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Because of the vote on Beyond News, I have asked some tops of all different kinds about their opinion.
According to the Omerta crew, the family who is #1 in the family list has won the version. No matter what. But a lot of people disagree. Mostly because it is not one family but a massive alliance with one family on top that makes them #1. This is also an opinion shared by most tops.
To be correct towards all readers, this epitome is based on the survey made, without the opinion of the author. Maybe it isn’t 100% objective, but it’s not the opinion of just one person.
Therefore I did a little research on most of the family tops. They have been asked two simple questions (although some tops didn’t want to comment):
- 1. Who has won this version?
- 2. Which family had the most impact this version?
1. The mainly given answer on the first question was Pentagram. All the asked people considered them as winner although not everyone named Pentagram as THE winner. All agreed on the fact that Pentagram was the leading family at the end of the version and therefore most of them called Pentagram winner, ‘although they didn’t deserve it’ quoted by a few.
Other tops called Oblivions+ as winner, but with the note that Oblivions+ was pretty divided and therefore was not a strong pact. There were talks that Anafarta and Oblivions disagreed often about what to do in wars, step in or duck behind a wall. Besides that, Montella liked to be in the picture, while the rest tried to stay in the background avoiding problems.
2. On the second question the tops were very divided. For most of them it was pretty hard to admit that Pentagram was not the family who had most impact. ‘Their strategy of shooting only weakened, empty or almost dead family with zero risk on a counter’ was a quote repeatedly written by the respondents.
And if you look clearly to their wars, we cannot disagree on that so hardly.
Therefore I shall appoint other families for this trophy, based on the opinions of the respondents. Credits for making this version for what it was goes out mostly towards Oblivions+. They have been named almost each time in my talks with the tops. Besides that, almost 25% named Messina as the family with the most impact, cause of their strong return, instead of naming an alliance like Oblivions+, making Messina a good choice for the award.
Other tops also named families instead of alliances. In these conversations Krays and Monte Carlo were noted. Krays for their great first week of war. Monte Carlo was named for their awesome starts with objects and spots which gained quite some power for them. Levi/Desti were of course feared for their time in 3.5, and that’s why they have been slaughtered, although must tops think they had impact on the game even when they were not up.
Due to these facts, appointing a family with most impact is quite hard. Oblivions+ or Messina make good candidates to claim this position. I say, pick your own. A family that hasn’t been noted is Nazdrovia+.
This will leave me with some last words, said by almost each top!
Nowadays families merge together in massive alliance with an ever bigger list of bloods. There are almost no fair wars fought and families keep pact-ing instead of showing who is ruling the game. Although each family does it this way nowadays, maybe we should appoint the next versions winner as the family who doesn’t play the game that way.
According to the Omerta crew, the family who is #1 in the family list has won the version. No matter what. But a lot of people disagree. Mostly because it is not one family but a massive alliance with one family on top that makes them #1. This is also an opinion shared by most tops.
To be correct towards all readers, this epitome is based on the survey made, without the opinion of the author. Maybe it isn’t 100% objective, but it’s not the opinion of just one person.
Therefore I did a little research on most of the family tops. They have been asked two simple questions (although some tops didn’t want to comment):
- 1. Who has won this version?
- 2. Which family had the most impact this version?
1. The mainly given answer on the first question was Pentagram. All the asked people considered them as winner although not everyone named Pentagram as THE winner. All agreed on the fact that Pentagram was the leading family at the end of the version and therefore most of them called Pentagram winner, ‘although they didn’t deserve it’ quoted by a few.
Other tops called Oblivions+ as winner, but with the note that Oblivions+ was pretty divided and therefore was not a strong pact. There were talks that Anafarta and Oblivions disagreed often about what to do in wars, step in or duck behind a wall. Besides that, Montella liked to be in the picture, while the rest tried to stay in the background avoiding problems.
2. On the second question the tops were very divided. For most of them it was pretty hard to admit that Pentagram was not the family who had most impact. ‘Their strategy of shooting only weakened, empty or almost dead family with zero risk on a counter’ was a quote repeatedly written by the respondents.
And if you look clearly to their wars, we cannot disagree on that so hardly.
Therefore I shall appoint other families for this trophy, based on the opinions of the respondents. Credits for making this version for what it was goes out mostly towards Oblivions+. They have been named almost each time in my talks with the tops. Besides that, almost 25% named Messina as the family with the most impact, cause of their strong return, instead of naming an alliance like Oblivions+, making Messina a good choice for the award.
Other tops also named families instead of alliances. In these conversations Krays and Monte Carlo were noted. Krays for their great first week of war. Monte Carlo was named for their awesome starts with objects and spots which gained quite some power for them. Levi/Desti were of course feared for their time in 3.5, and that’s why they have been slaughtered, although must tops think they had impact on the game even when they were not up.
Due to these facts, appointing a family with most impact is quite hard. Oblivions+ or Messina make good candidates to claim this position. I say, pick your own. A family that hasn’t been noted is Nazdrovia+.
This will leave me with some last words, said by almost each top!
Nowadays families merge together in massive alliance with an ever bigger list of bloods. There are almost no fair wars fought and families keep pact-ing instead of showing who is ruling the game. Although each family does it this way nowadays, maybe we should appoint the next versions winner as the family who doesn’t play the game that way.
statements
Thanks to the following tops:
Reflexive (Pentagram), Wntd (Oblivions), Mrky (Sindikat), Janey (Homeless), `Siluet (Samyo), Ruben (Cristeria), Ngin (Faffie), Lenini(Venutti), Pado (Trafficante), Sider`zZz (Gravano), Marius(Leviticus), Fatsali (Ataraxia), CyBaH (Tempestuoso) & Drimacus (Messina)
Reflexive (Pentagram), Wntd (Oblivions), Mrky (Sindikat), Janey (Homeless), `Siluet (Samyo), Ruben (Cristeria), Ngin (Faffie), Lenini(Venutti), Pado (Trafficante), Sider`zZz (Gravano), Marius(Leviticus), Fatsali (Ataraxia), CyBaH (Tempestuoso) & Drimacus (Messina)
klementino (15:14:07 - 22-12)
Sorry, have been offline for a week but feel the need to respond anyway.
