Saturday - November 23rd - 2024
» Menu

» Login

» OB/Site News

Omerta News Integration
Comments: 58 - Views: 54516 - Votes: 0
War rating
Comments: 10 - Views: 26271 - Votes: 4
Reporters Wanted!
Comments: 2 - Views: 18289 - Votes: 3
» Articles
Date Comments Rating

General Comments & Major Rumors
Comments: 57,980 - Views: 15,761,046 - Votes: 81
Endless Struggle !
Comments: 507 - Views: 17,106 - Votes: 0
23-09 Reset → 30 September 2022, Friday → 12:00 OT
Comments: 68 - Views: 8,774 - Votes: 0
30-09 Welcome to Round #40!
Comments: 2 - Views: 2,112 - Votes: 0
19-09 Congratulations Reichsthaler!
Comments: 0 - Views: 2,007 - Votes: 0
01-09 Not Penny's boat..
Comments: 72 - Views: 17,960 - Votes: 0
21-08 First Family!
Comments: 6 - Views: 2,563 - Votes: 0
12-08 Welcome to Round #39
Comments: 5 - Views: 2,470 - Votes: 0
03-08 Reset → 12 August 2022, Friday → 10:00 OT
Comments: 17 - Views: 5,163 - Votes: 0
27-07 Congratulations Vengeance!
Comments: 8 - Views: 2,661 - Votes: 0
go back
go forward
» Barafranca News

No news found. Reset in progress?
» Online last 15 minutes

Guests: 547
Total members: 3748
Online: 0 (0%)
Members:
General Comments & Major Rumors
Author: sbanks
Last updated: 4653d 6h 1m 11s ago by MrWhite
Comments: 57,980
Views: 15,761,046
Votes: 81 (4.5 average)
article
General Comments & Major Rumors section.

Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
comments

Add a YouTube movie Add an image Add a link/url Help
Giddiness Bulgaria (12:43:33 - 23-08)
Link Quote
Ber at 12:38:03 on 23/08:
and for all the whiners

here u got the defenition of a Gangbang

gang·bang or gang-bang (gngbng)
n. Vulgar Slang
1. Sexual intercourse, often rape, involving one person or victim and several others who have relations with that person in rapid succession.
2. Sexual intercourse involving several people who select and change partners.
v. gang·banged or gang-banged, gang·bang·ing or gang-bang·ing, gang·bangs or gang-bangs
v.intr.
1. Vulgar Slang To participate as an aggressor in a gangbang.
2. Slang To participate in violent gang-related activities.
v.tr. Vulgar Slang
To subject to a gangbang.


didnt know sex were an option in omerta :")
All I see here is that there should be omerta slang in your dictionary xD
Anonymous (12:40:36 - 23-08)
Link Quote
Ber at 12:38:03 on 23/08:
and for all the whiners

here u got the defenition of a Gangbang

gang·bang or gang-bang (gngbng)
n. Vulgar Slang
1. Sexual intercourse, often rape, involving one person or victim and several others who have relations with that person in rapid succession.
2. Sexual intercourse involving several people who select and change partners.
v. gang·banged or gang-banged, gang·bang·ing or gang-bang·ing, gang·bangs or gang-bangs
v.intr.
1. Vulgar Slang To participate as an aggressor in a gangbang.
2. Slang To participate in violent gang-related activities.
v.tr. Vulgar Slang
To subject to a gangbang.


didnt know sex were an option in omerta :")

shut up? thank you!
Ber (12:38:03 - 23-08)
Link Quote
and for all the whiners

here u got the defenition of a Gangbang

gang·bang or gang-bang (gngbng)
n. Vulgar Slang
1. Sexual intercourse, often rape, involving one person or victim and several others who have relations with that person in rapid succession.
2. Sexual intercourse involving several people who select and change partners.
v. gang·banged or gang-banged, gang·bang·ing or gang-bang·ing, gang·bangs or gang-bangs
v.intr.
1. Vulgar Slang To participate as an aggressor in a gangbang.
2. Slang To participate in violent gang-related activities.
v.tr. Vulgar Slang
To subject to a gangbang.


