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ReBorN
07-08 Nirvana and Anxious under fire
10:58:14 - 13-08
Suggestions for increasing the overall fairness of the game and increasing the length of versions:
rEmOvE pLaTiNg!!!
But seriously, remove plating. I think the idea in general is good, but it can not be implemented without too many negative consequences. If plating should, or must, be kept, then have it expire at a random time when a % of players have past X RP% of Chief (or something like that).
The second change I would make is limiting the amount of families engaged in war at any given time. Specifically, you can ONLY engage in war against families in the SAME CITY as you. Conversely, no out outside of your own city can shoot you.
Once you have defeated all of your enemies in your city and have 100% control of your own city then, and only then, can you expand from your city and engage in war in ANY other city.
In order to win, your family must have 100% control over your base city (the city you first started in) and you must have established your family in each of the remaining 7 cities - create a family spot and boost the boss of that spot to Underboss (similar to Capodecina).
Oh, and 1 more very important change - NO name changes. The family that 'wins' is the family that wins. No more name combo's to make 7 families feel happy about winning together. There should only be ONE.
Sure, families can still work together, and WILL have to work together - especially to eliminate their enemies in cities they dont share, but at some point those two families will have to determine who is the master and who is the slave and take one of them down - either willingly, or by force.
Killing your enemies will now be much more difficult and by not allowing cross-city wars it will give (at least 8) families room to grow and build. You want to eliminate a threat in another city? Either financially back another family in that city, or start your own family there to take them down! Or, you can simply grow your own family in your own city until you own 100% of the city and then strike!
There are several possible ways to implement this. And the main advantage? It absolutely eliminates gang bang wars.
rEmOvE pLaTiNg!!!
But seriously, remove plating. I think the idea in general is good, but it can not be implemented without too many negative consequences. If plating should, or must, be kept, then have it expire at a random time when a % of players have past X RP% of Chief (or something like that).
The second change I would make is limiting the amount of families engaged in war at any given time. Specifically, you can ONLY engage in war against families in the SAME CITY as you. Conversely, no out outside of your own city can shoot you.
Once you have defeated all of your enemies in your city and have 100% control of your own city then, and only then, can you expand from your city and engage in war in ANY other city.
In order to win, your family must have 100% control over your base city (the city you first started in) and you must have established your family in each of the remaining 7 cities - create a family spot and boost the boss of that spot to Underboss (similar to Capodecina).
Oh, and 1 more very important change - NO name changes. The family that 'wins' is the family that wins. No more name combo's to make 7 families feel happy about winning together. There should only be ONE.
Sure, families can still work together, and WILL have to work together - especially to eliminate their enemies in cities they dont share, but at some point those two families will have to determine who is the master and who is the slave and take one of them down - either willingly, or by force.
Killing your enemies will now be much more difficult and by not allowing cross-city wars it will give (at least 8) families room to grow and build. You want to eliminate a threat in another city? Either financially back another family in that city, or start your own family there to take them down! Or, you can simply grow your own family in your own city until you own 100% of the city and then strike!
There are several possible ways to implement this. And the main advantage? It absolutely eliminates gang bang wars.
General Comments & Major Rumors
12:40:44 - 28-08
Anonymous at 12:36:47 on 28/08:
Which fams will go up next round? Worth to play a round again?
Which fams will go up next round? Worth to play a round again?
CCCE
Why is it personal?
Its a catchy title to an article about AKills. One could make the case that with the large amount of AKills this version and the amount of families the Admins have brought down that it almost seems like a personal vendetta to them, hence, "Now its personal".