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13-08 The Massacre Part Deux
Author: sbanks
Last updated: 4119d 12h 15m 41s ago by Smul
Comments: 228
Views: 91,891
Votes: 8 (4.3 average)
Version: 4.1
Involved families: Anarchy, Anomaly, Coccada, Faffie, Hashasin, Impact, Invertebrate, Vaevictis, Bellona, Krays, Monte Carlo, Righelli, Trafficante, Ilimitada, Nufan
article
The massacre continues!

Faffie + Impact → Bellona
Anarchy + Anomaly + Coccada + Hashasin + Vaevictis + Invertebrate → Righelli
Monte Carlo → Invertebrate
Impact → Monte Carlo
Krays → Vaevictis
Trafficante → Vaevictis (and later Hashasin)
Nufan/Ilimitada → ???
statistics
War started on: 20:56:01 13-08-2013 War ended on: 07:26:02 15-08-2013
Bullet difference: -73,618,119 War duration: 1d 10h 30m
Money difference: -$4,836,357,299 Players died: 379




deaths
Dead Families:
[Impact] Family down on 07:22 15-08
[Righelli] Family down on 22:15 14-08
[Vaevictis] Family down on 09:05 14-08
[Bellona] Family down on 03:35 14-08
[Hashasin] Family down on 02:15 14-08
[Invertebrate] Family down on 23:43 13-08
Deaths per family:
Sw As LC Ch Br CD GF Points
Anarchy | swin: 0 | assa: 1 | lc: 4 | chief: 3 | brug: 20 | cd: 3 | gf: 0 | points: 370
Anomaly | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 6 | cd: 2 | gf: 1 | points: 154
Bellona | swin: 0 | assa: 0 | lc: 7 | chief: 5 | brug: 32 | cd: 1 | gf: 1 | points: 546
Coccada | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 9 | cd: 0 | gf: 1 | points: 151
Faffie | swin: 1 | assa: 0 | lc: 1 | chief: 0 | brug: 9 | cd: 0 | gf: 0 | points: 124
Hashasin | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 16 | cd: 0 | gf: 1 | points: 242
Impact | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 21 | cd: 5 | gf: 1 | points: 412
Invertebrate | swin: 0 | assa: 0 | lc: 0 | chief: 6 | brug: 18 | cd: 2 | gf: 1 | points: 358
Krays | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 1 | cd: 0 | gf: 0 | points: 13
Monte Carlo | swin: 0 | assa: 2 | lc: 3 | chief: 6 | brug: 15 | cd: 1 | gf: 0 | points: 285
Nufan | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 0 | cd: 1 | gf: 0 | points: 22
Righelli | swin: 0 | assa: 2 | lc: 5 | chief: 12 | brug: 46 | cd: 7 | gf: 1 | points: 907
Trafficante | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 2 | cd: 0 | gf: 0 | points: 26
Vaevictis | swin: 0 | assa: 0 | lc: 3 | chief: 1 | brug: 27 | cd: 0 | gf: 0 | points: 374
Monte carlo | swin: 1 | assa: | lc: | chief: | brug: 1 | cd: 1 | gf: | points: 36
Total | swin: 2 | assa: 5 | lc: 23 | chief: 33 | brug: 223 | cd: 23 | gf: 7 | points: 4,020
comments

Add a YouTube movie Add an image Add a link/url Help
Anonymous (17:33:00 - 14-08)
Link Quote
When are top statements coming?
Anonymous (16:52:20 - 14-08)
Link Quote
Kris at 15:31:18 on 14/08:
Anonymous at 15:27:43 on 14/08:
Kris at 15:21:11 on 14/08:
ionutzzc at 14:53:53 on 14/08:
Awesome wars :d
gratzz for both sides :)

I just wanna say this, we got shoot 6 vs 1 and still managed to make an equal war with you noobs:)
and still cry that we are pwning you even in bf and mange to shoot you to:)
meybe next time you can come 10 vs 1 :D
remember that we are righelli not some other fam :P


see ya on the battlefield ;w happy shooting and happy reranking foks :d

Shoots the previous day 8 v 1. Whines when gets shot 6 v 1. :D

Regardless, great defense by Righelli, that was a fun night of killing you guys. And Puaj is still alive... XD You fuckers have some strong accounts, I must say

Not sure how Janni+ and Ascension is one family, care to elaborate?

