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The Lusa family just got taken down after it's Don (and sotto who tried an escape to Tijana) got a-killed.
Many people are questioning the motives behind this a-kill, one of the admins had the following to say:
Ascii is not killed due to personal account abused, he found a bug in the system so his capos benefitted of it
that's why he got an akill, we will not revive the accounts he killed but we will discuss a compensation otherwise
Also some CD's (maybe all of them) from Lusa got demoted to Local Chief, so these accounts took advantage of the bug as well. The bug supposedly is used by more than just Lusa, it's just the fact that the CD's haven't demoted to Bruglione when having an empty regime, since they didn't do any manual action. Thus giving them the account strenght nessecary to survive.
The official revive rule states that people will only get revived if they have been killed within 3 days before the a-kill of their shooter, which for many of the gangsters comes too late.
How do you feel about this? Should the revive policy need a review? Should the person that fired over 2,5 million bullets and devestated so many accounts get a different punishment?
Comment below!
Update:
Prophecy also falls victim to the same bug abuse as it's don got akilled some hours later.
Many people are questioning the motives behind this a-kill, one of the admins had the following to say:
Also some CD's (maybe all of them) from Lusa got demoted to Local Chief, so these accounts took advantage of the bug as well. The bug supposedly is used by more than just Lusa, it's just the fact that the CD's haven't demoted to Bruglione when having an empty regime, since they didn't do any manual action. Thus giving them the account strenght nessecary to survive.
The official revive rule states that people will only get revived if they have been killed within 3 days before the a-kill of their shooter, which for many of the gangsters comes too late.
How do you feel about this? Should the revive policy need a review? Should the person that fired over 2,5 million bullets and devestated so many accounts get a different punishment?
Comment below!
Update:
Prophecy also falls victim to the same bug abuse as it's don got akilled some hours later.
statistics
War started on: 11:18:05 05-12-2014 | War ended on: 12:25:03 05-12-2014 |
Bullet difference: -199,152 | War duration: 1h 6m |
Money difference: -$77,461,349 | Players died: 3 |
deaths
Nuke (18:37:02 - 05-12)
rafaz (18:35:42 - 05-12)
A decent enemy admits when something unfair like this happen, ignore this Nuke, next version he won't be able to do much poor guy :P
Grigoriy (18:32:10 - 05-12)
Anonymous at 18:30:05 on 05/12:
Nuke, why are you still talking?
Do you really think your rhetoric will make everyone changes their thoughts about this unfair akill?
They just needed a reason to akill us, cas on Omerta the rulle its simple: comunity decides the most. They just couldnt handle that we were stading like warriors - as Capodecinas or not - and that would be pretty much impossible to kill us. So lets cry together and make some pressure on admins, we might have some that hates the "pact" and plus, they are our friends.
It doesnt really matter if you strong and organized...
So, I say fuck them, and fuck you aswell.
Omerta was supposed to be about honour aswell, but I'm affraid that you/our enemies don't care much about that. Since we are dead - fairly or not - its all that matters now.
Nuke, why are you still talking?
Do you really think your rhetoric will make everyone changes their thoughts about this unfair akill?
They just needed a reason to akill us, cas on Omerta the rulle its simple: comunity decides the most. They just couldnt handle that we were stading like warriors - as Capodecinas or not - and that would be pretty much impossible to kill us. So lets cry together and make some pressure on admins, we might have some that hates the "pact" and plus, they are our friends.
It doesnt really matter if you strong and organized...
So, I say fuck them, and fuck you aswell.
Omerta was supposed to be about honour aswell, but I'm affraid that you/our enemies don't care much about that. Since we are dead - fairly or not - its all that matters now.
It was me btw.
Anonymous (18:30:05 - 05-12)
Nuke, why are you still talking?
Do you really think your rhetoric will make everyone changes their thoughts about this unfair akill?
They just needed a reason to akill us, cas on Omerta the rulle its simple: comunity decides the most. They just couldnt handle that we were stading like warriors - as Capodecinas or not - and that would be pretty much impossible to kill us. So lets cry together and make some pressure on admins, we might have some that hates the "pact" and plus, they are our friends.
It doesnt really matter if you strong and organized...
So, I say fuck them, and fuck you aswell.
Omerta was supposed to be about honour aswell, but I'm affraid that you/our enemies don't care much about that. Since we are dead - fairly or not - its all that matters now.
Do you really think your rhetoric will make everyone changes their thoughts about this unfair akill?
They just needed a reason to akill us, cas on Omerta the rulle its simple: comunity decides the most. They just couldnt handle that we were stading like warriors - as Capodecinas or not - and that would be pretty much impossible to kill us. So lets cry together and make some pressure on admins, we might have some that hates the "pact" and plus, they are our friends.
It doesnt really matter if you strong and organized...
So, I say fuck them, and fuck you aswell.
Omerta was supposed to be about honour aswell, but I'm affraid that you/our enemies don't care much about that. Since we are dead - fairly or not - its all that matters now.
Nuke (18:28:45 - 05-12)
Saros`away at 18:14:17 on 05/12:
And...?
That you'd rather believe your own experiences doesn't change what has been told to us by the admins, regardless if it's actually working like intented or not. It seems to me that you desperately want to believe that Lusa are some mastermind cheaters that got finally got caught, instead of listening to anything that doesn't work well with you arguments. That's fine with me, it's only a tad bit typical.
But if there's one thing that we all should agree on here no matter if you regard Lusa as the ultimate cheaterhaxduperscum or not. It's that admins once again take the worst option they had available in giving an entire family akills/punishes and at the same time not reviving anyone who supposedly got disadvantaged by this (cosmetic) bug.
