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General Comments & Major Rumors
Author: sbanks
Last updated: 4722d 15h 21m 58s ago by MrWhite
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General Comments & Major Rumors section.

Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
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PeterPanAirLines Italy (19:56:05 - 14-08)
Link Quote
yawn at 19:42:38 on 14/08:
PeterPanAirLines at 19:16:44 on 14/08:
PeterPanAirLines at 19:13:59 on 14/08:
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.

Ehm i told that in the 3.1 and everyone laugh :D its a good idea i mean to make maximum 2 bloods as rule, and adding them on fam page like the objects or spotd sections , or like capos , i mean in that way u know example Samagono ( i say Samagono cuz i know theyr real bloods ) so u have to see in Sama fam page example under the capos , Bloods: Memento Sindikat XXX ( XXX is the third bloods dunno atm who can be ) , about wars ... if Samagono or Meme or Sindikat is shooting down the others two fams have to jump in as rule to shoot for them , of course evey fams can have maximum of 2 bloods , so in this way we can see more fair wars . also . can have maximum of 60 fams with 3 bloods each fams , in short words group of 3 fams against group of 3 fams , example Sama+Meme+Sindi <-> Guardians+Destination+Indelicato of course guardians can have only desti and inde as bloods and the same for inde and desti , so we can have more fun more human ppl ranking more wars and the last group of 3 fams who is alive they have won the version and get benefits for next version ... lots of u guys are in the university , i hope u can understand what i wrote lol , its very simply i think :)

Edit : Bloods: Memento Sindikat
can have maximum of 60 fams with 3 bloods each fams ,
Sorry of course is maximum of 2 bloods each fams :p
im guessing people would just stop listing bloods (which some do already). You couldnt force bloods. The beginning of the game there are no fams to blood. Or maybe a fam is waiting for their blood to make a fam, or maybe a fam will make a few sister fams as bloods, who blood 3 dif fams to create the crazy web. I just see no solution ingame

If some fams make 2 sis fams to make them bloods they have to keep them as bloods till the end of theyr version , simply :) the rule is maximum 2 bloods for fams . is interesting cuz example if some fam want an object they have to shoot 3 vs 3 or example if fam A is shooting down for theyr objects and the bloods fam B and C dont jump in they cant make another blood to replace fam A killed , so they will run alone as 2 bloods so they will be weak and in danger so they are forced to shoot for fam A , i dont think every fam cant find 2 loyal bloods :) so we can stop complain about bloodships wars like 15 vs 1 etc etc
yawn (19:42:38 - 14-08)
Link Quote
PeterPanAirLines at 19:16:44 on 14/08:
PeterPanAirLines at 19:13:59 on 14/08:
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.

Ehm i told that in the 3.1 and everyone laugh :D its a good idea i mean to make maximum 2 bloods as rule, and adding them on fam page like the objects or spotd sections , or like capos , i mean in that way u know example Samagono ( i say Samagono cuz i know theyr real bloods ) so u have to see in Sama fam page example under the capos , Bloods: Memento Sindikat XXX ( XXX is the third bloods dunno atm who can be ) , about wars ... if Samagono or Meme or Sindikat is shooting down the others two fams have to jump in as rule to shoot for them , of course evey fams can have maximum of 2 bloods , so in this way we can see more fair wars . also . can have maximum of 60 fams with 3 bloods each fams , in short words group of 3 fams against group of 3 fams , example Sama+Meme+Sindi <-> Guardians+Destination+Indelicato of course guardians can have only desti and inde as bloods and the same for inde and desti , so we can have more fun more human ppl ranking more wars and the last group of 3 fams who is alive they have won the version and get benefits for next version ... lots of u guys are in the university , i hope u can understand what i wrote lol , its very simply i think :)

Edit : Bloods: Memento Sindikat
can have maximum of 60 fams with 3 bloods each fams ,
Sorry of course is maximum of 2 bloods each fams :p
im guessing people would just stop listing bloods (which some do already). You couldnt force bloods. The beginning of the game there are no fams to blood. Or maybe a fam is waiting for their blood to make a fam, or maybe a fam will make a few sister fams as bloods, who blood 3 dif fams to create the crazy web. I just see no solution ingame
PeterPanAirLines Italy (19:16:44 - 14-08)
Link Quote
PeterPanAirLines at 19:13:59 on 14/08:
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.

