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General Comments & Major Rumors section.
Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
Anonymous (13:54:19 - 02-02)
Only difference it would make if siberia plays is that imperium would skip this vers and the other fams would gangbang sib instead of sucking each other off
If ontario played everyone would be holding their hands instead of imp :)
If ontario played everyone would be holding their hands instead of imp :)
Anonymous (13:15:04 - 02-02)
Big alliance ? Did you ever see war topic which is including 12-13 fams to shoot imp + mayhem + lusa pact ?
Attacker fams sold each other and pussy out its why its end like this otherwise i would bet for attackers since they are like 12+ fams ( 10 gfs + tons of cds ) and almost 4:1 ratio. This game is impossible to play since its 1 fam standing people organizing 400+ brugs on 1-2 strong fam for a rape. The only difference about this version strong families won because they didnt sold each other. Its well deserved win for sure for that blood pact. Remember last version what happened to petronas didnt they deserved a win with too many strong accs and well at fighting but what happened to them ? The difference this version random trash families couldnt able to rape strong ones its all.
Plating must be deleted from game for more fun and better politics with this plating bs families talking with each other all day and night (also rankers doesnt mean anything since hitting first chief or brug means nothing only how many dcs u sold means smt atm) and organizing 15 families to shoot 2 good fams where is the fun about this ?
Look at the winner families of last rounds except ontario. Aquilas :)) Batavia :)) Did they really deserved a win with their trash memberbase and non war skills ?
Attacker fams sold each other and pussy out its why its end like this otherwise i would bet for attackers since they are like 12+ fams ( 10 gfs + tons of cds ) and almost 4:1 ratio. This game is impossible to play since its 1 fam standing people organizing 400+ brugs on 1-2 strong fam for a rape. The only difference about this version strong families won because they didnt sold each other. Its well deserved win for sure for that blood pact. Remember last version what happened to petronas didnt they deserved a win with too many strong accs and well at fighting but what happened to them ? The difference this version random trash families couldnt able to rape strong ones its all.
Plating must be deleted from game for more fun and better politics with this plating bs families talking with each other all day and night (also rankers doesnt mean anything since hitting first chief or brug means nothing only how many dcs u sold means smt atm) and organizing 15 families to shoot 2 good fams where is the fun about this ?
Look at the winner families of last rounds except ontario. Aquilas :)) Batavia :)) Did they really deserved a win with their trash memberbase and non war skills ?
Critycal (13:09:26 - 02-02)
Aart at 12:07:27 on 02/02:
Blame Siberia, not Ontario.
Anonymous at 11:27:13 on 02/02:
The big problem with this round is that there were too many farmers and too few serious families. In addition, of the not very serious families that played, the different of the two big sides were also enormous.
Now we suddenly got into a scenario where farm fams from Palermo were needed to keep the game open for some time.
Who's fault is it now?
- Mayhem +, Imp + Lusa + and sciargao for creating a ridiculously big alliance?
- Imp and Lusa for spending too much money on beast accounts?
- Liberta for bleeding too few capable families and made to much weak accounts?
- Gondor for abandoning Liberta vs Lusa?
- Ontario's and Siberia's etc. tops for not playing, leaving only two sides?
- The farm fams who didn't suicide on time? :')
- Or the admins for maintaining a game that is badly unbalanced?
In my opinion there is no winning with good offensive play. You are forced to form a large block because otherwise you will immediately get a counter.
Perhaps a war system should be introduced on .com, such as on .pt, .nl and .tr. Only then should the time be shortened to 12h, in which at least 3 kills and SH time to max 8h to avoid the 12h being avoided.
The big problem with this round is that there were too many farmers and too few serious families. In addition, of the not very serious families that played, the different of the two big sides were also enormous.
Now we suddenly got into a scenario where farm fams from Palermo were needed to keep the game open for some time.
Who's fault is it now?
- Mayhem +, Imp + Lusa + and sciargao for creating a ridiculously big alliance?
- Imp and Lusa for spending too much money on beast accounts?
- Liberta for bleeding too few capable families and made to much weak accounts?
- Gondor for abandoning Liberta vs Lusa?
- Ontario's and Siberia's etc. tops for not playing, leaving only two sides?
- The farm fams who didn't suicide on time? :')
- Or the admins for maintaining a game that is badly unbalanced?
In my opinion there is no winning with good offensive play. You are forced to form a large block because otherwise you will immediately get a counter.
Perhaps a war system should be introduced on .com, such as on .pt, .nl and .tr. Only then should the time be shortened to 12h, in which at least 3 kills and SH time to max 8h to avoid the 12h being avoided.
Anonymous (12:25:54 - 02-02)
Anonymous at 11:27:13 on 02/02:
The big problem with this round is that there were too many farmers and too few serious families. In addition, of the not very serious families that played, the different of the two big sides were also enormous.
Now we suddenly got into a scenario where farm fams from Palermo were needed to keep the game open for some time.
Who's fault is it now?
- Mayhem +, Imp + Lusa + and sciargao for creating a ridiculously big alliance?
- Imp and Lusa for spending too much money on beast accounts?