It's been fixed now anyway, so I guess it's not a matter of being 'hard' to fix and more of being 'hard' to finally start working on it.
Nuke at 17:53:44 on 05/12:
As you've seen, Omerta has plenty of bugs in it, so that means even the programmers who write the code still have numerous problems to sort out. Someone from staff saying that it's 100% working does not go along with the fact that there are admin kills accusing of bug exploitation.
Here's a hint: A fact usually has a source to back the claim.
You will not find the current KA posted anywhere for the public's eye. Even if you do find the KA by itself, you have to look at the rest of the coding and reference variables to assure that it is working as intended. The KA relies on variables such as rank, account points, villa, bodyguards.. etc. I keep reading how everything is fine, by I keep witnessing something else.
If there was a known bug due to programming errors, would the person who wrote it tell me that it was working incorrectly or try to pass me off by telling me everything is really fine?.. The display is the only error.. Really? How difficult would have have been to fix over a year ago?
Saros`away at 17:31:40 on 05/12:
[20:54] <Arcanine> i see a few CD's still CD although they dont have anywhere near 2,000 capo strength..just matter of time till demote?
[20:54] <Dee> are they off?
[20:54] <!KCode> Arcanine, display rank
[20:54] <!KCode> the real rank is always on system
[20:54] * Jans ([email protected]) has joined #4.0
[20:54] <!KCode> display rank is only updated on action
*cough* Such a strong bug. *cough*
[20:54] <Arcanine> i see a few CD's still CD although they dont have anywhere near 2,000 capo strength..just matter of time till demote?
[20:54] <Dee> are they off?
[20:54] <!KCode> Arcanine, display rank
[20:54] <!KCode> the real rank is always on system
[20:54] * Jans ([email protected]) has joined #4.0
[20:54] <!KCode> display rank is only updated on action
*cough* Such a strong bug. *cough*
As you've seen, Omerta has plenty of bugs in it, so that means even the programmers who write the code still have numerous problems to sort out. Someone from staff saying that it's 100% working does not go along with the fact that there are admin kills accusing of bug exploitation.
Here's a hint: A fact usually has a source to back the claim.
You will not find the current KA posted anywhere for the public's eye. Even if you do find the KA by itself, you have to look at the rest of the coding and reference variables to assure that it is working as intended. The KA relies on variables such as rank, account points, villa, bodyguards.. etc. I keep reading how everything is fine, by I keep witnessing something else.
If there was a known bug due to programming errors, would the person who wrote it tell me that it was working incorrectly or try to pass me off by telling me everything is really fine?.. The display is the only error.. Really? How difficult would have have been to fix over a year ago?
And...?
That you'd rather believe your own experiences doesn't change what has been told to us by the admins, regardless if it's actually working like intented or not. It seems to me that you desperately want to believe that Lusa are some mastermind cheaters that got finally got caught, instead of listening to anything that doesn't work well with you arguments. That's fine with me, it's only a tad bit typical.
But if there's one thing that we all should agree on here no matter if you regard Lusa as the ultimate cheaterhaxduperscum or not. It's that admins once again take the worst option they had available in giving an entire family akills/punishes and at the same time not reviving anyone who supposedly got disadvantaged by this (cosmetic) bug.
It's been fixed now anyway, so I guess it's not a matter of being 'hard' to fix and more of being 'hard' to finally start working on it.
I've never disagreed with you there. The crew has been inconsistent as usual.
You guys can claim whatever you want, but it remains just talk. The crew will cover their asses by not advertising bugs until after they're fixed, that is only natural.
It's not just Lusa that cheats.. Lusa does, though.. conspicuously.
Saros`away (18:14:17 - 05-12)
Nuke at 17:53:44 on 05/12:
As you've seen, Omerta has plenty of bugs in it, so that means even the programmers who write the code still have numerous problems to sort out. Someone from staff saying that it's 100% working does not go along with the fact that there are admin kills accusing of bug exploitation.
Here's a hint: A fact usually has a source to back the claim.
You will not find the current KA posted anywhere for the public's eye. Even if you do find the KA by itself, you have to look at the rest of the coding and reference variables to assure that it is working as intended. The KA relies on variables such as rank, account points, villa, bodyguards.. etc. I keep reading how everything is fine, by I keep witnessing something else.
If there was a known bug due to programming errors, would the person who wrote it tell me that it was working incorrectly or try to pass me off by telling me everything is really fine?.. The display is the only error.. Really? How difficult would have have been to fix over a year ago?
Saros`away at 17:31:40 on 05/12:
[20:54] <Arcanine> i see a few CD's still CD although they dont have anywhere near 2,000 capo strength..just matter of time till demote?
[20:54] <Dee> are they off?
[20:54] <!KCode> Arcanine, display rank
[20:54] <!KCode> the real rank is always on system
[20:54] * Jans ([email protected]) has joined #4.0
[20:54] <!KCode> display rank is only updated on action
*cough* Such a strong bug. *cough*
[20:54] <Arcanine> i see a few CD's still CD although they dont have anywhere near 2,000 capo strength..just matter of time till demote?
[20:54] <Dee> are they off?
[20:54] <!KCode> Arcanine, display rank
[20:54] <!KCode> the real rank is always on system
[20:54] * Jans ([email protected]) has joined #4.0
[20:54] <!KCode> display rank is only updated on action
*cough* Such a strong bug. *cough*
As you've seen, Omerta has plenty of bugs in it, so that means even the programmers who write the code still have numerous problems to sort out. Someone from staff saying that it's 100% working does not go along with the fact that there are admin kills accusing of bug exploitation.
Here's a hint: A fact usually has a source to back the claim.
