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General Comments & Major Rumors section.
Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
Stanto (08:17:20 - 22-08)
KA is perfect and Rob is very bad solution , people who wants Rob are prolly lackey account or dupe with 0,00003% online time and wanna more security for there account or dupe . So fuck off with Rob , KA is very nice for strong account . I have it acc which was hunted by 6 or 7 fams and survive a 2 days and take down 6 people ...so do it more group crimes give a bit more time in game and you will have it strong acc . 3 hours 12 hours 3 days alarms works fine for me ...
Anonymous (01:11:35 - 22-08)
Johnx at 19:35:28 on 21/08:
yes you can, you get the kill message on your rebirth
Anonymous at 19:25:28 on 21/08:
you cant see who killed u..
Anonymous at 19:24:23 on 21/08:
idd right now a WS doesnt make sense anyway since u can just see who killed u after rebirth
hoping this will be fixed soon as well :)
Anonymous at 19:07:44 on 21/08:
Also there is a bug currently that shows you who killed you in the ingame message..atleast it was there a few days ago.
Anyway, anonymous killing would add a nice little twist to the game:) . Not a game-changer but a decent idea.
Anonymous at 18:32:10 on 21/08:
I would like to see the end of Joe's special to give out 100% WS.
Giving out WS is bad enough as it is (should be a % chance based on maybe a new stat like Sneak, that can be built up like KS by doing pickpoketing or that type of thing).
So the better your Sneak the less chance you have of being caught with a WS.
I like the idea of sneak attacks and letting the rumours fly, people hitting back at the wrong targets etc.
(more realistic in my opinion as mafia hits are not always claimed by a family)
I would like to see the end of Joe's special to give out 100% WS.
Giving out WS is bad enough as it is (should be a % chance based on maybe a new stat like Sneak, that can be built up like KS by doing pickpoketing or that type of thing).
So the better your Sneak the less chance you have of being caught with a WS.
I like the idea of sneak attacks and letting the rumours fly, people hitting back at the wrong targets etc.
(more realistic in my opinion as mafia hits are not always claimed by a family)
Also there is a bug currently that shows you who killed you in the ingame message..atleast it was there a few days ago.
Anyway, anonymous killing would add a nice little twist to the game:) . Not a game-changer but a decent idea.
idd right now a WS doesnt make sense anyway since u can just see who killed u after rebirth
hoping this will be fixed soon as well :)
you cant see who killed u..
Anonymous (21:40:51 - 21-08)
KCode at 20:10:35 on 21/08:
We are starting an open meeting at IRC, join us in #Stage or http://youtu.be/0uiutN-jgmE
We are starting an open meeting at IRC, join us in #Stage or http://youtu.be/0uiutN-jgmE
this was an awesome idea and well done for listening to us.
Anonymous (20:30:59 - 21-08)
Anonymous at 16:47:26 on 21/08:
You can replace Rob..
I played 3.0 very actively. With all the new items back then it took around 180,000 to 240,000k bullets to kill a account.
Now the average is around...60,000.
Numbers speak for themselves.
Anonymous at 16:43:56 on 21/08:
That coincided with those massblooding gangbang stuff.
KCode has a point. If families like Gravano or now Faffie do massblood stuff you have short versions. That's the problem with player mentality.
If you face 5 to 1 or 7 to 1 odds Rob makes no difference whatsoever, you survive 1 more shot. That's about it.
Anonymous at 14:45:04 on 21/08:
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.
I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.
I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.
That coincided with those massblooding gangbang stuff.
KCode has a point. If families like Gravano or now Faffie do massblood stuff you have short versions. That's the problem with player mentality.
If you face 5 to 1 or 7 to 1 odds Rob makes no difference whatsoever, you survive 1 more shot. That's about it.
You can replace Rob..
I played 3.0 very actively. With all the new items back then it took around 180,000 to 240,000k bullets to kill a account.
Now the average is around...60,000.
Numbers speak for themselves.