Ehm i told that in the 3.1 and everyone laugh :D its a good idea i mean to make maximum 2 bloods as rule, and adding them on fam page like the objects or spotd sections , or like capos , i mean in that way u know example Samagono ( i say Samagono cuz i know theyr real bloods ) so u have to see in Sama fam page example under the capos , Bloods: Memento Sindikat XXX ( XXX is the third bloods dunno atm who can be ) , about wars ... if Samagono or Meme or Sindikat is shooting down the others two fams have to jump in as rule to shoot for them , of course evey fams can have maximum of 2 bloods , so in this way we can see more fair wars . also . can have maximum of 60 fams with 3 bloods each fams , in short words group of 3 fams against group of 3 fams , example Sama+Meme+Sindi <-> Guardians+Destination+Indelicato of course guardians can have only desti and inde as bloods and the same for inde and desti , so we can have more fun more human ppl ranking more wars and the last group of 3 fams who is alive they have won the version and get benefits for next version ... lots of u guys are in the university , i hope u can understand what i wrote lol , its very simply i think :)

Edit : Bloods: Memento Sindikat
can have maximum of 60 fams with 3 bloods each fams ,
Sorry of course is maximum of 2 bloods each fams :p
PeterPanAirLines Italy (19:13:59 - 14-08)
Link Quote
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.

Ehm i told that in the 3.1 and everyone laugh :D its a good idea i mean to make maximum 2 bloods as rule, and adding them on fam page like the objects or spotd sections , or like capos , i mean in that way u know example Samagono ( i say Samagono cuz i know theyr real bloods ) so u have to see in Sama fam page example under the capos , Bloods: Memento Sindikat XXX ( XXX is the third bloods dunno atm who can be ) , about wars ... if Samagono or Meme or Sindikat is shooting down the others two fams have to jump in as rule to shoot for them , of course evey fams can have maximum of 2 bloods , so in this way we can see more fair wars . also . can have maximum of 60 fams with 3 bloods each fams , in short words group of 3 fams against group of 3 fams , example Sama+Meme+Sindi <-> Guardians+Destination+Indelicato of course guardians can have only desti and inde as bloods and the same for inde and desti , so we can have more fun more human ppl ranking more wars and the last group of 3 fams who is alive they have won the version and get benefits for next version ... lots of u guys are in the university , i hope u can understand what i wrote lol , its very simply i think :)
Athrun (19:02:37 - 14-08)
Link Quote
sm
huggybuggyomerta at 18:29:37 on 14/08:
Athrun at 18:04:27 on 14/08:
give top 10 fams some extra benefits,

then fams that are not in that list have 2 shoot :x

Why not? Then you have 2 shoot them to get them out of the top 10
Like what?
Benefits that make them more stronger then the not top10 fams?
No that will not work.
Killing shall be give more benefits. that will work more.
huggybuggyomerta (18:29:37 - 14-08)
Link Quote
Athrun at 18:04:27 on 14/08:
give top 10 fams some extra benefits,

then fams that are not in that list have 2 shoot :x


Like what?
Benefits that make them more stronger then the not top10 fams?
No that will not work.
Killing shall be give more benefits. that will work more.
Athrun (18:04:27 - 14-08)
Link Quote
give top 10 fams some extra benefits,

then fams that are not in that list have 2 shoot :x

Mcgee United States (18:01:25 - 14-08)
Link Quote
Double Post

Horny Schizo Powers of the 1930's.

[size=10]I REALLY LIKE YOUR YOUTUBE VIDEOS, I HOPE YOU LIKE MINE!!!!!![/size]
Mcgee United States (17:56:29 - 14-08)
Link Quote
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.

