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General Comments & Major Rumors
Author: sbanks
Last updated: 4599d 14h 3m 14s ago by MrWhite
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General Comments & Major Rumors section.

Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
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PeterPanAirLines Italy (21:18:06 - 14-08)
Link Quote
ok i tell you a big news about a big war tonite ...
Real just make the second goal so now is 2-2 ...
in the start of the match Real scored soon after this they start to think " hey guys Barca guys are noobs " ... then Barca guys wake up and make 2 goals in row so firt time ended 1-2 for Barca , btw imo Real will score another goal so they will win 3-2 :DDD
dark Ireland (20:30:01 - 14-08)
Link Quote
PeterPanAirLines at 19:56:05 on 14/08:
yawn at 19:42:38 on 14/08:
PeterPanAirLines at 19:16:44 on 14/08:
PeterPanAirLines at 19:13:59 on 14/08:
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.

Ehm i told that in the 3.1 and everyone laugh :D its a good idea i mean to make maximum 2 bloods as rule, and adding them on fam page like the objects or spotd sections , or like capos , i mean in that way u know example Samagono ( i say Samagono cuz i know theyr real bloods ) so u have to see in Sama fam page example under the capos , Bloods: Memento Sindikat XXX ( XXX is the third bloods dunno atm who can be ) , about wars ... if Samagono or Meme or Sindikat is shooting down the others two fams have to jump in as rule to shoot for them , of course evey fams can have maximum of 2 bloods , so in this way we can see more fair wars . also . can have maximum of 60 fams with 3 bloods each fams , in short words group of 3 fams against group of 3 fams , example Sama+Meme+Sindi <-> Guardians+Destination+Indelicato of course guardians can have only desti and inde as bloods and the same for inde and desti , so we can have more fun more human ppl ranking more wars and the last group of 3 fams who is alive they have won the version and get benefits for next version ... lots of u guys are in the university , i hope u can understand what i wrote lol , its very simply i think :)

Edit : Bloods: Memento Sindikat
can have maximum of 60 fams with 3 bloods each fams ,
Sorry of course is maximum of 2 bloods each fams :p
im guessing people would just stop listing bloods (which some do already). You couldnt force bloods. The beginning of the game there are no fams to blood. Or maybe a fam is waiting for their blood to make a fam, or maybe a fam will make a few sister fams as bloods, who blood 3 dif fams to create the crazy web. I just see no solution ingame

If some fams make 2 sis fams to make them bloods they have to keep them as bloods till the end of theyr version , simply :) the rule is maximum 2 bloods for fams . is interesting cuz example if some fam want an object they have to shoot 3 vs 3 or example if fam A is shooting down for theyr objects and the bloods fam B and C dont jump in they cant make another blood to replace fam A killed , so they will run alone as 2 bloods so they will be weak and in danger so they are forced to shoot for fam A , i dont think every fam cant find 2 loyal bloods :) so we can stop complain about bloodships wars like 15 vs 1 etc etc



Well it wont work. Barafranca is a RPG. And in real life mafia fams cant make the rules like as you say : '' take 2 bloods in fampage and finish the game with it''. Its against nature of the game. Some fams has their own way to play... Some fams takes many bloods who may not help them. Some takes many who may help them. Some fams takes bloods to protect. Some fams never choise that way and play with little but loyal bloods. Some fams has pacts some has sisters. Just like in real.
I think the best solution is our movements. If fams plays an agressive style and find their old traditional ways to play as in old days. Then we will find a way. But in this way omerta goes to die day by day. And its not only admins mistake... After many years some fams crews became friends even they were bloodthirst enemies in old days. Too much fams know eachother very well and dont wanna shoot other fam who includes their friends. And little fams found the way to safe theirselves. They are makin pacts as CCCE and Affinitas to survive. The bigger fams always shoot eachother but the game destiny in the little groups who can change the game with their tommies. So after CCCE and AFFI sides down game became more neutral but as i said before now there are too many fams who wont do nothin to eachother, on the other hand they wont react for eachother.
Admin part, they raped the game very well with their magnificent rules. They almost created lackeys united which is makes em for money. So they wont care anything if they earn money with it. Scriptzors united has lost the war. But now omerta is not even clickin game. We can use for chattin and havin fun on irc. No active players but thousands brugs. Well with this u cant finish the game its also + for admins. That they dont need to pay dev. anymore cause there wont be any reset.

