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General Comments & Major Rumors
Author: sbanks
Last updated: 4505d 9h 59m 51s ago by MrWhite
Comments: 57,759
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General Comments & Major Rumors section.

Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
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FlowzZ Albania (21:47:15 - 03-05)
Link Quote
Anonymous at 21:44:56 on 03/05:
FlowzZ at 21:37:34 on 03/05:
Anonymous at 21:33:51 on 03/05:
FlowzZ at 21:10:22 on 03/05:
Anonymous at 21:07:41 on 03/05:
rkellylovespee at 20:55:13 on 03/05:
Anonymous at 18:19:02 on 03/05:
War on .nl

Backfire kills are now literally impossible.

They fucked up once again.

Good to hear. Hug less, shoot more. Is it like back in 2.something when you just lock in 60k and go to town?

Also means no teamwork required to bring down big accounts... which is half the fun.

try chasing someone who is stayin in safehouse for days and try saying that again :p
That strategy is fair. Annoying, yes, but fair. It doesn't make sense that a #500 account can kill a #10 account in 1 shot. Finishing off a family should be hard.

i've been killed from a #900 being #6 myself so i know how it feels

Yea that sucks. Were you already injured?

nope full bgs/health/transport , was even offline but not 1 hour for the villa to fully function , but still not a reason to go down :)
Anonymous (21:44:56 - 03-05)
Link Quote
FlowzZ at 21:37:34 on 03/05:
Anonymous at 21:33:51 on 03/05:
FlowzZ at 21:10:22 on 03/05:
Anonymous at 21:07:41 on 03/05:
rkellylovespee at 20:55:13 on 03/05:
Anonymous at 18:19:02 on 03/05:
War on .nl

Backfire kills are now literally impossible.

They fucked up once again.

Good to hear. Hug less, shoot more. Is it like back in 2.something when you just lock in 60k and go to town?

Also means no teamwork required to bring down big accounts... which is half the fun.

try chasing someone who is stayin in safehouse for days and try saying that again :p
That strategy is fair. Annoying, yes, but fair. It doesn't make sense that a #500 account can kill a #10 account in 1 shot. Finishing off a family should be hard.

i've been killed from a #900 being #6 myself so i know how it feels

Yea that sucks. Were you already injured?
FlowzZ Albania (21:37:34 - 03-05)
Link Quote
Anonymous at 21:33:51 on 03/05:
FlowzZ at 21:10:22 on 03/05:
Anonymous at 21:07:41 on 03/05:
rkellylovespee at 20:55:13 on 03/05:
Anonymous at 18:19:02 on 03/05:
War on .nl

Backfire kills are now literally impossible.

They fucked up once again.

Good to hear. Hug less, shoot more. Is it like back in 2.something when you just lock in 60k and go to town?

Also means no teamwork required to bring down big accounts... which is half the fun.

try chasing someone who is stayin in safehouse for days and try saying that again :p
That strategy is fair. Annoying, yes, but fair. It doesn't make sense that a #500 account can kill a #10 account in 1 shot. Finishing off a family should be hard.

i've been killed from a #900 being #6 myself so i know how it feels
Anonymous (21:35:10 - 03-05)
Link Quote
Killing accounts still isnt THAT easy but you simply cant kill anyone in backfire unless you are MUCH, MUCH stronger.
Anonymous (21:33:51 - 03-05)
Link Quote
FlowzZ at 21:10:22 on 03/05:
Anonymous at 21:07:41 on 03/05:
rkellylovespee at 20:55:13 on 03/05:
Anonymous at 18:19:02 on 03/05:
War on .nl

Backfire kills are now literally impossible.

They fucked up once again.

Good to hear. Hug less, shoot more. Is it like back in 2.something when you just lock in 60k and go to town?

Also means no teamwork required to bring down big accounts... which is half the fun.

try chasing someone who is stayin in safehouse for days and try saying that again :p
That strategy is fair. Annoying, yes, but fair. It doesn't make sense that a #500 account can kill a #10 account in 1 shot. Finishing off a family should be hard.
FlowzZ Albania (21:10:22 - 03-05)
Link Quote
Anonymous at 21:07:41 on 03/05:
rkellylovespee at 20:55:13 on 03/05:
Anonymous at 18:19:02 on 03/05:
War on .nl

Backfire kills are now literally impossible.

They fucked up once again.

Good to hear. Hug less, shoot more. Is it like back in 2.something when you just lock in 60k and go to town?

Also means no teamwork required to bring down big accounts... which is half the fun.

try chasing someone who is stayin in safehouse for days and try saying that again :p
Anonymous (21:07:41 - 03-05)
Link Quote
rkellylovespee at 20:55:13 on 03/05:
Anonymous at 18:19:02 on 03/05:
War on .nl

Backfire kills are now literally impossible.

They fucked up once again.