How about no bloods at all?
Working with different families at certain points in the game, using and abusing?
Last family standing?

Or will virtual faggots be upset because they lost all their IRC friends on a text based fantasy mafia game.

Man, I can't figure out this game! I can't post to Nirvana!
Btw, only posting here cause I got banned from the Omerta forums for a very long time.

So rip 1930's mafiosos!

And Rix is for kids, you silly faggot.
Rix Netherlands (17:22:53 - 14-08)
Link Quote
cru3L at 17:07:57 on 14/08:
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.
Then you get families who have selected their 3 most loyal bloods as "real" bloods, but still have 5 others or so on their fampage, or they just rotate, so no solution at all.

Trying to control the psychological bands between players is impossible to do directly and will only have the counter effect. The solution lies in changing the gameplay in a way that less bloods are needed to actually get some shit done.
cru3L Cayman Islands (17:07:57 - 14-08)
Link Quote
I like Novu's post and agree with most of it in general.

Only wanted to say, though, point 2 wich says some families blood too much with eachother and that only can be undone voluntarely, I disagree.
It could be done simple adding the option to each families Top 3 painel wich could make bloodships formal and with benefits to both partys, limiting that number to, lets say 3 for example.
Sophires (16:40:33 - 14-08)
Link Quote
Anonymous at 16:12:09 on 14/08:
Deston at 15:27:34 on 14/08:
Sophires at 15:21:41 on 14/08:
Novu at 00:07:56 on 14/08:
Regarding the lack of wars in the game there are a lot of different reasons.

1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.

2) Bloods: Most families have too many bloods, it's that simple.

3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.

4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.

--How to fix it?

1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.

2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.

3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.

4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.

A game without an objective is no game at all.

At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.

Greets from a retired Novu, VIKING SQUAD 1 of Krays.

5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
Well said Soph.

only its not true...

offline accounts only have a defensive advantage, cause of the villa def points...
THe bf shot however is not based on def points but on attack... if online you are in your CAR, thats 25 attack points, offline = villa or house = 0 attack points. so your BF offline is weaker then online...

only because of villa, its impossible to kill the target in 1 shot, and sometimes 3 or more needed, and on a strong target, ofc chances on bf are high since 60k is lethal especially with bad bg setup, but that has nothing to do with target being offline.

I can live with dying in backfire of an online account and killing them. I can't live with dying in backfire of an offline account without killing them. It's not about dying in backfire, it's about killing you're target.
Athrun (16:28:41 - 14-08)
Link Quote
it's very simple start shooting and see were it ends, in 1-2months you can all do it over again, and again.

how simple can it be :')
Anonymous (16:12:09 - 14-08)
Link Quote
Deston at 15:27:34 on 14/08:
Sophires at 15:21:41 on 14/08:
Novu at 00:07:56 on 14/08:
Regarding the lack of wars in the game there are a lot of different reasons.

1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.

2) Bloods: Most families have too many bloods, it's that simple.

3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.

4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.

--How to fix it?

1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.

2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.

3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.

4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.

A game without an objective is no game at all.

At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.

Greets from a retired Novu, VIKING SQUAD 1 of Krays.

5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
Well said Soph.

only its not true...

offline accounts only have a defensive advantage, cause of the villa def points...
THe bf shot however is not based on def points but on attack... if online you are in your CAR, thats 25 attack points, offline = villa or house = 0 attack points. so your BF offline is weaker then online...

only because of villa, its impossible to kill the target in 1 shot, and sometimes 3 or more needed, and on a strong target, ofc chances on bf are high since 60k is lethal especially with bad bg setup, but that has nothing to do with target being offline.
Deston Palestinian Territory, Occupied (15:27:34 - 14-08)
Link Quote
Sophires at 15:21:41 on 14/08:
Novu at 00:07:56 on 14/08:
Regarding the lack of wars in the game there are a lot of different reasons.

1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.

2) Bloods: Most families have too many bloods, it's that simple.

3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.

4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.

--How to fix it?

1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.

