» Menu
» OB/Site News
» Articles
» Barafranca News
» Comments of Nuke
General Comments & Major Rumors
17:19:13 - 30-04
Anonymous at 17:08:54 on 30/04:
why dont you ask the fucking reporters to do their fucking job? homeboy
Nuke at 17:04:24 on 30/04:
Why is a Detroit family bothering with a Baltimore family 1/4 their size?
Anonymous at 16:58:27 on 30/04:
they getting shot by those mexicans nyajajajaja
Nuke at 16:57:10 on 30/04:
Is Lanciano jumping off a bridge or what? It's too slow to be a war. If anyone was online, I'd guess it was a hijack.
Is Lanciano jumping off a bridge or what? It's too slow to be a war. If anyone was online, I'd guess it was a hijack.
Why is a Detroit family bothering with a Baltimore family 1/4 their size?
why dont you ask the fucking reporters to do their fucking job? homeboy
Because they are volunteers and it is not a job. It's a hobby. Why are you asking me questions if the reporters are the people making you angry?
General Comments & Major Rumors
17:04:24 - 30-04
Anonymous at 16:58:27 on 30/04:
they getting shot by those mexicans nyajajajaja
Nuke at 16:57:10 on 30/04:
Is Lanciano jumping off a bridge or what? It's too slow to be a war. If anyone was online, I'd guess it was a hijack.
Is Lanciano jumping off a bridge or what? It's too slow to be a war. If anyone was online, I'd guess it was a hijack.
Why is a Detroit family bothering with a Baltimore family 1/4 their size?
General Comments & Major Rumors
16:57:10 - 30-04
Is Lanciano jumping off a bridge or what? It's too slow to be a war. If anyone was online, I'd guess it was a hijack.
27-04 Round two
05:09:59 - 28-04
anonymous at 01:46:16 on 28/04:
actually we are runing out of targets
Nuke at 01:45:32 on 28/04:
I predict Ropa-a-dope on this one. The attackers are going to run our of bullets. Righelli is going to fight back and then Lusa/ Prophecy will show up to take a victory lap.
I predict Ropa-a-dope on this one. The attackers are going to run our of bullets. Righelli is going to fight back and then Lusa/ Prophecy will show up to take a victory lap.
Does that surprise you? This game isn't as populous as it once was.. Yet, there are as many families working together as there were when the game had twice as many people playing it.
27-04 Round two
01:45:32 - 28-04
I predict Ropa-a-dope on this one. The attackers are going to run our of bullets. Righelli is going to fight back and then Lusa/ Prophecy will show up to take a victory lap.
General Comments & Major Rumors
21:29:16 - 25-04
Anonymous at 20:47:14 on 25/04:
Want to make the game more competitive and enjoyable.
Convince everyone to cut down on their bloodsize. Plain and simple.
Nuke at 19:37:22 on 25/04:
It sounds like fewer people are attempting to raid now because it is just too difficult and time consuming.
All spots being purchasable by families sounds like a cluster.. But I would like to see more raid worthy profits as long as people can work for it on an individual level. I still like the idea of Local Gangsters running more big profit objects.
On that note: I could go on for days about ideas this game could implement to make it more challenging/ fun..
One that I have done a little thinking about comes from Travian. In that game, there were AI enemies called Natars and local villages, much like local gangsters, except they could be attacked for profit and the Natars involved a group effort to defend against.
My thinking is that if Omerta were to implement the Local Gangsters in a bigger role than just collecting money, families could start out the server fighting for control over their own cities against "AI", rather than against each other. This might give everyone a chance to enjoy their accounts before playing "Russian Roulette" with meta wars.
With that concept, possibilities are limitless. If people were to have to work together to take out "local bosses" for control over objects, defend those object, and to increase territories (city spots), it just might make this a friendlier game for everyone.
But let's face it.. Omerta is what it is. :p
MurderInc at 19:22:18 on 25/04:
Originally, all business objects were purchasable by families. That was changed around a year ago or so, I think. The raid situation wasn't all that different before that change - people were using raid scripts pretty much right after launch. Raiding especially in crowded cities like Detroit was just as hard as it is now.
Originally, all business objects were purchasable by families. That was changed around a year ago or so, I think. The raid situation wasn't all that different before that change - people were using raid scripts pretty much right after launch. Raiding especially in crowded cities like Detroit was just as hard as it is now.
It sounds like fewer people are attempting to raid now because it is just too difficult and time consuming.
All spots being purchasable by families sounds like a cluster.. But I would like to see more raid worthy profits as long as people can work for it on an individual level. I still like the idea of Local Gangsters running more big profit objects.
On that note: I could go on for days about ideas this game could implement to make it more challenging/ fun..
