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General Comments & Major Rumors section.
Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
zenga (17:03:28 - 21-08)
Anonymous (16:47:26 - 21-08)
Anonymous at 16:43:56 on 21/08:
That coincided with those massblooding gangbang stuff.
KCode has a point. If families like Gravano or now Faffie do massblood stuff you have short versions. That's the problem with player mentality.
If you face 5 to 1 or 7 to 1 odds Rob makes no difference whatsoever, you survive 1 more shot. That's about it.
Anonymous at 14:45:04 on 21/08:
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.
I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.
I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.
That coincided with those massblooding gangbang stuff.
KCode has a point. If families like Gravano or now Faffie do massblood stuff you have short versions. That's the problem with player mentality.
If you face 5 to 1 or 7 to 1 odds Rob makes no difference whatsoever, you survive 1 more shot. That's about it.
You can replace Rob..
I played 3.0 very actively. With all the new items back then it took around 180,000 to 240,000k bullets to kill a account.
Now the average is around...60,000.
Numbers speak for themselves.
Anonymous (16:43:56 - 21-08)
Anonymous at 14:45:04 on 21/08:
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.
I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.
I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.
That coincided with those massblooding gangbang stuff.
KCode has a point. If families like Gravano or now Faffie do massblood stuff you have short versions. That's the problem with player mentality.
If you face 5 to 1 or 7 to 1 odds Rob makes no difference whatsoever, you survive 1 more shot. That's about it.
Lazymode (16:38:09 - 21-08)
Anonymous at 16:16:52 on 21/08:
Lack of lackey credits contribute massively to the lack of activity after you get killed. They are too expensive and the only people who can afford them are the Brug+ that did survive the wars.
Also people like to play this game because their friends 's play this game. Being a part of a family is a big factor for people to re-rank or not.
If you ask me this game does not have a long future. It's clearly over-the-hill and will never return to 2.1-like activity. I mean..where is Brando hanging out? I look at his FB page and his last post was July 18th..since then he dissapeared.
http://uk.linkedin.com/in/stevebiddick
His lack of care for this game probably means he isnt really dependant on the income generated by Omerta, he was other companies too.
Maybe Omerta needs to invest more in the mobile and tablet market. They were working on some Android/Iphone app but havent heard of it in months.
If we could download a real application that for example sends you a push-up message when you get shot ingame or get a ingame message or a Heist invitation..that would help make it more active. People dont want to sit behind a destkop or even laptop to play games anymore. We want to play games lying on the couch.
sbanks at 15:58:59 on 21/08:
i agree on most things being said here.
- there are still too many bugs/flaws in the game which keep the most players in a negative spiral.
- there should be solution for dc prices
- most players don't bother to re-rank anymore after their 1st account died. can this be because of the two points above? can it be due mass pacting? can it be because there are lots of other games out there who are more fun? or the lack of new players and the old people just retire?
i think it would be fun/cool/smart/interesting if omerta would publish a income/expense ratio.
i see a lot of people saying they only reset when they dont sell dc's / brando.goldmine / blablabla
i don't know how many servers barafranca has, or what their monthly data traffic is.
nor i dont know if they own these servers or if they are being rent. servers cost a shitload. then there is the data traffic, which is for sure a shitloads, and i mean a shitloads of GB a month.
then there are the people who "work" at barafranca (who get paid)
who are they? brando?? bramble?? paul?? teckna??
if you would own a game, look it from your point of view. what is the use of owning a game who costs you money instead of bring you money.
you need to buy groceries right?
as i said, i dont know a lot of factors, but it would be cool to see some figures / stats of the monthly income of barafranca.
i agree on most things being said here.
- there are still too many bugs/flaws in the game which keep the most players in a negative spiral.