Actually it looks to me like the pacting problem shares some problems with the lackeys problem.
Nowadays every family seems to pact. You would be stupid not to pact, whether you want it or not. A small country like Holland would not be able to fight Russia, the USA or China alone. Neither France, Germany or Spain alone(for example just a bunch of countries) would be able to stand a chance. It doesn't matter if you look at their military forces, import of products, export of products or economic strength. The EU-countries needed to form the EU to compete with the Huge forces mentioned before.
It's kinda like the same with omerta. China has been there for a long time as big ass country, so has Russia, and also the USA exist for quitte some time. The EU however isn't that old at all. They didn't all come together in just 1 century or shorter. It took a lot of time.
Pacts did exist for longer time, but the few pacts that used to be around in some versions didn't get that big as many of them are nowadays. But sometimes they did and ruled an entire oldschool version. When the lackeys were introduced more highranks became available, or more precisely said, more people who used to become no more than lowrank and didn't have a clue about what this game was about and how to rank and play it became Bruglione even faster than people who always worked hard to get their way up to the rank Bruglione(which used to mean something).
It became much more easy to form such a big pact. It started in 3.2 when the lackeys came around, over 110 families in the game. Many, many brugs. Some pacts arose. Next version you had to pact because of the family limit(that eliminated many small families).
Nowadays there will always be a group/family that will create an alliance or pact. Even if you get most of the people to agree on not pacting there will turn up others who will do it. And the only way to fight a pact is to be in a strong pact urself or make a strong pact. In this situation the only way to fight fire is with fire.
Doesn't mean many won't people dislike it...
In my opinion there is no solution for either pacting or lackeys. Pacting is impossible to stop since it has been integrated in the way this game is being played already and if some quit others will start. And with lackeys, it makes the game boring together with the pacting. The game will die slowly in this way. It may exist for a very long time but I certainly don't expect it to grow anymore. On the other hand there is no way back to how it was, simply because the game will run empty even slower I think. Whether they remove lackeys or not, there will come a time that it's not bringing any profit anymore for Brando and Brando, businessman as he is, won't be a fool to spend all of his money on keeping a dieing game alive.
The big question on this part is how long it will take before one of these outcomes will appear. No one can say.
Actually it looks to me like the pacting problem shares some problems with the lackeys problem.
Nowadays every family seems to pact. You would be stupid not to pact, whether you want it or not. A small country like Holland would not be able to fight Russia, the USA or China alone. Neither France, Germany or Spain alone(for example just a bunch of countries) would be able to stand a chance. It doesn't matter if you look at their military forces, import of products, export of products or economic strength. The EU-countries needed to form the EU to compete with the Huge forces mentioned before.
It's kinda like the same with omerta. China has been there for a long time as big ass country, so has Russia, and also the USA exist for quitte some time. The EU however isn't that old at all. They didn't all come together in just 1 century or shorter. It took a lot of time.
Pacts did exist for longer time, but the few pacts that used to be around in some versions didn't get that big as many of them are nowadays. But sometimes they did and ruled an entire oldschool version. When the lackeys were introduced more highranks became available, or more precisely said, more people who used to become no more than lowrank and didn't have a clue about what this game was about and how to rank and play it became Bruglione even faster than people who always worked hard to get their way up to the rank Bruglione(which used to mean something).
It became much more easy to form such a big pact. It started in 3.2 when the lackeys came around, over 110 families in the game. Many, many brugs. Some pacts arose. Next version you had to pact because of the family limit(that eliminated many small families).
Nowadays there will always be a group/family that will create an alliance or pact. Even if you get most of the people to agree on not pacting there will turn up others who will do it. And the only way to fight a pact is to be in a strong pact urself or make a strong pact. In this situation the only way to fight fire is with fire.
Doesn't mean many won't people dislike it...
In my opinion there is no solution for either pacting or lackeys. Pacting is impossible to stop since it has been integrated in the way this game is being played already and if some quit others will start. And with lackeys, it makes the game boring together with the pacting. The game will die slowly in this way. It may exist for a very long time but I certainly don't expect it to grow anymore. On the other hand there is no way back to how it was, simply because the game will run empty even slower I think. Whether they remove lackeys or not, there will come a time that it's not bringing any profit anymore for Brando and Brando, businessman as he is, won't be a fool to spend all of his money on keeping a dieing game alive.
The big question on this part is how long it will take before one of these outcomes will appear. No one can say.
Anonymous (01:10:09 - 16-12)
Johnny at 14:44:53 on 13/12:
Memento-Conquista-Samagono-Sindikat-Calogero were also pretty much an alliance (or pact) in 2.9. Before and after that Memento and Xzone (later Calogero) were as 1. Nothing wrong with that, just back then people didn't use to make so much noise about it, but only a moron would shoot 1 of those families thinking rest wont react on him and he will get away.
When you look at it that way, each family that got big and did something meaningful was part of bigger group, that people called alliance or pact. You wont find any family, not single one that (except Krays maybe who also had sister family Graceland with different tops in 2.7), that wasn't part of bigger group/alliance/pact.
You don't have anything to do in this game as single family, it's simple very simple game. Reason why there are no fair wars is cause game is shrinking and there is less different players but more dupes, there is less leaders who are really leaders and not followers. Imo game will only get worse and worse, it has very little space for improving.
