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17-07 The last samurai?!
Author: sbanks
Last updated: 4683d 10h 14m 22s ago by Rix
Comments: 321
Views: 115,563
Votes: 0 (0 average)
Version: 3.2
Involved families: Adventure, Alcatras, Anadolu, Anafarta, Andalusia, Atentatori, Bastards, Carneglia, Chivas, Correptio, Fecriati, Firenze, Florentia, Fluffy bunny, Goldenarmy, Hooligans, Ilteber, Infragilis, Kurosawa, Marazzino, Maviates, Prestige, Regal, Republica, Signoria, Trotters, Turkuz, Yigidos
article
Samurai alliance being shot at the moment by #1 fam Andalusia, main target is the Kurosawa family.

War goes pretty slow, as the plans leaked and the defenders are "hiding" offline in their hometown. The attackers only try to shoot the online targets to minimize damage loss.

In the mean time Turkuz+ (Turkuz/Alcatras/Adventure/Maviates/Prestige/Yigidos) shooting at Firenze & Florentia

Carneglia shooting at Andalusia

Infragilis shooting Andalusia

Marazzino joined in for their bloods Kurosawa and shooting at Andalusia

Anadolu+ (Anadolu/Hooligans/Signoria) joined in, and is also shooting at Andalusia

Republica+ (Republica/Atentatori) shooting at Samurai alliance, main target the Kurosawa family

Ilteber+ (Ilteber/Correptio) shooting at Firenze+

Bastards shooting at Republica+ (Republica/Atentatori)

Fluffy bunny shooting at Turkuz

Goldenarmy shooting at Firenze+

Firenze+ sold/gave the spot of Florentia to Leviticus.
As last act of war, Firenze+ hitlisted several members from Turkuz and 1 from Yigidos for $50m a person.

Donadba Turkuz $50,000,000 View Details
Delikanli Turkuz $50,000,000 View Details
Frankestain Turkuz $50,000,000 View Details
Sezo Turkuz $50,000,000 View Details
Saraj Turkuz $50,000,000 View Details
Jilette Turkuz $50,000,000 View Details
Tugvesancak Turkuz $50,000,000 View Details
Iiigor Yigidos $46,000,000 View Details



More will folow!
Follow the war live! #beyond.info
statements
/q sbanks
statistics
War started on: 20:20:08 17-07-2011 War ended on: 21:54:01 18-07-2011
Bullet difference: -21,679,129 War duration: 1d 1h 33m
Money difference: -$1,376,816,245 Players died: 172




deaths
Dead Families:
[Firenze] Family down on 20:48 18-07
Deaths per family:
Sw As LC Ch Br CD GF Points
Anadolu | swin: 0 | assa: 0 | lc: 1 | chief: 0 | brug: 3 | cd: 0 | gf: 0 | points: 44
Andalusia | swin: 0 | assa: 1 | lc: 0 | chief: 1 | brug: 32 | cd: 0 | gf: 1 | points: 462
Atentatori | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 2 | cd: 0 | gf: 0 | points: 26
Bastards | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 6 | cd: 1 | gf: 1 | points: 133
Carneglia | swin: 1 | assa: 0 | lc: 0 | chief: 1 | brug: 11 | cd: 0 | gf: 0 | points: 153
Chivas | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 5 | cd: 0 | gf: 0 | points: 65
Firenze | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 23 | cd: 0 | gf: 2 | points: 367
Florentia | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 6 | cd: 0 | gf: 1 | points: 112
Fluffy bunny | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 0 | cd: 1 | gf: 0 | points: 21
Ilteber | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 4 | cd: 0 | gf: 0 | points: 52
Infragilis | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 2 | cd: 0 | gf: 0 | points: 26
Kurosawa | swin: 0 | assa: 0 | lc: 1 | chief: 0 | brug: 7 | cd: 0 | gf: 1 | points: 131
Marazzino | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 3 | cd: 0 | gf: 0 | points: 39
Maviates | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 1 | cd: 0 | gf: 0 | points: 13
Republica | swin: 1 | assa: 0 | lc: 0 | chief: 0 | brug: 8 | cd: 0 | gf: 1 | points: 140
Trotters | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 1 | cd: 0 | gf: 0 | points: 13
Turkuz | swin: 0 | assa: 0 | lc: 1 | chief: 0 | brug: 5 | cd: 0 | gf: 2 | points: 138
Total | swin: 2 | assa: 1 | lc: 3 | chief: 2 | brug: 119 | cd: 2 | gf: 9 | points: 1,935
comments

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FlowzZ Albania (00:16:25 - 18-07)
Link Quote
fuckall at 00:11:40 on 18/07:
FlowzZ at 00:09:21 on 18/07:
tibzyyyyy at 00:07:13 on 18/07:
Where the hell is Tibz ???
someone gotta talk some bullshit in this news

Now now , no need to get trolly and try to blow him to pay you attention ...