I don't believe Ascension opened fire on Rig, or vice versa. And the ratio of attackers against the Janni side was pretty damn close to 8-1.

I think you need to crunch those numbers and come back with facts rather then random figures you think may be correct. On another note, did you realize 87% of statistics are made up on the spot !
Anonymous (16:00:52 - 14-08)
Link Quote
Anonymous at 15:46:39 on 14/08:
Anonymous at 14:42:54 on 14/08:
Anonymous at 14:41:05 on 14/08:
game could give 500 free lackey credits every day orso
or that "vote for bullets" thing could be tweaked to give lackey credits on a daily basis
so the game could be somehow free-to-play again

although some latest stuff looks good, it still doesn't worth paying that much imo
and it never will, to be honest...
it's utter bullshit that if you haven't bought a DC, you really have nothing to do around here

haha, obay has DCs !!

yea right :|

constant buying of DCs is what pisses me of
I could maybe accept smth like; always 6-month-rounds, and 10 euros to join a round.
so you pay that money to start, and you have unlimited lackey credits for 6 months during all that round, smth like that, I dunno

I mean, just charge me once per round! xD
constant need of buying new DCs in order to keep playing is not right

you dont need to buy dcs to play ...
Anonymous (15:46:39 - 14-08)
Link Quote
Anonymous at 14:42:54 on 14/08:
Anonymous at 14:41:05 on 14/08:
game could give 500 free lackey credits every day orso
or that "vote for bullets" thing could be tweaked to give lackey credits on a daily basis
so the game could be somehow free-to-play again

although some latest stuff looks good, it still doesn't worth paying that much imo
and it never will, to be honest...
it's utter bullshit that if you haven't bought a DC, you really have nothing to do around here

haha, obay has DCs !!

yea right :|

constant buying of DCs is what pisses me of
I could maybe accept smth like; always 6-month-rounds, and 10 euros to join a round.
so you pay that money to start, and you have unlimited lackey credits for 6 months during all that round, smth like that, I dunno

I mean, just charge me once per round! xD
constant need of buying new DCs in order to keep playing is not right
Anonymous (15:36:19 - 14-08)
Link Quote
Kris at 15:31:18 on 14/08:
Anonymous at 15:27:43 on 14/08:
Kris at 15:21:11 on 14/08:
ionutzzc at 14:53:53 on 14/08:
Awesome wars :d
gratzz for both sides :)

I just wanna say this, we got shoot 6 vs 1 and still managed to make an equal war with you noobs:)
and still cry that we are pwning you even in bf and mange to shoot you to:)
meybe next time you can come 10 vs 1 :D
remember that we are righelli not some other fam :P


see ya on the battlefield ;w happy shooting and happy reranking foks :d

Shoots the previous day 8 v 1. Whines when gets shot 6 v 1. :D

Regardless, great defense by Righelli, that was a fun night of killing you guys. And Puaj is still alive... XD You fuckers have some strong accounts, I must say

Not sure how Janni+ and Ascension is one family, care to elaborate?

I don't believe Ascension opened fire on Rig, or vice versa. And the ratio of attackers against the Janni side was pretty damn close to 8-1.

Jannisary and Loszetas together were already pretty big, add in the smaller fams like Cascio and Turkuz and I think the ratio wont be close to 8-1.

Ascension opened fire about 2hours later on Righelli's blood Monte Carlo, this was anticipated and Righelli shot Ascension right away while still working on the Jannisary targets. So really, I can't see the 8-1 ratio.
Kris United States (15:31:18 - 14-08)
Link Quote
Anonymous at 15:27:43 on 14/08:
Kris at 15:21:11 on 14/08:
ionutzzc at 14:53:53 on 14/08:
Awesome wars :d
gratzz for both sides :)

I just wanna say this, we got shoot 6 vs 1 and still managed to make an equal war with you noobs:)
and still cry that we are pwning you even in bf and mange to shoot you to:)
meybe next time you can come 10 vs 1 :D
remember that we are righelli not some other fam :P


see ya on the battlefield ;w happy shooting and happy reranking foks :d

Shoots the previous day 8 v 1. Whines when gets shot 6 v 1. :D

Regardless, great defense by Righelli, that was a fun night of killing you guys. And Puaj is still alive... XD You fuckers have some strong accounts, I must say

Not sure how Janni+ and Ascension is one family, care to elaborate?