didnt know sex were an option in omerta :")
Giddiness Bulgaria (12:27:21 - 23-08)
Link Quote
Anonymous at 01:46:56 on 23/08:
Giddiness at 01:05:16 on 23/08:
Anonymous at 01:02:49 on 23/08:
Giddiness at 00:49:27 on 23/08:
It took me awhile to figure it out but the thing that ruins the game isn't pacting. The thing that ruins the game is bloods. Cuz no matter what you all see, when you accept some fam as blood, you more or less make a pact with it. It has been proven that bloods mean more than as1 sometimes too. Don't get me wrong there will always be bigger fams that you won't be able to take down alone but once the use of those who helped you is gone you can do whateva you want. Cuz after all the point of the game is being mafia guy and bla bla. But mafia families are only about their own families and how to make it stronger.
Just thinking out loud..

There's no incentive to play Nazdrovia style aka "Use and Abuse your bloods".

It's not like people and fam tops suffer from amnesia. THey remember very well which fams are cooperative and reliable and which are lying backstabbers. Which fams would you blood the following version?
I know I would try to avoid blooding Nazdrovia at all costs, because of their history.

You want to get rid off pacting. Vote NO on the ROM and do not bother to rerank, while there are 15 fams up, whose only business is, sticking their fingers in each others ass with no intention whatsoever to kill each other. Only reset versions with a fair amount of families.
I believe you fail to understand me.. Being good bloods is the problem or at least that's how I see it.

I fundamentally disagree with you. Bloods itself are not the problem. The problem is the sheer amount of families that form a bloodweb these days.
Nobody has a problem with five or six blooded families finishing a version together.
The problem is, it has become en vogue the last couple of versions to finish a version with 10 fams. And as a result 10 fams go after 2 or 3 each war.

And it's not particularly helpful, when families are in a self-denial mode and do mental gymnastics to reduce the amounts of families they call bloods by counting a 4 fam alliance as a single blood. Thus they can add five more families and still just have officially six bloods (while infact they are blooded with nine).
Same with this Janissary+ faggotry. If you start as a four fam alliance, and add five families, you are massblooding, too.

And of course, the families you blood bring each two more families into those "bloodwebs" you are not blooded yourself to, but that will usually no attack you and probably jump for you with your blood if needed.

Versions would be better and go longer, if all tops were a) a bit more honest to themselves about how many bloods they have. and b) if all tops reach some kinda consensus, to limit their bloods and stick to that. And just jump when their actual bloods are under attack and not their "Bloods' bloods". (It's not gonna happen.)

As it is now, almost any given war either escalates into a server wide rampage or a gangbang, because attacking fams shit their pants, beacuse some families that have no business in that war will jump, because their bloods are in for the counter.
I continue to disagree with you. If you don't have bloods outside of your blood circle(4-5 fams) then you are a pact and you can actually call it as one which is what I personally don't want it to be. Then again if there are fams blooded to your bloods you wouldn't want them to shoot them cuz then you make your bloods weaker there you get weaker.
Bloods are overrated - big time. You are more or less obligated to work with them, shoot with them and die for their fuck ups. If you don't do that why would they or anyone else blood you next time?
The fact that we have accepted this for version and version and versions and we got so used to it that makes us no impression at all doesn't make it any more right.

I really believe that the best way to make the game interesting is to get rid of this thing is to get rid of bloods and get it more realistic.

And I am really well aware that this more or less undoable, yet I am willing to try it out.
Anonymous (10:18:18 - 23-08)
Link Quote
tonight at 21.00 OT
Anonymous (10:10:07 - 23-08)
Link Quote
what time reset
gode Turkey (09:49:45 - 23-08)
Link Quote
Ber at 09:47:12 on 23/08:
gode at 09:40:38 on 23/08:
Short versions issue :

i believe that conversations on mass-blooding or pacting and relating those stuff to short versions is piece of shit

i was playing ogame for long time, if you had 100 players alliance there, it doesnt matter. you could only hit 1v1. then they invented collective fleets and 5v1 was possible too, but it was same thing for defender, be online and save yourself in any situation

omerta is not that type of game, and nor it will become something like that. cuz its a mafia game ffs, it should be played like that, make connections, make pacts, ppl not in the circle will get closer when u pact, etc.

