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General Comments & Major Rumors
Author: sbanks
Last updated: 4634d 7h 41m 7s ago by MrWhite
Comments: 57,957
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General Comments & Major Rumors section.

Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
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KCode Portugal Patron (18:42:14 - 21-08)
Link Quote
Don't misunderstand me.

I never said, "we are done". I've said that with the current major version (4.1) and presented game style, nothing more will change like it was changed in this version (big major changes).

I am sure that there are still lots of things missing and some to be removed, but that's what we've been doing in the background, the so awaited remake.

What I am saying now, is that as my personal opinion, I can't understand the blame on KA and my post was relative to that.

If you don't die easy when you get outnumbered by 5:1 it means or KA is broken or you are a very strong account (Which we managed to see, couple nice accounts surviving and throwing back).
Anonymous (18:32:10 - 21-08)
Link Quote
I would like to see the end of Joe's special to give out 100% WS.
Giving out WS is bad enough as it is (should be a % chance based on maybe a new stat like Sneak, that can be built up like KS by doing pickpoketing or that type of thing).
So the better your Sneak the less chance you have of being caught with a WS.

I like the idea of sneak attacks and letting the rumours fly, people hitting back at the wrong targets etc.

(more realistic in my opinion as mafia hits are not always claimed by a family)
manager Netherlands (18:05:32 - 21-08)
Link Quote
Johnny at 17:44:09 on 21/08:
manager at 17:05:22 on 21/08:

KCode never said he stopped working and is sitting back now. He was pointing out that a good KA was developed and that the KA is no reason for a short version. It's the families rather than the developers that destroy the game right now. In short: People have been complaining about the admins and developers messing up, they can't be blamed for it anymore. It's time for players to look into a mirror.


Next to that, I realise you've been away for some time but KCode has done a hell of a job, doing several upgrades to the game. Upgrades that matter and that do make the game more fun to play for sure. New upgrades and development are still needed but that's what he and other people can brainstorm about. What will the next development be?

I really hope next version or even this version, families will start playing 'on their own'. I would have no problems having to shoot families I know if we'd both solo for the win. No hard feelings if one of the two dies, it's just a game.

Thing that I said is that admins are as much to blame as players are for massblooding and working in large groups. Admins forced down this play style to players, cause it was only way to win or survive. This wont go as simple as ''Oh we changed KA all is fine now, stop masblooding and if you keep doing so it's your own fault and you destroy the game''. No, things don't work that way. It's up to devs to give players options to play different than massblooding and still be able to feel safe, have fun and have chance at winning version.

I saw some stuff K-Code did (probably all) and honestly I liked it and it's a move in good direction for game, but this game needs more changes and it needs it fast. Game needs to become more dynamic, more diverse and more interesting for players. There needs to be more different ways to build account, more bodyguards and more itemization.

I said it before and I will say it again, most toxic thing about this game is double backfire, that thing right there is fucking up wars and making them all be same. Type in 60k and wait for outcome, and everyone who shoots less than 60k is absolute moron cause 60k is only way to have same shot at your target. Remove that and you might see less outnumbering, and more tactic into play.
Find way to include whole family as union into game and wars, and knowing how to use your family right in war (as in having plan, organization and execution) you actually have great shot at fighting war alone 1v1. Find way to give family chance to outplay other family 1on1 easier than it is now and in long run massive gang bangs will be gone. Give enough ''tools'' to repel massive backshooting for families that carefully plan their moves and problem of massblooding will solve itself in time.

This problem wont disappear in a version or two, same as it didn't become main problem in a version or two, but if you give enough ways to single family and single players to keep playing this problem will solve itself.

