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General Comments & Major Rumors section.
Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
huggybuggyomerta (18:29:37 - 14-08)
Athrun at 18:04:27 on 14/08:
give top 10 fams some extra benefits,
then fams that are not in that list have 2 shoot :x
give top 10 fams some extra benefits,
then fams that are not in that list have 2 shoot :x
Like what?
Benefits that make them more stronger then the not top10 fams?
No that will not work.
Killing shall be give more benefits. that will work more.
Athrun (18:04:27 - 14-08)
give top 10 fams some extra benefits,
then fams that are not in that list have 2 shoot :x
then fams that are not in that list have 2 shoot :x
Mcgee (18:01:25 - 14-08)
Double Post
Horny Schizo Powers of the 1930's.
[size=10]I REALLY LIKE YOUR YOUTUBE VIDEOS, I HOPE YOU LIKE MINE!!!!!![/size]
Horny Schizo Powers of the 1930's.
[size=10]I REALLY LIKE YOUR YOUTUBE VIDEOS, I HOPE YOU LIKE MINE!!!!!![/size]
Mcgee (17:56:29 - 14-08)
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.
Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.
I like Novu's post and agree with most of it in general.
Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.
How about no bloods at all?
Working with different families at certain points in the game, using and abusing?
Last family standing?
Or will virtual faggots be upset because they lost all their IRC friends on a text based fantasy mafia game.
Man, I can't figure out this game! I can't post to Nirvana!
Btw, only posting here cause I got banned from the Omerta forums for a very long time.
So rip 1930's mafiosos!
And Rix is for kids, you silly faggot.
Rix (17:22:53 - 14-08)
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.
Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.
I like Novu's post and agree with most of it in general.
Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.
Trying to control the psychological bands between players is impossible to do directly and will only have the counter effect. The solution lies in changing the gameplay in a way that less bloods are needed to actually get some shit done.
cru3L (17:07:57 - 14-08)
I like Novu's post and agree with most of it in general.
Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.
Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.
Sophires (16:40:33 - 14-08)
Anonymous at 16:12:09 on 14/08:
only its not true...
offline accounts only have a defensive advantage, cause of the villa def points...
THe bf shot however is not based on def points but on attack... if online you are in your CAR, thats 25 attack points, offline = villa or house = 0 attack points. so your BF offline is weaker then online...
only because of villa, its impossible to kill the target in 1 shot, and sometimes 3 or more needed, and on a strong target, ofc chances on bf are high since 60k is lethal especially with bad bg setup, but that has nothing to do with target being offline.
Deston at 15:27:34 on 14/08:
Well said Soph.
Sophires at 15:21:41 on 14/08:
5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
Novu at 00:07:56 on 14/08:
Regarding the lack of wars in the game there are a lot of different reasons.
1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.
2) Bloods: Most families have too many bloods, it's that simple.
3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.
4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.
--How to fix it?
1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.
2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.
3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.
4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.
A game without an objective is no game at all.
At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.
Greets from a retired Novu, VIKING SQUAD 1 of Krays.
Regarding the lack of wars in the game there are a lot of different reasons.
1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.
2) Bloods: Most families have too many bloods, it's that simple.
3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.
4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.
--How to fix it?
1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.
2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.
3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.
4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.
A game without an objective is no game at all.
At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.
Greets from a retired Novu, VIKING SQUAD 1 of Krays.
5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
only its not true...
offline accounts only have a defensive advantage, cause of the villa def points...
THe bf shot however is not based on def points but on attack... if online you are in your CAR, thats 25 attack points, offline = villa or house = 0 attack points. so your BF offline is weaker then online...
only because of villa, its impossible to kill the target in 1 shot, and sometimes 3 or more needed, and on a strong target, ofc chances on bf are high since 60k is lethal especially with bad bg setup, but that has nothing to do with target being offline.
I can live with dying in backfire of an online account and killing them. I can't live with dying in backfire of an offline account without killing them. It's not about dying in backfire, it's about killing you're target.
Athrun (16:28:41 - 14-08)
it's very simple start shooting and see were it ends, in 1-2months you can all do it over again, and again.
how simple can it be :')
how simple can it be :')
Anonymous (16:12:09 - 14-08)
Deston at 15:27:34 on 14/08:
Well said Soph.
Sophires at 15:21:41 on 14/08:
5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
Novu at 00:07:56 on 14/08:
Regarding the lack of wars in the game there are a lot of different reasons.
1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.
2) Bloods: Most families have too many bloods, it's that simple.
3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.
4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.
--How to fix it?
1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.
2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.
3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.
4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.