Anyway in this terms game will die sooner or later, maybe it died already. But i can say honestly this version was more open then others if u compare with old versions... Everyone can win still. But with less wars u take nothin from the game. So i think soon most of us will retire ( some of great fams/players retired already). And brando and others will play their own.
PeterPanAirLines Italy (20:06:40 - 14-08)
Link Quote
or we can see big wars like 12 vs 12 so 1 group of 4 bloods against other 1 group of 4 bloods , ofc another group of bloods can jump in to shoot group A or B , i mean , fams have to keep 2 bloods as rule but they can have friendship with other group of bloods . dont think 12 fams ( 4 group of bloods ) will shoot against 1 only group bloods ( 3 fams ) cuz the attackers can lost 1 fam or 2 , anyway the story is only 3 fams ( 1 group of bloods ) have to be alive to win the version . so short versions like 3/4 months and more fun in the game :D
PeterPanAirLines Italy (19:56:05 - 14-08)
Link Quote
yawn at 19:42:38 on 14/08:
PeterPanAirLines at 19:16:44 on 14/08:
PeterPanAirLines at 19:13:59 on 14/08:
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.

Ehm i told that in the 3.1 and everyone laugh :D its a good idea i mean to make maximum 2 bloods as rule, and adding them on fam page like the objects or spotd sections , or like capos , i mean in that way u know example Samagono ( i say Samagono cuz i know theyr real bloods ) so u have to see in Sama fam page example under the capos , Bloods: Memento Sindikat XXX ( XXX is the third bloods dunno atm who can be ) , about wars ... if Samagono or Meme or Sindikat is shooting down the others two fams have to jump in as rule to shoot for them , of course evey fams can have maximum of 2 bloods , so in this way we can see more fair wars . also . can have maximum of 60 fams with 3 bloods each fams , in short words group of 3 fams against group of 3 fams , example Sama+Meme+Sindi <-> Guardians+Destination+Indelicato of course guardians can have only desti and inde as bloods and the same for inde and desti , so we can have more fun more human ppl ranking more wars and the last group of 3 fams who is alive they have won the version and get benefits for next version ... lots of u guys are in the university , i hope u can understand what i wrote lol , its very simply i think :)

Edit : Bloods: Memento Sindikat
can have maximum of 60 fams with 3 bloods each fams ,
Sorry of course is maximum of 2 bloods each fams :p
im guessing people would just stop listing bloods (which some do already). You couldnt force bloods. The beginning of the game there are no fams to blood. Or maybe a fam is waiting for their blood to make a fam, or maybe a fam will make a few sister fams as bloods, who blood 3 dif fams to create the crazy web. I just see no solution ingame

If some fams make 2 sis fams to make them bloods they have to keep them as bloods till the end of theyr version , simply :) the rule is maximum 2 bloods for fams . is interesting cuz example if some fam want an object they have to shoot 3 vs 3 or example if fam A is shooting down for theyr objects and the bloods fam B and C dont jump in they cant make another blood to replace fam A killed , so they will run alone as 2 bloods so they will be weak and in danger so they are forced to shoot for fam A , i dont think every fam cant find 2 loyal bloods :) so we can stop complain about bloodships wars like 15 vs 1 etc etc
yawn (19:42:38 - 14-08)
Link Quote
PeterPanAirLines at 19:16:44 on 14/08:
PeterPanAirLines at 19:13:59 on 14/08:
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.

Ehm i told that in the 3.1 and everyone laugh :D its a good idea i mean to make maximum 2 bloods as rule, and adding them on fam page like the objects or spotd sections , or like capos , i mean in that way u know example Samagono ( i say Samagono cuz i know theyr real bloods ) so u have to see in Sama fam page example under the capos , Bloods: Memento Sindikat XXX ( XXX is the third bloods dunno atm who can be ) , about wars ... if Samagono or Meme or Sindikat is shooting down the others two fams have to jump in as rule to shoot for them , of course evey fams can have maximum of 2 bloods , so in this way we can see more fair wars . also . can have maximum of 60 fams with 3 bloods each fams , in short words group of 3 fams against group of 3 fams , example Sama+Meme+Sindi <-> Guardians+Destination+Indelicato of course guardians can have only desti and inde as bloods and the same for inde and desti , so we can have more fun more human ppl ranking more wars and the last group of 3 fams who is alive they have won the version and get benefits for next version ... lots of u guys are in the university , i hope u can understand what i wrote lol , its very simply i think :)

