» Menu
» OB/Site News
» Articles
» Barafranca News
No news found. Reset in progress?
|
article
After an endphase that lasted 2.5 hours resulting in a victory for Ontario, round 25 has been announced with a new set of added game rules, looking to balance out the current metagame.
Posted by Righello:
The new round of Omerta will start next Wednesday, 23 September at 10 OT.
For the next round we have added some new changes:
Obay:
- You can only buy X bullets per day, where X is the amount of bullets you bought from local bulletfactory the previous day
Jail:
- You will enter federal prison where buyout is much higher and you can't be busted by other players after your first 100 bust out attempts failed
- Everytime you reach your max. failed bust outs the limit will increase 10% after a 24h cooldown to restart
KA:
- Active accounts are harder to kill overall
- Shooting or getting shot in your family home city will give you even more attack boost (backfire in case of being shot)
Lottery:
- Every 10 tickets will double up the cost of the following ones
Family:
- HQs are now limited to 75 members total
- Capo regimes are limited to 15 people (14 members + 1 capo.)
- Regimes no longer have capo successors (if capo dies, all members go famless & spot is lost)
Bulletfactories:
- Prices are back to the old prices (local bullet factories will have prices between 300$ and 800$)
Lackeys:
- Only active accounts can hire Sluggs
Scratch and Win:
- Min requirements for S&W are: Pickpocket or 500 bust outs
City Spots Tax:
- If spots are bankrupt, the tax will go to Local Mob instead of having no tax
What are your thoughts on this? Will this restore balance to the current game that's heavily favored towards DC sales?
Looking forward to return the old bullet prices?
Let your opinion know below, and good luck in next version.
Posted by Righello:
The new round of Omerta will start next Wednesday, 23 September at 10 OT.
For the next round we have added some new changes:
Obay:
- You can only buy X bullets per day, where X is the amount of bullets you bought from local bulletfactory the previous day
Jail:
- You will enter federal prison where buyout is much higher and you can't be busted by other players after your first 100 bust out attempts failed
- Everytime you reach your max. failed bust outs the limit will increase 10% after a 24h cooldown to restart
KA:
- Active accounts are harder to kill overall
- Shooting or getting shot in your family home city will give you even more attack boost (backfire in case of being shot)
Lottery:
- Every 10 tickets will double up the cost of the following ones
Family:
- HQs are now limited to 75 members total
- Capo regimes are limited to 15 people (14 members + 1 capo.)
- Regimes no longer have capo successors (if capo dies, all members go famless & spot is lost)
Bulletfactories:
- Prices are back to the old prices (local bullet factories will have prices between 300$ and 800$)
Lackeys:
- Only active accounts can hire Sluggs
Scratch and Win:
- Min requirements for S&W are: Pickpocket or 500 bust outs
City Spots Tax:
- If spots are bankrupt, the tax will go to Local Mob instead of having no tax
What are your thoughts on this? Will this restore balance to the current game that's heavily favored towards DC sales?
Looking forward to return the old bullet prices?
Let your opinion know below, and good luck in next version.
passzka (18:57:36 - 12-09)
Snooker at 18:50:08 on 12/09:
Those make 28800 bullets per day which would make another extra 28800*31=892k bullets. Your calculation is way off still. :D
passzka at 18:48:34 on 12/09:
Maybe my calculation is not 100% correct with the 8mill but you shouldn't forget about the other bullet factory not the local one. Which means that you have to multiply your calculation to a couple of times :)
Jekkma at 18:37:33 on 12/09:
Bruh, look this... Current version lastest like 31 days. if u buy 24.000(max) bullets in local factory in 1 day and add another 24k from obay u have 48k bullets x 31 days = 1.488.000 bullets.
This is like half of what top accounts have this version. So you are pretty wrong about that one.
passzka at 18:31:12 on 12/09:
Very nice concept. Now those who had 2mill + bullets will have over 8mill. bullets. This will be the only affect and difference.
Very nice concept. Now those who had 2mill + bullets will have over 8mill. bullets. This will be the only affect and difference.
Bruh, look this... Current version lastest like 31 days. if u buy 24.000(max) bullets in local factory in 1 day and add another 24k from obay u have 48k bullets x 31 days = 1.488.000 bullets.
This is like half of what top accounts have this version. So you are pretty wrong about that one.