the issue about omerta for last versions is : ranking is too fast and ppl have lots of bullets. rank speed should be lowered imo, but most important thins is bullets. i remember @3.2 we were in pretty good condition with Venture and when we had a war it was like 1-2 weeks to gather same resources. there was no sluggs so ppl were getting bullets manually, and money flow wasn't that good like this version

for last versions ppl have lots of money and "sluggs". inactive ppl getting 200k bullets in 2 months??? and then you expect to have long version? no you won't have that

they cant remove sluggs, they need it to prevent scripting. if you put daily limit to bullets, then all active top accounts will suffer from it. ok then raise the bullet price. ppl have less bullets, versions will be longer. MY 2 CENTS

lol raise bullet prices, u still got obay :")

and if they raise the cost of sigaretts people still buy them as much us they did before.
Same goes for bullets.

bulletlimit didnt work either, u can buy as much as u like from obay

bullets sold in obay are also gained by players, you should check your math or logic again bro. expensive bullets means less bullets as a whole
gode Turkey (09:48:01 - 23-08)
Link Quote
Reranking issue :

- remove lackey credit limit (why the fuck was that invented? brando need more money? dunno) lots of ppl will bank some credits in case of emergency, we were doing that in earlier versions and reranking was pretty fun and easy. you could get to swindler/assasin with those banked credits, and after that you could easily get into the game. ppl are demotivated when dead, %99 of players get demotivated when they see their brug account becoming asso, but when they hit assasin/lc they get into mode, it was always like that. even addicted players are same.

- add some feature that can be done buy "lowranks" : 3.3 KS farming was so fun, killing soldiers/mobsters and having %60-%100 KS. it was abused and some rerankers were killed during those KS farmings, so reinvite it with some rules and restrictions. ppl will like gaining skills in low ranks

- lower markes costs for rerankers : its real pain in the ass to get all those market back, bgs and stuff. rebirth accounts get some discount on these maybe? so ppl will get into ranking mode and be more active in short time.

My 2 cents
Ber (09:47:12 - 23-08)
Link Quote
gode at 09:40:38 on 23/08:
Short versions issue :

i believe that conversations on mass-blooding or pacting and relating those stuff to short versions is piece of shit

i was playing ogame for long time, if you had 100 players alliance there, it doesnt matter. you could only hit 1v1. then they invented collective fleets and 5v1 was possible too, but it was same thing for defender, be online and save yourself in any situation

omerta is not that type of game, and nor it will become something like that. cuz its a mafia game ffs, it should be played like that, make connections, make pacts, ppl not in the circle will get closer when u pact, etc.

the issue about omerta for last versions is : ranking is too fast and ppl have lots of bullets. rank speed should be lowered imo, but most important thins is bullets. i remember @3.2 we were in pretty good condition with Venture and when we had a war it was like 1-2 weeks to gather same resources. there was no sluggs so ppl were getting bullets manually, and money flow wasn't that good like this version

for last versions ppl have lots of money and "sluggs". inactive ppl getting 200k bullets in 2 months??? and then you expect to have long version? no you won't have that

they cant remove sluggs, they need it to prevent scripting. if you put daily limit to bullets, then all active top accounts will suffer from it. ok then raise the bullet price. ppl have less bullets, versions will be longer. MY 2 CENTS

lol raise bullet prices, u still got obay :")

and if they raise the cost of sigaretts people still buy them as much us they did before.
Same goes for bullets.

bulletlimit didnt work either, u can buy as much as u like from obay
gode Turkey (09:40:38 - 23-08)
Link Quote
Short versions issue :

i believe that conversations on mass-blooding or pacting and relating those stuff to short versions is piece of shit

i was playing ogame for long time, if you had 100 players alliance there, it doesnt matter. you could only hit 1v1. then they invented collective fleets and 5v1 was possible too, but it was same thing for defender, be online and save yourself in any situation

omerta is not that type of game, and nor it will become something like that. cuz its a mafia game ffs, it should be played like that, make connections, make pacts, ppl not in the circle will get closer when u pact, etc.