I don't believe Ascension opened fire on Rig, or vice versa. And the ratio of attackers against the Janni side was pretty damn close to 8-1.
Anonymous (15:27:43 - 14-08)
Link Quote
Kris at 15:21:11 on 14/08:
ionutzzc at 14:53:53 on 14/08:
Awesome wars :d
gratzz for both sides :)

I just wanna say this, we got shoot 6 vs 1 and still managed to make an equal war with you noobs:)
and still cry that we are pwning you even in bf and mange to shoot you to:)
meybe next time you can come 10 vs 1 :D
remember that we are righelli not some other fam :P


see ya on the battlefield ;w happy shooting and happy reranking foks :d

Shoots the previous day 8 v 1. Whines when gets shot 6 v 1. :D

Regardless, great defense by Righelli, that was a fun night of killing you guys. And Puaj is still alive... XD You fuckers have some strong accounts, I must say

Not sure how Janni+ and Ascension is one family, care to elaborate?
Kris United States (15:21:11 - 14-08)
Link Quote
ionutzzc at 14:53:53 on 14/08:
Awesome wars :d
gratzz for both sides :)

I just wanna say this, we got shoot 6 vs 1 and still managed to make an equal war with you noobs:)
and still cry that we are pwning you even in bf and mange to shoot you to:)
meybe next time you can come 10 vs 1 :D
remember that we are righelli not some other fam :P


see ya on the battlefield ;w happy shooting and happy reranking foks :d

Shoots the previous day 8 v 1. Whines when gets shot 6 v 1. :D

Regardless, great defense by Righelli, that was a fun night of killing you guys. And Puaj is still alive... XD You fuckers have some strong accounts, I must say
Anonymous (14:55:24 - 14-08)
Link Quote
war declaration are not needed to do a war...a declaration is just a formality to show that you are indeed at war. I would say ceasefire and blooding needs to be done.
You can blood or arrange ceasefire for a fixed time, but you can cancel it if you buy out of that aggrement. After buying out you can't do hostile actions against the other party for another set hours. With this aggreements mean something. And all contracts have to be public.
ionutzzc Romania (14:53:53 - 14-08)
Link Quote
Awesome wars :d
gratzz for both sides :)

I just wanna say this, we got shoot 6 vs 1 and still managed to make an equal war with you noobs:)
and still cry that we are pwning you even in bf and mange to shoot you to:)
meybe next time you can come 10 vs 1 :D
remember that we are righelli not some other fam :P


see ya on the battlefield ;w happy shooting and happy reranking foks :d
Anonymous (14:42:54 - 14-08)
Link Quote
Anonymous at 14:41:05 on 14/08:
game could give 500 free lackey credits every day orso
or that "vote for bullets" thing could be tweaked to give lackey credits on a daily basis
so the game could be somehow free-to-play again

although some latest stuff looks good, it still doesn't worth paying that much imo
and it never will, to be honest...
it's utter bullshit that if you haven't bought a DC, you really have nothing to do around here

haha, obay has DCs !!
Anonymous (14:42:13 - 14-08)
Link Quote
Anonymous at 14:36:55 on 14/08:
Anonymous at 14:28:02 on 14/08:
Anonymous at 14:18:58 on 14/08:
Congrats to the fams who shot and survived. RIP to the other fams.

Unfortunately re-ranking has little use because you can now watch those surviving fams make even more CD's, more bullets, more KS, longer time capo, more bullets shot/killing experience, longer time in fam, more RP, more money.

The KA itself looks fair but imo still doesn't value the effort one makes to build up an account. Wars still lead to mass slaughters where every single Brug+ dies, which leads to hundreds of demotivated players who watch their 2 month-efforts get destroyed in a single shot.

Steps forward have been made but with a small userbase the thinking of the crew of killing needs to change. Wars shouldnt ALWAYS lead to one of the fams getting every single member killed.

So what do you suggest? They don't need to rethink the war system, but more how to make a way back, when you start reranking, since it will take approx. 1 month to reach brug, and when you have done that the remaining families have been wiped out by the strongest ones and it's too late to try something again. Many will probably die while ranking, since they will stay in a fam. which gets killed and those who survive will have a hard time to kill those who let them stay within them.