Oh and main problem with re-ranking is that people who killed you only grow stronger while you're set back significantly. Way to solve this is to make it possible to personalize accounts and give each account different role into family. This right here will solve every problem game has atm imo. It will make possible to fight wars 1on1, it will make possible to win wars 1on1 and it will give chance to everyone to re-rank and revenge on their killers. Just make it possible for 2-3 accounts (even lower ranks) work on killing some high Brug/CD together without preshooting.
Bringing different bodyguards into game with way to build them according to your needs/plans was good idea, but it's time to expand it...

While I played I offered many ideas, same as many other people did to Brando himself. Brando was just never really interested into listening them. He would say put them on x-mind and send em to me, which I would actually do if I thought he cared a tiny bit.

I never really thought about that double backfire option but it indeed seems to be kinda useless, nobody shoots 40-59k since you'll get 60k back anyway. I didn't really get the 'personalize and different roles in family part' and would like you to explain that a bit to me but I think going to Brando is not really the way to go. He never really seemed to pick up ideas.

Perhaps it would be better if guys such as KCode would do an hour chat/question/idea session once per 2 or 3 days and get in touch with the community that way.
Anonymous (17:58:45 - 21-08)
Link Quote
The more I think about it the more I like the declaring war option. Something artificial has to be done to stop the mass-wars and massblooding.

Also a option to kill someone without Witness Statement would be nice. It could create some false rumours, the more drama the btter:) .

For example, you just click a button before you press Kill..you pay 10 million(could depend on target) and if the kill succeeds there is no WS sent out..offcourse if you fail you are in big trouble.
Johnny Serbia (17:44:09 - 21-08)
Link Quote
manager at 17:05:22 on 21/08:

KCode never said he stopped working and is sitting back now. He was pointing out that a good KA was developed and that the KA is no reason for a short version. It's the families rather than the developers that destroy the game right now. In short: People have been complaining about the admins and developers messing up, they can't be blamed for it anymore. It's time for players to look into a mirror.


Next to that, I realise you've been away for some time but KCode has done a hell of a job, doing several upgrades to the game. Upgrades that matter and that do make the game more fun to play for sure. New upgrades and development are still needed but that's what he and other people can brainstorm about. What will the next development be?

I really hope next version or even this version, families will start playing 'on their own'. I would have no problems having to shoot families I know if we'd both solo for the win. No hard feelings if one of the two dies, it's just a game.

Thing that I said is that admins are as much to blame as players are for massblooding and working in large groups. Admins forced down this play style to players, cause it was only way to win or survive. This wont go as simple as ''Oh we changed KA all is fine now, stop masblooding and if you keep doing so it's your own fault and you destroy the game''. No, things don't work that way. It's up to devs to give players options to play different than massblooding and still be able to feel safe, have fun and have chance at winning version.

I saw some stuff K-Code did (probably all) and honestly I liked it and it's a move in good direction for game, but this game needs more changes and it needs it fast. Game needs to become more dynamic, more diverse and more interesting for players. There needs to be more different ways to build account, more bodyguards and more itemization.

I said it before and I will say it again, most toxic thing about this game is double backfire, that thing right there is fucking up wars and making them all be same. Type in 60k and wait for outcome, and everyone who shoots less than 60k is absolute moron cause 60k is only way to have same shot at your target. Remove that and you might see less outnumbering, and more tactic into play.
Find way to include whole family as union into game and wars, and knowing how to use your family right in war (as in having plan, organization and execution) you actually have great shot at fighting war alone 1v1. Find way to give family chance to outplay other family 1on1 easier than it is now and in long run massive gang bangs will be gone. Give enough ''tools'' to repel massive backshooting for families that carefully plan their moves and problem of massblooding will solve itself in time.

This problem wont disappear in a version or two, same as it didn't become main problem in a version or two, but if you give enough ways to single family and single players to keep playing this problem will solve itself.

