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17-12 A Christmas Carol
Author: sbanks
Last updated: 3779d 21h 38m 14s ago by Smul
Comments: 185
Views: 63,870
Votes: 0 (0 average)
Version: 4.4.1
Involved families: Aeterna, Alcatraz, Empire, Faffie, Fatale, Ferrante, Gambino, Lusa, Marazzino, Mediterrano, Regicide, Ataraxia, Gravano, Hattrickelli, Impact, Indelicato, Krays, Kurosawa, Legends, Leviticus, Provenzano
article
After a day full of rumours the streets of Omerta are filling up with gangsters from a large variety of families...

Word on the street was that Provenzano+ and their bloods Leviticus & Indelicato had hired detectives on Aeterna+ and vice versa.

Faffie, Gambino & Alcatraz are the first ones to pull their triggers and are targeting Indelicato.

Only moments later, Provenzano+ Krays and Legends open fire on Aeterna+. Five minutes later Aeterna's respone is visible on the statistics page.

Half an hour later we see a new wave of gangsters catching bullets.

More gangsters from Aeterna and Lusa, this time aided by Ferrante, are shooting at Provenzano & Hattrickelli.
Simultaneously Empire & Marazzino open fire on Ataraxia.

All this shooting has proven insufficient to make a serious dent in Aeterna+…. therefore Impact, Kurosawa & Gravano are pointing their tommies towards Aeterna as well.

To save their blood from being shot down, Lusa Empire and Ferrante again pick up their tommy guns, this time aiming towards Impact.

Kurosawa and Gravano continue to battle Aeterna+ to the break of dawn.
statements
Saros`away (Aeterna top): "Well that was amusing"
statistics
War started on: 19:54:03 17-12-2013 War ended on: 03:17:02 19-12-2013
Bullet difference: -88,582,225 War duration: 1d 7h 22m
Money difference: -$5,023,653,676 Players died: 850




deaths
Dead Families:
[Gravano] Family down on 03:14 19-12
[Mediterrano] Family down on 01:11 19-12
[Impact] Family down on 17:23 18-12
[Kurosawa] Family down on 09:16 18-12
[Provenzano] Family down on 05:27 18-12
[Leviticus] Family down on 04:02 18-12
[Indelicato] Family down on 02:33 18-12
[Ataraxia] Family down on 00:52 18-12
[Krays] Family down on 22:43 17-12
Deaths per family:
Sw As LC Ch Br CD GF Points
Aeterna | swin: 0 | assa: 2 | lc: 13 | chief: 15 | brug: 53 | cd: 0 | gf: 0 | points: 883
Alcatraz | swin: 0 | assa: 1 | lc: 0 | chief: 2 | brug: 3 | cd: 0 | gf: 0 | points: 58
Ataraxia | swin: 0 | assa: 0 | lc: 5 | chief: 11 | brug: 31 | cd: 0 | gf: 0 | points: 516
Empire | swin: 0 | assa: 0 | lc: 0 | chief: 2 | brug: 3 | cd: 0 | gf: 0 | points: 56
Faffie | swin: 0 | assa: 0 | lc: 0 | chief: 3 | brug: 3 | cd: 0 | gf: 0 | points: 63
Fatale | swin: 0 | assa: 0 | lc: 1 | chief: 2 | brug: 4 | cd: 0 | gf: 0 | points: 73
Ferrante | swin: 0 | assa: 2 | lc: 0 | chief: 2 | brug: 0 | cd: 0 | gf: 0 | points: 22
Gambino | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 1 | cd: 0 | gf: 0 | points: 13
Gravano | swin: 0 | assa: 1 | lc: 3 | chief: 4 | brug: 45 | cd: 0 | gf: 0 | points: 635
Hattrickelli | swin: 1 | assa: 0 | lc: 0 | chief: 3 | brug: 11 | cd: 0 | gf: 0 | points: 169
Impact | swin: 2 | assa: 0 | lc: 7 | chief: 18 | brug: 36 | cd: 0 | gf: 0 | points: 652
Indelicato | swin: 2 | assa: 0 | lc: 3 | chief: 9 | brug: 28 | cd: 0 | gf: 0 | points: 455
Krays | swin: 0 | assa: 0 | lc: 6 | chief: 4 | brug: 16 | cd: 0 | gf: 0 | points: 270
Kurosawa | swin: 0 | assa: 1 | lc: 13 | chief: 10 | brug: 20 | cd: 0 | gf: 0 | points: 410
Legends | swin: 0 | assa: 0 | lc: 1 | chief: 6 | brug: 12 | cd: 0 | gf: 0 | points: 209
Leviticus | swin: 0 | assa: 1 | lc: 3 | chief: 8 | brug: 23 | cd: 0 | gf: 0 | points: 381
Lusa | swin: 1 | assa: 2 | lc: 1 | chief: 2 | brug: 7 | cd: 0 | gf: 0 | points: 121
Marazzino | swin: 0 | assa: 1 | lc: 5 | chief: 6 | brug: 33 | cd: 0 | gf: 0 | points: 505
Mediterrano | swin: 0 | assa: 0 | lc: 2 | chief: 3 | brug: 3 | cd: 0 | gf: 0 | points: 73
Provenzano | swin: 3 | assa: 2 | lc: 1 | chief: 7 | brug: 30 | cd: 0 | gf: 0 | points: 464
Regicide | swin: 0 | assa: 0 | lc: 0 | chief: 0 | brug: 9 | cd: 0 | gf: 0 | points: 117
Total | swin: 9 | assa: 13 | lc: 64 | chief: 117 | brug: 371 | cd: 0 | gf: 0 | points: 6,145
comments