- there should be solution for dc prices
- most players don't bother to re-rank anymore after their 1st account died. can this be because of the two points above? can it be due mass pacting? can it be because there are lots of other games out there who are more fun? or the lack of new players and the old people just retire?
i think it would be fun/cool/smart/interesting if omerta would publish a income/expense ratio.
i see a lot of people saying they only reset when they dont sell dc's / brando.goldmine / blablabla
i don't know how many servers barafranca has, or what their monthly data traffic is.
nor i dont know if they own these servers or if they are being rent. servers cost a shitload. then there is the data traffic, which is for sure a shitloads, and i mean a shitloads of GB a month.
then there are the people who "work" at barafranca (who get paid)
who are they? brando?? bramble?? paul?? teckna??
if you would own a game, look it from your point of view. what is the use of owning a game who costs you money instead of bring you money.
you need to buy groceries right?
as i said, i dont know a lot of factors, but it would be cool to see some figures / stats of the monthly income of barafranca.
Lack of lackey credits contribute massively to the lack of activity after you get killed. They are too expensive and the only people who can afford them are the Brug+ that did survive the wars.
Also people like to play this game because their friends 's play this game. Being a part of a family is a big factor for people to re-rank or not.
If you ask me this game does not have a long future. It's clearly over-the-hill and will never return to 2.1-like activity. I mean..where is Brando hanging out? I look at his FB page and his last post was July 18th..since then he dissapeared.
http://uk.linkedin.com/in/stevebiddick
His lack of care for this game probably means he isnt really dependant on the income generated by Omerta, he was other companies too.
Maybe Omerta needs to invest more in the mobile and tablet market. They were working on some Android/Iphone app but havent heard of it in months.
If we could download a real application that for example sends you a push-up message when you get shot ingame or get a ingame message or a Heist invitation..that would help make it more active. People dont want to sit behind a destkop or even laptop to play games anymore. We want to play games lying on the couch.
Mobile/facebook is planned for newmerta. Also when That is out they want to advertise the game
You cant blame them for that. Now the game Aint worth advertising
Anonymous (16:16:52 - 21-08)
sbanks at 15:58:59 on 21/08:
i agree on most things being said here.
- there are still too many bugs/flaws in the game which keep the most players in a negative spiral.
- there should be solution for dc prices
- most players don't bother to re-rank anymore after their 1st account died. can this be because of the two points above? can it be due mass pacting? can it be because there are lots of other games out there who are more fun? or the lack of new players and the old people just retire?
i think it would be fun/cool/smart/interesting if omerta would publish a income/expense ratio.
i see a lot of people saying they only reset when they dont sell dc's / brando.goldmine / blablabla
i don't know how many servers barafranca has, or what their monthly data traffic is.
nor i dont know if they own these servers or if they are being rent. servers cost a shitload. then there is the data traffic, which is for sure a shitloads, and i mean a shitloads of GB a month.
then there are the people who "work" at barafranca (who get paid)
who are they? brando?? bramble?? paul?? teckna??
if you would own a game, look it from your point of view. what is the use of owning a game who costs you money instead of bring you money.
you need to buy groceries right?
as i said, i dont know a lot of factors, but it would be cool to see some figures / stats of the monthly income of barafranca.
i agree on most things being said here.
- there are still too many bugs/flaws in the game which keep the most players in a negative spiral.
- there should be solution for dc prices
- most players don't bother to re-rank anymore after their 1st account died. can this be because of the two points above? can it be due mass pacting? can it be because there are lots of other games out there who are more fun? or the lack of new players and the old people just retire?
i think it would be fun/cool/smart/interesting if omerta would publish a income/expense ratio.
i see a lot of people saying they only reset when they dont sell dc's / brando.goldmine / blablabla
i don't know how many servers barafranca has, or what their monthly data traffic is.
nor i dont know if they own these servers or if they are being rent. servers cost a shitload. then there is the data traffic, which is for sure a shitloads, and i mean a shitloads of GB a month.
then there are the people who "work" at barafranca (who get paid)
who are they? brando?? bramble?? paul?? teckna??
if you would own a game, look it from your point of view. what is the use of owning a game who costs you money instead of bring you money.
you need to buy groceries right?
as i said, i dont know a lot of factors, but it would be cool to see some figures / stats of the monthly income of barafranca.
Lack of lackey credits contribute massively to the lack of activity after you get killed. They are too expensive and the only people who can afford them are the Brug+ that did survive the wars.
Also people like to play this game because their friends 's play this game. Being a part of a family is a big factor for people to re-rank or not.