Hence they should make some kind of protection of reranking players for a period, so all could come back with the certainty, that they won't get killed meanwhile.

Furthermore they should definitely remove the "the longer you have been in a fam., the stronger you are"-rule, because that gives a clear advantage to survivours and removes incentives to rerank, when you know it's uphill.

The playerbase is too small for these rules, since there won't be tons of accounts reranking.

Furthermore, then I would suggest all families to try to play another game. It's getting a bit bored to see the same wars over and over again, so versions have to be reset every 2 month. Perhaps it would bring a more interesting game, if they turkish families stopped making alliances of several families, the other families stopped making counteralliances, and the rest just awaited the first big bang to then take over the version afterwards. If every family played more individual with a smaller bloodslist, then perhaps it could work.

Perhaps make a rule, that you have to declare a family war, before you can attack, and when 3 families have declared it war, then others couldn't attack for let's say 3 days, so the wars would be smaller. Furthermore families should have to state 3 bloods on their page, and if those families got attacked, it would be allowed to help back them. Else it would be locked and you would have to wait 3 days, before you could declare the attackers war? Or something like this, which promoted more individual play by the families.

Interesting idea's about declaring war although hard to implement because you could leave fam etc.
Not that hard. Make it possible for everybody to kill players without family, and those who were members in the family, when the war was declared, should still be targets, if they leave and start a new family or join another one. So when you declare a family war, then it should be equal to all members in that family (and the declaring family) having the "war"-mark, hence they could kill each other if they leave.


What I would suggest is to make it much harder to kill people. Simple as that. Does anyone remember 3.0 when we had Rob, Villa and panicroom? We had much longer wars back then, sometimes wars didn't even end because some accounts just wouldnt go down and there werent too many bullets.

It's no coincidence that since Rob left the scene and we didnt have 30+ Capodecina's per fam the versions got much shorter.

I had hoped that we would have more chances of defending our accounts but instead even more attacking bodyguards got added, bulletproof vests made destroyable and your most defensive bodyguards like Lee easy to kill. Attack, attack and some more attack.

The moment you get shot now and somehow manage to survive you are a cripple and a sitting duck for the next attempt, unless they give you 1 hour breathing time. Add to that short hospital timers, long blood timers and you get mass slaughters.

The consequences of removing defensive items is for all to see. It leads to easier kills and shorter versions. Ever since 3.3 they have been removing ways to be strong defensive wise. First Villa got changed, panicroom removed, wall removed, Rob removed, Lee easy to kill, bulletproof vest made destroyable. Etc etc.

I agree - make it harder to kill. :)
Anonymous (14:41:05 - 14-08)
Link Quote
game could give 500 free lackey credits every day orso
or that "vote for bullets" thing could be tweaked to give lackey credits on a daily basis
so the game could be somehow free-to-play again

although some latest stuff looks good, it still doesn't worth paying that much imo
and it never will, to be honest...
it's utter bullshit that if you haven't bought a DC, you really have nothing to do around here
Anonymous (14:36:55 - 14-08)
Link Quote
Anonymous at 14:28:02 on 14/08:
Anonymous at 14:18:58 on 14/08:
Congrats to the fams who shot and survived. RIP to the other fams.

Unfortunately re-ranking has little use because you can now watch those surviving fams make even more CD's, more bullets, more KS, longer time capo, more bullets shot/killing experience, longer time in fam, more RP, more money.

The KA itself looks fair but imo still doesn't value the effort one makes to build up an account. Wars still lead to mass slaughters where every single Brug+ dies, which leads to hundreds of demotivated players who watch their 2 month-efforts get destroyed in a single shot.

Steps forward have been made but with a small userbase the thinking of the crew of killing needs to change. Wars shouldnt ALWAYS lead to one of the fams getting every single member killed.

So what do you suggest? They don't need to rethink the war system, but more how to make a way back, when you start reranking, since it will take approx. 1 month to reach brug, and when you have done that the remaining families have been wiped out by the strongest ones and it's too late to try something again. Many will probably die while ranking, since they will stay in a fam. which gets killed and those who survive will have a hard time to kill those who let them stay within them.

Hence they should make some kind of protection of reranking players for a period, so all could come back with the certainty, that they won't get killed meanwhile.