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Johnny Serbia (15:13:12 - 18-12)
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Anonymous at 15:06:24 on 18/12:

I don't completely agree. 3 versions ago vaffancullo left the gravano pact and won the version with 4 families.

This version aeterna didn't join a pact and blooded 5 fams that are all completely unrelated. You can argue about whether or not they should've blooded maraz and faffie but the reason why they have to was shown in this war. The prov pact that was their size + dig+ Levi + faffie attacks them. When they fail they get another 100 brugs against them from the gravano / impact / Kurosawa pact.


You can say whatever you want but you can't defend yourself from that by blooding just larocca or gambino sized families. I'm glad there are still families alive that have a top that bloods unrelated families. Its a good step in the right direction.

Same goes for Faffie, they seem to be quite done with gravanos selfishness and pactplay

With what I wrote I didn't mean Aeterna only. I meant on every single family in game. Imagine if Marazzino, Aeterna, Faffie, Gravano, Provenzano (without making alliance) etc. would blood 2 or 3 fams, and that these fams instead of working together to crush others work for themselves and try to win version alone.
Anonymous (15:11:57 - 18-12)
Link Quote
Anonymous at 15:06:24 on 18/12:
Johnny at 14:50:47 on 18/12:
When I made account this version I really didn't expect game to be worse than when I left, turns out I was quite wrong. Now I wont talk about different styles of different families because that's pointless, everything does what they think is best for them. However there are things that need to be said:

Bloodings, as they're done these days are complete joke. Current number of bloods could work in 2.x or early 3.x versions but with this number of ''active'' players and families, having anything more than 4 bloods is too much. Not to mention amount of as 1 or alliances. While game kept shrinking and player base kept getting smaller blood lists remained same as they were before. Most top families, most big families, don't even consider blooding less amount of fams to keep game open. That is what leads to game being over after 1 big war.

At this point it's not even admins fault game is in this condition (granted admins aren't helping it at all, and they did their fair share in ruining game), it's tops of each family that are unwilling to risk dying or being weaker with mixing things up and trying to keep game ''healthy'' as possible.
This game, in this condition and with this number of players is not ready for megalomaniac families or alliances. If anyone of those players or tops really cares about game they should stop for a second and think what are they doing. Will blooding 6 big fams and ending version within a week really matter? And every single family matters, if you want a change, be change yourself. Don't look on others and say well they blooded so many so I have to as well. If you want to make game more enjoyable for everyone, don't look how to survive and be safe, look how to play RPG game.