Memento-Conquista-Samagono-Sindikat-Calogero were also pretty much an alliance (or pact) in 2.9. Before and after that Memento and Xzone (later Calogero) were as 1. Nothing wrong with that, just back then people didn't use to make so much noise about it, but only a moron would shoot 1 of those families thinking rest wont react on him and he will get away.
When you look at it that way, each family that got big and did something meaningful was part of bigger group, that people called alliance or pact. You wont find any family, not single one that (except Krays maybe who also had sister family Graceland with different tops in 2.7), that wasn't part of bigger group/alliance/pact.
You don't have anything to do in this game as single family, it's simple very simple game. Reason why there are no fair wars is cause game is shrinking and there is less different players but more dupes, there is less leaders who are really leaders and not followers. Imo game will only get worse and worse, it has very little space for improving.
Since it's not relevant for this topic, please ignore thie post.
gode_cantlogin (00:01:25 - 16-12)
Johnny at 15:02:41 on 13/12:
Yeah that's what I have meant. With current management (Brando and his group) this game is dead horse.
If this game had management who wanted to make game better, put effort, listen players and improve this game would kept expanding.
Yeah that's what I have meant. With current management (Brando and his group) this game is dead horse.
If this game had management who wanted to make game better, put effort, listen players and improve this game would kept expanding.
"listen to players" : thats something i heard as long as i started playing this shit.
i work @ericsson, we have some high IQ ppl around, and still if more then 3-4 ppl involved in a design related conversation, there is no final agreement.
i dont agree on that "listening to playerbase" sentence. ok some ppl have nice ideas to be implemented, brando co. can use it, but thats not the solution. some will love the implementations, some will not.
i totally agree on brando and his developers don't put enough effort in this game.
the following sentences are not my opinions about gameplay, so i'm not that playerbase that should be listened:
this game needs more players, and not the old players, cuz you cant make them happy after 4-5 years of clicking in an online game that adds nothing to his/her life. i played ogame 2 years and i played it as a total addict, but 2 years was enough for me, i cant handle 1 more minute spent in ogame. so you cant make old players play this shit for 5 years more.
to attract new ppl, first of all this game should be "user friendly". i really dont understand why they dont add features of add-ons like OB/Trabot. In some pcs that doesnt have firefox when i open the game it looks crap. so, first of all, for the newcomers, all features of addons should be added into game.
second important issue, attracting new ppl. how you do it? its not a big misery :
its 2012, mobile phone connectivity is ruling out desktops. lots of mobile games became popular and most of them is totally crap, they are popular just because you can play them anytime anywhere, an internet connection is enough. you dont have to sit in front of a desktop pc.
omerta should be available on all mobile phones as quick as possible. and with some advertising, you can easily observe thousands of new players around. and to keep mirc up and running, some formula like auto-connecting family irc channels or public channels via mobile phones should be implemented.
other then that, you cant find new players, be sure. no more pacting, ok you think thousands will come if you dont pact? lol no bro. remove lackeys, how many addict will come here to click all day for crime/car? maybe 200-300 players you can attract with that, more will run away in long term. its not about features or gameplay that ruins the game, browser based online games has been popular, now its time of mobile applications.
Anonymous (22:55:04 - 14-12)
Deston at 22:39:00 on 14/12:
That was because you have the biggest glory holes.
Drimacus at 16:00:13 on 14/12:
If it is such a "joke" fam, why even mention it then? ;)
I rest my case :)
annienomous at 18:22:02 on 13/12:
Messina, puhahahaha such a joke family
Messina, puhahahaha such a joke family
If it is such a "joke" fam, why even mention it then? ;)
Besides that, almost 25% named Messina as the family with the most impact.
I rest my case :)
Vero?
Deston (22:39:00 - 14-12)
Drimacus at 16:00:13 on 14/12:
If it is such a "joke" fam, why even mention it then? ;)
I rest my case :)
annienomous at 18:22:02 on 13/12:
Messina, puhahahaha such a joke family
Messina, puhahahaha such a joke family
If it is such a "joke" fam, why even mention it then? ;)
Besides that, almost 25% named Messina as the family with the most impact.
I rest my case :)
zeveroare (20:02:13 - 14-12)
Drimacus at 16:00:13 on 14/12:
If it is such a "joke" fam, why even mention it then? ;)
I rest my case :)
annienomous at 18:22:02 on 13/12:
Messina, puhahahaha such a joke family
Messina, puhahahaha such a joke family
If it is such a "joke" fam, why even mention it then? ;)
Besides that, almost 25% named Messina as the family with the most impact.
I rest my case :)
Don't worry drimacus.
Drimacus (16:00:13 - 14-12)
annienomous at 18:22:02 on 13/12:
Messina, puhahahaha such a joke family
Messina, puhahahaha such a joke family
If it is such a "joke" fam, why even mention it then? ;)
Besides that, almost 25% named Messina as the family with the most impact.
I rest my case :)
Anonymous (09:57:09 - 14-12)
A progress in this matter ain't changing lackeys but allowing heists every 1,5h instead of 3h, and maybe giving more profit/higher success rate.
Amenta (01:32:32 - 14-12)
Johnny at 01:28:07 on 14/12:
Facing the facts, I think lackeys were necessary evil. Mindless clicking can be fun for a while, but it gets god damn boring. I really can't believe that people (including me) were ready to do that for so long time. Scripts were running game one way or another. Removing lackeys or even making them significantly weaker than script would just bring scripts back again. There is no really way back from this point.