Furthermore they should definitely remove the "the longer you have been in a fam., the stronger you are"-rule, because that gives a clear advantage to survivours and removes incentives to rerank, when you know it's uphill.

The playerbase is too small for these rules, since there won't be tons of accounts reranking.

Furthermore, then I would suggest all families to try to play another game. It's getting a bit bored to see the same wars over and over again, so versions have to be reset every 2 month. Perhaps it would bring a more interesting game, if they turkish families stopped making alliances of several families, the other families stopped making counteralliances, and the rest just awaited the first big bang to then take over the version afterwards. If every family played more individual with a smaller bloodslist, then perhaps it could work.

Perhaps make a rule, that you have to declare a family war, before you can attack, and when 3 families have declared it war, then others couldn't attack for let's say 3 days, so the wars would be smaller. Furthermore families should have to state 3 bloods on their page, and if those families got attacked, it would be allowed to help back them. Else it would be locked and you would have to wait 3 days, before you could declare the attackers war? Or something like this, which promoted more individual play by the families.

Interesting idea's about declaring war although hard to implement because you could leave fam etc.

What I would suggest is to make it much harder to kill people. Simple as that. Does anyone remember 3.0 when we had Rob, Villa and panicroom? We had much longer wars back then, sometimes wars didn't even end because some accounts just wouldnt go down and there werent too many bullets.

It's no coincidence that since Rob left the scene and we didnt have 30+ Capodecina's per fam the versions got much shorter.

I had hoped that we would have more chances of defending our accounts but instead even more attacking bodyguards got added, bulletproof vests made destroyable and your most defensive bodyguards like Lee easy to kill. Attack, attack and some more attack.

The moment you get shot now and somehow manage to survive you are a cripple and a sitting duck for the next attempt, unless they give you 1 hour breathing time. Add to that short hospital timers, long blood timers and you get mass slaughters.

The consequences of removing defensive items is for all to see. It leads to easier kills and shorter versions. Ever since 3.3 they have been removing ways to be strong defensive wise. First Villa got changed, panicroom removed, wall removed, Rob removed, Lee easy to kill, bulletproof vest made destroyable. Etc etc.
Anonymous (14:28:02 - 14-08)
Link Quote
Anonymous at 14:18:58 on 14/08:
Congrats to the fams who shot and survived. RIP to the other fams.

Unfortunately re-ranking has little use because you can now watch those surviving fams make even more CD's, more bullets, more KS, longer time capo, more bullets shot/killing experience, longer time in fam, more RP, more money.

The KA itself looks fair but imo still doesn't value the effort one makes to build up an account. Wars still lead to mass slaughters where every single Brug+ dies, which leads to hundreds of demotivated players who watch their 2 month-efforts get destroyed in a single shot.

Steps forward have been made but with a small userbase the thinking of the crew of killing needs to change. Wars shouldnt ALWAYS lead to one of the fams getting every single member killed.

So what do you suggest? They don't need to rethink the war system, but more how to make a way back, when you start reranking, since it will take approx. 1 month to reach brug, and when you have done that the remaining families have been wiped out by the strongest ones and it's too late to try something again. Many will probably die while ranking, since they will stay in a fam. which gets killed and those who survive will have a hard time to kill those who let them stay within them.

Hence they should make some kind of protection of reranking players for a period, so all could come back with the certainty, that they won't get killed meanwhile.

Furthermore they should definitely remove the "the longer you have been in a fam., the stronger you are"-rule, because that gives a clear advantage to survivours and removes incentives to rerank, when you know it's uphill.

The playerbase is too small for these rules, since there won't be tons of accounts reranking.

Furthermore, then I would suggest all families to try to play another game. It's getting a bit bored to see the same wars over and over again, so versions have to be reset every 2 month. Perhaps it would bring a more interesting game, if they turkish families stopped making alliances of several families, the other families stopped making counteralliances, and the rest just awaited the first big bang to then take over the version afterwards. If every family played more individual with a smaller bloodslist, then perhaps it could work.