If you have 50% of his intelligence and his skill you would be glad

dont lick his ass. cuz you are nothing too Flowzz i dont like talkers like you and Tibz

try to be "doer" sometimes now gtfo

Its my friend / mentor , so its not called licking , but i wonder which part of your brain is on function to remember all what we did this version and other versions , makes me wonder if your just someone making fun or some real person hiding behind a nick envying other families... not my usual kind of talk towards others but still your asking for it
Anonymous (00:12:53 - 18-07)
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Did kuro make 1 kill? LOL
fuckall (00:11:40 - 18-07)
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FlowzZ at 00:09:21 on 18/07:
tibzyyyyy at 00:07:13 on 18/07:
Where the hell is Tibz ???
someone gotta talk some bullshit in this news

Now now , no need to get trolly and try to blow him to pay you attention ...

If you have 50% of his intelligence and his skill you would be glad

dont lick his ass. cuz you are nothing too Flowzz i dont like talkers like you and Tibz

try to be "doer" sometimes now gtfo
fuckall (00:10:10 - 18-07)
Link Quote
Rambo at 00:07:20 on 18/07:
Trice at 23:49:36 on 17/07:
Hyobanshi at 23:42:34 on 17/07:
Lets stay ontopic :x

never!

i like boats.

I like turtles.

i like bullshit comments of Tibz and crappy english of Trza
FlowzZ Albania (00:09:21 - 18-07)
Link Quote
tibzyyyyy at 00:07:13 on 18/07:
Where the hell is Tibz ???
someone gotta talk some bullshit in this news

Now now , no need to get trolly and try to blow him to pay you attention ...

If you have 50% of his intelligence and his skill you would be glad
fuckall (00:08:53 - 18-07)
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both sides have been proved their pussy worth

useless war !
Rambo (00:07:20 - 18-07)
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Trice at 23:49:36 on 17/07:
Hyobanshi at 23:42:34 on 17/07:
Lets stay ontopic :x

never!

i like boats.

I like turtles.
tibzyyyyy (00:07:13 - 18-07)
Link Quote
Where the hell is Tibz ???
someone gotta talk some bullshit in this news
Anonymous (00:00:08 - 18-07)
Link Quote
Anonymous at 23:59:35 on 17/07:
Boring War,..... i expeted mutch...

...

fuck the Ka, this is a enjoy game, not a real mooney, to cry about a strong or low account

true laky scrw the game, but, nobody wanna shoot, all are cry afther account. WTF? pussy?:P
Anonymous (23:59:35 - 17-07)
Link Quote
Boring War,..... i expeted mutch...

...

fuck the Ka, this is a enjoy game, not a real mooney, to cry about a strong or low dc

true laky scrw the game, but, nobody wanna shoot, all are cry afther account. WTF? pussy?:P
klementino Netherlands (23:54:35 - 17-07)
Link Quote
Smul at 23:51:14 on 17/07:
klementino at 23:48:19 on 17/07:


Agreed, I made a typo but doesn't mean I don't understand it, I combined 2 thoughts in 1 explanation

1. When looking at bg stats the only bg stats included in if the attacker survives the backfire is the attackvalue of the target

2. When you look to the outcome of backfireshot it's mostly difference in rp, bulletammount and the attackvallue of the target

You reveiled it, i made a typo

Decibel next year then? :D

You still don't get it. So I give up.

Read what I say carefully (maybe tomorrow morning?). Instead of thinking you are right. Cuz you are not making a typo, you are making an error in thinking you know the KA completely.

Decibel next year..? First this edition, next year is a long time from now.

but, but, I haz no moneyz for defqon :<

You are right, I don't know KA completely but I know a lot about it and as I explained it it's not wrong, it's only a small part...

and besides, nobody knows KA completely since they admins don't even want to tell whether it matters if you are capo or not(while we all know a capo is (only a) bit stronger than somebody who;s not capo
klementino Netherlands (23:52:08 - 17-07)
Link Quote
Trice at 23:49:36 on 17/07:
Hyobanshi at 23:42:34 on 17/07:
Lets stay ontopic :x

never!

i like boats.

I don't think ka is offtopic subject... the current KA is the reason of the slow war, backfire kills etc and has to do with this war as well

Boats have to do something with it also, because if they people who got shot bought a boat at the market(it's hidden somewhere, written in harry potters invisible ink) so they could run instead of dieing! :>
Smul Netherlands (23:51:14 - 17-07)
Link Quote
klementino at 23:48:19 on 17/07:


Agreed, I made a typo but doesn't mean I don't understand it, I combined 2 thoughts in 1 explanation

1. When looking at bg stats the only bg stats included in if the attacker survives the backfire is the attackvalue of the target

2. When you look to the outcome of backfireshot it's mostly difference in rp, bulletammount and the attackvallue of the target

You reveiled it, i made a typo

Decibel next year then? :D

You still don't get it. So I give up.

