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General Comments & Major Rumors
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Endless Struggle !
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23-09 Reset → 30 September 2022, Friday → 12:00 OT
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27-07 Congratulations Vengeance!
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General Comments & Major Rumors
Author: sbanks
Last updated: 4657d 22h 32m 12s ago by MrWhite
Comments: 57,985
Views: 15,798,012
Votes: 81 (4.5 average)
article
General Comments & Major Rumors section.

Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
comments

Add a YouTube movie Add an image Add a link/url Help
Anonymous (18:17:16 - 26-04)
Link Quote
[MONEYDROP] $-65,278,391

here it comes boys \o
Anonymous (18:06:37 - 26-04)
Link Quote
Anonymous at 17:57:03 on 26/04:
Anonymous at 17:53:36 on 26/04:
Anonymous at 17:51:25 on 26/04:
Anonymous at 17:38:05 on 26/04:
righelli hired on sib
not that easy. lets make it complicated:

Ndrangheta + Righelli + Lusa + Prophecy vs Siberia

Gravano + Gambino + Anarchy + Hattrickelli vs Prophecy + Lusa + Righelli + Ndrangheta

Maraz+ vs Anarchy

Gravano + Gambino + Hattrickelli vs Maraz+

Ndran + Righelli? Hahaha newbie
J5 Detective Agency Local Gangster (Local Mob) $ 2,344,000
a lot of hirings.
2nd anon is right. backup set..
Anonymous (17:57:03 - 26-04)
Link Quote
Anonymous at 17:53:36 on 26/04:
Anonymous at 17:51:25 on 26/04:
Anonymous at 17:38:05 on 26/04:
righelli hired on sib
not that easy. lets make it complicated:

Ndrangheta + Righelli + Lusa + Prophecy vs Siberia

Gravano + Gambino + Anarchy + Hattrickelli vs Prophecy + Lusa + Righelli + Ndrangheta

Maraz+ vs Anarchy

Gravano + Gambino + Hattrickelli vs Maraz+

Ndran + Righelli? Hahaha newbie
J5 Detective Agency Local Gangster (Local Mob) $ 2,344,000
a lot of hirings.
Anonymous (17:55:57 - 26-04)
Link Quote
Anonymous at 17:53:36 on 26/04:
Anonymous at 17:51:25 on 26/04:
Anonymous at 17:38:05 on 26/04:
righelli hired on sib
not that easy. lets make it complicated:

Ndrangheta + Righelli + Lusa + Prophecy vs Siberia

Gravano + Gambino + Anarchy + Hattrickelli vs Prophecy + Lusa + Righelli + Ndrangheta

Maraz+ vs Anarchy

Gravano + Gambino + Hattrickelli vs Maraz+

Ndran + Righelli? Hahaha newbie

Wanna bet?
Anonymous (17:53:36 - 26-04)
Link Quote
Anonymous at 17:51:25 on 26/04:
Anonymous at 17:38:05 on 26/04:
righelli hired on sib
not that easy. lets make it complicated:

Ndrangheta + Righelli + Lusa + Prophecy vs Siberia

Gravano + Gambino + Anarchy + Hattrickelli vs Prophecy + Lusa + Righelli + Ndrangheta

Maraz+ vs Anarchy

Gravano + Gambino + Hattrickelli vs Maraz+

Ndran + Righelli? Hahaha newbie
Anonymous (17:52:49 - 26-04)
Link Quote
Anonymous at 13:18:06 on 26/04:
Anonymous at 23:09:54 on 25/04:
first war maraz vs anarchy get ur popcorns ready
Give me the exact time, i want to get my popcorns in the right time
lol yeah right kanka's always too scared to open a version.
Anonymous (17:51:35 - 26-04)
Link Quote
Anonymous at 17:38:05 on 26/04:
righelli hired on sib

Righelli and Siberia bloods

Insert coin & try again
Anonymous (17:51:25 - 26-04)
Link Quote
Anonymous at 17:38:05 on 26/04:
righelli hired on sib
not that easy. lets make it complicated:

Ndrangheta + Righelli + Lusa + Prophecy vs Siberia

Gravano + Gambino + Anarchy + Hattrickelli vs Prophecy + Lusa + Righelli + Ndrangheta

Maraz+ vs Anarchy

Gravano + Gambino + Hattrickelli vs Maraz+
MurderInc Austria (17:43:02 - 26-04)
Link Quote
Anonymous at 17:38:05 on 26/04:
righelli hired on sib
Image
Anonymous (17:38:05 - 26-04)
Link Quote
righelli hired on sib
Anonymous (16:38:26 - 26-04)
Link Quote
Today rly?
Anonymous (14:31:17 - 26-04)
Link Quote
today :D have fun and good luck all!
Anonymous (13:52:45 - 26-04)
Link Quote
Anonymous at 13:18:06 on 26/04:
Anonymous at 23:09:54 on 25/04:
first war maraz vs anarchy get ur popcorns ready
Give me the exact time, i want to get my popcorns in the right time