You will not find the current KA posted anywhere for the public's eye. Even if you do find the KA by itself, you have to look at the rest of the coding and reference variables to assure that it is working as intended. The KA relies on variables such as rank, account points, villa, bodyguards.. etc. I keep reading how everything is fine, by I keep witnessing something else.
If there was a known bug due to programming errors, would the person who wrote it tell me that it was working incorrectly or try to pass me off by telling me everything is really fine?.. The display is the only error.. Really? How difficult would have have been to fix over a year ago?
And...?
That you'd rather believe your own experiences doesn't change what has been told to us by the admins, regardless if it's actually working like intented or not. It seems to me that you desperately want to believe that Lusa are some mastermind cheaters that got finally got caught, instead of listening to anything that doesn't work well with you arguments. That's fine with me, it's only a tad bit typical.
But if there's one thing that we all should agree on here no matter if you regard Lusa as the ultimate cheaterhaxduperscum or not. It's that admins once again take the worst option they had available in giving an entire family akills/punishes and at the same time not reviving anyone who supposedly got disadvantaged by this (cosmetic) bug.
It's been fixed now anyway, so I guess it's not a matter of being 'hard' to fix and more of being 'hard' to finally start working on it.
MurderInc (18:13:51 - 05-12)
Nuke at 17:53:44 on 05/12:
As you've seen, Omerta has plenty of bugs in it, so that means even the programmers who write the code still have numerous problems to sort out. Someone from staff saying that it's 100% working does not go along with the fact that there are admin kills accusing of bug exploitation.
Here's a hint: A fact usually has a source to back the claim.
You will not find the current KA posted anywhere for the public's eye. Even if you do find the KA by itself, you have to look at the rest of the coding and reference variables to assure that it is working as intended. The KA relies on variables such as rank, account points, villa, bodyguards.. etc. I keep reading how everything is fine, by I keep witnessing something else.
If there was a known bug due to programming errors, would the person who wrote it tell me that it was working incorrectly or try to pass me off by telling me everything is really fine?.. The display is the only error.. Really? How difficult would have have been to fix over a year ago?
Saros`away at 17:31:40 on 05/12:
[20:54] <Arcanine> i see a few CD's still CD although they dont have anywhere near 2,000 capo strength..just matter of time till demote?
[20:54] <Dee> are they off?
[20:54] <!KCode> Arcanine, display rank
[20:54] <!KCode> the real rank is always on system
[20:54] * Jans ([email protected]) has joined #4.0
[20:54] <!KCode> display rank is only updated on action
*cough* Such a strong bug. *cough*
[20:54] <Arcanine> i see a few CD's still CD although they dont have anywhere near 2,000 capo strength..just matter of time till demote?
[20:54] <Dee> are they off?
[20:54] <!KCode> Arcanine, display rank
[20:54] <!KCode> the real rank is always on system
[20:54] * Jans ([email protected]) has joined #4.0
[20:54] <!KCode> display rank is only updated on action
*cough* Such a strong bug. *cough*
As you've seen, Omerta has plenty of bugs in it, so that means even the programmers who write the code still have numerous problems to sort out. Someone from staff saying that it's 100% working does not go along with the fact that there are admin kills accusing of bug exploitation.
Here's a hint: A fact usually has a source to back the claim.
You will not find the current KA posted anywhere for the public's eye. Even if you do find the KA by itself, you have to look at the rest of the coding and reference variables to assure that it is working as intended. The KA relies on variables such as rank, account points, villa, bodyguards.. etc. I keep reading how everything is fine, by I keep witnessing something else.
If there was a known bug due to programming errors, would the person who wrote it tell me that it was working incorrectly or try to pass me off by telling me everything is really fine?.. The display is the only error.. Really? How difficult would have have been to fix over a year ago?
It's pretty easy to explain why the software behaves as it does. The display ranks as it is visible on your profile is something that's stored in the database as a value. Imagine a table including your ingame, rank, bullets and stuff like that. Whenever you perform a RP action, the code has to perform a couple of checks: what rank does the current RP equal to? If it's different from the current rank, it needs to update the rank in that table. If it's more than 100% brug rp and the requirements for GF/CDC are met, it would also set that rank.
Now, the code that displays the profile code doesn't do this, it just takes whatever it finds in that table and displays it. Before the current KA including the regime strength stuff was introduced, this was perfectly fine since demotions didn't happen (or just very very rarely, when a fam went down or something like that). With the current system it happens more often, so this would have had to be changed, which unfortunately didn't happen. This doesn't mean that the KA didn't do the right thing and basically perform the calculation that is done during RP actions and use the result of that instead of the value stored in that table.
As for you claiming that statement conflicts with what you've experienced: That's easily explainable by your target being in villa (like I said in my earlier post).
Critycal at 18:09:41 on 05/12:
hello murderinc
hello murderinc
Anonymous (18:11:02 - 05-12)
what now ? All loser fams think only down cz of this ? please be honest who got shot only stay offline on game for dont lost cd-gf position.. dont go offline next time and just fight with shoters o/
Nuke (17:53:44 - 05-12)
Saros`away at 17:31:40 on 05/12:
[20:54] <Arcanine> i see a few CD's still CD although they dont have anywhere near 2,000 capo strength..just matter of time till demote?
[20:54] <Dee> are they off?
[20:54] <!KCode> Arcanine, display rank
[20:54] <!KCode> the real rank is always on system
[20:54] * Jans ([email protected]) has joined #4.0
[20:54] <!KCode> display rank is only updated on action
*cough* Such a strong bug. *cough*
[20:54] <Arcanine> i see a few CD's still CD although they dont have anywhere near 2,000 capo strength..just matter of time till demote?
[20:54] <Dee> are they off?