Omerta in past had numbers and players to bring dozens of big alliances and have dozen of big wars and keep game open and make it possible for everyone to play, shoot and die, win and lose wars but never before condition of game was this bad. Maybe it's sign of dying game and probably nothing will change, nor will my rant here matter. I just know I had more fun winning and losing wars and versions where I knew there's more into game than 1 war.

In the end I should congratulate Aeterna for winning this version, you guys deserved it and there's no question about that.


I don't completely agree. 3 versions ago vaffancullo left the gravano pact and won the version with 4 families.

This version aeterna didn't join a pact and blooded 5 fams that are all completely unrelated. You can argue about whether or not they should've blooded maraz and faffie but the reason why they have to was shown in this war. The prov pact that was their size + dig+ Levi + faffie attacks them. When they fail they get another 100 brugs against them from the gravano / impact / Kurosawa pact.


You can say whatever you want but you can't defend yourself from that by blooding just larocca or gambino sized families. I'm glad there are still families alive that have a top that bloods unrelated families. Its a good step in the right direction.

Same goes for Faffie, they seem to be quite done with gravanos selfishness and pactplay


Did you do the math..how many brugs jumped in for aeterna...you all talk about aeterna pwning their attackers..but in fact they had another 150 brugs, on top of their 100 brugs, who helped them..so basicly it was a suicide for levi dig prove and the rest...cos they were heavily outnumbered, and by reading the posts maraz was planning a war on faffie while levi dig and prove were planning on aeterna...so maraz played both sides and in the end choose the winning...
Anonymous (15:10:20 - 18-12)
Link Quote
what a big mistake at 14:43:11 on 18/12:
Prov+/Inde/Levi should have shot earlier this version when aeterna didnt have much brugs.. i meant when aeterna had lots of chiefs .. cuz it is easy to kill chiefs in war.. even chief vs chiefcs can be success kill without backfire .. in that case they better blame theirselfs instead of others
Except for Aeterna+ having several Brug accounts already by the time they had enough chief accounts for that...

@Saros: see it the way you like, the description "That the rest of the fams couldn't handle that" doesn't sound quite appropriate. "The rest of the fams didn't wish to wait for us to shoot them" sounds like it would've been more to the point.
Saros`away Netherlands (15:09:11 - 18-12)
Link Quote
Johnny at 15:02:53 on 18/12:
Saros`away at 14:28:04 on 18/12:

When you are the size that we were this version, you instantly become the number 1 target for gangbangs, so we tried to avoid that with tactical connections without being a gaypact about it. That the rest of the fams couldn't handle that means we did our job properely.

No offense Saros but what you just said here is equal to saying I pwn on PES after playing AI on very easy.
Your point being? I do pwn on PES with very easy AI, don't mind sharing that with the world.
Anonymous (15:08:12 - 18-12)
Link Quote
With faffie I ment krays+++ ofc
Anonymous (15:06:24 - 18-12)
Link Quote
Johnny at 14:50:47 on 18/12:
When I made account this version I really didn't expect game to be worse than when I left, turns out I was quite wrong. Now I wont talk about different styles of different families because that's pointless, everything does what they think is best for them. However there are things that need to be said:

Bloodings, as they're done these days are complete joke. Current number of bloods could work in 2.x or early 3.x versions but with this number of ''active'' players and families, having anything more than 4 bloods is too much. Not to mention amount of as 1 or alliances. While game kept shrinking and player base kept getting smaller blood lists remained same as they were before. Most top families, most big families, don't even consider blooding less amount of fams to keep game open. That is what leads to game being over after 1 big war.

At this point it's not even admins fault game is in this condition (granted admins aren't helping it at all, and they did their fair share in ruining game), it's tops of each family that are unwilling to risk dying or being weaker with mixing things up and trying to keep game ''healthy'' as possible.
This game, in this condition and with this number of players is not ready for megalomaniac families or alliances. If anyone of those players or tops really cares about game they should stop for a second and think what are they doing. Will blooding 6 big fams and ending version within a week really matter? And every single family matters, if you want a change, be change yourself. Don't look on others and say well they blooded so many so I have to as well. If you want to make game more enjoyable for everyone, don't look how to survive and be safe, look how to play RPG game.