- Liberta for bleeding too few capable families and made to much weak accounts?
- Gondor for abandoning Liberta vs Lusa?
- Ontario's and Siberia's etc. tops for not playing, leaving only two sides?
- The farm fams who didn't suicide on time? :')
- Or the admins for maintaining a game that is badly unbalanced?
In my opinion there is no winning with good offensive play. You are forced to form a large block because otherwise you will immediately get a counter.
Perhaps a war system should be introduced on .com, such as on .pt, .nl and .tr. Only then should the time be shortened to 12h, in which at least 3 kills and SH time to max 8h to avoid the 12h being avoided.
The big problem with this round is that there were too many farmers and too few serious families. In addition, of the not very serious families that played, the different of the two big sides were also enormous.
Now we suddenly got into a scenario where farm fams from Palermo were needed to keep the game open for some time.
Who's fault is it now?
- Mayhem +, Imp + Lusa + and sciargao for creating a ridiculously big alliance?
- Imp and Lusa for spending too much money on beast accounts?
- Liberta for bleeding too few capable families and made to much weak accounts?
- Gondor for abandoning Liberta vs Lusa?
- Ontario's and Siberia's etc. tops for not playing, leaving only two sides?
- The farm fams who didn't suicide on time? :')
- Or the admins for maintaining a game that is badly unbalanced?
In my opinion there is no winning with good offensive play. You are forced to form a large block because otherwise you will immediately get a counter.
Perhaps a war system should be introduced on .com, such as on .pt, .nl and .tr. Only then should the time be shortened to 12h, in which at least 3 kills and SH time to max 8h to avoid the 12h being avoided.
Game should have more main/side objects, or goals then just getting bullets and massive shooting. Plus remove plating and prevent use of dcs independent from versions or .com .nl .pt etc
Anonymous (12:13:54 - 02-02)
Aart at 12:07:27 on 02/02:
Blame Siberia, not Ontario.
Anonymous at 11:27:13 on 02/02:
The big problem with this round is that there were too many farmers and too few serious families. In addition, of the not very serious families that played, the different of the two big sides were also enormous.
Now we suddenly got into a scenario where farm fams from Palermo were needed to keep the game open for some time.
Who's fault is it now?
- Mayhem +, Imp + Lusa + and sciargao for creating a ridiculously big alliance?
- Imp and Lusa for spending too much money on beast accounts?
- Liberta for bleeding too few capable families and made to much weak accounts?
- Gondor for abandoning Liberta vs Lusa?
- Ontario's and Siberia's etc. tops for not playing, leaving only two sides?
- The farm fams who didn't suicide on time? :')
- Or the admins for maintaining a game that is badly unbalanced?
In my opinion there is no winning with good offensive play. You are forced to form a large block because otherwise you will immediately get a counter.
Perhaps a war system should be introduced on .com, such as on .pt, .nl and .tr. Only then should the time be shortened to 12h, in which at least 3 kills and SH time to max 8h to avoid the 12h being avoided.
The big problem with this round is that there were too many farmers and too few serious families. In addition, of the not very serious families that played, the different of the two big sides were also enormous.
Now we suddenly got into a scenario where farm fams from Palermo were needed to keep the game open for some time.
Who's fault is it now?
- Mayhem +, Imp + Lusa + and sciargao for creating a ridiculously big alliance?
- Imp and Lusa for spending too much money on beast accounts?
- Liberta for bleeding too few capable families and made to much weak accounts?
- Gondor for abandoning Liberta vs Lusa?
- Ontario's and Siberia's etc. tops for not playing, leaving only two sides?
- The farm fams who didn't suicide on time? :')
- Or the admins for maintaining a game that is badly unbalanced?
In my opinion there is no winning with good offensive play. You are forced to form a large block because otherwise you will immediately get a counter.
Perhaps a war system should be introduced on .com, such as on .pt, .nl and .tr. Only then should the time be shortened to 12h, in which at least 3 kills and SH time to max 8h to avoid the 12h being avoided.
And Blame the players some Accept this kind of game play with mass pact. let me ask all, Is this kind of play fun ? Platting end 1 big war version over after 25-30 days. Is this the way we should play this game ?
Aart (12:07:27 - 02-02)
Anonymous at 11:27:13 on 02/02:
The big problem with this round is that there were too many farmers and too few serious families. In addition, of the not very serious families that played, the different of the two big sides were also enormous.
Now we suddenly got into a scenario where farm fams from Palermo were needed to keep the game open for some time.
Who's fault is it now?
- Mayhem +, Imp + Lusa + and sciargao for creating a ridiculously big alliance?
- Imp and Lusa for spending too much money on beast accounts?
- Liberta for bleeding too few capable families and made to much weak accounts?
- Gondor for abandoning Liberta vs Lusa?
- Ontario's and Siberia's etc. tops for not playing, leaving only two sides?
- The farm fams who didn't suicide on time? :')
- Or the admins for maintaining a game that is badly unbalanced?
In my opinion there is no winning with good offensive play. You are forced to form a large block because otherwise you will immediately get a counter.