[20:54] <!KCode> Arcanine, display rank
[20:54] <!KCode> the real rank is always on system
[20:54] * Jans ([email protected]) has joined #4.0
[20:54] <!KCode> display rank is only updated on action
*cough* Such a strong bug. *cough*
As you've seen, Omerta has plenty of bugs in it, so that means even the programmers who write the code still have numerous problems to sort out. Someone from staff saying that it's 100% working does not go along with the fact that there are admin kills accusing of bug exploitation.
Here's a hint: A fact usually has a source to back the claim.
You will not find the current KA posted anywhere for the public's eye. Even if you do find the KA by itself, you have to look at the rest of the coding and reference variables to assure that it is working as intended. The KA relies on variables such as rank, account points, villa, bodyguards.. etc. I keep reading how everything is fine, by I keep witnessing something else.
If there was a known bug due to programming errors, would the person who wrote it tell me that it was working incorrectly or try to pass me off by telling me everything is really fine?.. The display is the only error.. Really? How difficult would have have been to fix over a year ago?
Anonymous (17:36:02 - 05-12)
Saros`away at 17:31:40 on 05/12:
[20:54] <Arcanine> i see a few CD's still CD although they dont have anywhere near 2,000 capo strength..just matter of time till demote?
[20:54] <Dee> are they off?
[20:54] <!KCode> Arcanine, display rank
[20:54] <!KCode> the real rank is always on system
[20:54] * Jans ([email protected]) has joined #4.0
[20:54] <!KCode> display rank is only updated on action
*cough* Such a strong bug. *cough*
[20:54] <Arcanine> i see a few CD's still CD although they dont have anywhere near 2,000 capo strength..just matter of time till demote?
[20:54] <Dee> are they off?
[20:54] <!KCode> Arcanine, display rank
[20:54] <!KCode> the real rank is always on system
[20:54] * Jans ([email protected]) has joined #4.0
[20:54] <!KCode> display rank is only updated on action
*cough* Such a strong bug. *cough*
Tears. Delicious.
Anonymous (17:34:21 - 05-12)
Saros`away at 17:31:40 on 05/12:
[20:54] <Arcanine> i see a few CD's still CD although they dont have anywhere near 2,000 capo strength..just matter of time till demote?
[20:54] <Dee> are they off?
[20:54] <!KCode> Arcanine, display rank
[20:54] <!KCode> the real rank is always on system
[20:54] * Jans ([email protected]) has joined #4.0
[20:54] <!KCode> display rank is only updated on action
*cough* Such a strong bug. *cough*
[20:54] <Arcanine> i see a few CD's still CD although they dont have anywhere near 2,000 capo strength..just matter of time till demote?
[20:54] <Dee> are they off?
[20:54] <!KCode> Arcanine, display rank
[20:54] <!KCode> the real rank is always on system
[20:54] * Jans ([email protected]) has joined #4.0
[20:54] <!KCode> display rank is only updated on action
*cough* Such a strong bug. *cough*
Well, well...
Saros`away (17:31:40 - 05-12)
[20:54] <Arcanine> i see a few CD's still CD although they dont have anywhere near 2,000 capo strength..just matter of time till demote?
[20:54] <Dee> are they off?
[20:54] <!KCode> Arcanine, display rank
[20:54] <!KCode> the real rank is always on system
[20:54] * Jans ([email protected]) has joined #4.0
[20:54] <!KCode> display rank is only updated on action
*cough* Such a strong bug. *cough*
Anonymous (17:29:59 - 05-12)
Nuke at 17:08:53 on 05/12:
OK, so let me get this straight:
We are to believe that the error is only within the display of the rank, but not in the KA.. That sounds like an assumption to me.
I know that last server, I died in the backfire of someone who was displayed as the same strength as me, or at least a negligible amount, because we were ranked something like #15 and #16 among the top 20 ranks (the ranks displayed on the log-in screen). I was a Capodecina and she was a First Lady. Before she promoted to First Lady, the day before, she was not among the top 20 ranks. For about 12 hours, this first Lady did not have enough regime strength to remain First Lady, but she remained offline. I went to bed, woke up, saw my account's strength had been updated in the rank position| points display, yet the First Lady was still one rank ahead of me. She had been offline for more than 8 hours. The server was already decided, so I shot anyway - I died in backfire and did not get the kill.
Are you expecting me to believe that a Bruglione one rank higher than me (by display only), killed a Capodecina in 60k backfire and did not die also?
Omerta also claims that a Villa's strength is negated after 8 hours offline. OB showed that she was offline for more than that and the fact that she remained a FL also proved that she had not done an action in that time. My family was ranked #2 while their family had one person left.
From what you said to what I experience first hand does not match. Your statement is only that while my claim has actions to back it up. Despite being well worded, your statement has zero credibility.
MurderInc at 16:17:19 on 05/12:
So, a couple of fun facts. This "bug" is about the fact that while Godfathers and Capodecinas (except Consig/Sotto) require a certain amount of regime strength to promote to that rank, the game does not automatically demote them to Bruglione as soon as they go below that amount. Demotion only happens after any manual RP action.
- The KA actually doesn't have this bug, meaning it always takes into account the regime strength at the time of the shooting. If someone is below the required amount, the KA doesn't count the shooter/defender as Capodecina/Godfather but as a Bruglione. Thus this bug is simply a display error on the profile. No one has dealt or received more damage because of this bug. No one died because of it. The only thing you could argue is that people who didn't know this might have made different decisions based on the fact that they thought their target was GF/CDC. Still, that's a pretty minor issue and not one that gets people killed unfairly.
- This bug has been around for over a year now. It has been reported multiple times and has rightfully been given a low priority since (as I explained before) it didn't actually do any damage. It's annoying, sure, but that's about it. Pretty much every family that ever had GFs or CDCs has "benefited" from this bug at some point (a lot of them deliberately as well).