Thing I hated the most when I played were car nicks & crimes, and for that for me lackeys were god send cause I would keep forgetting to click on crime/car nick while reading stuff on internet or talking on irc. I had idea back when I played that car nick/crime lackeys were best thing that happened to omerta, but B/N was a bit too much, cause logging in once per hour wasn't that hard. Also old way of b/n ranking for ever hour was pretty good for casual players, when you could log in at :55 buy/sell wait 5 minutes and do it again and you would get full rp for 2 hours.
Imo they shouldn't remove or cripples lackeys cause it would just encourage someone to make another enigma, booster, kitten, atremo or what not. They should configure lackeys that they still help casual players keep up with those who invest more time, but make difference between someone who invests 6-8 hours on his account and someone who invests 2.
PS. That drug analogy was quite cool, and painfully right on spot.
Amenta at 01:10:26 on 14/12:
Lackeys can be reduced to a minimal part so long as manual gets a huge advantage back, maybe if lackies only ran at 50% of what a manual player can do or achieved in 24hrs what a player could do in 8 (before tiredness). THere has to be a reason to sit and play, else the game will continue to die slowly
Lackeys can be reduced to a minimal part so long as manual gets a huge advantage back, maybe if lackies only ran at 50% of what a manual player can do or achieved in 24hrs what a player could do in 8 (before tiredness). THere has to be a reason to sit and play, else the game will continue to die slowly
Facing the facts, I think lackeys were necessary evil. Mindless clicking can be fun for a while, but it gets god damn boring. I really can't believe that people (including me) were ready to do that for so long time. Scripts were running game one way or another. Removing lackeys or even making them significantly weaker than script would just bring scripts back again. There is no really way back from this point.
Thing I hated the most when I played were car nicks & crimes, and for that for me lackeys were god send cause I would keep forgetting to click on crime/car nick while reading stuff on internet or talking on irc. I had idea back when I played that car nick/crime lackeys were best thing that happened to omerta, but B/N was a bit too much, cause logging in once per hour wasn't that hard. Also old way of b/n ranking for ever hour was pretty good for casual players, when you could log in at :55 buy/sell wait 5 minutes and do it again and you would get full rp for 2 hours.
Imo they shouldn't remove or cripples lackeys cause it would just encourage someone to make another enigma, booster, kitten, atremo or what not. They should configure lackeys that they still help casual players keep up with those who invest more time, but make difference between someone who invests 6-8 hours on his account and someone who invests 2.
PS. That drug analogy was quite cool, and painfully right on spot.
Gonna b seriously hard to find that solution to lackies.. they gotta work properly first too :p
Idk if anyone on crew would have the effort to sit down n work out a solution... I hope so, but doubt it
Johnny (01:28:07 - 14-12)
Amenta at 01:10:26 on 14/12:
Lackeys can be reduced to a minimal part so long as manual gets a huge advantage back, maybe if lackies only ran at 50% of what a manual player can do or achieved in 24hrs what a player could do in 8 (before tiredness). THere has to be a reason to sit and play, else the game will continue to die slowly
Lackeys can be reduced to a minimal part so long as manual gets a huge advantage back, maybe if lackies only ran at 50% of what a manual player can do or achieved in 24hrs what a player could do in 8 (before tiredness). THere has to be a reason to sit and play, else the game will continue to die slowly
Facing the facts, I think lackeys were necessary evil. Mindless clicking can be fun for a while, but it gets god damn boring. I really can't believe that people (including me) were ready to do that for so long time. Scripts were running game one way or another. Removing lackeys or even making them significantly weaker than script would just bring scripts back again. There is no really way back from this point.
Thing I hated the most when I played were car nicks & crimes, and for that for me lackeys were god send cause I would keep forgetting to click on crime/car nick while reading stuff on internet or talking on irc. I had idea back when I played that car nick/crime lackeys were best thing that happened to omerta, but B/N was a bit too much, cause logging in once per hour wasn't that hard. Also old way of b/n ranking for ever hour was pretty good for casual players, when you could log in at :55 buy/sell wait 5 minutes and do it again and you would get full rp for 2 hours.
Imo they shouldn't remove or cripples lackeys cause it would just encourage someone to make another enigma, booster, kitten, atremo or what not. They should configure lackeys that they still help casual players keep up with those who invest more time, but make difference between someone who invests 6-8 hours on his account and someone who invests 2.
PS. That drug analogy was quite cool, and painfully right on spot.
Amenta (01:10:26 - 14-12)
Anonymous at 16:07:04 on 13/12:
I agree with the first part.
I have some objection with the second part.
If this game had management who wanted to make game better (agreeD), put effort (agreed), listen players (disagreed) and improve this game (agreed) would kept expanding (would require proof).
The player base is fundamentally stupid. They don't know what they want. It's the crews job to find ways to improve the game. If something does not work, reevalute and drop it.
The new (well not so new anymore) family system and object distribution were great ideas.
The object distribution like it or not, is an incentive to increase competitiveness. Want an object shoot for it. Notto left a roullie the entire version running with decent bet limits. Back to my general point, players have been dumbed down so much, they are hardly able to communicate what they want.
I mean "Bring back old omerta". WTF was that? What does that mean?
Some failed "improvement" bookies run by crew. That would require them to actually run it... I mean seriously how many bets were there last version? I can't recall even one. They have practically abolished the bookies.
The game died the moment lackeys were introduced. I am still amazed how Brando twisted the objective: "fight cheats" into "implemend a legal script to fill your pockets".
The players who scream, just remove lackeys are equally big idiots in my book.
The playerbase is to a huge portion filled up with lackey junks. If you remove lackeys, a huge part of the playerbase will be faced with two choices.
a) quit
b) start using the non-legal scripts (again?)
choice
c) rank manually again, is not realistic.
Just imagine your are living in a state, let'S call it North Omerta (yes, that one never gets old), with a certain ratio of heroin users, the state had been given the mission to fight the drug abuse. And they do it, by giving everybody free methadon. Now you have a society wide problem with addiction. Removing lackeys is like banning the free access to methadon in North Omerta. How many of the now hooked up citizens of North Omerta would stay clean?