One that I have done a little thinking about comes from Travian. In that game, there were AI enemies called Natars and local villages, much like local gangsters, except they could be attacked for profit and the Natars involved a group effort to defend against.
My thinking is that if Omerta were to implement the Local Gangsters in a bigger role than just collecting money, families could start out the server fighting for control over their own cities against "AI", rather than against each other. This might give everyone a chance to enjoy their accounts before playing "Russian Roulette" with meta wars.
With that concept, possibilities are limitless. If people were to have to work together to take out "local bosses" for control over objects, defend those object, and to increase territories (city spots), it just might make this a friendlier game for everyone.
But let's face it.. Omerta is what it is. :p
Want to make the game more competitive and enjoyable.
Convince everyone to cut down on their bloodsize. Plain and simple.
I tried that. They said to stop crying.. I was not aware that I was crying until they told me to stop. I thought I was just trying to be reasonable.
But those are the same people who get involved in poker bugs and lottery glitches because the omerta HOF is what they truly live for. You try reasoning with people like that. It's not worth the trouble for me.
General Comments & Major Rumors
19:37:22 - 25-04
MurderInc at 19:22:18 on 25/04:
Originally, all business objects were purchasable by families. That was changed around a year ago or so, I think. The raid situation wasn't all that different before that change - people were using raid scripts pretty much right after launch. Raiding especially in crowded cities like Detroit was just as hard as it is now.
Originally, all business objects were purchasable by families. That was changed around a year ago or so, I think. The raid situation wasn't all that different before that change - people were using raid scripts pretty much right after launch. Raiding especially in crowded cities like Detroit was just as hard as it is now.
It sounds like fewer people are attempting to raid now because it is just too difficult and time consuming.
All spots being purchasable by families sounds like a cluster.. But I would like to see more raid worthy profits as long as people can work for it on an individual level. I still like the idea of Local Gangsters running more big profit objects.
On that note: I could go on for days about ideas this game could implement to make it more challenging/ fun..
One that I have done a little thinking about comes from Travian. In that game, there were AI enemies called Natars and local villages, much like local gangsters, except they could be attacked for profit and the Natars involved a group effort to defend against.
My thinking is that if Omerta were to implement the Local Gangsters in a bigger role than just collecting money, families could start out the server fighting for control over their own cities against "AI", rather than against each other. This might give everyone a chance to enjoy their accounts before playing "Russian Roulette" with meta wars.
With that concept, possibilities are limitless. If people were to have to work together to take out "local bosses" for control over objects, defend those object, and to increase territories (city spots), it just might make this a friendlier game for everyone.
But let's face it.. Omerta is what it is. :p
General Comments & Major Rumors
19:08:50 - 25-04
MurderInc at 10:06:42 on 25/04:
There's really nothing to repair with the current system, there are gazillions of ways you could beat human players trying to raid (I'm assuming that's what you're talking about?) and really not all that much to prevent it from happening. The first raid script that circulated some years ago got blocked when it became widespread, by the way.
What you can do is not make it based on who's able to enter a 3-character code the fastest (or who has the best script to do just that.)
Create a, let's say, 5-minute window during which people can set up a raid on a spot, and then execute them at the same time while splitting the results (maybe based on raid skill.)
Or remove the 30-minute spot cooldown completely (while keeping the player cooldown) and lower the chance of success and/or the payout to a level where it's still maintainable for the spot owner (and not necessary to check for raids every second, of course). It could also be based on the number of successful raids per hour (losing a lot results in beefed up security, or something like that.)
Anonymous at 09:02:10 on 25/04:
Isn't new, admins know about it and do not repair it..
Anonymous at 02:14:09 on 25/04:
so what is the new script for raids then ppl ???????????????
so what is the new script for raids then ppl ???????????????
Isn't new, admins know about it and do not repair it..
What you can do is not make it based on who's able to enter a 3-character code the fastest (or who has the best script to do just that.)
Create a, let's say, 5-minute window during which people can set up a raid on a spot, and then execute them at the same time while splitting the results (maybe based on raid skill.)
Or remove the 30-minute spot cooldown completely (while keeping the player cooldown) and lower the chance of success and/or the payout to a level where it's still maintainable for the spot owner (and not necessary to check for raids every second, of course). It could also be based on the number of successful raids per hour (losing a lot results in beefed up security, or something like that.)
It seems like there is usually a quick fix to these things that does not necessarily require a lot of code rewriting.
Local Ganster spots should not reset so often. The need to use the "glitch" method is caused because there are not nearly enough profitable objects to go around.
In essence, the glitch does not need to be fixed. Omerta just needs to open more opportunities for the average player. By minimizing Local Gangster object resets to once a day, Omerta would eliminate the need to "cheat" while also removing some attention from family owned objects. Giving family owned objects a little more breathing room could actually make normal objects profitable enough to become worth running even while the owner is promoted to CD or GF.