Read what I say carefully (maybe tomorrow morning?). Instead of thinking you are right. Cuz you are not making a typo, you are making an error in thinking you know the KA completely.

Decibel next year..? First this edition, next year is a long time from now.
Trice Tokelau (23:49:36 - 17-07)
Link Quote
Hyobanshi at 23:42:34 on 17/07:
Lets stay ontopic :x

never!

i like boats.
klementino Netherlands (23:48:19 - 17-07)
Link Quote
Smul at 23:44:16 on 17/07:
klementino at 23:40:24 on 17/07:
Smul at 23:35:35 on 17/07:
klementino at 23:31:22 on 17/07:
ishma at 23:10:55 on 17/07:
Smokey at 23:02:17 on 17/07:
klementino at 23:00:00 on 17/07:
KA hasn't changed since they introduced bodyguardtraining and removed ks ;) (3.0)

Mia and Rob are removed, KA is still searching for them when you do an attempt :') I didn't say it changed, that's the whole problem.

KA changed the moment mia, rob, panic and wall got removed, with the defensive power being able to be higher than offensive in BG's and rest of addons, this makes attacking "useless", because you get fucked in BF from offline accounts

I'm afraid you don't understand KA at all,

let me explain you:

Attack is important when you shoot and when you get shot, it decides how much dammage you do to your target or in backfire.

Defense is only important when you get shot and has nothing to do with the dammage you do to the other, when you get shot this value decides whether how much dammage the attacker does to you, when you are the attacker this value isn't even in the calculation, whether you survive the backfire or not depends completely on that stats(mostly bullets rp and attackvalue) of your target!

Guess you don't understand KA yourself completely either.

Survive Backfire depends not completely on the stats of your target, but also on the amount of attackpoints you have.

So don't try to outsmart someone else when you don't know the entire truth yourself.

I said mostly! Smartass :D

But the thing I was pointing at is that the people dieing in backfire shouldn't whine about the unbalanced maximumvalues of attack and defense, because targets having more defense has nothing to do with them not surving the backfire and I'm 100% right about that


cya at Defqon next year smul <3

Defqon? Never.

Lemme quote you:
"when you are the attacker this value isn't even in the calculation, whether you survive the backfire or not depends completely on that stats(mostly bullets rp and attackvalue) of your target!"

On That stats of your TARGET...
See where you go wrong?

You say Surviving Backfire is solely attributed to the stats of your target.. I say, that's not true, cuz it also depends on your OWN attackpoints.

Get it now? Or does it need to be even more clear.

Agreed, I made a typo but doesn't mean I don't understand it, I combined 2 thoughts in 1 explanation

1. When looking at bg stats the only bg stats included in if the attacker survives the backfire is the attackvalue of the target

2. When you look to the outcome of backfireshot it's mostly difference in rp, bulletammount and the attackvallue of the target

You reveiled it, i made a typo

Decibel next year then? :D
klementino Netherlands (23:45:45 - 17-07)
Link Quote
ishma at 23:35:10 on 17/07:
klementino at 23:31:22 on 17/07:
ishma at 23:10:55 on 17/07:
Smokey at 23:02:17 on 17/07:
klementino at 23:00:00 on 17/07:
KA hasn't changed since they introduced bodyguardtraining and removed ks ;) (3.0)

Mia and Rob are removed, KA is still searching for them when you do an attempt :') I didn't say it changed, that's the whole problem.

KA changed the moment mia, rob, panic and wall got removed, with the defensive power being able to be higher than offensive in BG's and rest of addons, this makes attacking "useless", because you get fucked in BF from offline accounts

I'm afraid you don't understand KA at all,

let me explain you:

Attack is important when you shoot and when you get shot, it decides how much dammage you do to your target or in backfire.

Defense is only important when you get shot and has nothing to do with the dammage you do to the other, when you get shot this value decides whether how much dammage the attacker does to you, when you are the attacker this value isn't even in the calculation, whether you survive the backfire or not depends completely on that stats(mostly bullets rp and attackvalue) of your target!

sureeee i don't understand ka :')
check the amount of maximum attacking and defensive points in BG's and addons, and then tell me when defensive power doesn't over takes the attacking.