Omerta in past had numbers and players to bring dozens of big alliances and have dozen of big wars and keep game open and make it possible for everyone to play, shoot and die, win and lose wars but never before condition of game was this bad. Maybe it's sign of dying game and probably nothing will change, nor will my rant here matter. I just know I had more fun winning and losing wars and versions where I knew there's more into game than 1 war.

In the end I should congratulate Aeterna for winning this version, you guys deserved it and there's no question about that.


I don't completely agree. 3 versions ago vaffancullo left the gravano pact and won the version with 4 families.

This version aeterna didn't join a pact and blooded 5 fams that are all completely unrelated. You can argue about whether or not they should've blooded maraz and faffie but the reason why they have to was shown in this war. The prov pact that was their size + dig+ Levi + faffie attacks them. When they fail they get another 100 brugs against them from the gravano / impact / Kurosawa pact.


You can say whatever you want but you can't defend yourself from that by blooding just larocca or gambino sized families. I'm glad there are still families alive that have a top that bloods unrelated families. Its a good step in the right direction.

Same goes for Faffie, they seem to be quite done with gravanos selfishness and pactplay
jackesss (15:04:18 - 18-12)
Link Quote
omerta is dead since such long time ago .... , the only one keeping it alife is some players who still wanna go on but also realise its not like it used to be anymore...

what can i say admins just put the infuse on omerta to make some last good cash and soon it will die and end!!!
Johnny Serbia (15:02:53 - 18-12)
Link Quote
Saros`away at 14:28:04 on 18/12:

When you are the size that we were this version, you instantly become the number 1 target for gangbangs, so we tried to avoid that with tactical connections without being a gaypact about it. That the rest of the fams couldn't handle that means we did our job properely.

No offense Saros but what you just said here is equal to saying I pwn on PES after playing AI on very easy.
jackesss (15:02:44 - 18-12)
Link Quote
Johnny at 14:50:47 on 18/12:
When I made account this version I really didn't expect game to be worse than when I left, turns out I was quite wrong. Now I wont talk about different styles of different families because that's pointless, everything does what they think is best for them. However there are things that need to be said:

Bloodings, as they're done these days are complete joke. Current number of bloods could work in 2.x or early 3.x versions but with this number of ''active'' players and families, having anything more than 4 bloods is too much. Not to mention amount of as 1 or alliances. While game kept shrinking and player base kept getting smaller blood lists remained same as they were before. Most top families, most big families, don't even consider blooding less amount of fams to keep game open. That is what leads to game being over after 1 big war.

At this point it's not even admins fault game is in this condition (granted admins aren't helping it at all, and they did their fair share in ruining game), it's tops of each family that are unwilling to risk dying or being weaker with mixing things up and trying to keep game ''healthy'' as possible.
This game, in this condition and with this number of players is not ready for megalomaniac families or alliances. If anyone of those players or tops really cares about game they should stop for a second and think what are they doing. Will blooding 6 big fams and ending version within a week really matter? And every single family matters, if you want a change, be change yourself. Don't look on others and say well they blooded so many so I have to as well. If you want to make game more enjoyable for everyone, don't look how to survive and be safe, look how to play RPG game.

Omerta in past had numbers and players to bring dozens of big alliances and have dozen of big wars and keep game open and make it possible for everyone to play, shoot and die, win and lose wars but never before condition of game was this bad. Maybe it's sign of dying game and probably nothing will change, nor will my rant here matter. I just know I had more fun winning and losing wars and versions where I knew there's more into game than 1 war.

In the end I should congratulate Aeterna for winning this version, you guys deserved it and there's no question about that.


farmer pls shut up!!! buy a brain thanks
Johnny Serbia (14:50:47 - 18-12)
Link Quote
When I made account this version I really didn't expect game to be worse than when I left, turns out I was quite wrong. Now I wont talk about different styles of different families because that's pointless, everything does what they think is best for them. However there are things that need to be said:

Bloodings, as they're done these days are complete joke. Current number of bloods could work in 2.x or early 3.x versions but with this number of ''active'' players and families, having anything more than 4 bloods is too much. Not to mention amount of as 1 or alliances. While game kept shrinking and player base kept getting smaller blood lists remained same as they were before. Most top families, most big families, don't even consider blooding less amount of fams to keep game open. That is what leads to game being over after 1 big war.