A game without an objective is no game at all.
At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.
Greets from a retired Novu, VIKING SQUAD 1 of Krays.
Regarding the lack of wars in the game there are a lot of different reasons.
1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.
2) Bloods: Most families have too many bloods, it's that simple.
3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.
4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.
--How to fix it?
1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.
2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.
3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.
4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.
A game without an objective is no game at all.
At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.
Greets from a retired Novu, VIKING SQUAD 1 of Krays.
5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
only its not true...
offline accounts only have a defensive advantage, cause of the villa def points...
THe bf shot however is not based on def points but on attack... if online you are in your CAR, thats 25 attack points, offline = villa or house = 0 attack points. so your BF offline is weaker then online...
only because of villa, its impossible to kill the target in 1 shot, and sometimes 3 or more needed, and on a strong target, ofc chances on bf are high since 60k is lethal especially with bad bg setup, but that has nothing to do with target being offline.
Deston (15:27:34 - 14-08)
Sophires at 15:21:41 on 14/08:
5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
Novu at 00:07:56 on 14/08:
Regarding the lack of wars in the game there are a lot of different reasons.
1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.
2) Bloods: Most families have too many bloods, it's that simple.
3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.
4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.
--How to fix it?
1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.
2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.
3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.
4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.
A game without an objective is no game at all.
At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.
Greets from a retired Novu, VIKING SQUAD 1 of Krays.
Regarding the lack of wars in the game there are a lot of different reasons.
1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.
2) Bloods: Most families have too many bloods, it's that simple.
3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.
4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.
--How to fix it?
1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.
2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.
3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.
4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.
A game without an objective is no game at all.
At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.
Greets from a retired Novu, VIKING SQUAD 1 of Krays.
5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
Sophires (15:21:41 - 14-08)
Novu at 00:07:56 on 14/08:
Regarding the lack of wars in the game there are a lot of different reasons.
1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.
2) Bloods: Most families have too many bloods, it's that simple.
3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.
4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.
--How to fix it?
1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.
2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.
3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.
4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.
A game without an objective is no game at all.
At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.
Greets from a retired Novu, VIKING SQUAD 1 of Krays.
Regarding the lack of wars in the game there are a lot of different reasons.
1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.
2) Bloods: Most families have too many bloods, it's that simple.
3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.
4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.
--How to fix it?
1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.
2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.
3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.
4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.
A game without an objective is no game at all.
At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.
Greets from a retired Novu, VIKING SQUAD 1 of Krays.
5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
Anonymous (14:22:45 - 14-08)
Thats what you get with those huge ass blood list
Everyone is afraid to start and get killed
Everyone is afraid to start and get killed
:) (08:48:00 - 14-08)
Anonymous at 02:20:42 on 14/08:
they are a fam with a sick amount of bloods cause they are scared as hell.
they shot allot of wars a few accounts and they think they rock now ... yeah bash me for the comment ;)
Anonymous at 00:33:36 on 14/08:
What or who is ccarneglia? Nvr heard of it
clownz at 04:59:19 on 13/08:
hahahahaha
shadows rule at 02:16:36 on 13/08:
lol. not a nice moove by carneglia. asking help to shoot gambino... just show how weak u are. I hope all the game do a gang bang in carneglia ass. shadows family for ever. we got the balls? and you?
lol. not a nice moove by carneglia. asking help to shoot gambino... just show how weak u are. I hope all the game do a gang bang in carneglia ass. shadows family for ever. we got the balls? and you?
they are a fam with a sick amount of bloods cause they are scared as hell.
they shot allot of wars a few accounts and they think they rock now ... yeah bash me for the comment ;)
Anonymous (02:20:42 - 14-08)
Anonymous at 00:33:36 on 14/08:
What or who is ccarneglia? Nvr heard of it
clownz at 04:59:19 on 13/08:
hahahahaha
shadows rule at 02:16:36 on 13/08:
lol. not a nice moove by carneglia. asking help to shoot gambino... just show how weak u are. I hope all the game do a gang bang in carneglia ass. shadows family for ever. we got the balls? and you?
lol. not a nice moove by carneglia. asking help to shoot gambino... just show how weak u are. I hope all the game do a gang bang in carneglia ass. shadows family for ever. we got the balls? and you?
they are a fam with a sick amount of bloods cause they are scared as hell.
they shot allot of wars a few accounts and they think they rock now ... yeah bash me for the comment ;)
sbanks (01:06:14 - 14-08)
Anonymous at 23:02:30 on 13/08:
your a nice smartass;
ever wondered about what influence this joke site has ?