If you ask me this game does not have a long future. It's clearly over-the-hill and will never return to 2.1-like activity. I mean..where is Brando hanging out? I look at his FB page and his last post was July 18th..since then he dissapeared.
http://uk.linkedin.com/in/stevebiddick
His lack of care for this game probably means he isnt really dependant on the income generated by Omerta, he was other companies too.
Maybe Omerta needs to invest more in the mobile and tablet market. They were working on some Android/Iphone app but havent heard of it in months.
If we could download a real application that for example sends you a push-up message when you get shot ingame or get a ingame message or a Heist invitation..that would help make it more active. People dont want to sit behind a destkop or even laptop to play games anymore. We want to play games lying on the couch.
sbanks (15:58:59 - 21-08)
i agree on most things being said here.
- there are still too many bugs/flaws in the game which keep the most players in a negative spiral.
- there should be solution for dc prices
- most players don't bother to re-rank anymore after their 1st account died. can this be because of the two points above? can it be due mass pacting? can it be because there are lots of other games out there who are more fun? or the lack of new players and the old people just retire?
i think it would be fun/cool/smart/interesting if omerta would publish a income/expense ratio.
i see a lot of people saying they only reset when they dont sell dc's / brando.goldmine / blablabla
i don't know how many servers barafranca has, or what their monthly data traffic is.
nor i dont know if they own these servers or if they are being rent. servers cost a shitload. then there is the data traffic, which is for sure a shitloads, and i mean a shitloads of GB a month.
then there are the people who "work" at barafranca (who get paid)
who are they? brando?? bramble?? paul?? teckna??
if you would own a game, look it from your point of view. what is the use of owning a game who costs you money instead of bring you money.
you need to buy groceries right?
as i said, i dont know a lot of factors, but it would be cool to see some figures / stats of the monthly income of barafranca.
- there are still too many bugs/flaws in the game which keep the most players in a negative spiral.
- there should be solution for dc prices
- most players don't bother to re-rank anymore after their 1st account died. can this be because of the two points above? can it be due mass pacting? can it be because there are lots of other games out there who are more fun? or the lack of new players and the old people just retire?
i think it would be fun/cool/smart/interesting if omerta would publish a income/expense ratio.
i see a lot of people saying they only reset when they dont sell dc's / brando.goldmine / blablabla
i don't know how many servers barafranca has, or what their monthly data traffic is.
nor i dont know if they own these servers or if they are being rent. servers cost a shitload. then there is the data traffic, which is for sure a shitloads, and i mean a shitloads of GB a month.
then there are the people who "work" at barafranca (who get paid)
who are they? brando?? bramble?? paul?? teckna??
if you would own a game, look it from your point of view. what is the use of owning a game who costs you money instead of bring you money.
you need to buy groceries right?
as i said, i dont know a lot of factors, but it would be cool to see some figures / stats of the monthly income of barafranca.
Anoni (15:50:20 - 21-08)
1.Punto banco and BlackJack still dont working.
2.Taking spot place from killing capo in same city fam still dont working .
3.DC abuse/price still didnt fixed.
4.Dupes and scripts still not fixed.
If i need to choice which game i should pay monthly with same money: World of Warcraft or Omerta , i prefer to choice WoW , and lot lot of people will choice another one game instead of omerta ...and the biggest joke is this , we payed them to be there monkey for testing KA , bugs , spots ....for me 3 years is enough to see how they threat us , so ratio about new players and leaving players is about , 3 new noobs start : 10 great players leave...and Bramble and Brando still dont wanna listen us...no problem keep it up ....
2.Taking spot place from killing capo in same city fam still dont working .
3.DC abuse/price still didnt fixed.
4.Dupes and scripts still not fixed.
If i need to choice which game i should pay monthly with same money: World of Warcraft or Omerta , i prefer to choice WoW , and lot lot of people will choice another one game instead of omerta ...and the biggest joke is this , we payed them to be there monkey for testing KA , bugs , spots ....for me 3 years is enough to see how they threat us , so ratio about new players and leaving players is about , 3 new noobs start : 10 great players leave...and Bramble and Brando still dont wanna listen us...no problem keep it up ....
Johnny (15:25:36 - 21-08)
KCode at 13:57:33 on 21/08:
[ex-player opinion]:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)
[dev-speaking]:
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
We are organizing a meeting today, I will give you more details on IRC global message.