Good to hear. Hug less, shoot more. Is it like back in 2.something when you just lock in 60k and go to town?

Also means no teamwork required to bring down big accounts... which is half the fun.
rkellylovespee United States (20:55:13 - 03-05)
Link Quote
Anonymous at 18:19:02 on 03/05:
War on .nl

Backfire kills are now literally impossible.

They fucked up once again.

Good to hear. Hug less, shoot more. Is it like back in 2.something when you just lock in 60k and go to town?
Anonymous (18:19:02 - 03-05)
Link Quote
War on .nl

Backfire kills are now literally impossible.

They fucked up once again.
zenga (14:45:04 - 03-05)
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Anonymous at 14:43:55 on 03/05:
Dupe away zenga! and get to 20k hps :p

too old for that mate
Anonymous (14:43:55 - 03-05)
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zenga at 14:41:39 on 03/05:
ElMariachi at 13:40:18 on 03/05:
cdtc isn't based on hp's but famworth these days. We did the hp trick in Quirites last version; around 20k hp gives you dets for $1 on 99% of your targets. Having 2 sisters we had a totall of 3 gf that could hire dets all day long if they wanted to. Benefits: you could hire on whole fams if you expected a war comming to check their movements (b/n runs vs obvious hometown hanging) and in war times simply your strongest accounts have all targets available to shoot instantly and it comes in handy to hunt a specific target with 1000 dets/hr that might be in sh for several hrs aswell ...


That's quite a benefit then, and more than a genuine reason to ask/demand your members to send hp's to the don. Cheers for clarifying that.
Dupe away zenga! and get to 20k hps :p
zenga (14:41:39 - 03-05)
Link Quote
ElMariachi at 13:40:18 on 03/05:
cdtc isn't based on hp's but famworth these days. We did the hp trick in Quirites last version; around 20k hp gives you dets for $1 on 99% of your targets. Having 2 sisters we had a totall of 3 gf that could hire dets all day long if they wanted to. Benefits: you could hire on whole fams if you expected a war comming to check their movements (b/n runs vs obvious hometown hanging) and in war times simply your strongest accounts have all targets available to shoot instantly and it comes in handy to hunt a specific target with 1000 dets/hr that might be in sh for several hrs aswell ...


That's quite a benefit then, and more than a genuine reason to ask/demand your members to send hp's to the don. Cheers for clarifying that.
Anonymous (13:45:04 - 03-05)
Link Quote
20k hp difference with you target gives a price of $1.

ElMariachi Holy See (Vatican City State) (13:40:18 - 03-05)
Link Quote
cdtc isn't based on hp's but famworth these days. We did the hp trick in Quirites last version; around 20k hp gives you dets for $1 on 99% of your targets. Having 2 sisters we had a totall of 3 gf that could hire dets all day long if they wanted to. Benefits: you could hire on whole fams if you expected a war comming to check their movements (b/n runs vs obvious hometown hanging) and in war times simply your strongest accounts have all targets available to shoot instantly and it comes in handy to hunt a specific target with 1000 dets/hr that might be in sh for several hrs aswell ...

Redspeert Syrian Arab Republic (13:10:49 - 03-05)
Link Quote
zenga at 12:34:30 on 03/05:
Smul at 11:54:42 on 03/05:
zenga at 11:24:54 on 03/05:
they wrote: 'The reason why is that we can get cheap dects when we have a certain amount more than the target'. I don't see why they only want the don to be able to hire cheap dets according to your logic. Doesn't make much sense either way.

Isn't that quote pretty much what I explained? If the don has 15k more HPs, than the target he wants to hire on, he'll get them pretty much for free.
Maybe they wanna track movement of certain people throughout the day, maybe they wanna stalk BF owners. There are more possible reasons to it then just the "hire detecs in war time".

And yeah, it wouldn't be my strategy either, but to each his own.

My reply was more aimed at the 'we can hire dets cheaper' than the 'our don can hire dets cheaper'. Since you stated that they were doing it for individuals rather than for the cdtc that (used to) benefit the whole guild. I don't know if cdtc still gives you cheaper dets.

Beeing Cdtc gives your family 10% cheaper dets afaik.
zenga (12:34:30 - 03-05)
Link Quote
Smul at 11:54:42 on 03/05:
zenga at 11:24:54 on 03/05:
they wrote: 'The reason why is that we can get cheap dects when we have a certain amount more than the target'. I don't see why they only want the don to be able to hire cheap dets according to your logic. Doesn't make much sense either way.

Isn't that quote pretty much what I explained? If the don has 15k more HPs, than the target he wants to hire on, he'll get them pretty much for free.
Maybe they wanna track movement of certain people throughout the day, maybe they wanna stalk BF owners. There are more possible reasons to it then just the "hire detecs in war time".

And yeah, it wouldn't be my strategy either, but to each his own.