I think admins have a certain responsibility to either punish behavior that they think harms the game (for whatever reason) as soon as they notice it (and if this war was the first time they noticed it, they should really just quit) or simply accept it as part of the game. If they know about it and tolerate it for over a year, it's absolutely insane to suddenly punish a whole family (and just one!).
- This really leaves a bitter taste in terms of admins being impartial. Lusa has received akills for trading money with players on other versions this round. No other fam got punished for that. I traded plenty of .nl money myself and didn't get punished. I know a lot of people in other fams who did the same and didn't get punished. It seems to me that the crew simply succumbed to the pressure that got put on them by the community constantly moaning about how Lusa is a bunch of cheats and needs to be punished. One gets the feeling that since they didn't find any better reason to punish them, they simply took this as a reason to appease the community.
Anyway, I think this really shows a lack of communication skills from the crew. None of this would have ever needed to get this far. A simple news post telling the everyone that even though such behavior has been tolerated in the past, as of now trading money between versions and "abusing" the regime strength issue would be considered cheating and would get punished appropriately would have probably gotten almost everyone to stop doing that, and the rest could've been akilled without any problem.
So, a couple of fun facts. This "bug" is about the fact that while Godfathers and Capodecinas (except Consig/Sotto) require a certain amount of regime strength to promote to that rank, the game does not automatically demote them to Bruglione as soon as they go below that amount. Demotion only happens after any manual RP action.
- The KA actually doesn't have this bug, meaning it always takes into account the regime strength at the time of the shooting. If someone is below the required amount, the KA doesn't count the shooter/defender as Capodecina/Godfather but as a Bruglione. Thus this bug is simply a display error on the profile. No one has dealt or received more damage because of this bug. No one died because of it. The only thing you could argue is that people who didn't know this might have made different decisions based on the fact that they thought their target was GF/CDC. Still, that's a pretty minor issue and not one that gets people killed unfairly.
- This bug has been around for over a year now. It has been reported multiple times and has rightfully been given a low priority since (as I explained before) it didn't actually do any damage. It's annoying, sure, but that's about it. Pretty much every family that ever had GFs or CDCs has "benefited" from this bug at some point (a lot of them deliberately as well).
I think admins have a certain responsibility to either punish behavior that they think harms the game (for whatever reason) as soon as they notice it (and if this war was the first time they noticed it, they should really just quit) or simply accept it as part of the game. If they know about it and tolerate it for over a year, it's absolutely insane to suddenly punish a whole family (and just one!).
- This really leaves a bitter taste in terms of admins being impartial. Lusa has received akills for trading money with players on other versions this round. No other fam got punished for that. I traded plenty of .nl money myself and didn't get punished. I know a lot of people in other fams who did the same and didn't get punished. It seems to me that the crew simply succumbed to the pressure that got put on them by the community constantly moaning about how Lusa is a bunch of cheats and needs to be punished. One gets the feeling that since they didn't find any better reason to punish them, they simply took this as a reason to appease the community.
Anyway, I think this really shows a lack of communication skills from the crew. None of this would have ever needed to get this far. A simple news post telling the everyone that even though such behavior has been tolerated in the past, as of now trading money between versions and "abusing" the regime strength issue would be considered cheating and would get punished appropriately would have probably gotten almost everyone to stop doing that, and the rest could've been akilled without any problem.
OK, so let me get this straight:
We are to believe that the error is only within the display of the rank, but not in the KA.. That sounds like an assumption to me.
I know that last server, I died in the backfire of someone who was displayed as the same strength as me, or at least a negligible amount, because we were ranked something like #15 and #16 among the top 20 ranks (the ranks displayed on the log-in screen). I was a Capodecina and she was a First Lady. Before she promoted to First Lady, the day before, she was not among the top 20 ranks. For about 12 hours, this first Lady did not have enough regime strength to remain First Lady, but she remained offline. I went to bed, woke up, saw my account's strength had been updated in the rank position| points display, yet the First Lady was still one rank ahead of me. She had been offline for more than 8 hours. The server was already decided, so I shot anyway - I died in backfire and did not get the kill.
Are you expecting me to believe that a Bruglione one rank higher than me (by display only), killed a Capodecina in 60k backfire and did not die also?
Omerta also claims that a Villa's strength is negated after 8 hours offline. OB showed that she was offline for more than that and the fact that she remained a FL also proved that she had not done an action in that time. My family was ranked #2 while their family had one person left.
From what you said to what I experience first hand does not match. Your statement is only that while my claim has actions to back it up. Despite being well worded, your statement has zero credibility.
That 8hrs offline Villa is bullshit. Another "bug" from Omerta...
You can't kill a lackeys account if they logout in villa and even if they are off for 2 days orso.
Omerta is full of "bugs". Luckly, no one asked for revive in those situations.
MurderInc (17:24:46 - 05-12)
Aart at 17:07:17 on 05/12:
Though i'm not so sure it's merely a display error. I'd say the KA takes rank into account and not just rankpoints or regime strenght as you put it.
Though i'm not so sure it's merely a display error. I'd say the KA takes rank into account and not just rankpoints or regime strenght as you put it.
Nuke at 17:08:53 on 05/12:
We are to believe that the error is only within the display of the rank, but not in the KA.. That sounds like an assumption to me.
We are to believe that the error is only within the display of the rank, but not in the KA.. That sounds like an assumption to me.