I know the whole concept of fighting addiction by giving everybody a free replacement drug sounded idiotic and ilogical to begin with. But the great leader has decided so.
I agree with the first part.
I have some objection with the second part.
If this game had management who wanted to make game better (agreeD), put effort (agreed), listen players (disagreed) and improve this game (agreed) would kept expanding (would require proof).
The player base is fundamentally stupid. They don't know what they want. It's the crews job to find ways to improve the game. If something does not work, reevalute and drop it.
The new (well not so new anymore) family system and object distribution were great ideas.
The object distribution like it or not, is an incentive to increase competitiveness. Want an object shoot for it. Notto left a roullie the entire version running with decent bet limits. Back to my general point, players have been dumbed down so much, they are hardly able to communicate what they want.
I mean "Bring back old omerta". WTF was that? What does that mean?
Some failed "improvement" bookies run by crew. That would require them to actually run it... I mean seriously how many bets were there last version? I can't recall even one. They have practically abolished the bookies.
The game died the moment lackeys were introduced. I am still amazed how Brando twisted the objective: "fight cheats" into "implemend a legal script to fill your pockets".
The players who scream, just remove lackeys are equally big idiots in my book.
The playerbase is to a huge portion filled up with lackey junks. If you remove lackeys, a huge part of the playerbase will be faced with two choices.
a) quit
b) start using the non-legal scripts (again?)
choice
c) rank manually again, is not realistic.
Just imagine your are living in a state, let'S call it North Omerta (yes, that one never gets old), with a certain ratio of heroin users, the state had been given the mission to fight the drug abuse. And they do it, by giving everybody free methadon. Now you have a society wide problem with addiction. Removing lackeys is like banning the free access to methadon in North Omerta. How many of the now hooked up citizens of North Omerta would stay clean?
I know the whole concept of fighting addiction by giving everybody a free replacement drug sounded idiotic and ilogical to begin with. But the great leader has decided so.
That drug analogy is actually quite a good one. Kinda shows how stupid it was in this case to fight fire with fire, and how hard its going to be to get rid of it again.
There are some really good ideas hidden in the playerbase at the moment, and some people who actually care n want to help, just they probably feel its a waste of time going to the admins with suggestions.
Lackeys can be reduced to a minimal part so long as manual gets a huge advantage back, maybe if lackies only ran at 50% of what a manual player can do or achieved in 24hrs what a player could do in 8 (before tiredness). THere has to be a reason to sit and play, else the game will continue to die slowly
Anonymous (16:07:04 - 13-12)
Johnny at 15:02:41 on 13/12:
Yeah that's what I have meant. With current management (Brando and his group) this game is dead horse.
If this game had management who wanted to make game better, put effort, listen players and improve this game would kept expanding.
Giddiness at 14:58:19 on 13/12:
Actually it has a lot of spacve to improve, all you need to do is put some effort. Unfortuantely Brando&co have decided, a few versions ago i guess, that the game is dead and they will suck as much as they can from its dead body. It's a sad thing cuz this game definetley had the chanses of becoming something much much better which would eventually effect brando's pockets too. I wonder how many versions of omerta are left.
Johnny at 14:44:53 on 13/12:
Memento-Conquista-Samagono-Sindikat-Calogero were also pretty much an alliance (or pact) in 2.9. Before and after that Memento and Xzone (later Calogero) were as 1. Nothing wrong with that, just back then people didn't use to make so much noise about it, but only a moron would shoot 1 of those families thinking rest wont react on him and he will get away.
When you look at it that way, each family that got big and did something meaningful was part of bigger group, that people called alliance or pact. You wont find any family, not single one that (except Krays maybe who also had sister family Graceland with different tops in 2.7), that wasn't part of bigger group/alliance/pact.
You don't have anything to do in this game as single family, it's simple very simple game. Reason why there are no fair wars is cause game is shrinking and there is less different players but more dupes, there is less leaders who are really leaders and not followers. Imo game will only get worse and worse, it has very little space for improving.
Memento-Conquista-Samagono-Sindikat-Calogero were also pretty much an alliance (or pact) in 2.9. Before and after that Memento and Xzone (later Calogero) were as 1. Nothing wrong with that, just back then people didn't use to make so much noise about it, but only a moron would shoot 1 of those families thinking rest wont react on him and he will get away.
When you look at it that way, each family that got big and did something meaningful was part of bigger group, that people called alliance or pact. You wont find any family, not single one that (except Krays maybe who also had sister family Graceland with different tops in 2.7), that wasn't part of bigger group/alliance/pact.
You don't have anything to do in this game as single family, it's simple very simple game. Reason why there are no fair wars is cause game is shrinking and there is less different players but more dupes, there is less leaders who are really leaders and not followers. Imo game will only get worse and worse, it has very little space for improving.
Yeah that's what I have meant. With current management (Brando and his group) this game is dead horse.
If this game had management who wanted to make game better, put effort, listen players and improve this game would kept expanding.
I agree with the first part.
I have some objection with the second part.
If this game had management who wanted to make game better (agreeD), put effort (agreed), listen players (disagreed) and improve this game (agreed) would kept expanding (would require proof).
The player base is fundamentally stupid. They don't know what they want. It's the crews job to find ways to improve the game. If something does not work, reevalute and drop it.
The new (well not so new anymore) family system and object distribution were great ideas.
The object distribution like it or not, is an incentive to increase competitiveness. Want an object shoot for it. Notto left a roullie the entire version running with decent bet limits. Back to my general point, players have been dumbed down so much, they are hardly able to communicate what they want.
I mean "Bring back old omerta". WTF was that? What does that mean?