3.0 also had panic room and shizzle. And no, if you had an account knew what you were doing you could kill with 60k. (I had a strong CDC account back then, so I know what I am talking about). On a second note I also survived shots with 60k with my Rob being very much alive after that.
But back then, you had not 5 or 6 guys who hired on you at the same time, because the attacking fams back then did not have that many accounts to throw at you.
As far as I understand this ka, there are some accounts who have survived 180k+ too, without Rob. So KCode is right.
It's a player mentality thing, if you want to gangbang in order to "win" a version, there's nothing the crew can do to stop it.
Well they can revive the players died in those uneven wars and akill the gangbangers, on a second thought I would love to see how many guys would cry then about racist admins. (last suggestion was not serious, so relax kankas).
KCode (20:10:35 - 21-08)
We are starting an open meeting at IRC, join us in #Stage or http://youtu.be/0uiutN-jgmE
Anonymous (19:38:51 - 21-08)
the main problem with this game are the restrictions. the level up design on family's.
The price for spots and all the locks before/become are a big problem.
And then the DC'S on obay for lackeys...
Which make the rich more richer and unbalance the game more then u can see.
If you can remember why the old 2.1 version so succeed?
Mean reason: every new / old family have the SAME ability.
That means only a account can make the different for a fam.
Not the unlock / booze / level up / buy capo shot / and all that other nonsense rules.
Rules that created for what?? Yes for DELAY.
To keep versions run ''longer''
And that fails so damm much. People will RERANK when its not that hard to come back fast.
And yes in 2.1 we rank manual but we rank and get it all with no dc's needed.
We training KS for the bottle, so we can save the bullets for the REAL wars.
none expensive bg's or villa's.. only the one simple thing u needed.. bullets!
And that was a goal... to get war ready and go. nothing more nothing less.
Offcourse the most will denied this and say'' there have to be a goal to reach''
yes and that shall be wars.
The price for spots and all the locks before/become are a big problem.
And then the DC'S on obay for lackeys...
Which make the rich more richer and unbalance the game more then u can see.
If you can remember why the old 2.1 version so succeed?
Mean reason: every new / old family have the SAME ability.
That means only a account can make the different for a fam.
Not the unlock / booze / level up / buy capo shot / and all that other nonsense rules.
Rules that created for what?? Yes for DELAY.
To keep versions run ''longer''
And that fails so damm much. People will RERANK when its not that hard to come back fast.
And yes in 2.1 we rank manual but we rank and get it all with no dc's needed.
We training KS for the bottle, so we can save the bullets for the REAL wars.
none expensive bg's or villa's.. only the one simple thing u needed.. bullets!
And that was a goal... to get war ready and go. nothing more nothing less.
Offcourse the most will denied this and say'' there have to be a goal to reach''
yes and that shall be wars.
Johnx (19:35:28 - 21-08)
Anonymous at 19:25:28 on 21/08:
you cant see who killed u..
Anonymous at 19:24:23 on 21/08:
idd right now a WS doesnt make sense anyway since u can just see who killed u after rebirth
hoping this will be fixed soon as well :)
Anonymous at 19:07:44 on 21/08:
Also there is a bug currently that shows you who killed you in the ingame message..atleast it was there a few days ago.
Anyway, anonymous killing would add a nice little twist to the game:) . Not a game-changer but a decent idea.
Anonymous at 18:32:10 on 21/08:
I would like to see the end of Joe's special to give out 100% WS.
Giving out WS is bad enough as it is (should be a % chance based on maybe a new stat like Sneak, that can be built up like KS by doing pickpoketing or that type of thing).
So the better your Sneak the less chance you have of being caught with a WS.
I like the idea of sneak attacks and letting the rumours fly, people hitting back at the wrong targets etc.
(more realistic in my opinion as mafia hits are not always claimed by a family)
I would like to see the end of Joe's special to give out 100% WS.
Giving out WS is bad enough as it is (should be a % chance based on maybe a new stat like Sneak, that can be built up like KS by doing pickpoketing or that type of thing).