My reply was more aimed at the 'we can hire dets cheaper' than the 'our don can hire dets cheaper'. Since you stated that they were doing it for individuals rather than for the cdtc that (used to) benefit the whole guild. I don't know if cdtc still gives you cheaper dets.
Smul Netherlands (11:54:42 - 03-05)
Link Quote
zenga at 11:24:54 on 03/05:
they wrote: 'The reason why is that we can get cheap dects when we have a certain amount more than the target'. I don't see why they only want the don to be able to hire cheap dets according to your logic. Doesn't make much sense either way.

Isn't that quote pretty much what I explained? If the don has 15k more HPs, than the target he wants to hire on, he'll get them pretty much for free.
Maybe they wanna track movement of certain people throughout the day, maybe they wanna stalk BF owners. There are more possible reasons to it then just the "hire detecs in war time".

And yeah, it wouldn't be my strategy either, but to each his own.
zenga (11:24:54 - 03-05)
Link Quote
Smul at 11:15:30 on 03/05:
They aren't actually talking about the cheaper detecs due to CDTC rank. They are talking about HPs = cheaper detecs to hire, that's where the difference comes from if you hire detecs on 2 different people.
For example you have 3k HPs, the first target has 6k HPs and the second has 1k HPs. Base amount of detecs is $2000 each, the first target will become more expensive than $2000(has more HPs than you), the second target will become cheaper than $2000 for each detec.

So HPs aren't just cosmetic, they still have a purpose.

they wrote: 'The reason why is that we can get cheap dects when we have a certain amount more than the target'. I don't see why they only want the don to be able to hire cheap dets according to your logic. Doesn't make much sense either way.
Smul Netherlands (11:15:30 - 03-05)
Link Quote
Downhill|Mobile at 07:03:39 on 03/05:
Kinda funny that ppl still thinks hps has some influence on CDTC status bc it doesn't.

User: Reywal / (Add to your friends list)
Rank: Bruglione
Honour points: 6,048

User: Ivan / / (Add to your friends list)
Rank: Bruglione
Honour points: 5,567

Quess whois CDTC :/ Anyway gl with asking for hps. And for the comment about Turkish game style Let them achieve smtg in the game xD

Hps only looks nice nothing more if it was my call i would have remove that shit long time ago ;)

Happy ranking all o//

They aren't actually talking about the cheaper detecs due to CDTC rank. They are talking about HPs = cheaper detecs to hire, that's where the difference comes from if you hire detecs on 2 different people.
For example you have 3k HPs, the first target has 6k HPs and the second has 1k HPs. Base amount of detecs is $2000 each, the first target will become more expensive than $2000(has more HPs than you), the second target will become cheaper than $2000 for each detec.

So HPs aren't just cosmetic, they still have a purpose.
zenga (10:42:01 - 03-05)
Link Quote
lackeys bugged? turned him on somewhere last night ... (as chief)

Lackey Name Freekowtski
Lackey Role Drugs
Cost Per Action 1 Credits
Status hired
Credits 176
RP earned 18
Money $369157
City Chicago


3-05-2012 10:32:23 Freekowtski is too tired for now, he needs to sleep a little before trying new deals!
03-05-2012 06:32:15 Freekowtski is too tired for now, he needs to sleep a little before trying new deals!
03-05-2012 02:32:20 Freekowtski is too tired for now, he needs to sleep a little before trying new deals!
03-05-2012 02:02:13 Your family took $2,033
03-05-2012 02:02:13 Freekowtski sold the stuff for a final profit of $18,293
03-05-2012 02:01:23 Freekowtski has arrived in Chicago. This travel cost him $878
03-05-2012 01:57:05 Freekowtski is too stoned and forgot where his stash is. He says he'll get his shit together in a moment.
03-05-2012 01:37:07 Jail sentence complete: Freekowtski was released
03-05-2012 01:22:07 While Freekowtski was trying to sell his stuff he got caught. Now he's in jail!
03-05-2012 01:21:07 Freekowtski has arrived in Philadelphia. This travel cost him $155
03-05-2012 00:47:08 Freekowtski just bought 1 of cocaine for $14,766
03-05-2012 00:47:08 Because Freekowtski is getting tired he can only get 1 packs for now!
03-05-2012 00:46:08 Freekowtski has arrived in Baltimore. This travel cost him $5,025
03-05-2012 00:12:07 Your family took $2,271
03-05-2012 00:12:07 Freekowtski sold the stuff for a final profit of $20,443
03-05-2012 00:11:08 Freekowtski has arrived in Corleone. This travel cost him $4,875
03-05-2012 00:01:35 Freekowtski just bought 1 of cocaine for $16,251
03-05-2012 00:01:35 Because Freekowtski is getting tired he can only get 1 packs for now!
02-05-2012 23:37:12 Your family took $2,118
02-05-2012 23:37:12 Freekowtski sold the stuff for a final profit of $19,058