Some failed "improvement" bookies run by crew. That would require them to actually run it... I mean seriously how many bets were there last version? I can't recall even one. They have practically abolished the bookies.
The game died the moment lackeys were introduced. I am still amazed how Brando twisted the objective: "fight cheats" into "implemend a legal script to fill your pockets".
The players who scream, just remove lackeys are equally big idiots in my book.
The playerbase is to a huge portion filled up with lackey junks. If you remove lackeys, a huge part of the playerbase will be faced with two choices.
a) quit
b) start using the non-legal scripts (again?)
choice
c) rank manually again, is not realistic.
Just imagine your are living in a state, let'S call it North Omerta (yes, that one never gets old), with a certain ratio of heroin users, the state had been given the mission to fight the drug abuse. And they do it, by giving everybody free methadon. Now you have a society wide problem with addiction. Removing lackeys is like banning the free access to methadon in North Omerta. How many of the now hooked up citizens of North Omerta would stay clean?
I know the whole concept of fighting addiction by giving everybody a free replacement drug sounded idiotic and ilogical to begin with. But the great leader has decided so.
Johnny (15:02:41 - 13-12)
Giddiness at 14:58:19 on 13/12:
Actually it has a lot of spacve to improve, all you need to do is put some effort. Unfortuantely Brando&co have decided, a few versions ago i guess, that the game is dead and they will suck as much as they can from its dead body. It's a sad thing cuz this game definetley had the chanses of becoming something much much better which would eventually effect brando's pockets too. I wonder how many versions of omerta are left.
Johnny at 14:44:53 on 13/12:
Memento-Conquista-Samagono-Sindikat-Calogero were also pretty much an alliance (or pact) in 2.9. Before and after that Memento and Xzone (later Calogero) were as 1. Nothing wrong with that, just back then people didn't use to make so much noise about it, but only a moron would shoot 1 of those families thinking rest wont react on him and he will get away.
When you look at it that way, each family that got big and did something meaningful was part of bigger group, that people called alliance or pact. You wont find any family, not single one that (except Krays maybe who also had sister family Graceland with different tops in 2.7), that wasn't part of bigger group/alliance/pact.
You don't have anything to do in this game as single family, it's simple very simple game. Reason why there are no fair wars is cause game is shrinking and there is less different players but more dupes, there is less leaders who are really leaders and not followers. Imo game will only get worse and worse, it has very little space for improving.
Memento-Conquista-Samagono-Sindikat-Calogero were also pretty much an alliance (or pact) in 2.9. Before and after that Memento and Xzone (later Calogero) were as 1. Nothing wrong with that, just back then people didn't use to make so much noise about it, but only a moron would shoot 1 of those families thinking rest wont react on him and he will get away.
When you look at it that way, each family that got big and did something meaningful was part of bigger group, that people called alliance or pact. You wont find any family, not single one that (except Krays maybe who also had sister family Graceland with different tops in 2.7), that wasn't part of bigger group/alliance/pact.
You don't have anything to do in this game as single family, it's simple very simple game. Reason why there are no fair wars is cause game is shrinking and there is less different players but more dupes, there is less leaders who are really leaders and not followers. Imo game will only get worse and worse, it has very little space for improving.
Yeah that's what I have meant. With current management (Brando and his group) this game is dead horse.
If this game had management who wanted to make game better, put effort, listen players and improve this game would kept expanding.
Giddiness (14:58:19 - 13-12)
Johnny at 14:44:53 on 13/12:
Memento-Conquista-Samagono-Sindikat-Calogero were also pretty much an alliance (or pact) in 2.9. Before and after that Memento and Xzone (later Calogero) were as 1. Nothing wrong with that, just back then people didn't use to make so much noise about it, but only a moron would shoot 1 of those families thinking rest wont react on him and he will get away.
When you look at it that way, each family that got big and did something meaningful was part of bigger group, that people called alliance or pact. You wont find any family, not single one that (except Krays maybe who also had sister family Graceland with different tops in 2.7), that wasn't part of bigger group/alliance/pact.
You don't have anything to do in this game as single family, it's simple very simple game. Reason why there are no fair wars is cause game is shrinking and there is less different players but more dupes, there is less leaders who are really leaders and not followers. Imo game will only get worse and worse, it has very little space for improving.
Memento-Conquista-Samagono-Sindikat-Calogero were also pretty much an alliance (or pact) in 2.9. Before and after that Memento and Xzone (later Calogero) were as 1. Nothing wrong with that, just back then people didn't use to make so much noise about it, but only a moron would shoot 1 of those families thinking rest wont react on him and he will get away.
When you look at it that way, each family that got big and did something meaningful was part of bigger group, that people called alliance or pact. You wont find any family, not single one that (except Krays maybe who also had sister family Graceland with different tops in 2.7), that wasn't part of bigger group/alliance/pact.
You don't have anything to do in this game as single family, it's simple very simple game. Reason why there are no fair wars is cause game is shrinking and there is less different players but more dupes, there is less leaders who are really leaders and not followers. Imo game will only get worse and worse, it has very little space for improving.
Johnny (14:44:53 - 13-12)
Johnx at 13:36:17 on 13/12:
It is possible that meme and sindi has been as one but i dont recall sama or conquista being as one with any fam who wasn't controlled by their own tops. I could be wrong since i've been away for a few versions tho
Giddiness at 13:31:16 on 13/12:
ok if my memories don't fuck with me sindikat and memento were as one for awhile and agree with it or not FlowzZ gravano was part of the pact. we could argue if there really was a pact but it's kinda pointless imo it kinda sticked to you guys xD
FlowzZ at 13:25:53 on 13/12:
The statement about Gravano was invalid too so i dont know if we really should go on all his points mentioned.