So the better your Sneak the less chance you have of being caught with a WS.
I like the idea of sneak attacks and letting the rumours fly, people hitting back at the wrong targets etc.
(more realistic in my opinion as mafia hits are not always claimed by a family)
Also there is a bug currently that shows you who killed you in the ingame message..atleast it was there a few days ago.
Anyway, anonymous killing would add a nice little twist to the game:) . Not a game-changer but a decent idea.
idd right now a WS doesnt make sense anyway since u can just see who killed u after rebirth
hoping this will be fixed soon as well :)
you cant see who killed u..
Anonymous (19:25:28 - 21-08)
Anonymous at 19:24:23 on 21/08:
idd right now a WS doesnt make sense anyway since u can just see who killed u after rebirth
hoping this will be fixed soon as well :)
Anonymous at 19:07:44 on 21/08:
Also there is a bug currently that shows you who killed you in the ingame message..atleast it was there a few days ago.
Anyway, anonymous killing would add a nice little twist to the game:) . Not a game-changer but a decent idea.
Anonymous at 18:32:10 on 21/08:
I would like to see the end of Joe's special to give out 100% WS.
Giving out WS is bad enough as it is (should be a % chance based on maybe a new stat like Sneak, that can be built up like KS by doing pickpoketing or that type of thing).
So the better your Sneak the less chance you have of being caught with a WS.
I like the idea of sneak attacks and letting the rumours fly, people hitting back at the wrong targets etc.
(more realistic in my opinion as mafia hits are not always claimed by a family)
I would like to see the end of Joe's special to give out 100% WS.
Giving out WS is bad enough as it is (should be a % chance based on maybe a new stat like Sneak, that can be built up like KS by doing pickpoketing or that type of thing).
So the better your Sneak the less chance you have of being caught with a WS.
I like the idea of sneak attacks and letting the rumours fly, people hitting back at the wrong targets etc.
(more realistic in my opinion as mafia hits are not always claimed by a family)
Also there is a bug currently that shows you who killed you in the ingame message..atleast it was there a few days ago.
Anyway, anonymous killing would add a nice little twist to the game:) . Not a game-changer but a decent idea.
idd right now a WS doesnt make sense anyway since u can just see who killed u after rebirth
hoping this will be fixed soon as well :)
you cant see who killed u..
Anonymous (19:24:23 - 21-08)
Anonymous at 19:07:44 on 21/08:
Also there is a bug currently that shows you who killed you in the ingame message..atleast it was there a few days ago.
Anyway, anonymous killing would add a nice little twist to the game:) . Not a game-changer but a decent idea.
Anonymous at 18:32:10 on 21/08:
I would like to see the end of Joe's special to give out 100% WS.
Giving out WS is bad enough as it is (should be a % chance based on maybe a new stat like Sneak, that can be built up like KS by doing pickpoketing or that type of thing).
So the better your Sneak the less chance you have of being caught with a WS.
I like the idea of sneak attacks and letting the rumours fly, people hitting back at the wrong targets etc.
(more realistic in my opinion as mafia hits are not always claimed by a family)
I would like to see the end of Joe's special to give out 100% WS.
Giving out WS is bad enough as it is (should be a % chance based on maybe a new stat like Sneak, that can be built up like KS by doing pickpoketing or that type of thing).
So the better your Sneak the less chance you have of being caught with a WS.
I like the idea of sneak attacks and letting the rumours fly, people hitting back at the wrong targets etc.
(more realistic in my opinion as mafia hits are not always claimed by a family)
Also there is a bug currently that shows you who killed you in the ingame message..atleast it was there a few days ago.
Anyway, anonymous killing would add a nice little twist to the game:) . Not a game-changer but a decent idea.
idd right now a WS doesnt make sense anyway since u can just see who killed u after rebirth
hoping this will be fixed soon as well :)
Anonymous (19:07:44 - 21-08)
Anonymous at 18:32:10 on 21/08:
I would like to see the end of Joe's special to give out 100% WS.