At this point it's not even admins fault game is in this condition (granted admins aren't helping it at all, and they did their fair share in ruining game), it's tops of each family that are unwilling to risk dying or being weaker with mixing things up and trying to keep game ''healthy'' as possible.
This game, in this condition and with this number of players is not ready for megalomaniac families or alliances. If anyone of those players or tops really cares about game they should stop for a second and think what are they doing. Will blooding 6 big fams and ending version within a week really matter? And every single family matters, if you want a change, be change yourself. Don't look on others and say well they blooded so many so I have to as well. If you want to make game more enjoyable for everyone, don't look how to survive and be safe, look how to play RPG game.

Omerta in past had numbers and players to bring dozens of big alliances and have dozen of big wars and keep game open and make it possible for everyone to play, shoot and die, win and lose wars but never before condition of game was this bad. Maybe it's sign of dying game and probably nothing will change, nor will my rant here matter. I just know I had more fun winning and losing wars and versions where I knew there's more into game than 1 war.

In the end I should congratulate Aeterna for winning this version, you guys deserved it and there's no question about that.
Aart (14:47:59 - 18-12)
Link Quote
Anonymous at 14:00:04 on 18/12:
Also, where i get suprised is the fact that 3 of Empire bloods were shot in war, they simply don't care about them and go shooting Provenzano, while Leviticus and Indelicato getting shot, just to asslick Aeterna. Silly guys are Aart and Redvendetta... :')
Though, funny war, funny people, funny game at all.
!next version.

since this is the 3rd time you've been posting anonymous today.... here, have your answer so you can stop crying.

with prov+ levi/DIG & grav+ working together on clearing Aeterna+ you think our bloods left us much of a choice?
What you're basically saying is that if 3 out of the 10 families (bloods) shoot 1 other blood you should automatically choose for the side with the overhand on bloods?

With the blood connections from krays levi and dig (impact/gravano/prov) we wouldn't have lasted two days longer ourselves, so do not pull the irresponsible blood card on us you stupid shit.

And if you really wanne get into details about this, feel free to pm any of us on irc, cause i'd like to know who i'm talking with.
what a big mistake (14:43:11 - 18-12)
Link Quote
Prov+/Inde/Levi should have shot earlier this version when aeterna didnt have much brugs.. i meant when aeterna had lots of chiefs .. cuz it is easy to kill chiefs in war.. even chief vs chiefcs can be success kill without backfire .. in that case they better blame theirselfs instead of others
Johnxphone (14:42:21 - 18-12)
Link Quote
Saros`away at 14:28:04 on 18/12:
Anonymous at 14:00:04 on 18/12:
One time, Aeterna says they don't want to blood most of fams whose are on top7... Soon after that, I saw a pretty huge list of their bloods, and guess what, all (ALL!!!) of their bloods was in top 10. All they picked were huge families just to make sure, and that assureness brought them down. Bad business with that playerbase. But, what's most silly of all is that not even a single shit can't be kept inside the family. Those versions are too mainstream, short-term version with 28 days duration, which is nothing but funny. Admins contributed to it the most, but also players with their retarded ideas of massblooding, pacting and beeing as one with half of omerta...
Also, where i get suprised is the fact that 3 of Empire bloods were shot in war, they simply don't care about them and go shooting Provenzano, while Leviticus and Indelicato getting shot, just to asslick Aeterna. Silly guys are Aart and Redvendetta... :')
Though, funny war, funny people, funny game at all.
!next version.

Also to those wondering what Aeterna is composed of it's mostly Vaffanculo/Righelli with a few stray tops/members of Fidelitas and Inzerillo. It had nothing to do with Messina or Lucchese or whatever you guys come up with.