Oh and main problem with re-ranking is that people who killed you only grow stronger while you're set back significantly. Way to solve this is to make it possible to personalize accounts and give each account different role into family. This right here will solve every problem game has atm imo. It will make possible to fight wars 1on1, it will make possible to win wars 1on1 and it will give chance to everyone to re-rank and revenge on their killers. Just make it possible for 2-3 accounts (even lower ranks) work on killing some high Brug/CD together without preshooting.
Bringing different bodyguards into game with way to build them according to your needs/plans was good idea, but it's time to expand it...

While I played I offered many ideas, same as many other people did to Brando himself. Brando was just never really interested into listening them. He would say put them on x-mind and send em to me, which I would actually do if I thought he cared a tiny bit.
Sadnesss (17:32:34 - 21-08)
Link Quote
stop talking stupid things...all problems can be resolve very simple

1.new anticheat tool for dupes
2.put limit price to obay
3.remove ks and just keep it simple..dosnt matter how many people you kill...this the most stupid thing in the world.
Anonymous (17:23:13 - 21-08)
Link Quote
well maybe something like wartimers, when lets say 5 people shoot a fam it counts as in war for the next dnk 10 hrs, for every other fam that joins the war in that timeframe the defenders get a boost in account strength. With this, the more fams shoot, the stronger the accounts of the ones who are outnumbered. Ohterwise i see as only other solution that doesn't need brando or an developer, that we as player base, make our own rules, maybe tournaments and such things beside ranking and doing war.
manager Netherlands (17:05:22 - 21-08)
Link Quote
Johnny at 15:25:36 on 21/08:
KCode at 13:57:33 on 21/08:
[ex-player opinion]:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.

If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.

o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)

[dev-speaking]:

We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.

We are organizing a meeting today, I will give you more details on IRC global message.

Don't take it as offense cause it is not meant to be one but if you think that you did your job and that now you should sit and wait for players to change game whole dev crew needs to get fired and start finding new people.

This game is so outdated and un-fun to play once you die (it's not too fun to mindlessly click or hire lackeys at 1st place either) that it is your job to find ways to make it interesting. Players current ones and ex ones have enough ideas to make this gold mine for Brando again, and Brando heard already a lot of suggestions just he never cared enough to work on implanting them in game.

Players played way ''owners'' of this game let them play, considering how many slip ups and how unfair this game actually is (was?) it's amazing there are still players willing to play it.

There's so much work to do and changes to make before you guys can even think of saying Yep we did our job, now it's up to you players to make it interesting. No, you did not do your job, you just scratched surface of very rusty game that desperately needs an upgrade.


KCode never said he stopped working and is sitting back now. He was pointing out that a good KA was developed and that the KA is no reason for a short version. It's the families rather than the developers that destroy the game right now. In short: People have been complaining about the admins and developers messing up, they can't be blamed for it anymore. It's time for players to look into a mirror.


Next to that, I realise you've been away for some time but KCode has done a hell of a job, doing several upgrades to the game. Upgrades that matter and that do make the game more fun to play for sure. New upgrades and development are still needed but that's what he and other people can brainstorm about. What will the next development be?

I really hope next version or even this version, families will start playing 'on their own'. I would have no problems having to shoot families I know if we'd both solo for the win. No hard feelings if one of the two dies, it's just a game.
zenga (17:03:28 - 21-08)
Link Quote
KCode at 13:57:33 on 21/08:
[dev-speaking]:

We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly..

This quote says a lot if not all about the game philosophy. It's what has been plaguing Omerta for years now.

'We did everything right, it's the playerbase their fault!'
'All cheaters have been akilled, game is script free' (while I was staring at a DB with over 300 active scripters)
'We won't reset the game', to reset it it 3 weeks later an have all those who reranked with their balls. On multiple occasions.
'This captcha (the flash one) will make scripting impossible', while the ocr had exactly 35s of downtime.
etc etc ...
eternal self confidence ...

Points being:

A) If you know that mass blooding is part of the game, and despite game changes it doesn't play out the way you wanted, then perhaps the tools that you have created aren't as effective/good as you think they are ... maybe you should not blame the playerbase but look at the core design of the game, and come up with rules to discourage mass blooding. Plenty of suggestions have been made over the course of many years.