the issue about omerta for last versions is : ranking is too fast and ppl have lots of bullets. rank speed should be lowered imo, but most important thins is bullets. i remember @3.2 we were in pretty good condition with Venture and when we had a war it was like 1-2 weeks to gather same resources. there was no sluggs so ppl were getting bullets manually, and money flow wasn't that good like this version

for last versions ppl have lots of money and "sluggs". inactive ppl getting 200k bullets in 2 months??? and then you expect to have long version? no you won't have that

they cant remove sluggs, they need it to prevent scripting. if you put daily limit to bullets, then all active top accounts will suffer from it. ok then raise the bullet price. ppl have less bullets, versions will be longer. MY 2 CENTS
Anonymous (01:46:56 - 23-08)
Link Quote
Giddiness at 01:05:16 on 23/08:
Anonymous at 01:02:49 on 23/08:
Giddiness at 00:49:27 on 23/08:
It took me awhile to figure it out but the thing that ruins the game isn't pacting. The thing that ruins the game is bloods. Cuz no matter what you all see, when you accept some fam as blood, you more or less make a pact with it. It has been proven that bloods mean more than as1 sometimes too. Don't get me wrong there will always be bigger fams that you won't be able to take down alone but once the use of those who helped you is gone you can do whateva you want. Cuz after all the point of the game is being mafia guy and bla bla. But mafia families are only about their own families and how to make it stronger.
Just thinking out loud..

There's no incentive to play Nazdrovia style aka "Use and Abuse your bloods".

It's not like people and fam tops suffer from amnesia. THey remember very well which fams are cooperative and reliable and which are lying backstabbers. Which fams would you blood the following version?
I know I would try to avoid blooding Nazdrovia at all costs, because of their history.

You want to get rid off pacting. Vote NO on the ROM and do not bother to rerank, while there are 15 fams up, whose only business is, sticking their fingers in each others ass with no intention whatsoever to kill each other. Only reset versions with a fair amount of families.
I believe you fail to understand me.. Being good bloods is the problem or at least that's how I see it.

I fundamentally disagree with you. Bloods itself are not the problem. The problem is the sheer amount of families that form a bloodweb these days.
Nobody has a problem with five or six blooded families finishing a version together.
The problem is, it has become en vogue the last couple of versions to finish a version with 10 fams. And as a result 10 fams go after 2 or 3 each war.

And it's not particularly helpful, when families are in a self-denial mode and do mental gymnastics to reduce the amounts of families they call bloods by counting a 4 fam alliance as a single blood. Thus they can add five more families and still just have officially six bloods (while infact they are blooded with nine).
Same with this Janissary+ faggotry. If you start as a four fam alliance, and add five families, you are massblooding, too.

And of course, the families you blood bring each two more families into those "bloodwebs" you are not blooded yourself to, but that will usually no attack you and probably jump for you with your blood if needed.

Versions would be better and go longer, if all tops were a) a bit more honest to themselves about how many bloods they have. and b) if all tops reach some kinda consensus, to limit their bloods and stick to that. And just jump when their actual bloods are under attack and not their "Bloods' bloods". (It's not gonna happen.)

As it is now, almost any given war either escalates into a server wide rampage or a gangbang, because attacking fams shit their pants, beacuse some families that have no business in that war will jump, because their bloods are in for the counter.
Anonymous (01:30:36 - 23-08)
Link Quote
Giddiness at 00:49:27 on 23/08:
It took me awhile to figure it out but the thing that ruins the game isn't pacting. The thing that ruins the game is bloods. Cuz no matter what you all see, when you accept some fam as blood, you more or less make a pact with it. It has been proven that bloods mean more than as1 sometimes too. Don't get me wrong there will always be bigger fams that you won't be able to take down alone but once the use of those who helped you is gone you can do whateva you want. Cuz after all the point of the game is being mafia guy and bla bla. But mafia families are only about their own families and how to make it stronger.
Just thinking out loud..