And me, i need attention as well :(
Saros`away Netherlands (14:28:04 - 18-12)
Link Quote
Anonymous at 14:00:04 on 18/12:
One time, Aeterna says they don't want to blood most of fams whose are on top7... Soon after that, I saw a pretty huge list of their bloods, and guess what, all (ALL!!!) of their bloods was in top 10. All they picked were huge families just to make sure, and that assureness brought them down. Bad business with that playerbase. But, what's most silly of all is that not even a single shit can't be kept inside the family. Those versions are too mainstream, short-term version with 28 days duration, which is nothing but funny. Admins contributed to it the most, but also players with their retarded ideas of massblooding, pacting and beeing as one with half of omerta...
Also, where i get suprised is the fact that 3 of Empire bloods were shot in war, they simply don't care about them and go shooting Provenzano, while Leviticus and Indelicato getting shot, just to asslick Aeterna. Silly guys are Aart and Redvendetta... :')
Though, funny war, funny people, funny game at all.
!next version.

Families got into top 10 because of wars kiddo (Ferrante, Lusa for example).

We (Aeterna/Lusa) had 5 bloods total this version. (Faffie, Empire, Marazzino, Ferrante & Anarchy) which is a pretty normal list of fams who are mostly not even related to eachother, case in point one of our bloods even shot another (Maraz <> Anarchy). The real problem here was not our 'mass' blooding but the other families being made of suck this version and were either too small or just too inactive.
We were organised and prepared from the start and that is what gave us the edge.

Also to those wondering what Aeterna is composed of it's mostly Vaffanculo/Righelli with a few stray tops/members of Fidelitas and Inzerillo. It had nothing to do with Messina or Lucchese or whatever you guys come up with.

So you guys wonder why we pick so called 'top' fams as our bloods, the answer is simple, would you just pick any inactive/small fam that you don't really like as your blood? where is the logic in that? so we should give other fams a 'chance' to kill us now? if Prov+/Inde/Levi had actually done some shooting sooner this version they would have had plenty of chance to make a proper fight with us. But they didn't and now suddenly we are to blame?

When you are the size that we were this version, you instantly become the number 1 target for gangbangs, so we tried to avoid that with tactical connections without being a gaypact about it. That the rest of the fams couldn't handle that means we did our job properely.
Anonymous (14:25:34 - 18-12)
Link Quote
Anonymous at 14:00:04 on 18/12:
One time, Aeterna says they don't want to blood most of fams whose are on top7... Soon after that, I saw a pretty huge list of their bloods, and guess what, all (ALL!!!) of their bloods was in top 10. All they picked were huge families just to make sure, and that assureness brought them down. Bad business with that playerbase. But, what's most silly of all is that not even a single shit can't be kept inside the family. Those versions are too mainstream, short-term version with 28 days duration, which is nothing but funny. Admins contributed to it the most, but also players with their retarded ideas of massblooding, pacting and beeing as one with half of omerta...
Also, where i get suprised is the fact that 3 of Empire bloods were shot in war, they simply don't care about them and go shooting Provenzano, while Leviticus and Indelicato getting shot, just to asslick Aeterna. Silly guys are Aart and Redvendetta... :')
Though, funny war, funny people, funny game at all.
!next version.


Yeah their bloods are all top10 now but weren't just before this war. Next to that they aren't pacting so you will need some strong fams.

Look at prov: they seemed small not being top 10 but they were same size as aeterna due to their alliance stuff. Same goes for justice alliance which was bigger than all their bloods and same goes for ASA alliance. The only difference is: those complete alliances also blood 5-10 families.
Anonymous (14:00:04 - 18-12)
Link Quote
One time, Aeterna says they don't want to blood most of fams whose are on top7... Soon after that, I saw a pretty huge list of their bloods, and guess what, all (ALL!!!) of their bloods was in top 10. All they picked were huge families just to make sure, and that assureness brought them down. Bad business with that playerbase. But, what's most silly of all is that not even a single shit can't be kept inside the family. Those versions are too mainstream, short-term version with 28 days duration, which is nothing but funny. Admins contributed to it the most, but also players with their retarded ideas of massblooding, pacting and beeing as one with half of omerta...
Also, where i get suprised is the fact that 3 of Empire bloods were shot in war, they simply don't care about them and go shooting Provenzano, while Leviticus and Indelicato getting shot, just to asslick Aeterna. Silly guys are Aart and Redvendetta... :')
Though, funny war, funny people, funny game at all.
!next version.
Anonymous (13:53:06 - 18-12)
Link Quote
Anonymous at 13:35:35 on 18/12:
Versions keep getting shorter and shorter, there are only a fraction of the players left to what there used to be versions ago :-( I remember times when fams hat to make sister families in order to get their 700 members under the family roof, now when a fam has 100+ members they are already big, wtf???
Just look at the users online list, 230 people online, it used to be like 4000+. Devs are only thinking about making money, and letting this game die out in the process.