Edit : Bloods: Memento Sindikat
can have maximum of 60 fams with 3 bloods each fams ,
Sorry of course is maximum of 2 bloods each fams :p
im guessing people would just stop listing bloods (which some do already). You couldnt force bloods. The beginning of the game there are no fams to blood. Or maybe a fam is waiting for their blood to make a fam, or maybe a fam will make a few sister fams as bloods, who blood 3 dif fams to create the crazy web. I just see no solution ingame
PeterPanAirLines Italy (19:16:44 - 14-08)
Link Quote
PeterPanAirLines at 19:13:59 on 14/08:
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.

Ehm i told that in the 3.1 and everyone laugh :D its a good idea i mean to make maximum 2 bloods as rule, and adding them on fam page like the objects or spotd sections , or like capos , i mean in that way u know example Samagono ( i say Samagono cuz i know theyr real bloods ) so u have to see in Sama fam page example under the capos , Bloods: Memento Sindikat XXX ( XXX is the third bloods dunno atm who can be ) , about wars ... if Samagono or Meme or Sindikat is shooting down the others two fams have to jump in as rule to shoot for them , of course evey fams can have maximum of 2 bloods , so in this way we can see more fair wars . also . can have maximum of 60 fams with 3 bloods each fams , in short words group of 3 fams against group of 3 fams , example Sama+Meme+Sindi <-> Guardians+Destination+Indelicato of course guardians can have only desti and inde as bloods and the same for inde and desti , so we can have more fun more human ppl ranking more wars and the last group of 3 fams who is alive they have won the version and get benefits for next version ... lots of u guys are in the university , i hope u can understand what i wrote lol , its very simply i think :)

Edit : Bloods: Memento Sindikat
can have maximum of 60 fams with 3 bloods each fams ,
Sorry of course is maximum of 2 bloods each fams :p
PeterPanAirLines Italy (19:13:59 - 14-08)
Link Quote
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.

Ehm i told that in the 3.1 and everyone laugh :D its a good idea i mean to make maximum 2 bloods as rule, and adding them on fam page like the objects or spotd sections , or like capos , i mean in that way u know example Samagono ( i say Samagono cuz i know theyr real bloods ) so u have to see in Sama fam page example under the capos , Bloods: Memento Sindikat XXX ( XXX is the third bloods dunno atm who can be ) , about wars ... if Samagono or Meme or Sindikat is shooting down the others two fams have to jump in as rule to shoot for them , of course evey fams can have maximum of 2 bloods , so in this way we can see more fair wars . also . can have maximum of 60 fams with 3 bloods each fams , in short words group of 3 fams against group of 3 fams , example Sama+Meme+Sindi <-> Guardians+Destination+Indelicato of course guardians can have only desti and inde as bloods and the same for inde and desti , so we can have more fun more human ppl ranking more wars and the last group of 3 fams who is alive they have won the version and get benefits for next version ... lots of u guys are in the university , i hope u can understand what i wrote lol , its very simply i think :)
Athrun (19:02:37 - 14-08)
Link Quote
sm
huggybuggyomerta at 18:29:37 on 14/08:
Athrun at 18:04:27 on 14/08:
give top 10 fams some extra benefits,

then fams that are not in that list have 2 shoot :x

Why not? Then you have 2 shoot them to get them out of the top 10
Like what?
Benefits that make them more stronger then the not top10 fams?
No that will not work.
Killing shall be give more benefits. that will work more.
huggybuggyomerta (18:29:37 - 14-08)
Link Quote
Athrun at 18:04:27 on 14/08:
give top 10 fams some extra benefits,

then fams that are not in that list have 2 shoot :x


Like what?
Benefits that make them more stronger then the not top10 fams?
No that will not work.
Killing shall be give more benefits. that will work more.
Athrun (18:04:27 - 14-08)
Link Quote
give top 10 fams some extra benefits,

then fams that are not in that list have 2 shoot :x

Mcgee United States (18:01:25 - 14-08)
Link Quote
Double Post

Horny Schizo Powers of the 1930's.

[size=10]I REALLY LIKE YOUR YOUTUBE VIDEOS, I HOPE YOU LIKE MINE!!!!!![/size]
Mcgee United States (17:56:29 - 14-08)
Link Quote
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.