B) The reason why people don't rerank is not the mass blooding, it's because you reset the game every time. Why on earth would someone put effort into reranking if there have been 10 or more occasions where that turned out to be to no avail because the game would reset several weeks later?

I guarantee you, if you announce a timeframe where you guarantee that the game won't be reset, say from 1 september 2013 till march 1st 2014, no matter what, that plenty of people will rerank to take revenge. By resetting the game (and breaking your word in the past), the crew took away many desire and opportunities for revenge.

TLDR: the crew fucked up on many occassions in the past, and lost the faith of the playerbase. By creating some fancy tools that faith won't come back overnight.





Anonymous (16:47:26 - 21-08)
Link Quote
Anonymous at 16:43:56 on 21/08:
Anonymous at 14:45:04 on 21/08:
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.

I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.

That coincided with those massblooding gangbang stuff.
KCode has a point. If families like Gravano or now Faffie do massblood stuff you have short versions. That's the problem with player mentality.

If you face 5 to 1 or 7 to 1 odds Rob makes no difference whatsoever, you survive 1 more shot. That's about it.

You can replace Rob..

I played 3.0 very actively. With all the new items back then it took around 180,000 to 240,000k bullets to kill a account.

Now the average is around...60,000.

Numbers speak for themselves.
Anonymous (16:43:56 - 21-08)
Link Quote
Anonymous at 14:45:04 on 21/08:
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.

I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.

That coincided with those massblooding gangbang stuff.
KCode has a point. If families like Gravano or now Faffie do massblood stuff you have short versions. That's the problem with player mentality.

If you face 5 to 1 or 7 to 1 odds Rob makes no difference whatsoever, you survive 1 more shot. That's about it.
Lazymode (16:38:09 - 21-08)
Link Quote
Anonymous at 16:16:52 on 21/08:
sbanks at 15:58:59 on 21/08:
i agree on most things being said here.

- there are still too many bugs/flaws in the game which keep the most players in a negative spiral.
- there should be solution for dc prices
- most players don't bother to re-rank anymore after their 1st account died. can this be because of the two points above? can it be due mass pacting? can it be because there are lots of other games out there who are more fun? or the lack of new players and the old people just retire?

i think it would be fun/cool/smart/interesting if omerta would publish a income/expense ratio.

i see a lot of people saying they only reset when they dont sell dc's / brando.goldmine / blablabla
i don't know how many servers barafranca has, or what their monthly data traffic is.

nor i dont know if they own these servers or if they are being rent. servers cost a shitload. then there is the data traffic, which is for sure a shitloads, and i mean a shitloads of GB a month.
then there are the people who "work" at barafranca (who get paid)

who are they? brando?? bramble?? paul?? teckna??
if you would own a game, look it from your point of view. what is the use of owning a game who costs you money instead of bring you money.

you need to buy groceries right?

as i said, i dont know a lot of factors, but it would be cool to see some figures / stats of the monthly income of barafranca.

Lack of lackey credits contribute massively to the lack of activity after you get killed. They are too expensive and the only people who can afford them are the Brug+ that did survive the wars.

Also people like to play this game because their friends 's play this game. Being a part of a family is a big factor for people to re-rank or not.

If you ask me this game does not have a long future. It's clearly over-the-hill and will never return to 2.1-like activity. I mean..where is Brando hanging out? I look at his FB page and his last post was July 18th..since then he dissapeared.

http://uk.linkedin.com/in/stevebiddick

His lack of care for this game probably means he isnt really dependant on the income generated by Omerta, he was other companies too.


Maybe Omerta needs to invest more in the mobile and tablet market. They were working on some Android/Iphone app but havent heard of it in months.

