» Menu
» OB/Site News
» Articles
» Barafranca News
|
article
With plating gone, a big war has began...
The target division is roughly:
Fortress + Sluths + Sluthini + Royals + Fatality + Brutality + Multality ↔ Latitante + Forlenza + Janissary
AC Milan + Trapezia ↔ Crossfire
Delorio + Orio + Senza + Zenza ↔ Tremps
Shield is shooting Noir.
This means pretty much every family in the game is involved in the war. Some of the families have been at war for over 8 days while others have been "tactically" hiding and are now flexing their muscles.
- Initial rumors are that Delorio/Orio and Trapezia have been involved in some sort of a stab or have broken an arrangement with some of the defending families.
We will update once more information comes to light.
*Update* Still some (now) famless Chiefs+ are hunted, but all the wars have been decided. Tremps, Forlenza, Crossfire, Janissary, Latitante and Noir are no more.
For top statements PM KCode on IRC.
Note: The attacker and defender side of this article does not reflect the families being on the same side in the bloodweb. Only their roles in the war.
The target division is roughly:
Fortress + Sluths + Sluthini + Royals + Fatality + Brutality + Multality ↔ Latitante + Forlenza + Janissary
AC Milan + Trapezia ↔ Crossfire
Delorio + Orio + Senza + Zenza ↔ Tremps
Shield is shooting Noir.
This means pretty much every family in the game is involved in the war. Some of the families have been at war for over 8 days while others have been "tactically" hiding and are now flexing their muscles.
- Initial rumors are that Delorio/Orio and Trapezia have been involved in some sort of a stab or have broken an arrangement with some of the defending families.
We will update once more information comes to light.
*Update* Still some (now) famless Chiefs+ are hunted, but all the wars have been decided. Tremps, Forlenza, Crossfire, Janissary, Latitante and Noir are no more.
For top statements PM KCode on IRC.
Note: The attacker and defender side of this article does not reflect the families being on the same side in the bloodweb. Only their roles in the war.
statistics
War started on: 08:59:05 11-05-2019 | War ended on: 05:45:05 12-05-2019 |
Bullet difference: -45,772,200 | War duration: 20h 46m |
Money difference: -$4,840,567,394 | Players died: 302 |
deaths
Dead Families:
Deaths per family:
Attacking Families:
Defending Families:
|
|
|
Attacking Families:
|
|
preview
comments
Code | Result |
[u]Test[/u] | Test |
[b]Test[/b] | Test |
[o]Test[/o] | Test |
[i]Test[/i] | Test |
[s]Test[/s] | Test |
[url="http://lmgtfy.com/?q=bbcode"]Click me![/url] | Click me! |
[abbr="This is awesome"]Hover me[/abbr] | Hover me |
[b][i][o][s][u]Test[/u][/s][/o][/i][/b] | Test |
/me is awsm! | * Anonymous is awsm! |
[youtube=P9LNvDIlo5o] | YouTube movie "P9LNvDIlo5o" will be added |
[img=http://img.gif] | Image will be added - whiiii |
Solstice (15:53:04 - 11-05)
Kapow (15:29:51 - 11-05)
Anonymous at 14:25:05 on 11/05:
Kcode on OB. Akills for posting on OB incoming?
Kcode on OB. Akills for posting on OB incoming?
Anonymous (15:06:19 - 11-05)
Solstice at 13:17:10 on 11/05:
Still a gangbang at the end though. Not meant as a complaint towards the attackers, I've been in their position plenty as well. Just saying that whilst the changes are very positive, there's still some way to go to balance this game.
KCode at 10:05:22 on 11/05:
I don't entirely agree that things "are the same".
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
I don't entirely agree that things "are the same".
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
Still a gangbang at the end though. Not meant as a complaint towards the attackers, I've been in their position plenty as well. Just saying that whilst the changes are very positive, there's still some way to go to balance this game.
Basically the gangbang is happening because Tremps/Lati side already fought it out against Fatality + and Delorio's side is now aiming for the win, making it look like they are all shooting the same fams together even though they are shooting from a different perspective ...
Anonymous (14:26:14 - 11-05)
Solstice at 09:39:26 on 11/05:
I fail to see the difference...
Anonymous at 09:32:12 on 11/05:
nice new rules now plating is gone, there is going 2 be 1 war with all fams involved and in 4 days reset great job xD
nice new rules now plating is gone, there is going 2 be 1 war with all fams involved and in 4 days reset great job xD
I fail to see the difference...
You fail at basically everything, except for matering crying tho.
ites (13:29:26 - 11-05)
Solstice at 13:28:43 on 11/05:
Your mom had a baby, it turned out a cunt and now it's posting on beyond. Same as happened to the rest of us.
ites at 13:25:42 on 11/05:
don't tell me what to do.
what the fuck happened here?
KCode at 10:05:22 on 11/05:
I will read feedback, if you have any, but lets keep this post about this war.
I will read feedback, if you have any, but lets keep this post about this war.
don't tell me what to do.
what the fuck happened here?
Your mom had a baby, it turned out a cunt and now it's posting on beyond. Same as happened to the rest of us.
now fuck off
Solstice (13:28:43 - 11-05)
ites at 13:25:42 on 11/05:
don't tell me what to do.
what the fuck happened here?
