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General Comments & Major Rumors
Author: sbanks
Last updated: 4443d 6h 14m 26s ago by MrWhite
Comments: 57,669
Views: 14,083,943
Votes: 81 (4.5 average)
article
General Comments & Major Rumors section.

Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
comments

Add a YouTube movie Add an image Add a link/url Help
Zelda Council (18:05:04 - 25-06)
Link Quote
Anonymous at 11:14:56 on 24/06:
Using Milestone is impossible at this moment. Cuz after one night war, winner is certain.

One big war, date is known, all posibilities are known, there is no strategy or surprise attack time anymore.
Ppl stop playing because after 1 month hard work, just dying in 1 night and all done. Shitty.

Admins just need to make 2 changes:

- Activate plating protection till Local Chief, and 24 hours later first fam up, protection will gone.

- If a Local Chief kills another Local Chief, you can use milestones and start as Local Chief.
- If a Chief kills another Chief, you can use milestones and start as Chief.

- If a Bruglione kills another Bruglione, you "can ONLY start as Local Chief".
This will make people to shoot at Bruglione/Godfather wars
because otherwise there is no sense to kill enemy since they will rebirth as same rank.

Is not a bad idea, what you think?

+6
Anonymous (11:58:18 - 25-06)
Link Quote
Anonymous at 12:37:47 on 24/06:
Anonymous at 11:14:56 on 24/06:
Using Milestone is impossible at this moment. Cuz after one night war, winner is certain.

One big war, date is known, all posibilities are known, there is no strategy or surprise attack time anymore.
Ppl stop playing because after 1 month hard work, just dying in 1 night and all done. Shitty.

Admins just need to make 2 changes:

- Activate plating protection till Local Chief, and 24 hours later first fam up, protection will gone.

- If a Local Chief kills another Local Chief, you can use milestones and start as Local Chief.
- If a Chief kills another Chief, you can use milestones and start as Chief.

- If a Bruglione kills another Bruglione, you "can ONLY start as Local Chief".
This will make people to shoot at Bruglione/Godfather wars
because otherwise there is no sense to kill enemy since they will rebirth as same rank.

Is not a bad idea, what you think?

+1 sounds really good

+2
Anonymous (01:25:03 - 25-06)
Link Quote
Plating doesn’t tell others to pussy pact and shoot for everyone.
nobodyimportant (19:59:56 - 24-06)
Link Quote
Anonymous at 18:46:12 on 23/06:
Anonymous at 11:21:04 on 22/06:
Make bloods an ingame option.
Each fam should have a dropdown box where they can select a fam to invite for bloods. If they accept, you are now bloods. So the max would be one blood per fam, while blood chain is impossible.
It should include some serious benefits if the game is won by a fam or two blooding fams, so that would discourage "non-official" bloods.

Add "State of war" button. When fams A and B declare on X and Y, they can only target each other, and members receive 48 hrs plating protection from all outsiders. That will make wars 1 vs 1, 2 vs 1, 1 vs 2 or 2 vs 2. This special plating should make fam members involved in a war 3 times harder to kill by outsiders, or fams not part of the war.

Remove the start plating cuz it sucks and makes the game predictable.

Just an idea. What do you guys think?
At least you have an idea. Someone who is posting here is just behaving like a fucking bot. They just know to say "stfu" "go play another games" etc.

Not a bad idea, actually. It also serves as something to bounce other ideas off of. A starting point to get more creative.
Anonymous (12:37:47 - 24-06)
Link Quote
Anonymous at 11:14:56 on 24/06:
Using Milestone is impossible at this moment. Cuz after one night war, winner is certain.

One big war, date is known, all posibilities are known, there is no strategy or surprise attack time anymore.
Ppl stop playing because after 1 month hard work, just dying in 1 night and all done. Shitty.

Admins just need to make 2 changes:

- Activate plating protection till Local Chief, and 24 hours later first fam up, protection will gone.

- If a Local Chief kills another Local Chief, you can use milestones and start as Local Chief.
- If a Chief kills another Chief, you can use milestones and start as Chief.

- If a Bruglione kills another Bruglione, you "can ONLY start as Local Chief".
This will make people to shoot at Bruglione/Godfather wars
because otherwise there is no sense to kill enemy since they will rebirth as same rank.

Is not a bad idea, what you think?

+1 sounds really good
Anonymous (11:14:56 - 24-06)
Link Quote
Using Milestone is impossible at this moment. Cuz after one night war, winner is certain.

