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General Comments & Major Rumors
Comments: 58,016 - Views: 16,333,555 - Votes: 81
23-01 Winner of round #58 is...
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Endless Struggle !
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23-09 Reset → 30 September 2022, Friday → 12:00 OT
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30-09 Welcome to Round #40!
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01-09 Not Penny's boat..
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21-08 First Family!
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12-08 Welcome to Round #39
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03-08 Reset → 12 August 2022, Friday → 10:00 OT
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General Comments & Major Rumors
Author: sbanks
Last updated: 4724d 9h 56m 24s ago by MrWhite
Comments: 58,016
Views: 16,333,555
Votes: 81 (4.5 average)
article
General Comments & Major Rumors section.

Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
comments

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Olmert Belgium (00:11:50 - 18-08)
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Anonymous at 23:27:25 on 17/08:
Olmert at 22:29:38 on 17/08:
LL at 21:40:24 on 17/08:
Every kill you make gets the fam KS I suppose. So just whatever kills each fam makes.

Shit. This is a really sweet concept.

admins can use overall pos for adding KS to the fam

that would be dumb..overal position= hugging

You don't have to take it out of the context... I mentioned that if you kill a person it should calculate the KS that should be added to the fam by the overall position of that persion you killed
Canarian (23:36:12 - 17-08)
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every fam is a sitting duck *quak quak quak*
Anonymous (23:27:25 - 17-08)
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Olmert at 22:29:38 on 17/08:
LL at 21:40:24 on 17/08:
Every kill you make gets the fam KS I suppose. So just whatever kills each fam makes.

Shit. This is a really sweet concept.

admins can use overall pos for adding KS to the fam

that would be dumb..overal position= hugging
Olmert Belgium (22:29:38 - 17-08)
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LL at 21:40:24 on 17/08:
Every kill you make gets the fam KS I suppose. So just whatever kills each fam makes.

Shit. This is a really sweet concept.

admins can use overall pos for adding KS to the fam
LL Aruba Patron (21:40:24 - 17-08)
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Every kill you make gets the fam KS I suppose. So just whatever kills each fam makes.

Shit. This is a really sweet concept.
Olmert Belgium (21:32:48 - 17-08)
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Mickay at 21:23:28 on 17/08:
Hyobanshi at 20:13:01 on 17/08:
LL at 19:17:48 on 17/08:
359 users voted already (No maximum vote quota)
Even MORE suggestions

Reward families for killing 19% [70]

I wonder how that would be put into practice. Any suggestions or ideas?

No kill skill for individual people but for families, so the more kill experience the family got, the stronger the members are shooting. Will also mean less sisterfamilies cause u will be weaker when u shoot!


This also adds incentive for attacking families to finish wars. You need to completely destroy a family otherwise they will still maintain their previously built up ks bonus. i like this one.

But what if you shoot with more fams at one fam? You devide the points?
Mickay United States (21:23:28 - 17-08)
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Hyobanshi at 20:13:01 on 17/08:
LL at 19:17:48 on 17/08:
359 users voted already (No maximum vote quota)
Even MORE suggestions

Reward families for killing 19% [70]

I wonder how that would be put into practice. Any suggestions or ideas?

No kill skill for individual people but for families, so the more kill experience the family got, the stronger the members are shooting. Will also mean less sisterfamilies cause u will be weaker when u shoot!


This also adds incentive for attacking families to finish wars. You need to completely destroy a family otherwise they will still maintain their previously built up ks bonus. i like this one.
LL Aruba Patron (21:11:05 - 17-08)
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Leackeys?
Anonymous (21:09:07 - 17-08)
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http://tiny.cc/13812

:O whoep whoep
sbanks Guatemala (20:56:06 - 17-08)
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just add killskill back and spot systems, reasons enough for more action
LL Aruba Patron (20:21:17 - 17-08)
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Hyobanshi at 20:13:01 on 17/08:

No kill skill for individual people but for families, so the more kill experience the family got, the stronger the members are shooting. Will also mean less sisterfamilies cause u will be weaker when u shoot!

That's a pretty good one. Not much stronger, but just a little, little bit. Little bits add up.

Arcanine at 19:33:27 on 17/08:

That said...lackeys V2 will probably help with capo money and family rank so it would be a bit useless.

Are they really going to make Lackeys pay their (your) share to the families? I thought the one advantage manual players had was that their capos, tops and fambanks gained from their online work, whereas Lackey users just better their own account. (Lackey-rp should give less improvement to the family's rank as well imo).
Hyobanshi Netherlands (20:13:01 - 17-08)
Link Quote
LL at 19:17:48 on 17/08:
359 users voted already (No maximum vote quota)
Even MORE suggestions

Reward families for killing 19% [70]

I wonder how that would be put into practice. Any suggestions or ideas?

No kill skill for individual people but for families, so the more kill experience the family got, the stronger the members are shooting. Will also mean less sisterfamilies cause u will be weaker when u shoot!
Olmert Belgium (19:43:42 - 17-08)
Link Quote
Arcanine at 19:33:27 on 17/08:
LL at 19:17:48 on 17/08:
359 users voted already (No maximum vote quota)
Even MORE suggestions

Reward families for killing 19% [70]

I wonder how that would be put into practice. Any suggestions or ideas?

Get the RP earned by a member of the opposite family when you kill him/her. Not all of the RP but maybe 50%. Only the fam gets the RP so their fam rank can increase quicker.

That said...lackeys V2 will probably help with capo money and family rank so it would be a bit useless.

killingskills but without a limit and shooting at the bottle should be removed :p
Arcanine Netherlands (19:33:27 - 17-08)
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LL at 19:17:48 on 17/08:
359 users voted already (No maximum vote quota)
Even MORE suggestions

Reward families for killing 19% [70]

I wonder how that would be put into practice. Any suggestions or ideas?

Get the RP earned by a member of the opposite family when you kill him/her. Not all of the RP but maybe 50%. Only the fam gets the RP so their fam rank can increase quicker.

That said...lackeys V2 will probably help with capo money and family rank so it would be a bit useless.
LL Aruba Patron (19:17:48 - 17-08)
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359 users voted already (No maximum vote quota)
Even MORE suggestions

Reward families for killing 19% [70]

I wonder how that would be put into practice. Any suggestions or ideas?
Anonymous (17:05:02 - 17-08)
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sbanks at 15:17:20 on 17/08:
Anonymous at 14:32:54 on 17/08:
bla at 14:31:56 on 17/08:
DIG gets hit before the end of next year


Crap rumour. This is Omerta 3.2, no family is gonna get hit before the end of next year...

+1


haha this is bunny version don't forget everybody friendly and happy
sbanks Guatemala (15:17:20 - 17-08)
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Anonymous at 14:32:54 on 17/08:
bla at 14:31:56 on 17/08:
DIG gets hit before the end of next year


Crap rumour. This is Omerta 3.2, no family is gonna get hit before the end of next year...

+1
Anonymous (14:35:36 - 17-08)
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Anonymous at 14:30:26 on 17/08:
DIG gets hit before this weekend


if you try make a rumour be at least a little bit more concrete ;)
Anonymous (14:32:54 - 17-08)
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bla at 14:31:56 on 17/08:
DIG gets hit before the end of next year


Crap rumour. This is Omerta 3.2, no family is gonna get hit before the end of next year...
bla (14:31:56 - 17-08)
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DIG gets hit before the end of next year