbaba Turkey (18:13:22 - 03-07)
Link Quote
Critycal at 16:46:31 on 03/07:
Grigoriy at 14:33:08 on 03/07:
If not, we’ll have to quit… or end up cheating.
hmm, tricky one :D
I dont cheat
Critycal Korea, Democratic People's Republic of Patron (16:46:31 - 03-07)
Link Quote
Grigoriy at 14:33:08 on 03/07:
If not, we’ll have to quit… or end up cheating.
hmm, tricky one :D
Anonymous (16:42:03 - 03-07)
Link Quote
Real Seth at 15:03:40 on 03/07:
Anonymous at 14:37:16 on 03/07:
Grigoriy at 14:33:08 on 03/07:
Hey,

My point of view from a quit reading.

First, I can see the effort, the necessity and the merit of the updates.

However, I think you are missing an important point; This game started with us (the old dinosaurs that are still around) and its dependent on us – since most of the tops from the main fams on omerta are old players.

Thing is, those like me that started to play omerta, a long time ago, most part of us work nowadays and doesn’t have time to a concept where you need to be here ranking 16h a day or busting. The most part of us are the ones that also fund omerta with our real-life money. So where is the solution for us? Will there be a collateral system for us to follow those lifeless that you want to be here ranking?

I mean, since external scripts are banned, and you are trying to reduce lackeys influence, what will be the solution for us? To pay an Indian to rank our acc on team viewer? :D

With all due respect, I don’t think those kids, that can have the time to be here ranking, will have the funds to support omerta, as we do, by spending a bunch of money on DC’s.

Find a system where we can equal them, even if we must pay extra for it.

If not, we’ll have to quit… or end up cheating.

And yes, Omerta has stopped in time and is unable to call new players as in “our times”...so don’t expel the ones that still keep Omerta alive.

Cheers.


Hey Ribatejano

Maybe first the dinosaurs must die until new lifeforms erupt?

+1
And why are these dinosaurs gay and not reproducing?
+1