Johnx at 13:19:52 on 13/12:
indeed if the others were he has a point, that is why i started out with saying i didn't know about the others. And i simply stated at last that lies tends to ruin your arguement, I did write it in a stupid way though
Giddiness at 13:16:18 on 13/12:
Does it? I think he has a point.. even if samagono/sindikat/memento/conquista were not alliance the others were right?
Johnx at 13:03:14 on 13/12:
Easy now bud, I dont know about all the things you are saying, but let me point one thing out, your so-called ''samagono/sindikat/memento/conquista alliance'' never existed. They were bloods, loyal bloods even, but never an alliance. And well one lie simply ruins your claims...
Anonymous at 12:56:52 on 13/12:
lol
First this:
'This will leave me with some last words, said by almost each top!
Nowadays families merge together in massive alliance with an ever bigger list of bloods. There are almost no fair wars fought and families keep pact-ing instead of showing who is ruling the game. '
Followed by:
Thanks to the following tops:
Reflexive (Pentagram) huge alliance
Wntd (Oblivions) huge alliance
Mrky (Sindikat), samagono/sindikat/memento/conquista alliance
Janey (Homeless) was part of huge oblivions alliance
Pado (Trafficante) was part of trafficante/vicaria/catania alliance
Sider`zZz (Gravano) pacted with conflict/righelli/vinci and it gets worse when go further back
Drimacus (Messina) part of oblivions
And almost each of them says pacting is bad.....right. Only thing is missing is them saying they wont do it again :')
lol
First this:
'This will leave me with some last words, said by almost each top!
Nowadays families merge together in massive alliance with an ever bigger list of bloods. There are almost no fair wars fought and families keep pact-ing instead of showing who is ruling the game. '
Followed by:
Thanks to the following tops:
Reflexive (Pentagram) huge alliance
Wntd (Oblivions) huge alliance
Mrky (Sindikat), samagono/sindikat/memento/conquista alliance
Janey (Homeless) was part of huge oblivions alliance
Pado (Trafficante) was part of trafficante/vicaria/catania alliance
Sider`zZz (Gravano) pacted with conflict/righelli/vinci and it gets worse when go further back
Drimacus (Messina) part of oblivions
And almost each of them says pacting is bad.....right. Only thing is missing is them saying they wont do it again :')
The statement about Gravano was invalid too so i dont know if we really should go on all his points mentioned.
Memento-Conquista-Samagono-Sindikat-Calogero were also pretty much an alliance (or pact) in 2.9. Before and after that Memento and Xzone (later Calogero) were as 1. Nothing wrong with that, just back then people didn't use to make so much noise about it, but only a moron would shoot 1 of those families thinking rest wont react on him and he will get away.
When you look at it that way, each family that got big and did something meaningful was part of bigger group, that people called alliance or pact. You wont find any family, not single one that (except Krays maybe who also had sister family Graceland with different tops in 2.7), that wasn't part of bigger group/alliance/pact.
You don't have anything to do in this game as single family, it's simple very simple game. Reason why there are no fair wars is cause game is shrinking and there is less different players but more dupes, there is less leaders who are really leaders and not followers. Imo game will only get worse and worse, it has very little space for improving.
Johnx (13:36:17 - 13-12)
Giddiness at 13:31:16 on 13/12:
ok if my memories don't fuck with me sindikat and memento were as one for awhile and agree with it or not FlowzZ gravano was part of the pact. we could argue if there really was a pact but it's kinda pointless imo it kinda sticked to you guys xD
FlowzZ at 13:25:53 on 13/12:
The statement about Gravano was invalid too so i dont know if we really should go on all his points mentioned.
Johnx at 13:19:52 on 13/12:
indeed if the others were he has a point, that is why i started out with saying i didn't know about the others. And i simply stated at last that lies tends to ruin your arguement, I did write it in a stupid way though
Giddiness at 13:16:18 on 13/12:
Does it? I think he has a point.. even if samagono/sindikat/memento/conquista were not alliance the others were right?
Johnx at 13:03:14 on 13/12:
Easy now bud, I dont know about all the things you are saying, but let me point one thing out, your so-called ''samagono/sindikat/memento/conquista alliance'' never existed. They were bloods, loyal bloods even, but never an alliance. And well one lie simply ruins your claims...
Anonymous at 12:56:52 on 13/12:
lol
First this:
'This will leave me with some last words, said by almost each top!
Nowadays families merge together in massive alliance with an ever bigger list of bloods. There are almost no fair wars fought and families keep pact-ing instead of showing who is ruling the game. '
Followed by:
Thanks to the following tops:
Reflexive (Pentagram) huge alliance
Wntd (Oblivions) huge alliance
Mrky (Sindikat), samagono/sindikat/memento/conquista alliance
Janey (Homeless) was part of huge oblivions alliance
Pado (Trafficante) was part of trafficante/vicaria/catania alliance
Sider`zZz (Gravano) pacted with conflict/righelli/vinci and it gets worse when go further back
Drimacus (Messina) part of oblivions
And almost each of them says pacting is bad.....right. Only thing is missing is them saying they wont do it again :')
lol
First this:
'This will leave me with some last words, said by almost each top!
Nowadays families merge together in massive alliance with an ever bigger list of bloods. There are almost no fair wars fought and families keep pact-ing instead of showing who is ruling the game. '
Followed by:
Thanks to the following tops:
Reflexive (Pentagram) huge alliance
Wntd (Oblivions) huge alliance
Mrky (Sindikat), samagono/sindikat/memento/conquista alliance
Janey (Homeless) was part of huge oblivions alliance
Pado (Trafficante) was part of trafficante/vicaria/catania alliance
Sider`zZz (Gravano) pacted with conflict/righelli/vinci and it gets worse when go further back
Drimacus (Messina) part of oblivions
And almost each of them says pacting is bad.....right. Only thing is missing is them saying they wont do it again :')
The statement about Gravano was invalid too so i dont know if we really should go on all his points mentioned.