Maybe my calculation is not 100% correct with the 8mill but you shouldn't forget about the other bullet factory not the local one. Which means that you have to multiply your calculation to a couple of times :)
Anonymous (18:53:48 - 12-09)
Snooker at 18:50:08 on 12/09:
Those make 28800 bullets per day which would make another extra 28800*31=892k bullets. Your calculation is way off still. :D
passzka at 18:48:34 on 12/09:
Maybe my calculation is not 100% correct with the 8mill but you shouldn't forget about the other bullet factory not the local one. Which means that you have to multiply your calculation to a couple of times :)
Jekkma at 18:37:33 on 12/09:
Bruh, look this... Current version lastest like 31 days. if u buy 24.000(max) bullets in local factory in 1 day and add another 24k from obay u have 48k bullets x 31 days = 1.488.000 bullets.
This is like half of what top accounts have this version. So you are pretty wrong about that one.
passzka at 18:31:12 on 12/09:
Very nice concept. Now those who had 2mill + bullets will have over 8mill. bullets. This will be the only affect and difference.
Very nice concept. Now those who had 2mill + bullets will have over 8mill. bullets. This will be the only affect and difference.
Bruh, look this... Current version lastest like 31 days. if u buy 24.000(max) bullets in local factory in 1 day and add another 24k from obay u have 48k bullets x 31 days = 1.488.000 bullets.
This is like half of what top accounts have this version. So you are pretty wrong about that one.
Maybe my calculation is not 100% correct with the 8mill but you shouldn't forget about the other bullet factory not the local one. Which means that you have to multiply your calculation to a couple of times :)
Snooker (18:50:08 - 12-09)
passzka at 18:48:34 on 12/09:
Maybe my calculation is not 100% correct with the 8mill but you shouldn't forget about the other bullet factory not the local one. Which means that you have to multiply your calculation to a couple of times :)
Jekkma at 18:37:33 on 12/09:
Bruh, look this... Current version lastest like 31 days. if u buy 24.000(max) bullets in local factory in 1 day and add another 24k from obay u have 48k bullets x 31 days = 1.488.000 bullets.
This is like half of what top accounts have this version. So you are pretty wrong about that one.
passzka at 18:31:12 on 12/09:
Very nice concept. Now those who had 2mill + bullets will have over 8mill. bullets. This will be the only affect and difference.
Very nice concept. Now those who had 2mill + bullets will have over 8mill. bullets. This will be the only affect and difference.
Bruh, look this... Current version lastest like 31 days. if u buy 24.000(max) bullets in local factory in 1 day and add another 24k from obay u have 48k bullets x 31 days = 1.488.000 bullets.
This is like half of what top accounts have this version. So you are pretty wrong about that one.
Maybe my calculation is not 100% correct with the 8mill but you shouldn't forget about the other bullet factory not the local one. Which means that you have to multiply your calculation to a couple of times :)
passzka (18:48:34 - 12-09)
Jekkma at 18:37:33 on 12/09:
Bruh, look this... Current version lastest like 31 days. if u buy 24.000(max) bullets in local factory in 1 day and add another 24k from obay u have 48k bullets x 31 days = 1.488.000 bullets.
This is like half of what top accounts have this version. So you are pretty wrong about that one.
passzka at 18:31:12 on 12/09:
Very nice concept. Now those who had 2mill + bullets will have over 8mill. bullets. This will be the only affect and difference.
Very nice concept. Now those who had 2mill + bullets will have over 8mill. bullets. This will be the only affect and difference.
Bruh, look this... Current version lastest like 31 days. if u buy 24.000(max) bullets in local factory in 1 day and add another 24k from obay u have 48k bullets x 31 days = 1.488.000 bullets.
This is like half of what top accounts have this version. So you are pretty wrong about that one.
Maybe my calculation is not 100% correct with the 8mill but you shouldn't forget about the other bullet factory not the local one. Which means that you have to multiply your calculation to a couple of times :)
Anonymous (18:44:36 - 12-09)
Hq's is very well played 75. This is a step of getting the game back on track
Anonymous (18:41:30 - 12-09)
passzka at 18:31:12 on 12/09:
Very nice concept. Now those who had 2mill + bullets will have over 8mill. bullets. This will be the only affect and difference.
Very nice concept. Now those who had 2mill + bullets will have over 8mill. bullets. This will be the only affect and difference.
Jekkma (18:37:33 - 12-09)
passzka at 18:31:12 on 12/09:
Very nice concept. Now those who had 2mill + bullets will have over 8mill. bullets. This will be the only affect and difference.
Very nice concept. Now those who had 2mill + bullets will have over 8mill. bullets. This will be the only affect and difference.
Bruh, look this... Current version lastest like 31 days. if u buy 24.000(max) bullets in local factory in 1 day and add another 24k from obay u have 48k bullets x 31 days = 1.488.000 bullets.
This is like half of what top accounts have this version. So you are pretty wrong about that one.
passzka (18:31:12 - 12-09)
Very nice concept. Now those who had 2mill + bullets will have over 8mill. bullets. This will be the only affect and difference.