Giving out WS is bad enough as it is (should be a % chance based on maybe a new stat like Sneak, that can be built up like KS by doing pickpoketing or that type of thing).
So the better your Sneak the less chance you have of being caught with a WS.
I like the idea of sneak attacks and letting the rumours fly, people hitting back at the wrong targets etc.
(more realistic in my opinion as mafia hits are not always claimed by a family)
I would like to see the end of Joe's special to give out 100% WS.
Giving out WS is bad enough as it is (should be a % chance based on maybe a new stat like Sneak, that can be built up like KS by doing pickpoketing or that type of thing).
So the better your Sneak the less chance you have of being caught with a WS.
I like the idea of sneak attacks and letting the rumours fly, people hitting back at the wrong targets etc.
(more realistic in my opinion as mafia hits are not always claimed by a family)
Also there is a bug currently that shows you who killed you in the ingame message..atleast it was there a few days ago.
Anyway, anonymous killing would add a nice little twist to the game:) . Not a game-changer but a decent idea.
Anonymous (18:58:23 - 21-08)
Just bring rob back!!! u can bring mia too if u want... but bring rob back, and some other bg. I cant remember a better version than 3.0
Mcgee (18:55:38 - 21-08)
Here I have a simple solution. If certain families aren't up in the game and we all know what ones we are talking about... Reset the version. Shit reset it three times a week if needed. Anybody who believes it isn't the player base ruining the game is in for a rude awakening. There can only be one don barafranca not 15 don barafrancas. It's going to take a lot more then just an old fag like me to make an account and play like I used to. Sorry to be the bad guy folks. But fuck ur skank omerta wife in the ass. Fuck ur fag Irc channels cause ur bored go read a book ur ruining the game. I blame the players for forgetting its a 1930s Italian mafia nerd mmorpg. Fuck this shit bout making accounts because of "people". This is why we have large pacts playing musical chairs and brain dead lackey accounts made with no strategy or purpose for becoming the next don barafranca themselves. morherfuckers got to wake up from basing and play with some balls!
Anonymous (18:43:21 - 21-08)
new roles, would be nice, like assassin can kill without WS, Tank someone that can tank shots for others, like instead of shooting the don the tank jumps in and you shoot the tank, tanks have greater chance to survive attempts. and than you have maybe something with suppressionfire, instead of doing an killattempt this one can block backfire for 1 try or a set amount of hrs.
KCode (18:42:14 - 21-08)
Don't misunderstand me.
I never said, "we are done". I've said that with the current major version (4.1) and presented game style, nothing more will change like it was changed in this version (big major changes).
I am sure that there are still lots of things missing and some to be removed, but that's what we've been doing in the background, the so awaited remake.
What I am saying now, is that as my personal opinion, I can't understand the blame on KA and my post was relative to that.
If you don't die easy when you get outnumbered by 5:1 it means or KA is broken or you are a very strong account (Which we managed to see, couple nice accounts surviving and throwing back).
I never said, "we are done". I've said that with the current major version (4.1) and presented game style, nothing more will change like it was changed in this version (big major changes).
I am sure that there are still lots of things missing and some to be removed, but that's what we've been doing in the background, the so awaited remake.
What I am saying now, is that as my personal opinion, I can't understand the blame on KA and my post was relative to that.
If you don't die easy when you get outnumbered by 5:1 it means or KA is broken or you are a very strong account (Which we managed to see, couple nice accounts surviving and throwing back).
Anonymous (18:32:10 - 21-08)
I would like to see the end of Joe's special to give out 100% WS.
Giving out WS is bad enough as it is (should be a % chance based on maybe a new stat like Sneak, that can be built up like KS by doing pickpoketing or that type of thing).
So the better your Sneak the less chance you have of being caught with a WS.
I like the idea of sneak attacks and letting the rumours fly, people hitting back at the wrong targets etc.
(more realistic in my opinion as mafia hits are not always claimed by a family)
Giving out WS is bad enough as it is (should be a % chance based on maybe a new stat like Sneak, that can be built up like KS by doing pickpoketing or that type of thing).