Tomorrow night
Anonymous (13:18:06 - 26-04)
Link Quote
Anonymous at 23:09:54 on 25/04:
first war maraz vs anarchy get ur popcorns ready
Give me the exact time, i want to get my popcorns in the right time
Solstice (10:10:55 - 26-04)
Link Quote
Anonymous at 20:47:14 on 25/04:
Nuke at 19:37:22 on 25/04:
MurderInc at 19:22:18 on 25/04:

Originally, all business objects were purchasable by families. That was changed around a year ago or so, I think. The raid situation wasn't all that different before that change - people were using raid scripts pretty much right after launch. Raiding especially in crowded cities like Detroit was just as hard as it is now.

It sounds like fewer people are attempting to raid now because it is just too difficult and time consuming.

All spots being purchasable by families sounds like a cluster.. But I would like to see more raid worthy profits as long as people can work for it on an individual level. I still like the idea of Local Gangsters running more big profit objects.


On that note: I could go on for days about ideas this game could implement to make it more challenging/ fun..

One that I have done a little thinking about comes from Travian. In that game, there were AI enemies called Natars and local villages, much like local gangsters, except they could be attacked for profit and the Natars involved a group effort to defend against.

My thinking is that if Omerta were to implement the Local Gangsters in a bigger role than just collecting money, families could start out the server fighting for control over their own cities against "AI", rather than against each other. This might give everyone a chance to enjoy their accounts before playing "Russian Roulette" with meta wars.

With that concept, possibilities are limitless. If people were to have to work together to take out "local bosses" for control over objects, defend those object, and to increase territories (city spots), it just might make this a friendlier game for everyone.

But let's face it.. Omerta is what it is. :p

Want to make the game more competitive and enjoyable.
Convince everyone to cut down on their bloodsize. Plain and simple.

That's never gonna happen without some changes to the core of the game.
MurderInc Austria (06:12:15 - 26-04)
Link Quote
LAVISH at 23:22:57 on 25/04:
Nuke at 21:29:16 on 25/04:
Anonymous at 20:47:14 on 25/04:
Nuke at 19:37:22 on 25/04:
MurderInc at 19:22:18 on 25/04:

Originally, all business objects were purchasable by families. That was changed around a year ago or so, I think. The raid situation wasn't all that different before that change - people were using raid scripts pretty much right after launch. Raiding especially in crowded cities like Detroit was just as hard as it is now.

It sounds like fewer people are attempting to raid now because it is just too difficult and time consuming.

All spots being purchasable by families sounds like a cluster.. But I would like to see more raid worthy profits as long as people can work for it on an individual level. I still like the idea of Local Gangsters running more big profit objects.


On that note: I could go on for days about ideas this game could implement to make it more challenging/ fun..

One that I have done a little thinking about comes from Travian. In that game, there were AI enemies called Natars and local villages, much like local gangsters, except they could be attacked for profit and the Natars involved a group effort to defend against.

My thinking is that if Omerta were to implement the Local Gangsters in a bigger role than just collecting money, families could start out the server fighting for control over their own cities against "AI", rather than against each other. This might give everyone a chance to enjoy their accounts before playing "Russian Roulette" with meta wars.

With that concept, possibilities are limitless. If people were to have to work together to take out "local bosses" for control over objects, defend those object, and to increase territories (city spots), it just might make this a friendlier game for everyone.

But let's face it.. Omerta is what it is. :p

Want to make the game more competitive and enjoyable.
Convince everyone to cut down on their bloodsize. Plain and simple.

I tried that. They said to stop crying.. I was not aware that I was crying until they told me to stop. I thought I was just trying to be reasonable.

But those are the same people who get involved in poker bugs and lottery glitches because the omerta HOF is what they truly live for. You try reasoning with people like that. It's not worth the trouble for me.
REMOVE BULLET LACKEY!! PROBLEM SOLVED!!
BRING BACK BULLET BUYING SCRIPTS. PROBLEM BACK!
LAVISH (23:22:57 - 25-04)
Link Quote
Nuke at 21:29:16 on 25/04:
Anonymous at 20:47:14 on 25/04:
Nuke at 19:37:22 on 25/04:
MurderInc at 19:22:18 on 25/04:

Originally, all business objects were purchasable by families. That was changed around a year ago or so, I think. The raid situation wasn't all that different before that change - people were using raid scripts pretty much right after launch. Raiding especially in crowded cities like Detroit was just as hard as it is now.

It sounds like fewer people are attempting to raid now because it is just too difficult and time consuming.