Perhaps make a rule, that you have to declare a family war, before you can attack, and when 3 families have declared it war, then others couldn't attack for let's say 3 days, so the wars would be smaller. Furthermore families should have to state 3 bloods on their page, and if those families got attacked, it would be allowed to help back them. Else it would be locked and you would have to wait 3 days, before you could declare the attackers war? Or something like this, which promoted more individual play by the families.
ElMariachi` (14:24:22 - 14-08)
Link Quote
Anonymous at 13:24:07 on 14/08:
Anonymous at 11:40:45 on 14/08:
Spats consumes a shit load of credits so some people rather turn of spats at a certain point. lackey account: car/booze/narc lackey

:w

Anonymous at 11:35:35 on 14/08:

Name: Silveryo
Rank: Bruglione
Family: Hashasin
Percentage online: 2.67%

Car nicks: #26
Crimes: #1226

Nice GTA script? :')

:w

The point is ofc that you can't be #26 in GTA with just Noodles. Whilst the player has been online for just 2%, I don't consider her as a manual ranker either :')

and how would that magic car script be running with 2% ontime, your post makes no sense ...
Anonymous (14:18:58 - 14-08)
Link Quote
Congrats to the fams who shot and survived. RIP to the other fams.

Unfortunately re-ranking has little use because you can now watch those surviving fams make even more CD's, more bullets, more KS, longer time capo, more bullets shot/killing experience, longer time in fam, more RP, more money.

The KA itself looks fair but imo still doesn't value the effort one makes to build up an account. Wars still lead to mass slaughters where every single Brug+ dies, which leads to hundreds of demotivated players who watch their 2 month-efforts get destroyed in a single shot.

Steps forward have been made but with a small userbase the thinking of the crew of killing needs to change. Wars shouldnt ALWAYS lead to one of the fams getting every single member killed.
Anonymous (14:18:31 - 14-08)
Link Quote
Krays looking quite good. Are they surviving?
epso (13:54:07 - 14-08)
Link Quote
donnice, there is no point to waste your time with mr Anon. . . ;)
every time is the same, bashing and nothing more, just put them on #care and make your fun ;)
Ber (13:38:32 - 14-08)
Link Quote
Anonymous at 13:01:56 on 14/08:
donnice at 12:30:18 on 14/08:
Anonymous at 09:02:34 on 14/08:
PannaJunk at 08:13:32 on 14/08:
Anonymous at 08:11:29 on 14/08:
Trafficante joined and shoot 4 targets as always to say that joined a war. Stupid fams that blood a noob fam like traffi

why ? maybe traffi was just asked to shoot only 4 targets or what so ever. You dont know the real story as an outsider :s:SS:S:
@PannaJunk


So they were asked last 4 versions to shoot max 4 targets every war they join? Dude this is traffi style. They playing carefully and as huggers. You can't compare trafficante with true fams like vinci, grav, vaffan, conflict. Even Nazdrovia deserve more respect than trafficante
before you talk about traffi, make sure the info is correct
i'm now for several versions in traffi and like always we do/did what we have to do
in each version we where first the attackers and NOT defenders
always i have several kills - and i'm sure the others members have their kills
i agree with 4 targets but this is for each member, and yes we play carefully just like all the other fams
so stop be redicilous and show your face (Anonymous )


Ofc u are right Donnice and everyone else are talking bullshits but u need to admit that trafficiante asked multiple times for ceasefire ( even when u started shooting ) . I dont count that u gonna agree thats lame but everyone knows traffi style and didnt make u wonder why people are talking bad about u and ur fam ? btw yes I'm top and have few times to do with traffi ( not as my bloods cuz I never bloodeed u but still I saw a lil bit ) so I'm certain that traffi us 1 if the lamest fam I ever saw ( I dont couns those small 1 who start up to please few kids who can be "top") .

Uhm since when its forbidding or lame if u start a war and u see that u cant handle the counter to ask for a cheasefire?

When the tops of a fam decides to start or join a war they dont ask what all of there members think about that.

So when the plans turned out bad, its allways better to save some of your accounts by a ceasefire then let them all get killed.

And i were once in traffi to, and they allways ask if they should go to war, what might happend after etc. They allways share there $$ with there members.

And they do shoot. But when it isnt a suicide mission u call a fam pussy's. So in your words a fam with 20brugs should shoot a fam with 50brugs++. WAKE UP.

in v2.0/2.1 u could kill 50brugs with only 5 highranks. (o i miss those days) but now u cant anymore.

U cant bash/trash all u want but in the end people know who to trust or not ;)