So the better your Sneak the less chance you have of being caught with a WS.
I like the idea of sneak attacks and letting the rumours fly, people hitting back at the wrong targets etc.
(more realistic in my opinion as mafia hits are not always claimed by a family)
manager (18:05:32 - 21-08)
Johnny at 17:44:09 on 21/08:
Thing that I said is that admins are as much to blame as players are for massblooding and working in large groups. Admins forced down this play style to players, cause it was only way to win or survive. This wont go as simple as ''Oh we changed KA all is fine now, stop masblooding and if you keep doing so it's your own fault and you destroy the game''. No, things don't work that way. It's up to devs to give players options to play different than massblooding and still be able to feel safe, have fun and have chance at winning version.
I saw some stuff K-Code did (probably all) and honestly I liked it and it's a move in good direction for game, but this game needs more changes and it needs it fast. Game needs to become more dynamic, more diverse and more interesting for players. There needs to be more different ways to build account, more bodyguards and more itemization.
I said it before and I will say it again, most toxic thing about this game is double backfire, that thing right there is fucking up wars and making them all be same. Type in 60k and wait for outcome, and everyone who shoots less than 60k is absolute moron cause 60k is only way to have same shot at your target. Remove that and you might see less outnumbering, and more tactic into play.
Find way to include whole family as union into game and wars, and knowing how to use your family right in war (as in having plan, organization and execution) you actually have great shot at fighting war alone 1v1. Find way to give family chance to outplay other family 1on1 easier than it is now and in long run massive gang bangs will be gone. Give enough ''tools'' to repel massive backshooting for families that carefully plan their moves and problem of massblooding will solve itself in time.
This problem wont disappear in a version or two, same as it didn't become main problem in a version or two, but if you give enough ways to single family and single players to keep playing this problem will solve itself.
Oh and main problem with re-ranking is that people who killed you only grow stronger while you're set back significantly. Way to solve this is to make it possible to personalize accounts and give each account different role into family. This right here will solve every problem game has atm imo. It will make possible to fight wars 1on1, it will make possible to win wars 1on1 and it will give chance to everyone to re-rank and revenge on their killers. Just make it possible for 2-3 accounts (even lower ranks) work on killing some high Brug/CD together without preshooting.
Bringing different bodyguards into game with way to build them according to your needs/plans was good idea, but it's time to expand it...
While I played I offered many ideas, same as many other people did to Brando himself. Brando was just never really interested into listening them. He would say put them on x-mind and send em to me, which I would actually do if I thought he cared a tiny bit.
manager at 17:05:22 on 21/08:
KCode never said he stopped working and is sitting back now. He was pointing out that a good KA was developed and that the KA is no reason for a short version. It's the families rather than the developers that destroy the game right now. In short: People have been complaining about the admins and developers messing up, they can't be blamed for it anymore. It's time for players to look into a mirror.
Next to that, I realise you've been away for some time but KCode has done a hell of a job, doing several upgrades to the game. Upgrades that matter and that do make the game more fun to play for sure. New upgrades and development are still needed but that's what he and other people can brainstorm about. What will the next development be?
I really hope next version or even this version, families will start playing 'on their own'. I would have no problems having to shoot families I know if we'd both solo for the win. No hard feelings if one of the two dies, it's just a game.
KCode never said he stopped working and is sitting back now. He was pointing out that a good KA was developed and that the KA is no reason for a short version. It's the families rather than the developers that destroy the game right now. In short: People have been complaining about the admins and developers messing up, they can't be blamed for it anymore. It's time for players to look into a mirror.
Next to that, I realise you've been away for some time but KCode has done a hell of a job, doing several upgrades to the game. Upgrades that matter and that do make the game more fun to play for sure. New upgrades and development are still needed but that's what he and other people can brainstorm about. What will the next development be?
I really hope next version or even this version, families will start playing 'on their own'. I would have no problems having to shoot families I know if we'd both solo for the win. No hard feelings if one of the two dies, it's just a game.