Perhaps a war system should be introduced on .com, such as on .pt, .nl and .tr. Only then should the time be shortened to 12h, in which at least 3 kills and SH time to max 8h to avoid the 12h being avoided.
The big problem with this round is that there were too many farmers and too few serious families. In addition, of the not very serious families that played, the different of the two big sides were also enormous.
Now we suddenly got into a scenario where farm fams from Palermo were needed to keep the game open for some time.
Who's fault is it now?
- Mayhem +, Imp + Lusa + and sciargao for creating a ridiculously big alliance?
- Imp and Lusa for spending too much money on beast accounts?
- Liberta for bleeding too few capable families and made to much weak accounts?
- Gondor for abandoning Liberta vs Lusa?
- Ontario's and Siberia's etc. tops for not playing, leaving only two sides?
- The farm fams who didn't suicide on time? :')
- Or the admins for maintaining a game that is badly unbalanced?
In my opinion there is no winning with good offensive play. You are forced to form a large block because otherwise you will immediately get a counter.
Perhaps a war system should be introduced on .com, such as on .pt, .nl and .tr. Only then should the time be shortened to 12h, in which at least 3 kills and SH time to max 8h to avoid the 12h being avoided.
Anonymous (11:27:13 - 02-02)
The big problem with this round is that there were too many farmers and too few serious families. In addition, of the not very serious families that played, the different of the two big sides were also enormous.
Now we suddenly got into a scenario where farm fams from Palermo were needed to keep the game open for some time.
Who's fault is it now?
- Mayhem +, Imp + Lusa + and sciargao for creating a ridiculously big alliance?
- Imp and Lusa for spending too much money on beast accounts?
- Liberta for bleeding too few capable families and made to much weak accounts?
- Gondor for abandoning Liberta vs Lusa?
- Ontario's and Siberia's etc. tops for not playing, leaving only two sides?
- The farm fams who didn't suicide on time? :')
- Or the admins for maintaining a game that is badly unbalanced?
In my opinion there is no winning with good offensive play. You are forced to form a large block because otherwise you will immediately get a counter.
Perhaps a war system should be introduced on .com, such as on .pt, .nl and .tr. Only then should the time be shortened to 12h, in which at least 3 kills and SH time to max 8h to avoid the 12h being avoided.
Now we suddenly got into a scenario where farm fams from Palermo were needed to keep the game open for some time.
Who's fault is it now?
- Mayhem +, Imp + Lusa + and sciargao for creating a ridiculously big alliance?
- Imp and Lusa for spending too much money on beast accounts?
- Liberta for bleeding too few capable families and made to much weak accounts?
- Gondor for abandoning Liberta vs Lusa?
- Ontario's and Siberia's etc. tops for not playing, leaving only two sides?
- The farm fams who didn't suicide on time? :')
- Or the admins for maintaining a game that is badly unbalanced?
In my opinion there is no winning with good offensive play. You are forced to form a large block because otherwise you will immediately get a counter.
Perhaps a war system should be introduced on .com, such as on .pt, .nl and .tr. Only then should the time be shortened to 12h, in which at least 3 kills and SH time to max 8h to avoid the 12h being avoided.
Anonymous (11:43:43 - 31-01)
Anonymous at 11:42:33 on 31/01:
Why did not open topic yet?
Why did not open topic yet?
Anonymous (11:20:27 - 31-01)
Solstice at 11:17:48 on 31/01:
So who's shooting who?
So who's shooting who?
Seems like Mayhem vs Liberta
Anonymous (11:14:42 - 31-01)
Anonymous at 11:06:33 on 31/01:
User: Zeus / / / / / (Add to your friends list)
Rank: Godfather
Honour points: 8,650 (Click here to send some honor points)
Status Alive (Offline for 1H 36M) <<<<<<<<<<<<<<<<<<<<<<<<<<-
Don of: Mayhem
Always a big mouth then comes war time offline like the fag0t he really is huehue
User: Zeus / / / / / (Add to your friends list)
Rank: Godfather
Honour points: 8,650 (Click here to send some honor points)
Status Alive (Offline for 1H 36M) <<<<<<<<<<<<<<<<<<<<<<<<<<-
Don of: Mayhem
Always a big mouth then comes war time offline like the fag0t he really is huehue
But my friend you will get what you want? :S:s
Anonymous (11:06:33 - 31-01)
User: Zeus / / / / / (Add to your friends list)
Rank: Godfather
Honour points: 8,650 (Click here to send some honor points)
Status Alive (Offline for 1H 36M) <<<<<<<<<<<<<<<<<<<<<<<<<<-
Don of: Mayhem
Always a big mouth then comes war time offline like the fag0t he really is huehue
Rank: Godfather
Honour points: 8,650 (Click here to send some honor points)
Status Alive (Offline for 1H 36M) <<<<<<<<<<<<<<<<<<<<<<<<<<-
Don of: Mayhem
Always a big mouth then comes war time offline like the fag0t he really is huehue
Anonymous (10:08:43 - 31-01)
Got my popcorn rdy and Decs are running. Abigail and rex Do not run into SH.