Nuke at 17:08:53 on 05/12:
I know that last server, I died in the backfire of someone who was displayed as the same strength as me, or at least a negligible amount, because we were ranked something like #15 and #16 among the top 20 ranks (the ranks displayed on the log-in screen). I was a Capodecina and she was a First Lady. Before she promoted to First Lady, the day before, she was not among the top 20 ranks. For about 12 hours, this first Lady did not have enough regime strength to remain First Lady, but she remained offline. I went to bed, woke up, saw my account's strength had been updated in the rank position| points display, yet the First Lady was still one rank ahead of me. She had been offline for more than 8 hours. The server was already decided, so I shot anyway - I died in backfire and did not get the kill.
Are you expecting me to believe that a Bruglione one rank higher than me (by display only), killed a Capodecina in 60k backfire and did not die also?
Omerta also claims that a Villa's strength is negated after 8 hours offline. OB showed that she was offline for more than that and the fact that she remained a FL also proved that she had not done an action in that time. My family was ranked #2 while their family had one person left.
From what you said to what I experience first hand does not match. Your statement is only that while my claim has actions to back it up. Despite being well worded, your statement has zero credibility.
I know that last server, I died in the backfire of someone who was displayed as the same strength as me, or at least a negligible amount, because we were ranked something like #15 and #16 among the top 20 ranks (the ranks displayed on the log-in screen). I was a Capodecina and she was a First Lady. Before she promoted to First Lady, the day before, she was not among the top 20 ranks. For about 12 hours, this first Lady did not have enough regime strength to remain First Lady, but she remained offline. I went to bed, woke up, saw my account's strength had been updated in the rank position| points display, yet the First Lady was still one rank ahead of me. She had been offline for more than 8 hours. The server was already decided, so I shot anyway - I died in backfire and did not get the kill.
Are you expecting me to believe that a Bruglione one rank higher than me (by display only), killed a Capodecina in 60k backfire and did not die also?
Omerta also claims that a Villa's strength is negated after 8 hours offline. OB showed that she was offline for more than that and the fact that she remained a FL also proved that she had not done an action in that time. My family was ranked #2 while their family had one person left.
From what you said to what I experience first hand does not match. Your statement is only that while my claim has actions to back it up. Despite being well worded, your statement has zero credibility.
- It's my opinion that rank does not directly result in a higher account strength. Rankpoints do, but not rank. It's a separate factor in the KA. Godfathers are stronger, but they do not automatically get more points. But since this part of the game is kept secret, I can't know that for sure, so it's just speculation.
- The 8 hour villa timeout was removed when the new KA was introduced. I'm not sure if that was done on purpose or just a bug that never got fixed, but there's definitely no villa timeout anymore. If there's a wiki page or something claiming otherwise, it just hasn't been updated in a few years.
So yes, I think given the fact that she was in villa, it's quite possible she killed you in backfire even though she was counted as Bruglione. Accounts with basically the same account strength shooting someone in villa results in a BF kill most of the time.
Anonymous (17:18:20 - 05-12)
Critycal at 12:49:06 on 05/12:
Oh come on.
I've faced dozens of families abusing this trick ever since the CD's made their return.
A bit odd perhaps that they only akill Lusa for this, whilst I've seen plenty of other fams (even this version) abusing(?) the same trick.
Also, if they are too lazy to check for regime strength every time there's a change in the regimes ever since they got introduced over a year ago, is Lusa the one to blame?
How do you feel about this? Should the revive policy need a review? Should the person that fired over 2,5 million bullets and devestated so many accounts get a different punishment?
Oh come on.
I've faced dozens of families abusing this trick ever since the CD's made their return.
A bit odd perhaps that they only akill Lusa for this, whilst I've seen plenty of other fams (even this version) abusing(?) the same trick.
Also, if they are too lazy to check for regime strength every time there's a change in the regimes ever since they got introduced over a year ago, is Lusa the one to blame?
Nuke (17:16:35 - 05-12)
Aart at 17:07:17 on 05/12:
Completely to the point.
Though i'm not so sure it's merely a display error. I'd say the KA takes rank into account and not just rankpoints or regime strenght as you put it.
Enfin, it's not a bug and once again shows complete incompetence by the crew. If anyone simply would have had balls and shot them offline with a safe ammount of bullets and bg settup, you would have forced those cdc's online and they'd had to travel or sh, fixing the whole damn issue.
It's even more hilarious to see all these whiny souls here crying for !cheat0rs and !justice.
Yes Nuke, you. Simpleton.
Completely to the point.
Though i'm not so sure it's merely a display error. I'd say the KA takes rank into account and not just rankpoints or regime strenght as you put it.
Enfin, it's not a bug and once again shows complete incompetence by the crew. If anyone simply would have had balls and shot them offline with a safe ammount of bullets and bg settup, you would have forced those cdc's online and they'd had to travel or sh, fixing the whole damn issue.
It's even more hilarious to see all these whiny souls here crying for !cheat0rs and !justice.
Yes Nuke, you. Simpleton.
The one who calls me simpleton is claiming things did not happen that did in fact happen. We shot some of those accounts, but the backfire from a CD against a brug was too great. We lost people in backfire while pre-shooting, and completely missing. That's the strength of an offline CD against a restart account.
And yes, everyone is "crying".. Lusa is "crying", attackers are "crying", Lusa's friends are "crying.. I think that exaggeration has been sufficiently beat into the ground. Thanks for piling it on though. It's better to be late to the party than to not show up at all.
Nuke (17:08:53 - 05-12)
MurderInc at 16:17:19 on 05/12:
So, a couple of fun facts. This "bug" is about the fact that while Godfathers and Capodecinas (except Consig/Sotto) require a certain amount of regime strength to promote to that rank, the game does not automatically demote them to Bruglione as soon as they go below that amount. Demotion only happens after any manual RP action.