How about no bloods at all?
Working with different families at certain points in the game, using and abusing?
Last family standing?

Or will virtual faggots be upset because they lost all their IRC friends on a text based fantasy mafia game.

Man, I can't figure out this game! I can't post to Nirvana!
Btw, only posting here cause I got banned from the Omerta forums for a very long time.

So rip 1930's mafiosos!

And Rix is for kids, you silly faggot.
Rix Netherlands (17:22:53 - 14-08)
Link Quote
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.
Then you get families who have selected their 3 most loyal bloods as "real" bloods, but still have 5 others or so on their fampage, or they just rotate, so no solution at all.

Trying to control the psychological bands between players is impossible to do directly and will only have the counter effect. The solution lies in changing the gameplay in a way that less bloods are needed to actually get some shit done.
cru3L Cayman Islands (17:07:57 - 14-08)
Link Quote
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.
Sophires (16:40:33 - 14-08)
Link Quote
Anonymous at 16:12:09 on 14/08:
Deston at 15:27:34 on 14/08:
Sophires at 15:21:41 on 14/08:
Novu at 00:07:56 on 14/08:
Regarding the lack of wars in the game there are a lot of different reasons.

1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.

2) Bloods: Most families have too many bloods, it's that simple.

3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.

4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.

--How to fix it?

1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.

2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.

3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.

4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.

A game without an objective is no game at all.

At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.

Greets from a retired Novu, VIKING SQUAD 1 of Krays.

5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
Well said Soph.

only its not true...

offline accounts only have a defensive advantage, cause of the villa def points...
THe bf shot however is not based on def points but on attack... if online you are in your CAR, thats 25 attack points, offline = villa or house = 0 attack points. so your BF offline is weaker then online...

only because of villa, its impossible to kill the target in 1 shot, and sometimes 3 or more needed, and on a strong target, ofc chances on bf are high since 60k is lethal especially with bad bg setup, but that has nothing to do with target being offline.

I can live with dying in backfire of an online account and killing them. I can't live with dying in backfire of an offline account without killing them. It's not about dying in backfire, it's about killing you're target.
Athrun (16:28:41 - 14-08)
Link Quote
it's very simple start shooting and see were it ends, in 1-2months you can all do it over again, and again.

how simple can it be :')
Anonymous (16:12:09 - 14-08)
Link Quote
Deston at 15:27:34 on 14/08:
Sophires at 15:21:41 on 14/08:
Novu at 00:07:56 on 14/08:
Regarding the lack of wars in the game there are a lot of different reasons.

1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.

2) Bloods: Most families have too many bloods, it's that simple.

3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.

4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.

--How to fix it?

1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.

2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.

3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.

4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.

A game without an objective is no game at all.

At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.

Greets from a retired Novu, VIKING SQUAD 1 of Krays.

5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
Well said Soph.

only its not true...

offline accounts only have a defensive advantage, cause of the villa def points...
THe bf shot however is not based on def points but on attack... if online you are in your CAR, thats 25 attack points, offline = villa or house = 0 attack points. so your BF offline is weaker then online...

only because of villa, its impossible to kill the target in 1 shot, and sometimes 3 or more needed, and on a strong target, ofc chances on bf are high since 60k is lethal especially with bad bg setup, but that has nothing to do with target being offline.
Deston Palestinian Territory, Occupied (15:27:34 - 14-08)
Link Quote
Sophires at 15:21:41 on 14/08:
Novu at 00:07:56 on 14/08:
Regarding the lack of wars in the game there are a lot of different reasons.

1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.

2) Bloods: Most families have too many bloods, it's that simple.

3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.

4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.

--How to fix it?

1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.

2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.

3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.

4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.

A game without an objective is no game at all.

At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.

Greets from a retired Novu, VIKING SQUAD 1 of Krays.

5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
Well said Soph.
Sophires (15:21:41 - 14-08)
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Novu at 00:07:56 on 14/08:
Regarding the lack of wars in the game there are a lot of different reasons.

1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.

2) Bloods: Most families have too many bloods, it's that simple.

3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.

4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.

--How to fix it?

1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.

2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.

3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.

4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.

A game without an objective is no game at all.

At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.

Greets from a retired Novu, VIKING SQUAD 1 of Krays.

5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
claym Belgium (15:13:59 - 14-08)
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boring version mang :s