Thing that I said is that admins are as much to blame as players are for massblooding and working in large groups. Admins forced down this play style to players, cause it was only way to win or survive. This wont go as simple as ''Oh we changed KA all is fine now, stop masblooding and if you keep doing so it's your own fault and you destroy the game''. No, things don't work that way. It's up to devs to give players options to play different than massblooding and still be able to feel safe, have fun and have chance at winning version.
I saw some stuff K-Code did (probably all) and honestly I liked it and it's a move in good direction for game, but this game needs more changes and it needs it fast. Game needs to become more dynamic, more diverse and more interesting for players. There needs to be more different ways to build account, more bodyguards and more itemization.
I said it before and I will say it again, most toxic thing about this game is double backfire, that thing right there is fucking up wars and making them all be same. Type in 60k and wait for outcome, and everyone who shoots less than 60k is absolute moron cause 60k is only way to have same shot at your target. Remove that and you might see less outnumbering, and more tactic into play.
Find way to include whole family as union into game and wars, and knowing how to use your family right in war (as in having plan, organization and execution) you actually have great shot at fighting war alone 1v1. Find way to give family chance to outplay other family 1on1 easier than it is now and in long run massive gang bangs will be gone. Give enough ''tools'' to repel massive backshooting for families that carefully plan their moves and problem of massblooding will solve itself in time.
This problem wont disappear in a version or two, same as it didn't become main problem in a version or two, but if you give enough ways to single family and single players to keep playing this problem will solve itself.
Oh and main problem with re-ranking is that people who killed you only grow stronger while you're set back significantly. Way to solve this is to make it possible to personalize accounts and give each account different role into family. This right here will solve every problem game has atm imo. It will make possible to fight wars 1on1, it will make possible to win wars 1on1 and it will give chance to everyone to re-rank and revenge on their killers. Just make it possible for 2-3 accounts (even lower ranks) work on killing some high Brug/CD together without preshooting.
Bringing different bodyguards into game with way to build them according to your needs/plans was good idea, but it's time to expand it...
While I played I offered many ideas, same as many other people did to Brando himself. Brando was just never really interested into listening them. He would say put them on x-mind and send em to me, which I would actually do if I thought he cared a tiny bit.
I never really thought about that double backfire option but it indeed seems to be kinda useless, nobody shoots 40-59k since you'll get 60k back anyway. I didn't really get the 'personalize and different roles in family part' and would like you to explain that a bit to me but I think going to Brando is not really the way to go. He never really seemed to pick up ideas.
Perhaps it would be better if guys such as KCode would do an hour chat/question/idea session once per 2 or 3 days and get in touch with the community that way.
Anonymous (17:58:45 - 21-08)
The more I think about it the more I like the declaring war option. Something artificial has to be done to stop the mass-wars and massblooding.
Also a option to kill someone without Witness Statement would be nice. It could create some false rumours, the more drama the btter:) .
For example, you just click a button before you press Kill..you pay 10 million(could depend on target) and if the kill succeeds there is no WS sent out..offcourse if you fail you are in big trouble.
Also a option to kill someone without Witness Statement would be nice. It could create some false rumours, the more drama the btter:) .
For example, you just click a button before you press Kill..you pay 10 million(could depend on target) and if the kill succeeds there is no WS sent out..offcourse if you fail you are in big trouble.
Johnny (17:44:09 - 21-08)
manager at 17:05:22 on 21/08:
KCode never said he stopped working and is sitting back now. He was pointing out that a good KA was developed and that the KA is no reason for a short version. It's the families rather than the developers that destroy the game right now. In short: People have been complaining about the admins and developers messing up, they can't be blamed for it anymore. It's time for players to look into a mirror.
Next to that, I realise you've been away for some time but KCode has done a hell of a job, doing several upgrades to the game. Upgrades that matter and that do make the game more fun to play for sure. New upgrades and development are still needed but that's what he and other people can brainstorm about. What will the next development be?