- The KA actually doesn't have this bug, meaning it always takes into account the regime strength at the time of the shooting. If someone is below the required amount, the KA doesn't count the shooter/defender as Capodecina/Godfather but as a Bruglione. Thus this bug is simply a display error on the profile. No one has dealt or received more damage because of this bug. No one died because of it. The only thing you could argue is that people who didn't know this might have made different decisions based on the fact that they thought their target was GF/CDC. Still, that's a pretty minor issue and not one that gets people killed unfairly.
- This bug has been around for over a year now. It has been reported multiple times and has rightfully been given a low priority since (as I explained before) it didn't actually do any damage. It's annoying, sure, but that's about it. Pretty much every family that ever had GFs or CDCs has "benefited" from this bug at some point (a lot of them deliberately as well).
I think admins have a certain responsibility to either punish behavior that they think harms the game (for whatever reason) as soon as they notice it (and if this war was the first time they noticed it, they should really just quit) or simply accept it as part of the game. If they know about it and tolerate it for over a year, it's absolutely insane to suddenly punish a whole family (and just one!).
- This really leaves a bitter taste in terms of admins being impartial. Lusa has received akills for trading money with players on other versions this round. No other fam got punished for that. I traded plenty of .nl money myself and didn't get punished. I know a lot of people in other fams who did the same and didn't get punished. It seems to me that the crew simply succumbed to the pressure that got put on them by the community constantly moaning about how Lusa is a bunch of cheats and needs to be punished. One gets the feeling that since they didn't find any better reason to punish them, they simply took this as a reason to appease the community.
Anyway, I think this really shows a lack of communication skills from the crew. None of this would have ever needed to get this far. A simple news post telling the everyone that even though such behavior has been tolerated in the past, as of now trading money between versions and "abusing" the regime strength issue would be considered cheating and would get punished appropriately would have probably gotten almost everyone to stop doing that, and the rest could've been akilled without any problem.
So, a couple of fun facts. This "bug" is about the fact that while Godfathers and Capodecinas (except Consig/Sotto) require a certain amount of regime strength to promote to that rank, the game does not automatically demote them to Bruglione as soon as they go below that amount. Demotion only happens after any manual RP action.
- The KA actually doesn't have this bug, meaning it always takes into account the regime strength at the time of the shooting. If someone is below the required amount, the KA doesn't count the shooter/defender as Capodecina/Godfather but as a Bruglione. Thus this bug is simply a display error on the profile. No one has dealt or received more damage because of this bug. No one died because of it. The only thing you could argue is that people who didn't know this might have made different decisions based on the fact that they thought their target was GF/CDC. Still, that's a pretty minor issue and not one that gets people killed unfairly.
- This bug has been around for over a year now. It has been reported multiple times and has rightfully been given a low priority since (as I explained before) it didn't actually do any damage. It's annoying, sure, but that's about it. Pretty much every family that ever had GFs or CDCs has "benefited" from this bug at some point (a lot of them deliberately as well).
I think admins have a certain responsibility to either punish behavior that they think harms the game (for whatever reason) as soon as they notice it (and if this war was the first time they noticed it, they should really just quit) or simply accept it as part of the game. If they know about it and tolerate it for over a year, it's absolutely insane to suddenly punish a whole family (and just one!).
- This really leaves a bitter taste in terms of admins being impartial. Lusa has received akills for trading money with players on other versions this round. No other fam got punished for that. I traded plenty of .nl money myself and didn't get punished. I know a lot of people in other fams who did the same and didn't get punished. It seems to me that the crew simply succumbed to the pressure that got put on them by the community constantly moaning about how Lusa is a bunch of cheats and needs to be punished. One gets the feeling that since they didn't find any better reason to punish them, they simply took this as a reason to appease the community.
Anyway, I think this really shows a lack of communication skills from the crew. None of this would have ever needed to get this far. A simple news post telling the everyone that even though such behavior has been tolerated in the past, as of now trading money between versions and "abusing" the regime strength issue would be considered cheating and would get punished appropriately would have probably gotten almost everyone to stop doing that, and the rest could've been akilled without any problem.
OK, so let me get this straight:
We are to believe that the error is only within the display of the rank, but not in the KA.. That sounds like an assumption to me.
I know that last server, I died in the backfire of someone who was displayed as the same strength as me, or at least a negligible amount, because we were ranked something like #15 and #16 among the top 20 ranks (the ranks displayed on the log-in screen). I was a Capodecina and she was a First Lady. Before she promoted to First Lady, the day before, she was not among the top 20 ranks. For about 12 hours, this first Lady did not have enough regime strength to remain First Lady, but she remained offline. I went to bed, woke up, saw my account's strength had been updated in the rank position| points display, yet the First Lady was still one rank ahead of me. She had been offline for more than 8 hours. The server was already decided, so I shot anyway - I died in backfire and did not get the kill.
Are you expecting me to believe that a Bruglione one rank higher than me (by display only), killed a Capodecina in 60k backfire and did not die also?
Omerta also claims that a Villa's strength is negated after 8 hours offline. OB showed that she was offline for more than that and the fact that she remained a FL also proved that she had not done an action in that time. My family was ranked #2 while their family had one person left.
From what you said to what I experience first hand does not match. Your statement is only that while my claim has actions to back it up. Despite being well worded, your statement has zero credibility.
Aart (17:07:17 - 05-12)
MurderInc at 16:17:19 on 05/12:
So, a couple of fun facts. This "bug" is about the fact that while Godfathers and Capodecinas (except Consig/Sotto) require a certain amount of regime strength to promote to that rank, the game does not automatically demote them to Bruglione as soon as they go below that amount. Demotion only happens after any manual RP action.