One big war, date is known, all posibilities are known, there is no strategy or surprise attack time anymore.
Ppl stop playing because after 1 month hard work, just dying in 1 night and all done. Shitty.

Admins just need to make 2 changes:

- Activate plating protection till Local Chief, and 24 hours later first fam up, protection will gone.

- If a Local Chief kills another Local Chief, you can use milestones and start as Local Chief.
- If a Chief kills another Chief, you can use milestones and start as Chief.

- If a Bruglione kills another Bruglione, you "can ONLY start as Local Chief".
This will make people to shoot at Bruglione/Godfather wars
because otherwise there is no sense to kill enemy since they will rebirth as same rank.

Is not a bad idea, what you think?
Anonymous (18:46:12 - 23-06)
Link Quote
Anonymous at 11:21:04 on 22/06:
Make bloods an ingame option.
Each fam should have a dropdown box where they can select a fam to invite for bloods. If they accept, you are now bloods. So the max would be one blood per fam, while blood chain is impossible.
It should include some serious benefits if the game is won by a fam or two blooding fams, so that would discourage "non-official" bloods.

Add "State of war" button. When fams A and B declare on X and Y, they can only target each other, and members receive 48 hrs plating protection from all outsiders. That will make wars 1 vs 1, 2 vs 1, 1 vs 2 or 2 vs 2. This special plating should make fam members involved in a war 3 times harder to kill by outsiders, or fams not part of the war.

Remove the start plating cuz it sucks and makes the game predictable.

Just an idea. What do you guys think?
At least you have an idea. Someone who is posting here is just behaving like a fucking bot. They just know to say "stfu" "go play another games" etc.
Anonymous (16:27:42 - 23-06)
Link Quote
Anonymous at 13:30:33 on 23/06:
Anonymous at 12:05:02 on 23/06:
Anonymous at 11:59:33 on 23/06:
Anonymous at 05:52:21 on 23/06:
The rebirth system needs to be improved. No one even considers reranking. Otherwise, with this plating system, it is going to be one shot game all the time. The outcome of the first and maybe only major war decides who wins or lose.

Plating system is fucked this game.

Its the players who fked this game
just dont remove plating and we will see longer wars and longer versions

Remove plating one fam at a time.
Anonymous (13:30:33 - 23-06)
Link Quote
Anonymous at 12:05:02 on 23/06:
Anonymous at 11:59:33 on 23/06:
Anonymous at 05:52:21 on 23/06:
The rebirth system needs to be improved. No one even considers reranking. Otherwise, with this plating system, it is going to be one shot game all the time. The outcome of the first and maybe only major war decides who wins or lose.

Plating system is fucked this game.

Its the players who fked this game
just dont remove plating and we will see longer wars and longer versions
Anonymous (12:05:02 - 23-06)
Link Quote
Anonymous at 11:59:33 on 23/06:
Anonymous at 05:52:21 on 23/06:
The rebirth system needs to be improved. No one even considers reranking. Otherwise, with this plating system, it is going to be one shot game all the time. The outcome of the first and maybe only major war decides who wins or lose.

Plating system is fucked this game.

Its the players who fked this game
Anonymous (11:59:33 - 23-06)
Link Quote
Anonymous at 05:52:21 on 23/06:
The rebirth system needs to be improved. No one even considers reranking. Otherwise, with this plating system, it is going to be one shot game all the time. The outcome of the first and maybe only major war decides who wins or lose.

Plating system is fucked this game.
Anonymous (07:26:59 - 23-06)
Link Quote
Ocarina is it possible for you to please shut the fuck up?
Real Seth (06:55:55 - 23-06)
Link Quote
Anonymous Thor at 06:39:37 on 23/06:
cucumber at 04:46:15 on 23/06:
"He Ocarina." "No, he Ocarina," is this fucking site in a nutshell. Shut the fuck up.

-1.4

+.4
Anonymous Thor (06:39:37 - 23-06)
Link Quote
cucumber at 04:46:15 on 23/06:
"He Ocarina." "No, he Ocarina," is this fucking site in a nutshell. Shut the fuck up.