All spots being purchasable by families sounds like a cluster.. But I would like to see more raid worthy profits as long as people can work for it on an individual level. I still like the idea of Local Gangsters running more big profit objects.


On that note: I could go on for days about ideas this game could implement to make it more challenging/ fun..

One that I have done a little thinking about comes from Travian. In that game, there were AI enemies called Natars and local villages, much like local gangsters, except they could be attacked for profit and the Natars involved a group effort to defend against.

My thinking is that if Omerta were to implement the Local Gangsters in a bigger role than just collecting money, families could start out the server fighting for control over their own cities against "AI", rather than against each other. This might give everyone a chance to enjoy their accounts before playing "Russian Roulette" with meta wars.

With that concept, possibilities are limitless. If people were to have to work together to take out "local bosses" for control over objects, defend those object, and to increase territories (city spots), it just might make this a friendlier game for everyone.

But let's face it.. Omerta is what it is. :p

Want to make the game more competitive and enjoyable.
Convince everyone to cut down on their bloodsize. Plain and simple.

I tried that. They said to stop crying.. I was not aware that I was crying until they told me to stop. I thought I was just trying to be reasonable.

But those are the same people who get involved in poker bugs and lottery glitches because the omerta HOF is what they truly live for. You try reasoning with people like that. It's not worth the trouble for me.
REMOVE BULLET LACKEY!! PROBLEM SOLVED!!
Anonymous (23:09:54 - 25-04)
Link Quote
first war maraz vs anarchy get ur popcorns ready
Nuke United States (21:29:16 - 25-04)
Link Quote
Anonymous at 20:47:14 on 25/04:
Nuke at 19:37:22 on 25/04:
MurderInc at 19:22:18 on 25/04:

Originally, all business objects were purchasable by families. That was changed around a year ago or so, I think. The raid situation wasn't all that different before that change - people were using raid scripts pretty much right after launch. Raiding especially in crowded cities like Detroit was just as hard as it is now.

It sounds like fewer people are attempting to raid now because it is just too difficult and time consuming.

All spots being purchasable by families sounds like a cluster.. But I would like to see more raid worthy profits as long as people can work for it on an individual level. I still like the idea of Local Gangsters running more big profit objects.


On that note: I could go on for days about ideas this game could implement to make it more challenging/ fun..

One that I have done a little thinking about comes from Travian. In that game, there were AI enemies called Natars and local villages, much like local gangsters, except they could be attacked for profit and the Natars involved a group effort to defend against.

My thinking is that if Omerta were to implement the Local Gangsters in a bigger role than just collecting money, families could start out the server fighting for control over their own cities against "AI", rather than against each other. This might give everyone a chance to enjoy their accounts before playing "Russian Roulette" with meta wars.

With that concept, possibilities are limitless. If people were to have to work together to take out "local bosses" for control over objects, defend those object, and to increase territories (city spots), it just might make this a friendlier game for everyone.

But let's face it.. Omerta is what it is. :p

Want to make the game more competitive and enjoyable.
Convince everyone to cut down on their bloodsize. Plain and simple.

I tried that. They said to stop crying.. I was not aware that I was crying until they told me to stop. I thought I was just trying to be reasonable.

But those are the same people who get involved in poker bugs and lottery glitches because the omerta HOF is what they truly live for. You try reasoning with people like that. It's not worth the trouble for me.
Anonymous (20:47:14 - 25-04)
Link Quote
Nuke at 19:37:22 on 25/04:
MurderInc at 19:22:18 on 25/04:

Originally, all business objects were purchasable by families. That was changed around a year ago or so, I think. The raid situation wasn't all that different before that change - people were using raid scripts pretty much right after launch. Raiding especially in crowded cities like Detroit was just as hard as it is now.

It sounds like fewer people are attempting to raid now because it is just too difficult and time consuming.

All spots being purchasable by families sounds like a cluster.. But I would like to see more raid worthy profits as long as people can work for it on an individual level. I still like the idea of Local Gangsters running more big profit objects.


On that note: I could go on for days about ideas this game could implement to make it more challenging/ fun..

One that I have done a little thinking about comes from Travian. In that game, there were AI enemies called Natars and local villages, much like local gangsters, except they could be attacked for profit and the Natars involved a group effort to defend against.

My thinking is that if Omerta were to implement the Local Gangsters in a bigger role than just collecting money, families could start out the server fighting for control over their own cities against "AI", rather than against each other. This might give everyone a chance to enjoy their accounts before playing "Russian Roulette" with meta wars.

With that concept, possibilities are limitless. If people were to have to work together to take out "local bosses" for control over objects, defend those object, and to increase territories (city spots), it just might make this a friendlier game for everyone.

But let's face it.. Omerta is what it is. :p

Want to make the game more competitive and enjoyable.
Convince everyone to cut down on their bloodsize. Plain and simple.