Cause of this site any random dumb ass fam can see what could be comming or not, how relationships and historys are spelled out.
If there are no reports here like it is now people would play more in the game and fight more in the game, or care less what happens after. For sure make a lot more silly mistakes causing complete wars, but ey, now here anybody can find the info needed.(In a war now its easy to see what happens, when to react and on who, this makes it all predictable, thus boring, thus dont you see a lot of wars)
Think about that when writing your fancy storys about imaginated wars and people.
Anyways, most people seem to enjoy reading and writing, so maybe bara is a text war allready for to long.
Who i am ?
@ anyone : Who are you to care for a fake name if that is not the same as anonymous i am still anonymous,
Ojeez, Now i am part of anonymous :o
sbanks at 20:10:55 on 13/08:
do they even know how to buy a tommy gun? all these war rumours, this whole game & version is one big joke.
back in the days people shot for objects, spots..
what reason u have now.. ye an object who dont make money like they used to be, because everyone is using scripts or are lackey'ing.
conclusion: no real reason to shoot? and everybody is happy sim'ing
do they even know how to buy a tommy gun? all these war rumours, this whole game & version is one big joke.
back in the days people shot for objects, spots..
what reason u have now.. ye an object who dont make money like they used to be, because everyone is using scripts or are lackey'ing.
conclusion: no real reason to shoot? and everybody is happy sim'ing
your a nice smartass;
ever wondered about what influence this joke site has ?
Cause of this site any random dumb ass fam can see what could be comming or not, how relationships and historys are spelled out.
If there are no reports here like it is now people would play more in the game and fight more in the game, or care less what happens after. For sure make a lot more silly mistakes causing complete wars, but ey, now here anybody can find the info needed.(In a war now its easy to see what happens, when to react and on who, this makes it all predictable, thus boring, thus dont you see a lot of wars)
Think about that when writing your fancy storys about imaginated wars and people.
Anyways, most people seem to enjoy reading and writing, so maybe bara is a text war allready for to long.
Who i am ?
@ anyone : Who are you to care for a fake name if that is not the same as anonymous i am still anonymous,
Ojeez, Now i am part of anonymous :o
we (obnews/fingon) have been around for versions. back then, there were wars.. way more wars. ive been reporting since then, and this version is prolly the worst.
as i posted before, there is no reason to shoot anymore, and thats not due this site, why would it be?? if fam 1 sees here they would get shot by fam 2, then they should prepare to shoot fam 2 first. so it's a plus imo, and not a reason to hug..
there are no objects anymore who give profit like they did in other versions, this is due less gamblers, due lackeys.
im adding old fingon articles to this site, adding families who are involved in every war and stuff.. and when i did that, i noticed 8 out of 10 wars was about expanding HQ's, shooting other families for more spots.
this is completely gone, so are the wars where the other family revenged their bloods for this.. which was the other 1 out of 10.
so.. im saying the game changes are made in this version are bad, and thus a reason why there are no wars, and it is the most boring version ever in my eyes.
glad we had some fun with a hacker who leaked accounts to admins, think we gotta do it with that for another 2 weeks before something happens again.
and then its another hacker / bug / or maybe admins do something silly.. who knows..
Anonymous (00:33:36 - 14-08)
clownz at 04:59:19 on 13/08:
hahahahaha
shadows rule at 02:16:36 on 13/08:
lol. not a nice moove by carneglia. asking help to shoot gambino... just show how weak u are. I hope all the game do a gang bang in carneglia ass. shadows family for ever. we got the balls? and you?
lol. not a nice moove by carneglia. asking help to shoot gambino... just show how weak u are. I hope all the game do a gang bang in carneglia ass. shadows family for ever. we got the balls? and you?
Novu (00:07:56 - 14-08)
Regarding the lack of wars in the game there are a lot of different reasons.
1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.
2) Bloods: Most families have too many bloods, it's that simple.
3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.
4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.
--How to fix it?
1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.
2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.
3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.
4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.
A game without an objective is no game at all.
At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.
Greets from a retired Novu, VIKING SQUAD 1 of Krays.
1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.
2) Bloods: Most families have too many bloods, it's that simple.
3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.
4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.
--How to fix it?
1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.
2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.
3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.
4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.
A game without an objective is no game at all.
At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.
Greets from a retired Novu, VIKING SQUAD 1 of Krays.
give top 10 fams some extra benefits,
then fams that are not in that list have 2 shoot :x
Like what?
Benefits that make them more stronger then the not top10 fams?
No that will not work.
Killing shall be give more benefits. that will work more.