[ex-player opinion]:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)
[dev-speaking]:
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
We are organizing a meeting today, I will give you more details on IRC global message.
Don't take it as offense cause it is not meant to be one but if you think that you did your job and that now you should sit and wait for players to change game whole dev crew needs to get fired and start finding new people.
This game is so outdated and un-fun to play once you die (it's not too fun to mindlessly click or hire lackeys at 1st place either) that it is your job to find ways to make it interesting. Players current ones and ex ones have enough ideas to make this gold mine for Brando again, and Brando heard already a lot of suggestions just he never cared enough to work on implanting them in game.
Players played way ''owners'' of this game let them play, considering how many slip ups and how unfair this game actually is (was?) it's amazing there are still players willing to play it.
There's so much work to do and changes to make before you guys can even think of saying Yep we did our job, now it's up to you players to make it interesting. No, you did not do your job, you just scratched surface of very rusty game that desperately needs an upgrade.
Anonymous (15:22:58 - 21-08)
manager at 15:18:00 on 21/08:
Older versions than 3.0 lasted longer than a year and there was no Rob back then, also you could die in one shot in those versions. I don't think that is the reason of short versions.
In fact the only main reason is the attitude of players, the aim of every family should be to end on top, last man standing. Right now the mentality of many family tops is not even close to the winning mentality.
Anonymous at 14:45:04 on 21/08:
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.
I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.
I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.
Older versions than 3.0 lasted longer than a year and there was no Rob back then, also you could die in one shot in those versions. I don't think that is the reason of short versions.
In fact the only main reason is the attitude of players, the aim of every family should be to end on top, last man standing. Right now the mentality of many family tops is not even close to the winning mentality.
But the amount of players has also collapsed. I can remember in 2.1 that we had more than 3,000 players online in the evening. Now its barely 500.
So what I am trying to say to the crew is..take good care of the players you do have and give them a real chance to survive for long periods of time. That means more ways to defend yourself. Maybe Rob, maybe a warning system when a family is going to shoot your family.
Just SOMETHING to succesfully defend your account and family. That is impossible now unless you have tons of bloods and even then the odds of your account going down in the first shot is atleast 70-80%.
Your account where you spend 2 months on..
manager (15:18:00 - 21-08)
Anonymous at 14:45:04 on 21/08:
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.
I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.
I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.
Older versions than 3.0 lasted longer than a year and there was no Rob back then, also you could die in one shot in those versions. I don't think that is the reason of short versions.
In fact the only main reason is the attitude of players, the aim of every family should be to end on top, last man standing. Right now the mentality of many family tops is not even close to the winning mentality.
Anonymous (14:45:04 - 21-08)
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.
I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.
I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.
Anonymous (14:26:41 - 21-08)
Sadnesss at 14:15:30 on 21/08:
people are not complaining about ka ,is complaining about they are killed bye dupes...when you will do something about that?this version is win by dupes families you are happy now?when you will do something about dupes people will comeback..until then let the dupes to play.and remove ks because is for nothing just put values there for ap and dp
KCode at 13:57:33 on 21/08:
[ex-player opinion]:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)
[dev-speaking]:
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
We are organizing a meeting today, I will give you more details on IRC global message.
[ex-player opinion]:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)
[dev-speaking]:
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
We are organizing a meeting today, I will give you more details on IRC global message.
people are not complaining about ka ,is complaining about they are killed bye dupes...when you will do something about that?this version is win by dupes families you are happy now?when you will do something about dupes people will comeback..until then let the dupes to play.and remove ks because is for nothing just put values there for ap and dp
maybe they should legalize dupes for everyone, as a solution
and I see KCode saying "we give you tools"
but the greatest tool in this game is lackeys, and I'm not really sure if they're really providing that tool to the players in a reasonable way.
maybe it was typo for "we sell you tools"
good work on KA though
Anonymous (14:19:09 - 21-08)
Sadnesss at 14:15:30 on 21/08:
people are not complaining about ka ,is complaining about they are killed bye dupes...when you will do something about that?this version is win by dupes families you are happy now?when you will do something about dupes people will comeback..until then let the dupes to play.and remove ks because is for nothing just put values there for ap and dp
KCode at 13:57:33 on 21/08:
[ex-player opinion]:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)
[dev-speaking]:
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
We are organizing a meeting today, I will give you more details on IRC global message.