General Comments & Major Rumors
04:46:02 - 21-04
Mickgee aka mcgee at 03:47:24 on 21/04:
Geno Smith in for QB. Gilmore injured on the play.
Geno Smith in for QB. Gilmore injured on the play.
lol.. Don't you mean Mark Sanchez in for QB?
General Comments & Major Rumors
01:59:24 - 21-04
02-04 Backstabbing Armageddon
12:36:53 - 07-04
Anonymous at 05:30:30 on 07/04:
The other fams could always try and not blood them. It takes 2 fams to blood, don't just point the finger at Aeterna, Lusa, Siberia.
gode at 21:00:22 on 05/04:
there is a clear solution for that, kill lusa/aeterna/siberia if they start to make 10+ bloods or a big bloodcircle. 4.62 is an example how this faggottary can be stopped
after 4.62 those fams were not getting massive bloods and playing clean (4.7,4.71,4.72) but this round lusa/aeterna changed the routine and fams like collosal/prophecy/sangreal followed this lame way.
nobody (mostly) gets mad about getting killed, its a game of war, 4.01 vaffanculo killed my family but i didnt feel that bored since they had their close 2-3 bloods and finished version winning it with this bloods. but we get mad when gameplay is fucked up with lamer tops/families
Godfatti at 18:44:48 on 05/04:
1: max 1 as1 or no as1's
2: no more then 2 bloods in top10 before war1 starts with a max of 4bloods per fam.
3: dont be a pussy(sneaky rat) and show your bloods, as1's on fampage
4: cut the bullshit with strategical bloods whom only blood eachother so they wont have to shoot/kill eachother,
5: No more non-shooting agreements, ceasefires! Are you fucking kiddin me?
6: No more then 4 fams ending a version!
7: Your bloods die, you die.
I can continue with less important stuff but im pretty sure no one would care anyway.
I wonder if things will change next round but im affraid it will be the same old bullshit once again.
tiaguh at 03:54:20 on 05/04:
Tops of biggest fams please realize that nowadays playerbase is so small that massblooding removes any chance of the medium size(neutral) fams having any impact in the game, so please make sure the game is "fair" to everyone... This is just a game, it should be fun, remember it...
Tops of biggest fams please realize that nowadays playerbase is so small that massblooding removes any chance of the medium size(neutral) fams having any impact in the game, so please make sure the game is "fair" to everyone... This is just a game, it should be fun, remember it...
1: max 1 as1 or no as1's
2: no more then 2 bloods in top10 before war1 starts with a max of 4bloods per fam.
3: dont be a pussy(sneaky rat) and show your bloods, as1's on fampage
4: cut the bullshit with strategical bloods whom only blood eachother so they wont have to shoot/kill eachother,
5: No more non-shooting agreements, ceasefires! Are you fucking kiddin me?
6: No more then 4 fams ending a version!
7: Your bloods die, you die.
I can continue with less important stuff but im pretty sure no one would care anyway.
I wonder if things will change next round but im affraid it will be the same old bullshit once again.
there is a clear solution for that, kill lusa/aeterna/siberia if they start to make 10+ bloods or a big bloodcircle. 4.62 is an example how this faggottary can be stopped
after 4.62 those fams were not getting massive bloods and playing clean (4.7,4.71,4.72) but this round lusa/aeterna changed the routine and fams like collosal/prophecy/sangreal followed this lame way.
nobody (mostly) gets mad about getting killed, its a game of war, 4.01 vaffanculo killed my family but i didnt feel that bored since they had their close 2-3 bloods and finished version winning it with this bloods. but we get mad when gameplay is fucked up with lamer tops/families
The other fams could always try and not blood them. It takes 2 fams to blood, don't just point the finger at Aeterna, Lusa, Siberia.
I was proud of Siberia this version. They did their own thing, but Colossal shot them like a jealous mistress at an estranged wife.. With all her whore friends :p
05-04 Honeymoon Denied
12:33:01 - 07-04
Aeterna only shot dupes from Lusa's family to save them the embarrassment of another admin kill. They definitely haven't made an effort to finish them off.
02-04 Backstabbing Armageddon
21:18:35 - 04-04
Anonymous at 17:23:58 on 04/04:
Wait, let me get this straight. You accuse Colossal of pacting last version, and say they should have learnt their lesson from working with Siberia, and then you accuse them of pacting this version when they killed Siberia in the first war? So is Siberia the pact or are they not? Can you even define 'the' pact? Or are you like the other morons who cry 'pact' without even understanding what it is they're opposing? (That last question is rhetorical, I already know you are)
There are, and always will be MULTIPLE pacts. Siberia had one this version with Gambino, Anarchy and Liberta - as well as their as1 Psychopaths. Aeterna had one, Colossal had one, Lusa/Proph had one. It just so happens that this version in particular a lot of these 'pacts' were connected to each other and it all got quite messy. Arguably Colossal has done more to fight against pacts than any family currently playing, it just takes a pact to beat a pact, nothing new in that.