Anonymous (13:32:45 - 13-12)
Giddiness at 13:31:16 on 13/12:
ok if my memories don't fuck with me sindikat and memento were as one for awhile and agree with it or not FlowzZ gravano was part of the pact. we could argue if there really was a pact but it's kinda pointless imo it kinda sticked to you guys xD
FlowzZ at 13:25:53 on 13/12:
The statement about Gravano was invalid too so i dont know if we really should go on all his points mentioned.
Johnx at 13:19:52 on 13/12:
indeed if the others were he has a point, that is why i started out with saying i didn't know about the others. And i simply stated at last that lies tends to ruin your arguement, I did write it in a stupid way though
Giddiness at 13:16:18 on 13/12:
Does it? I think he has a point.. even if samagono/sindikat/memento/conquista were not alliance the others were right?
Johnx at 13:03:14 on 13/12:
Easy now bud, I dont know about all the things you are saying, but let me point one thing out, your so-called ''samagono/sindikat/memento/conquista alliance'' never existed. They were bloods, loyal bloods even, but never an alliance. And well one lie simply ruins your claims...
Anonymous at 12:56:52 on 13/12:
lol
First this:
'This will leave me with some last words, said by almost each top!
Nowadays families merge together in massive alliance with an ever bigger list of bloods. There are almost no fair wars fought and families keep pact-ing instead of showing who is ruling the game. '
Followed by:
Thanks to the following tops:
Reflexive (Pentagram) huge alliance
Wntd (Oblivions) huge alliance
Mrky (Sindikat), samagono/sindikat/memento/conquista alliance
Janey (Homeless) was part of huge oblivions alliance
Pado (Trafficante) was part of trafficante/vicaria/catania alliance
Sider`zZz (Gravano) pacted with conflict/righelli/vinci and it gets worse when go further back
Drimacus (Messina) part of oblivions
And almost each of them says pacting is bad.....right. Only thing is missing is them saying they wont do it again :')
lol
First this:
'This will leave me with some last words, said by almost each top!
Nowadays families merge together in massive alliance with an ever bigger list of bloods. There are almost no fair wars fought and families keep pact-ing instead of showing who is ruling the game. '
Followed by:
Thanks to the following tops:
Reflexive (Pentagram) huge alliance
Wntd (Oblivions) huge alliance
Mrky (Sindikat), samagono/sindikat/memento/conquista alliance
Janey (Homeless) was part of huge oblivions alliance
Pado (Trafficante) was part of trafficante/vicaria/catania alliance
Sider`zZz (Gravano) pacted with conflict/righelli/vinci and it gets worse when go further back
Drimacus (Messina) part of oblivions
And almost each of them says pacting is bad.....right. Only thing is missing is them saying they wont do it again :')
The statement about Gravano was invalid too so i dont know if we really should go on all his points mentioned.
there was a pact yes, and gravano was part of it yes
Giddiness (13:31:16 - 13-12)
FlowzZ at 13:25:53 on 13/12:
The statement about Gravano was invalid too so i dont know if we really should go on all his points mentioned.
Johnx at 13:19:52 on 13/12:
indeed if the others were he has a point, that is why i started out with saying i didn't know about the others. And i simply stated at last that lies tends to ruin your arguement, I did write it in a stupid way though
Giddiness at 13:16:18 on 13/12:
Does it? I think he has a point.. even if samagono/sindikat/memento/conquista were not alliance the others were right?
Johnx at 13:03:14 on 13/12:
Easy now bud, I dont know about all the things you are saying, but let me point one thing out, your so-called ''samagono/sindikat/memento/conquista alliance'' never existed. They were bloods, loyal bloods even, but never an alliance. And well one lie simply ruins your claims...
Anonymous at 12:56:52 on 13/12:
lol
First this:
'This will leave me with some last words, said by almost each top!
Nowadays families merge together in massive alliance with an ever bigger list of bloods. There are almost no fair wars fought and families keep pact-ing instead of showing who is ruling the game. '
Followed by:
Thanks to the following tops:
Reflexive (Pentagram) huge alliance
Wntd (Oblivions) huge alliance
Mrky (Sindikat), samagono/sindikat/memento/conquista alliance
Janey (Homeless) was part of huge oblivions alliance
Pado (Trafficante) was part of trafficante/vicaria/catania alliance
Sider`zZz (Gravano) pacted with conflict/righelli/vinci and it gets worse when go further back
Drimacus (Messina) part of oblivions
And almost each of them says pacting is bad.....right. Only thing is missing is them saying they wont do it again :')
lol
First this:
'This will leave me with some last words, said by almost each top!
Nowadays families merge together in massive alliance with an ever bigger list of bloods. There are almost no fair wars fought and families keep pact-ing instead of showing who is ruling the game. '
Followed by:
Thanks to the following tops:
Reflexive (Pentagram) huge alliance
Wntd (Oblivions) huge alliance
Mrky (Sindikat), samagono/sindikat/memento/conquista alliance
Janey (Homeless) was part of huge oblivions alliance
Pado (Trafficante) was part of trafficante/vicaria/catania alliance
Sider`zZz (Gravano) pacted with conflict/righelli/vinci and it gets worse when go further back
Drimacus (Messina) part of oblivions
And almost each of them says pacting is bad.....right. Only thing is missing is them saying they wont do it again :')
The statement about Gravano was invalid too so i dont know if we really should go on all his points mentioned.
Messina, puhahahaha such a joke family
If it is such a "joke" fam, why even mention it then? ;)
I rest my case :)