[ex-player opinion]:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)
[dev-speaking]:
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
We are organizing a meeting today, I will give you more details on IRC global message.
people are not complaining about ka ,is complaining about they are killed bye dupes...when you will do something about that?this version is win by dupes families you are happy now?when you will do something about dupes people will comeback..until then let the dupes to play.and remove ks because is for nothing just put values there for ap and dp
yeah, revives for everyone, cause everyone has dupes. Even the dupes complaining they get killed by dupes ;-).
Sadnesss (14:15:30 - 21-08)
KCode at 13:57:33 on 21/08:
[ex-player opinion]:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)
[dev-speaking]:
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
We are organizing a meeting today, I will give you more details on IRC global message.
[ex-player opinion]:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)
[dev-speaking]:
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
We are organizing a meeting today, I will give you more details on IRC global message.
people are not complaining about ka ,is complaining about they are killed bye dupes...when you will do something about that?this version is win by dupes families you are happy now?when you will do something about dupes people will comeback..until then let the dupes to play.and remove ks because is for nothing just put values there for ap and dp
Johnx (14:05:43 - 21-08)
Fenrir at 14:00:25 on 21/08:
The KA is great. _O_
KCode at 13:57:33 on 21/08:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
We are organizing a meeting today, I will give you more details on IRC global message.
o/
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
We are organizing a meeting today, I will give you more details on IRC global message.
o/
The KA is great. _O_
Fenrir (14:00:25 - 21-08)
KCode at 13:57:33 on 21/08:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
We are organizing a meeting today, I will give you more details on IRC global message.
o/
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
We are organizing a meeting today, I will give you more details on IRC global message.
o/
The KA is great. _O_
KCode (13:57:33 - 21-08)
[ex-player opinion]:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)
[dev-speaking]:
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
We are organizing a meeting today, I will give you more details on IRC global message.
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.
If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.
o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)
[dev-speaking]:
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.
We are organizing a meeting today, I will give you more details on IRC global message.
Anonymous (13:42:14 - 21-08)
Anonymous at 12:39:30 on 21/08:
it will not, people will always use an option that if possible won't include losing to many accounts.
Therefor the gangbangs, shared risks.
it will not, people will always use an option that if possible won't include losing to many accounts.
Therefor the gangbangs, shared risks.
Some of those families will show they can do smaller wars for sure, the gangbangs basicly always come from the same people. As been said before, Krays for example refuses to participate in warplans that are a gangbang.
[dev-speaking]:
We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly..
This quote says a lot if not all about the game philosophy. It's what has been plaguing Omerta for years now.
'We did everything right, it's the playerbase their fault!'
'All cheaters have been akilled, game is script free' (while I was staring at a DB with over 300 active scripters)
'We won't reset the game', to reset it it 3 weeks later an have all those who reranked with their balls. On multiple occasions.
'This captcha (the flash one) will make scripting impossible', while the ocr had exactly 35s of downtime.
etc etc ...
eternal self confidence ...
Points being:
A) If you know that mass blooding is part of the game, and despite game changes it doesn't play out the way you wanted, then perhaps the tools that you have created aren't as effective/good as you think they are ... maybe you should not blame the playerbase but look at the core design of the game, and come up with rules to discourage mass blooding. Plenty of suggestions have been made over the course of many years.
B) The reason why people don't rerank is not the mass blooding, it's because you reset the game every time. Why on earth would someone put effort into reranking if there have been 10 or more occasions where that turned out to be to no avail because the game would reset several weeks later?
I guarantee you, if you announce a timeframe where you guarantee that the game won't be reset, say from 1 september 2013 till march 1st 2014, no matter what, that plenty of people will rerank to take revenge. By resetting the game (and breaking your word in the past), the crew took away many desire and opportunities for revenge.
TLDR: the crew fucked up on many occassions in the past, and lost the faith of the playerbase. By creating some fancy tools that faith won't come back overnight.