Wait, let me get this straight. You accuse Colossal of pacting last version, and say they should have learnt their lesson from working with Siberia, and then you accuse them of pacting this version when they killed Siberia in the first war? So is Siberia the pact or are they not? Can you even define 'the' pact? Or are you like the other morons who cry 'pact' without even understanding what it is they're opposing? (That last question is rhetorical, I already know you are)
There are, and always will be MULTIPLE pacts. Siberia had one this version with Gambino, Anarchy and Liberta - as well as their as1 Psychopaths. Aeterna had one, Colossal had one, Lusa/Proph had one. It just so happens that this version in particular a lot of these 'pacts' were connected to each other and it all got quite messy. Arguably Colossal has done more to fight against pacts than any family currently playing, it just takes a pact to beat a pact, nothing new in that.
I guess I need to wait a little longer for you to get it straight.
Siberia was with the pact last round. They were not this round. Were you sniffing glue the entirety of this year?
02-04 Backstabbing Armageddon
16:21:37 - 04-04
I wouldn't work with any of them as long as Lusa is still around. Prophecy will have to learn to think for their selves for once, before I will accept or offer any help to them.
Nice enough people over there, but they have ridden Lusa's coat tails for the entire 15/16 months I've been back playing Omerta.
Colossal is just a bunch of morons for blooding with Pact. How did that work out for you last round with Siberia, Colossal? DO YOU EVER LEARN?! You're not one of them. Prophecy has been wiping their asses way longer than you have.
Nice enough people over there, but they have ridden Lusa's coat tails for the entire 15/16 months I've been back playing Omerta.
Colossal is just a bunch of morons for blooding with Pact. How did that work out for you last round with Siberia, Colossal? DO YOU EVER LEARN?! You're not one of them. Prophecy has been wiping their asses way longer than you have.
Anonymous at 12:30:06 on 04/04:
Lusa, Casalesi, Prophecy, Alcoholics, Prozzini vs Colossal, Vetta is not a 1:1 ratio, it was actually over 2:1. It's easy to shoot bloods, cause they don't expect it. I think it's hilarious that Lusa and Prophecy are saying that Colossal are the ones who played dirty here, they're just looking for excuses like when Tao sold out Fortuna and half their other bloods. I wonder if anyone will be stupid enough to work with them next version?
It's cowardly to plunge the knife into the back of your enemy, it's even more cowardly to do it to an ally without deblooding them first. After the version Prophecy/Lusa have had, they need all the friends they could get - making another enemy, out of Colossal no less, just seems extraordinarily dumb...even for the likes of Tao.
Lusa, Casalesi, Prophecy, Alcoholics, Prozzini vs Colossal, Vetta is not a 1:1 ratio, it was actually over 2:1. It's easy to shoot bloods, cause they don't expect it. I think it's hilarious that Lusa and Prophecy are saying that Colossal are the ones who played dirty here, they're just looking for excuses like when Tao sold out Fortuna and half their other bloods. I wonder if anyone will be stupid enough to work with them next version?
It's cowardly to plunge the knife into the back of your enemy, it's even more cowardly to do it to an ally without deblooding them first. After the version Prophecy/Lusa have had, they need all the friends they could get - making another enemy, out of Colossal no less, just seems extraordinarily dumb...even for the likes of Tao.
02-04 Backstabbing Armageddon
08:19:31 - 03-04
Everyone has shot a blood before.. Even I have. You can either blood families you know or you can blood whoever is convenient at the time. Unless you're taking this game way too seriously, either one will bite you in the ass some day.
02-04 Backstabbing Armageddon
19:31:17 - 02-04
I hate that defending families do not try coming online, traveling immediately, hiring, and going to safe house for one hour. At the very least, they could probably shoot back a little this way.
Stop talking nonsense
Its a mafia game
They wanted to shoot and they are
If you feel its wrong shoot them
P.S. : i not Agnitio or Apalachia
That right there is a prime example of why I should have joined a blood pact instead of trying to work diplomatically. 75% of the game is playing to win and 25% is playing just to survive and build up.
We could have killed them, the same as they killed us. Our prerogative was to wait for the blood pact to grow unstable and help one side by supporting them in the war.. So much for that.
I guess the Agnitio people gave up on building for the future and plan on quitting. I can't help but take it personal when someone shoots my friends for no gain of their own and no benefit to the competitive spirit of the game. I'd prefer to eliminate people like that from the game before trying to win the "big war". You can't play smart when you have idiots going out of their way to spread their stupidity.