As I said your post makes me guess you don't understand the KA(killalgorithm = difficult calculation for the outcome of shootings!), not the maximum values

Yes, indeed people die a lot in backfire
Yes, maximum defense value and maximum attack value is very unbalanced

Those things only have nothing to do with each other... when you fear dieing in backfire you have to hope the target has very few attack or just not shoot, because defense only helps you staying alive when you get shot, what would happen if attack and defense would be more equal? It would be 100% suicide if the target had more attack than now because you can even shoot less bullets to be able to survive the backfire(as this is important for the target to be able to kill you in backfire)

you get it?>
Anonymous (23:44:57 - 17-07)
Link Quote
Arcanine at 23:27:43 on 17/07:
Oh great yea..how can you get a strong account then? More noob lackeys killing active players..yay

It is TERRIBLE, out of balance and just awfull. I won't even start about the hospital and blood timers they promised to change on 'short notice'.

If you don't know how yet, you should ask Andalusia tops or every other fam who reaches the top cuz they might think they know, else they wouldn't fill their accounts with insane quantities of bullets and when this massive wars happen just a few are lucky enough to use more than a couple of shoots before lose their presious account.

You say lackeys are noob by killing active players, ever heard of scripts? Since 2.0 i know those exist too and honestly can say wich one can be more noob.

Then blood, hospital and so one are just details wich always have been unrealistic since the start so i think most of the people can live with it as they are...
Smul Netherlands (23:44:16 - 17-07)
Link Quote
klementino at 23:40:24 on 17/07:
Smul at 23:35:35 on 17/07:
klementino at 23:31:22 on 17/07:
ishma at 23:10:55 on 17/07:
Smokey at 23:02:17 on 17/07:
klementino at 23:00:00 on 17/07:
KA hasn't changed since they introduced bodyguardtraining and removed ks ;) (3.0)

Mia and Rob are removed, KA is still searching for them when you do an attempt :') I didn't say it changed, that's the whole problem.

KA changed the moment mia, rob, panic and wall got removed, with the defensive power being able to be higher than offensive in BG's and rest of addons, this makes attacking "useless", because you get fucked in BF from offline accounts

I'm afraid you don't understand KA at all,

let me explain you:

Attack is important when you shoot and when you get shot, it decides how much dammage you do to your target or in backfire.

Defense is only important when you get shot and has nothing to do with the dammage you do to the other, when you get shot this value decides whether how much dammage the attacker does to you, when you are the attacker this value isn't even in the calculation, whether you survive the backfire or not depends completely on that stats(mostly bullets rp and attackvalue) of your target!

Guess you don't understand KA yourself completely either.

Survive Backfire depends not completely on the stats of your target, but also on the amount of attackpoints you have.

So don't try to outsmart someone else when you don't know the entire truth yourself.

I said mostly! Smartass :D

But the thing I was pointing at is that the people dieing in backfire shouldn't whine about the unbalanced maximumvalues of attack and defense, because targets having more defense has nothing to do with them not surving the backfire and I'm 100% right about that


cya at Defqon next year smul <3

Defqon? Never.

Lemme quote you:
"when you are the attacker this value isn't even in the calculation, whether you survive the backfire or not depends completely on that stats(mostly bullets rp and attackvalue) of your target!"

On That stats of your TARGET...
See where you go wrong?

You say Surviving Backfire is solely attributed to the stats of your target.. I say, that's not true, cuz it also depends on your OWN attackpoints.

Get it now? Or does it need to be even more clear.
Deston Palestinian Territory, Occupied (23:43:26 - 17-07)
Link Quote
Smul at 23:35:35 on 17/07:
klementino at 23:31:22 on 17/07:
ishma at 23:10:55 on 17/07:
Smokey at 23:02:17 on 17/07:
klementino at 23:00:00 on 17/07:
KA hasn't changed since they introduced bodyguardtraining and removed ks ;) (3.0)

Mia and Rob are removed, KA is still searching for them when you do an attempt :') I didn't say it changed, that's the whole problem.

KA changed the moment mia, rob, panic and wall got removed, with the defensive power being able to be higher than offensive in BG's and rest of addons, this makes attacking "useless", because you get fucked in BF from offline accounts

I'm afraid you don't understand KA at all,

let me explain you:

Attack is important when you shoot and when you get shot, it decides how much dammage you do to your target or in backfire.

Defense is only important when you get shot and has nothing to do with the dammage you do to the other, when you get shot this value decides whether how much dammage the attacker does to you, when you are the attacker this value isn't even in the calculation, whether you survive the backfire or not depends completely on that stats(mostly bullets rp and attackvalue) of your target!

Guess you don't understand KA yourself completely either.

Survive Backfire depends not completely on the stats of your target, but also on the amount of attackpoints you have.

So don't try to outsmart someone else when you don't know the entire truth yourself.
Smul _o_
Hyobanshi Netherlands (23:42:34 - 17-07)
Link Quote
Lets stay ontopic :x