I understand where you're coming from but the problem isnt bloods its the amount of them. If the players mentality changed you could easily play this game with a limited amount of them, lets say 3. The thing is that too many people get butthurt over alot of things that are to be expected in a (mafia) game so then it ends up in people not wanting to shoot bloods of bloods either despite the family itself being unrelated. Thats why instead of not shooting bloods of bloods they just blood the bloods of their bloods and thats how the pacts are created in the long run. This will result eventually in the downfall of this game (if this hasnt happened yet). Soon buying bullets wont be needed because people wont shoot the bloods of the bloods of their bloods and with the amount of bloods most fams have everyone is related somehow.
Anonymous (01:15:06 - 23-08)
Link Quote
if we consider all bloods as good bloods to begin with, we can start a war with an 1 on 1 which can chain into an all out war with all fams involved.
Giddiness Bulgaria (01:12:12 - 23-08)
Link Quote
Anonymous at 01:08:25 on 23/08:
Good Bloods help regardless of ratios and get therefor accused of gangbanging.
Bad bloods don't help and get pillored for not doing so xD.
That's why in order to kill a fam you've to prepare a counter for their bloods too which may even bring their bloods's bloods. Therefore you need a lot fams to shoot.... and you've a gangbang.
Anonymous (01:08:25 - 23-08)
Link Quote
Good Bloods help regardless of ratios and get therefor accused of gangbanging.
Bad bloods don't help and get pillored for not doing so xD.
Giddiness Bulgaria (01:05:16 - 23-08)
Link Quote
Anonymous at 01:02:49 on 23/08:
Giddiness at 00:49:27 on 23/08:
It took me awhile to figure it out but the thing that ruins the game isn't pacting. The thing that ruins the game is bloods. Cuz no matter what you all see, when you accept some fam as blood, you more or less make a pact with it. It has been proven that bloods mean more than as1 sometimes too. Don't get me wrong there will always be bigger fams that you won't be able to take down alone but once the use of those who helped you is gone you can do whateva you want. Cuz after all the point of the game is being mafia guy and bla bla. But mafia families are only about their own families and how to make it stronger.
Just thinking out loud..

There's no incentive to play Nazdrovia style aka "Use and Abuse your bloods".

It's not like people and fam tops suffer from amnesia. THey remember very well which fams are cooperative and reliable and which are lying backstabbers. Which fams would you blood the following version?
I know I would try to avoid blooding Nazdrovia at all costs, because of their history.

You want to get rid off pacting. Vote NO on the ROM and do not bother to rerank, while there are 15 fams up, whose only business is, sticking their fingers in each others ass with no intention whatsoever to kill each other. Only reset versions with a fair amount of families.
I believe you fail to understand me.. Being good bloods is the problem or at least that's how I see it.
Anonymous (01:02:49 - 23-08)
Link Quote
Giddiness at 00:49:27 on 23/08:
It took me awhile to figure it out but the thing that ruins the game isn't pacting. The thing that ruins the game is bloods. Cuz no matter what you all see, when you accept some fam as blood, you more or less make a pact with it. It has been proven that bloods mean more than as1 sometimes too. Don't get me wrong there will always be bigger fams that you won't be able to take down alone but once the use of those who helped you is gone you can do whateva you want. Cuz after all the point of the game is being mafia guy and bla bla. But mafia families are only about their own families and how to make it stronger.
Just thinking out loud..

There's no incentive to play Nazdrovia style aka "Use and Abuse your bloods".

It's not like people and fam tops suffer from amnesia. THey remember very well which fams are cooperative and reliable and which are lying backstabbers. Which fams would you blood the following version?
I know I would try to avoid blooding Nazdrovia at all costs, because of their history.

You want to get rid off pacting. Vote NO on the ROM and do not bother to rerank, while there are 15 fams up, whose only business is, sticking their fingers in each others ass with no intention whatsoever to kill each other. Only reset versions with a fair amount of families.
Giddiness Bulgaria (00:49:27 - 23-08)
Link Quote
It took me awhile to figure it out but the thing that ruins the game isn't pacting. The thing that ruins the game is bloods. Cuz no matter what you all see, when you accept some fam as blood, you more or less make a pact with it. It has been proven that bloods mean more than as1 sometimes too. Don't get me wrong there will always be bigger fams that you won't be able to take down alone but once the use of those who helped you is gone you can do whateva you want. Cuz after all the point of the game is being mafia guy and bla bla. But mafia families are only about their own families and how to make it stronger.
Just thinking out loud..
Anonymous (21:38:06 - 22-08)
Link Quote
Tseeton at 21:22:04 on 22/08:
Cmooooon Reset this shit

There are more than 10 fams up. Don't reset until that number is down to 5 or so.

That would make versions more interesting. Crew announcement not to reset unless there is less than a certain numbers of families left.
Makes it less rewarding to join a 15 fam bloodweb if at least half of it would need to get cleaned before reset.
Tseeton Greece (21:22:04 - 22-08)
Link Quote
Cmooooon Reset this shit