I really hope next version or even this version, families will start playing 'on their own'. I would have no problems having to shoot families I know if we'd both solo for the win. No hard feelings if one of the two dies, it's just a game.
KCode never said he stopped working and is sitting back now. He was pointing out that a good KA was developed and that the KA is no reason for a short version. It's the families rather than the developers that destroy the game right now. In short: People have been complaining about the admins and developers messing up, they can't be blamed for it anymore. It's time for players to look into a mirror.
Next to that, I realise you've been away for some time but KCode has done a hell of a job, doing several upgrades to the game. Upgrades that matter and that do make the game more fun to play for sure. New upgrades and development are still needed but that's what he and other people can brainstorm about. What will the next development be?
I really hope next version or even this version, families will start playing 'on their own'. I would have no problems having to shoot families I know if we'd both solo for the win. No hard feelings if one of the two dies, it's just a game.
Thing that I said is that admins are as much to blame as players are for massblooding and working in large groups. Admins forced down this play style to players, cause it was only way to win or survive. This wont go as simple as ''Oh we changed KA all is fine now, stop masblooding and if you keep doing so it's your own fault and you destroy the game''. No, things don't work that way. It's up to devs to give players options to play different than massblooding and still be able to feel safe, have fun and have chance at winning version.
I saw some stuff K-Code did (probably all) and honestly I liked it and it's a move in good direction for game, but this game needs more changes and it needs it fast. Game needs to become more dynamic, more diverse and more interesting for players. There needs to be more different ways to build account, more bodyguards and more itemization.
I said it before and I will say it again, most toxic thing about this game is double backfire, that thing right there is fucking up wars and making them all be same. Type in 60k and wait for outcome, and everyone who shoots less than 60k is absolute moron cause 60k is only way to have same shot at your target. Remove that and you might see less outnumbering, and more tactic into play.
Find way to include whole family as union into game and wars, and knowing how to use your family right in war (as in having plan, organization and execution) you actually have great shot at fighting war alone 1v1. Find way to give family chance to outplay other family 1on1 easier than it is now and in long run massive gang bangs will be gone. Give enough ''tools'' to repel massive backshooting for families that carefully plan their moves and problem of massblooding will solve itself in time.
This problem wont disappear in a version or two, same as it didn't become main problem in a version or two, but if you give enough ways to single family and single players to keep playing this problem will solve itself.
Oh and main problem with re-ranking is that people who killed you only grow stronger while you're set back significantly. Way to solve this is to make it possible to personalize accounts and give each account different role into family. This right here will solve every problem game has atm imo. It will make possible to fight wars 1on1, it will make possible to win wars 1on1 and it will give chance to everyone to re-rank and revenge on their killers. Just make it possible for 2-3 accounts (even lower ranks) work on killing some high Brug/CD together without preshooting.
Bringing different bodyguards into game with way to build them according to your needs/plans was good idea, but it's time to expand it...
While I played I offered many ideas, same as many other people did to Brando himself. Brando was just never really interested into listening them. He would say put them on x-mind and send em to me, which I would actually do if I thought he cared a tiny bit.
Sadnesss (17:32:34 - 21-08)
stop talking stupid things...all problems can be resolve very simple
1.new anticheat tool for dupes
2.put limit price to obay
3.remove ks and just keep it simple..dosnt matter how many people you kill...this the most stupid thing in the world.
1.new anticheat tool for dupes
2.put limit price to obay
3.remove ks and just keep it simple..dosnt matter how many people you kill...this the most stupid thing in the world.
Anonymous (17:23:13 - 21-08)
well maybe something like wartimers, when lets say 5 people shoot a fam it counts as in war for the next dnk 10 hrs, for every other fam that joins the war in that timeframe the defenders get a boost in account strength. With this, the more fams shoot, the stronger the accounts of the ones who are outnumbered. Ohterwise i see as only other solution that doesn't need brando or an developer, that we as player base, make our own rules, maybe tournaments and such things beside ranking and doing war.