- The KA actually doesn't have this bug, meaning it always takes into account the regime strength at the time of the shooting. If someone is below the required amount, the KA doesn't count the shooter/defender as Capodecina/Godfather but as a Bruglione. Thus this bug is simply a display error on the profile. No one has dealt or received more damage because of this bug. No one died because of it. The only thing you could argue is that people who didn't know this might have made different decisions based on the fact that they thought their target was GF/CDC. Still, that's a pretty minor issue and not one that gets people killed unfairly.
- This bug has been around for over a year now. It has been reported multiple times and has rightfully been given a low priority since (as I explained before) it didn't actually do any damage. It's annoying, sure, but that's about it. Pretty much every family that ever had GFs or CDCs has "benefited" from this bug at some point (a lot of them deliberately as well).
I think admins have a certain responsibility to either punish behavior that they think harms the game (for whatever reason) as soon as they notice it (and if this war was the first time they noticed it, they should really just quit) or simply accept it as part of the game. If they know about it and tolerate it for over a year, it's absolutely insane to suddenly punish a whole family (and just one!).
- This really leaves a bitter taste in terms of admins being impartial. Lusa has received akills for trading money with players on other versions this round. No other fam got punished for that. I traded plenty of .nl money myself and didn't get punished. I know a lot of people in other fams who did the same and didn't get punished. It seems to me that the crew simply succumbed to the pressure that got put on them by the community constantly moaning about how Lusa is a bunch of cheats and needs to be punished. One gets the feeling that since they didn't find any better reason to punish them, they simply took this as a reason to appease the community.
Anyway, I think this really shows a lack of communication skills from the crew. None of this would have ever needed to get this far. A simple news post telling the everyone that even though such behavior has been tolerated in the past, as of now trading money between versions and "abusing" the regime strength issue would be considered cheating and would get punished appropriately would have probably gotten almost everyone to stop doing that, and the rest could've been akilled without any problem.
So, a couple of fun facts. This "bug" is about the fact that while Godfathers and Capodecinas (except Consig/Sotto) require a certain amount of regime strength to promote to that rank, the game does not automatically demote them to Bruglione as soon as they go below that amount. Demotion only happens after any manual RP action.
- The KA actually doesn't have this bug, meaning it always takes into account the regime strength at the time of the shooting. If someone is below the required amount, the KA doesn't count the shooter/defender as Capodecina/Godfather but as a Bruglione. Thus this bug is simply a display error on the profile. No one has dealt or received more damage because of this bug. No one died because of it. The only thing you could argue is that people who didn't know this might have made different decisions based on the fact that they thought their target was GF/CDC. Still, that's a pretty minor issue and not one that gets people killed unfairly.
- This bug has been around for over a year now. It has been reported multiple times and has rightfully been given a low priority since (as I explained before) it didn't actually do any damage. It's annoying, sure, but that's about it. Pretty much every family that ever had GFs or CDCs has "benefited" from this bug at some point (a lot of them deliberately as well).
I think admins have a certain responsibility to either punish behavior that they think harms the game (for whatever reason) as soon as they notice it (and if this war was the first time they noticed it, they should really just quit) or simply accept it as part of the game. If they know about it and tolerate it for over a year, it's absolutely insane to suddenly punish a whole family (and just one!).
- This really leaves a bitter taste in terms of admins being impartial. Lusa has received akills for trading money with players on other versions this round. No other fam got punished for that. I traded plenty of .nl money myself and didn't get punished. I know a lot of people in other fams who did the same and didn't get punished. It seems to me that the crew simply succumbed to the pressure that got put on them by the community constantly moaning about how Lusa is a bunch of cheats and needs to be punished. One gets the feeling that since they didn't find any better reason to punish them, they simply took this as a reason to appease the community.
Anyway, I think this really shows a lack of communication skills from the crew. None of this would have ever needed to get this far. A simple news post telling the everyone that even though such behavior has been tolerated in the past, as of now trading money between versions and "abusing" the regime strength issue would be considered cheating and would get punished appropriately would have probably gotten almost everyone to stop doing that, and the rest could've been akilled without any problem.
Completely to the point.
Though i'm not so sure it's merely a display error. I'd say the KA takes rank into account and not just rankpoints or regime strenght as you put it.
Enfin, it's not a bug and once again shows complete incompetence by the crew. If anyone simply would have had balls and shot them offline with a safe ammount of bullets and bg settup, you would have forced those cdc's online and they'd had to travel or sh, fixing the whole damn issue.
It's even more hilarious to see all these whiny souls here crying for !cheat0rs and !justice.
Yes Nuke, you. Simpleton.
Nuke, why are you still talking?
Do you really think your rhetoric will make everyone changes their thoughts about this unfair akill?
They just needed a reason to akill us, cas on Omerta the rulle its simple: comunity decides the most. They just couldnt handle that we were stading like warriors - as Capodecinas or not - and that would be pretty much impossible to kill us. So lets cry together and make some pressure on admins, we might have some that hates the "pact" and plus, they are our friends.
It doesnt really matter if you strong and organized...
So, I say fuck them, and fuck you aswell.
Omerta was supposed to be about honour aswell, but I'm affraid that you/our enemies don't care much about that. Since we are dead - fairly or not - its all that matters now.
Yes, I do. If it was up to you people, nothing would ever happen. You all would continue to tell yourselves everything is OK and continue to exploit glitches to no end. It irks me that you think that action should never start with you. I'm here to tell you that it has to start somewhere and what Lusa was doing is a better case that most.
I will not be unhappy if Kuro, Prophecy and anyone else who continues to exploit the same bug ends up being admin killed. Frankly, I think they need to do something about the raid timing as well, which no one else seems to mind - The fact that people are sending raid invites 30 minutes in advance bothers me. It's not readily available knowledge to everyone, thus it is an exploited glitch or unfairness. Strategy is one thing.. Exploitation of the games code is another.