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26-11 Welcome to Round #34
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15-11 Congratulations Ontario!
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12-11 War
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09-11 Insurrection
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13-10 A new versions kicks off
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Registered: 00:11:09 on 06-03-2011 (3918d 23h 19m 17s ago)
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Last activity: 20:59:28 on 10-01-2014 (2877d 2h 30m 58s ago)
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10-01 WIN A FREE DC - #2
Link
20:32:02 - 10-01
1. Nuevitas , Lucchese , Squad
2. Cobras , Catania , Calabrian , Elegante
3. Provenzano
4. Coccada
5. Nuevitas
6. Kumelk
General Comments & Major Rumors
Link
11:24:55 - 07-09
I love the fact they still need to add 'Protected By Gambino' to their profile when there's actually hardly any family and certainly no threat standing ;)

Perhaps it's just a warning to the 7 famless chief+ tho. ;)
General Comments & Major Rumors
Link
22:04:50 - 25-08
Ber at 18:06:07 on 25/08:
Aart at 18:03:44 on 25/08:
Kris at 17:16:11 on 25/08:
Anonymous at 16:26:00 on 25/08:
I'll tell you what will eventually happen if they go with this city war system. Only the families with a large player base will benefit from this, while small families start to disappear the big fams will start getting bigger.

Eventually game will be played with max 10-15 families. Pacting will offcourse wont dissapear, 3 4 big fams will join and get spots on each others cities just so they can counter/help if necessary, 1v1 idea will never work and it will actually be the end of the game.


I completely disagree. We've seen this version that a few strong accounts can take down an entire family. Impact got their entire fam destroyed by 1 GF and 1 Decina. Small families will actually be able to put up a fight against larger fams now, even warring them by themselves if they so wish.

We don't even know the specifics of the new war system they're working on, but I think it'll help out a lot.

@anony

it's not a city based war system, it's a one on one war system which ENCOURAGES war within your hometown.
before many of you start chasing ghosts, just hold on a bit until we can publish the plan.

Should i say it, or do u say it...

Rip Omerta :w


We've raced threw versions way too fast lately. Every version we see groups of families clinching together waiting for a reset, often without clear winners. If no changes are made omerta will die out indeed. The new changes are needed due to the playstyle of families. One on one will be fun to see again and every family will actually be forced to come up with their own strategy plan.

Some small families will actually be the leader of their own family again. :)

General Comments & Major Rumors
Link
18:05:32 - 21-08
Johnny at 17:44:09 on 21/08:
manager at 17:05:22 on 21/08:

KCode never said he stopped working and is sitting back now. He was pointing out that a good KA was developed and that the KA is no reason for a short version. It's the families rather than the developers that destroy the game right now. In short: People have been complaining about the admins and developers messing up, they can't be blamed for it anymore. It's time for players to look into a mirror.


Next to that, I realise you've been away for some time but KCode has done a hell of a job, doing several upgrades to the game. Upgrades that matter and that do make the game more fun to play for sure. New upgrades and development are still needed but that's what he and other people can brainstorm about. What will the next development be?

I really hope next version or even this version, families will start playing 'on their own'. I would have no problems having to shoot families I know if we'd both solo for the win. No hard feelings if one of the two dies, it's just a game.

Thing that I said is that admins are as much to blame as players are for massblooding and working in large groups. Admins forced down this play style to players, cause it was only way to win or survive. This wont go as simple as ''Oh we changed KA all is fine now, stop masblooding and if you keep doing so it's your own fault and you destroy the game''. No, things don't work that way. It's up to devs to give players options to play different than massblooding and still be able to feel safe, have fun and have chance at winning version.

I saw some stuff K-Code did (probably all) and honestly I liked it and it's a move in good direction for game, but this game needs more changes and it needs it fast. Game needs to become more dynamic, more diverse and more interesting for players. There needs to be more different ways to build account, more bodyguards and more itemization.

I said it before and I will say it again, most toxic thing about this game is double backfire, that thing right there is fucking up wars and making them all be same. Type in 60k and wait for outcome, and everyone who shoots less than 60k is absolute moron cause 60k is only way to have same shot at your target. Remove that and you might see less outnumbering, and more tactic into play.
Find way to include whole family as union into game and wars, and knowing how to use your family right in war (as in having plan, organization and execution) you actually have great shot at fighting war alone 1v1. Find way to give family chance to outplay other family 1on1 easier than it is now and in long run massive gang bangs will be gone. Give enough ''tools'' to repel massive backshooting for families that carefully plan their moves and problem of massblooding will solve itself in time.

This problem wont disappear in a version or two, same as it didn't become main problem in a version or two, but if you give enough ways to single family and single players to keep playing this problem will solve itself.

Oh and main problem with re-ranking is that people who killed you only grow stronger while you're set back significantly. Way to solve this is to make it possible to personalize accounts and give each account different role into family. This right here will solve every problem game has atm imo. It will make possible to fight wars 1on1, it will make possible to win wars 1on1 and it will give chance to everyone to re-rank and revenge on their killers. Just make it possible for 2-3 accounts (even lower ranks) work on killing some high Brug/CD together without preshooting.
Bringing different bodyguards into game with way to build them according to your needs/plans was good idea, but it's time to expand it...

While I played I offered many ideas, same as many other people did to Brando himself. Brando was just never really interested into listening them. He would say put them on x-mind and send em to me, which I would actually do if I thought he cared a tiny bit.

I never really thought about that double backfire option but it indeed seems to be kinda useless, nobody shoots 40-59k since you'll get 60k back anyway. I didn't really get the 'personalize and different roles in family part' and would like you to explain that a bit to me but I think going to Brando is not really the way to go. He never really seemed to pick up ideas.

Perhaps it would be better if guys such as KCode would do an hour chat/question/idea session once per 2 or 3 days and get in touch with the community that way.
General Comments & Major Rumors
Link
17:05:22 - 21-08
Johnny at 15:25:36 on 21/08:
KCode at 13:57:33 on 21/08:
[ex-player opinion]:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.

If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.

o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)

[dev-speaking]:

We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.

We are organizing a meeting today, I will give you more details on IRC global message.

Don't take it as offense cause it is not meant to be one but if you think that you did your job and that now you should sit and wait for players to change game whole dev crew needs to get fired and start finding new people.

This game is so outdated and un-fun to play once you die (it's not too fun to mindlessly click or hire lackeys at 1st place either) that it is your job to find ways to make it interesting. Players current ones and ex ones have enough ideas to make this gold mine for Brando again, and Brando heard already a lot of suggestions just he never cared enough to work on implanting them in game.

Players played way ''owners'' of this game let them play, considering how many slip ups and how unfair this game actually is (was?) it's amazing there are still players willing to play it.

There's so much work to do and changes to make before you guys can even think of saying Yep we did our job, now it's up to you players to make it interesting. No, you did not do your job, you just scratched surface of very rusty game that desperately needs an upgrade.


KCode never said he stopped working and is sitting back now. He was pointing out that a good KA was developed and that the KA is no reason for a short version. It's the families rather than the developers that destroy the game right now. In short: People have been complaining about the admins and developers messing up, they can't be blamed for it anymore. It's time for players to look into a mirror.


Next to that, I realise you've been away for some time but KCode has done a hell of a job, doing several upgrades to the game. Upgrades that matter and that do make the game more fun to play for sure. New upgrades and development are still needed but that's what he and other people can brainstorm about. What will the next development be?

I really hope next version or even this version, families will start playing 'on their own'. I would have no problems having to shoot families I know if we'd both solo for the win. No hard feelings if one of the two dies, it's just a game.