2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.

3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.

4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.

A game without an objective is no game at all.

At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.

Greets from a retired Novu, VIKING SQUAD 1 of Krays.

5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
Well said Soph.
Sophires (15:21:41 - 14-08)
Link Quote
Novu at 00:07:56 on 14/08:
Regarding the lack of wars in the game there are a lot of different reasons.

1) Lackeys: I'd say lackeys has caused ppl to be less active. With less active ppl it's harder to plan wars, cause when you tell ppl to be on at a certain time, then usually the war will leak for sure.

2) Bloods: Most families have too many bloods, it's that simple.

3) Game-pace: The pace of the game is too fast/slow depending on which point of view you have. When you kill a family they will have ranked back up by the time you have restocked bullets. Wars in itself is thus pretty pointless as the advantage you get is tiny, and you risk at the same time to expose yourself to attack from a third fam or alliance. You can continue to kill the same fam over and over again with no real result, except maybe they get tired of playing in the end or maybe you do! So ranking pace is too fast, and buying bullets is too slow. Makes the game out of balance.

4) Lack of reset/winner: It has for a long time been the objective for the admins to create the game so it will never have to reset. This is a dumb idea as it means that there is really nothing to achieve in the game. You simply can't win! It's an eternal ring of boredom. Rank up, buy bullets, kill/die, start over. And nowadays most of it is done by lackeys anyway.

--How to fix it?

1) Lackeys: Limit them to a good night's sleep like 8 hours, or remove them completely.

2) Bloods: This is a hard one as it has to be done voluntarily by each fam. They just have to blood less fams.

3) Game-pace: It's obvious to me we need better balance here, only admins can change that. Some of it might be achieved by limiting or removing lackeys.

4) Lack of reset/winner: Admins should skip their objective of never resetting, and instead realize that resetting is a good thing. You don't have to call it a new version, it could be a new "season" or so. And with our accs bound up on emails, you might even be able to implement trophies for winning a version and thus you'd easier be able to exercise your bragging rights with a trophy on your profile or similar. It could also be a 'Hall of Fame' with the winning fam of each version/season written down. This ofc means that only 1 fam can be left standing as the winner, or when a point is reached where ppl are unable to continue fighting, the fam with the most remaining famworth wins. It can be done in many ways.

A game without an objective is no game at all.

At least these things are the ones I could think of right now, and my own personal opinion. I would think some of the points are shared by other players. We should discuss this more and forward our ideas/claims to the admins.

Greets from a retired Novu, VIKING SQUAD 1 of Krays.

5. Fact that offline accounts are stronger than online one's. Makes you wait whole nights for people to come online, because if you shoot the offline you die a most certain death, even if the acc is a lackeycrapbrug. This makes wars drag on way longer than they should, and since you only killed 10 brugs the whole night, the next day bloods can organize on your ass even if they ain't that great to begin with. Back in the days it was important to jump in RIGHT away, else your blood was :w.. now it's just chilling around a night for most fams.
claym Belgium (15:13:59 - 14-08)
Link Quote
boring version mang :s
Anonymous (14:22:45 - 14-08)
Link Quote
Thats what you get with those huge ass blood list
Everyone is afraid to start and get killed
Anonymous (12:30:54 - 14-08)
Link Quote
Is it just me, or does omerta seem to be really dead right now?
:) (08:48:00 - 14-08)
Link Quote
Anonymous at 02:20:42 on 14/08:
Anonymous at 00:33:36 on 14/08:
clownz at 04:59:19 on 13/08:
shadows rule at 02:16:36 on 13/08:
lol. not a nice moove by carneglia. asking help to shoot gambino... just show how weak u are. I hope all the game do a gang bang in carneglia ass. shadows family for ever. we got the balls? and you?
hahahahaha
What or who is ccarneglia? Nvr heard of it

they are a fam with a sick amount of bloods cause they are scared as hell.
they shot allot of wars a few accounts and they think they rock now ... yeah bash me for the comment ;)

no need to, you just contradicted yourself,