KCode at 10:05:22 on 11/05:
I will read feedback, if you have any, but lets keep this post about this war.
I will read feedback, if you have any, but lets keep this post about this war.
don't tell me what to do.
what the fuck happened here?
Your mom had a baby, it turned out a cunt and now it's posting on beyond. Same as happened to the rest of us.
ites (13:25:42 - 11-05)
KCode at 10:05:22 on 11/05:
I will read feedback, if you have any, but lets keep this post about this war.
I will read feedback, if you have any, but lets keep this post about this war.
don't tell me what to do.
what the fuck happened here?
Solstice (13:24:25 - 11-05)
suppressor at 13:20:07 on 11/05:
It's getting there, though.
Solstice at 13:17:10 on 11/05:
Still a gangbang at the end though. Not meant as a complaint towards the attackers, I've been in their position plenty as well. Just saying that whilst the changes are very positive, there's still some way to go to balance this game.
Still a gangbang at the end though. Not meant as a complaint towards the attackers, I've been in their position plenty as well. Just saying that whilst the changes are very positive, there's still some way to go to balance this game.
It's getting there, though.
It's good to see (good) work being done on it.
suppressor (13:20:07 - 11-05)
Solstice at 13:17:10 on 11/05:
Still a gangbang at the end though. Not meant as a complaint towards the attackers, I've been in their position plenty as well. Just saying that whilst the changes are very positive, there's still some way to go to balance this game.
Still a gangbang at the end though. Not meant as a complaint towards the attackers, I've been in their position plenty as well. Just saying that whilst the changes are very positive, there's still some way to go to balance this game.
It's getting there, though.
Solstice (13:17:10 - 11-05)
KCode at 10:05:22 on 11/05:
I don't entirely agree that things "are the same".
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
I don't entirely agree that things "are the same".
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
Still a gangbang at the end though. Not meant as a complaint towards the attackers, I've been in their position plenty as well. Just saying that whilst the changes are very positive, there's still some way to go to balance this game.
Kapow (12:55:24 - 11-05)
Anonymous at 06:37:03 on 08/05:
Nobody will notice Delorio/Orio/Senza/Zenza sneaking up on them.
Nobody will notice Delorio/Orio/Senza/Zenza sneaking up on them.
Anonymous (12:50:53 - 11-05)
All changes have been very positive.
Now it is a marathon not a sprint.
I am one who returned to the game becausr of these changes so keep it up Kcode (Y)
Now it is a marathon not a sprint.
I am one who returned to the game becausr of these changes so keep it up Kcode (Y)
Anonymous (12:07:53 - 11-05)
Solstice at 12:05:46 on 11/05:
That's not his job. Hit up murderdick for that. Kcode shouldn't even be making reports here, but since noone else does...
Anonymous at 11:34:57 on 11/05:
can you please fix the famstatus of beyond firstly? :x
KCode at 10:05:22 on 11/05:
I don't entirely agree that things "are the same".
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
I don't entirely agree that things "are the same".
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
can you please fix the famstatus of beyond firstly? :x
That's not his job. Hit up murderdick for that. Kcode shouldn't even be making reports here, but since noone else does...
Kcode feels the call
Solstice (12:05:46 - 11-05)
Anonymous at 11:34:57 on 11/05:
can you please fix the famstatus of beyond firstly? :x
KCode at 10:05:22 on 11/05:
I don't entirely agree that things "are the same".
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
I don't entirely agree that things "are the same".
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
can you please fix the famstatus of beyond firstly? :x
That's not his job. Hit up murderdick for that. Kcode shouldn't even be making reports here, but since noone else does...
Anonymous (11:34:57 - 11-05)
KCode at 10:05:22 on 11/05:
I don't entirely agree that things "are the same".
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
I don't entirely agree that things "are the same".
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
can you please fix the famstatus of beyond firstly? :x
suppressor (10:09:22 - 11-05)
KCode at 10:05:22 on 11/05:
I don't entirely agree that things "are the same".
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
I don't entirely agree that things "are the same".
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
Personally, I like most of the changes. I do think Casinos need to be fixed, but other than that, I enjoyed getting to Brug for the first time in a long time.
KCode (10:05:22 - 11-05)
I don't entirely agree that things "are the same".
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
Of course, we don't expect to fix EVERYTHING that is unbalanced/broken with 1 simple feature.
From my perspective:
- We've seen a great increase in rebirth & ranking after first deaths (with plating, people still reach brug in time to help their families)
- We've seen more strategy involved in the war (families in war doing different rounds of kills in accounts without plating)
- We've finally seen a real war with Godfathers, Capodecinas and Brugliones as it should always be, instead of a Chief/LC mess where big number families always win.
I know we won't get every change right, but I think this is the right path. Game needs to develop from too early wars so everything else can work.
The app is in the making and it's crucial we get the game well balanced so everyone can enjoy it instead of turning it into a 1 month race.
I will read feedback, if you have any, but lets keep this post about this war.
nice new rules now plating is gone, there is going 2 be 1 war with all fams involved and in 4 days reset great job xD
I fail to see the difference...
You fail at basically everything, except for matering crying tho.
Also an epic breakdancer.