The Devs really need to start getting new players to join up or Omerta is doomed...


+1
Anonymous at 13:35:35 on 18/12:
Versions keep getting shorter and shorter, there are only a fraction of the players left to what there used to be versions ago :-( I remember times when fams hat to make sister families in order to get their 700 members under the family roof, now when a fam has 100+ members they are already big, wtf???
Just look at the users online list, 230 people online, it used to be like 4000+. Devs are only thinking about making money, and letting this game die out in the process.

The Devs really need to start getting new players to join up or Omerta is doomed...

+1
Anonymous (13:47:17 - 18-12)
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sincetwopointone at 13:15:11 on 18/12:
Anonymous at 13:09:49 on 18/12:
Five days of war and the version is played. Due to:
- Wise blood picking by Aeterna?
- Too risk averse blood picking by Aeterna?
- Or just very lack of quality of all other fams?
lack of quantity*
when #2 and #3 fams are blood with you (#1) is quite dificult to do something against you that is not a suicide... but i dont blame aeterna... tha lack of ambition of the #2 maraz and #3 faffie is what is a shame.
Lack of ambition? Faffie has been involved in every war ...
not shooting maraz was a strategical choice and a good one for them, as it would've meant losing their strongest blood aeterna. as someone who's in a fam that was just waiting for faffie to start shooting maraz to hit them monday evening, I do have to say it was the best move they could've made.
Anonymous (13:44:49 - 18-12)
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Anonymous at 13:31:11 on 18/12:
Anonymous at 13:09:49 on 18/12:
Five days of war and the version is played. Due to:
- Wise blood picking by Aeterna?
- Too risk averse blood picking by Aeterna?
- Or just very lack of quality of all other fams?

I would say the second one. If you are by far the strongest family with at least twice as many high ranked accounts as the second strongest family in game and still have the second strongest fam (Faffie), third (Marazzino) and other top ten families (Ferrante, Empire, Anarchy) as bloods - and another big fam Lusa as asone - you just don't have any balls. Ok, there would still be a chance of not winning but that would require all other fams to team up.

You can ask yourself how much fun it brings to the game to play in this way. I remember Saros being one of the persons in front to teach Kcode which changes in gameplay have to be done. Well Saros, my friend, this is not how it should be done. You basically don't give other families any chance by this blooding style. You have blamed pacts in the pasts; this is actually the same things.

Doesn't leave the fact that all other families have played extremely bad by being so inactive, such that they couldn't have a chance against Aeterna/Faffie with their 0% KS.

The good thing is that everybody will enjoy their Christmas without omerta after the last decisive war of the version: Faffie+ vs Marazzino+.

Congratulations Aeterna.


Nog true in my opinion. A pact is a solid group of families that always works as a group. Aeterna blooded some families that are enemies that might shoot each other or have complete different interest. They have to blood some bigger families because there are still so many alliances and old connection I'm the game. If you don't do that a pact will gangbang you anyway.

At least they didn't join up a pact and just blooded variety of families. Their bloodpicks also turned out well as we see now. All their bloods jumped and weren't too afraid to shoot a bigger family. It couldve ended way different tho if half of their bloods would have shot each other before this war. That's exactly the difference between pact play and open blooding.


You say they blooded the #2 and #3 but before these wars prov alliance was #2, ASA pact was really big and so was jannisary pact. Next to that you still have the tight group of gravano/impact/Kurosawa/faffie/anarchy who also blooded to DIG.
Showing if you blood single fams, you will need some bigger solo fams to blood
Anonymous (13:38:45 - 18-12)
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You have witnessed Fidodido killing Yamyam ........