-1.4
Anonymous (05:52:21 - 23-06)
Link Quote
The rebirth system needs to be improved. No one even considers reranking. Otherwise, with this plating system, it is going to be one shot game all the time. The outcome of the first and maybe only major war decides who wins or lose.
cucumber (04:46:15 - 23-06)
Link Quote
"He Ocarina." "No, he Ocarina," is this fucking site in a nutshell. Shut the fuck up.
Reall Loki (03:14:11 - 23-06)
Link Quote
Anonymous Thor at 03:09:42 on 23/06:
Real Garuda at 19:12:18 on 22/06:
The Zelda Council at 18:57:05 on 22/06:
Anonymous at 13:21:47 on 22/06:
Anonymous at 11:57:31 on 22/06:
Anonymous at 11:21:04 on 22/06:
Make bloods an ingame option.
Each fam should have a dropdown box where they can select a fam to invite for bloods. If they accept, you are now bloods. So the max would be one blood per fam, while blood chain is impossible.
It should include some serious benefits if the game is won by a fam or two blooding fams, so that would discourage "non-official" bloods.

Add "State of war" button. When fams A and B declare on X and Y, they can only target each other, and members receive 48 hrs plating protection from all outsiders. That will make wars 1 vs 1, 2 vs 1, 1 vs 2 or 2 vs 2. This special plating should make fam members involved in a war 3 times harder to kill by outsiders, or fams not part of the war.

Remove the start plating cuz it sucks and makes the game predictable.

Just an idea. What do you guys think?


Please just try play another games. Dont waste your mind here :D

+1
Game full of biches :)

+12

-14

-14.14

Ocarina _o_
Happy 2 cu posting again
Anonymous Thor (03:09:42 - 23-06)
Link Quote
Real Garuda at 19:12:18 on 22/06:
The Zelda Council at 18:57:05 on 22/06:
Anonymous at 13:21:47 on 22/06:
Anonymous at 11:57:31 on 22/06:
Anonymous at 11:21:04 on 22/06:
Make bloods an ingame option.
Each fam should have a dropdown box where they can select a fam to invite for bloods. If they accept, you are now bloods. So the max would be one blood per fam, while blood chain is impossible.
It should include some serious benefits if the game is won by a fam or two blooding fams, so that would discourage "non-official" bloods.

Add "State of war" button. When fams A and B declare on X and Y, they can only target each other, and members receive 48 hrs plating protection from all outsiders. That will make wars 1 vs 1, 2 vs 1, 1 vs 2 or 2 vs 2. This special plating should make fam members involved in a war 3 times harder to kill by outsiders, or fams not part of the war.

Remove the start plating cuz it sucks and makes the game predictable.

Just an idea. What do you guys think?


Please just try play another games. Dont waste your mind here :D

+1
Game full of biches :)

+12

-14

-14.14
Ashley (03:09:06 - 23-06)
Link Quote
Anonymous Ocarina at 01:12:08 on 23/06:
Reall Thor at 19:16:45 on 22/06:
Anonymous at 11:57:31 on 22/06:
Anonymous at 11:21:04 on 22/06:
Make bloods an ingame option.
Each fam should have a dropdown box where they can select a fam to invite for bloods. If they accept, you are now bloods. So the max would be one blood per fam, while blood chain is impossible.
It should include some serious benefits if the game is won by a fam or two blooding fams, so that would discourage "non-official" bloods.

Add "State of war" button. When fams A and B declare on X and Y, they can only target each other, and members receive 48 hrs plating protection from all outsiders. That will make wars 1 vs 1, 2 vs 1, 1 vs 2 or 2 vs 2. This special plating should make fam members involved in a war 3 times harder to kill by outsiders, or fams not part of the war.

Remove the start plating cuz it sucks and makes the game predictable.

Just an idea. What do you guys think?


Please just try play another games. Dont waste your mind here :D

Stop faking me, get a life. Rethink your steps and thoughts.

Dude STOP! :D

+1
Anonymous Ocarina (01:12:08 - 23-06)
Link Quote
Reall Thor at 19:16:45 on 22/06:
Anonymous at 11:57:31 on 22/06:
Anonymous at 11:21:04 on 22/06:
Make bloods an ingame option.
Each fam should have a dropdown box where they can select a fam to invite for bloods. If they accept, you are now bloods. So the max would be one blood per fam, while blood chain is impossible.
It should include some serious benefits if the game is won by a fam or two blooding fams, so that would discourage "non-official" bloods.

Add "State of war" button. When fams A and B declare on X and Y, they can only target each other, and members receive 48 hrs plating protection from all outsiders. That will make wars 1 vs 1, 2 vs 1, 1 vs 2 or 2 vs 2. This special plating should make fam members involved in a war 3 times harder to kill by outsiders, or fams not part of the war.

Remove the start plating cuz it sucks and makes the game predictable.

Just an idea. What do you guys think?


Please just try play another games. Dont waste your mind here :D

Stop faking me, get a life. Rethink your steps and thoughts.

Dude STOP! :D