If we could download a real application that for example sends you a push-up message when you get shot ingame or get a ingame message or a Heist invitation..that would help make it more active. People dont want to sit behind a destkop or even laptop to play games anymore. We want to play games lying on the couch.

Mobile/facebook is planned for newmerta. Also when That is out they want to advertise the game
You cant blame them for that. Now the game Aint worth advertising
Anonymous (16:16:52 - 21-08)
Link Quote
sbanks at 15:58:59 on 21/08:
i agree on most things being said here.

- there are still too many bugs/flaws in the game which keep the most players in a negative spiral.
- there should be solution for dc prices
- most players don't bother to re-rank anymore after their 1st account died. can this be because of the two points above? can it be due mass pacting? can it be because there are lots of other games out there who are more fun? or the lack of new players and the old people just retire?

i think it would be fun/cool/smart/interesting if omerta would publish a income/expense ratio.

i see a lot of people saying they only reset when they dont sell dc's / brando.goldmine / blablabla
i don't know how many servers barafranca has, or what their monthly data traffic is.

nor i dont know if they own these servers or if they are being rent. servers cost a shitload. then there is the data traffic, which is for sure a shitloads, and i mean a shitloads of GB a month.
then there are the people who "work" at barafranca (who get paid)

who are they? brando?? bramble?? paul?? teckna??
if you would own a game, look it from your point of view. what is the use of owning a game who costs you money instead of bring you money.

you need to buy groceries right?

as i said, i dont know a lot of factors, but it would be cool to see some figures / stats of the monthly income of barafranca.

Lack of lackey credits contribute massively to the lack of activity after you get killed. They are too expensive and the only people who can afford them are the Brug+ that did survive the wars.

Also people like to play this game because their friends 's play this game. Being a part of a family is a big factor for people to re-rank or not.

If you ask me this game does not have a long future. It's clearly over-the-hill and will never return to 2.1-like activity. I mean..where is Brando hanging out? I look at his FB page and his last post was July 18th..since then he dissapeared.

http://uk.linkedin.com/in/stevebiddick

His lack of care for this game probably means he isnt really dependant on the income generated by Omerta, he was other companies too.


Maybe Omerta needs to invest more in the mobile and tablet market. They were working on some Android/Iphone app but havent heard of it in months.

If we could download a real application that for example sends you a push-up message when you get shot ingame or get a ingame message or a Heist invitation..that would help make it more active. People dont want to sit behind a destkop or even laptop to play games anymore. We want to play games lying on the couch.
sbanks Guatemala (15:58:59 - 21-08)
Link Quote
i agree on most things being said here.

- there are still too many bugs/flaws in the game which keep the most players in a negative spiral.
- there should be solution for dc prices
- most players don't bother to re-rank anymore after their 1st account died. can this be because of the two points above? can it be due mass pacting? can it be because there are lots of other games out there who are more fun? or the lack of new players and the old people just retire?

i think it would be fun/cool/smart/interesting if omerta would publish a income/expense ratio.

i see a lot of people saying they only reset when they dont sell dc's / brando.goldmine / blablabla
i don't know how many servers barafranca has, or what their monthly data traffic is.

nor i dont know if they own these servers or if they are being rent. servers cost a shitload. then there is the data traffic, which is for sure a shitloads, and i mean a shitloads of GB a month.
then there are the people who "work" at barafranca (who get paid)

who are they? brando?? bramble?? paul?? teckna??
if you would own a game, look it from your point of view. what is the use of owning a game who costs you money instead of bring you money.

you need to buy groceries right?

as i said, i dont know a lot of factors, but it would be cool to see some figures / stats of the monthly income of barafranca.
Anoni (15:50:20 - 21-08)
Link Quote
1.Punto banco and BlackJack still dont working.
2.Taking spot place from killing capo in same city fam still dont working .
3.DC abuse/price still didnt fixed.
4.Dupes and scripts still not fixed.

If i need to choice which game i should pay monthly with same money: World of Warcraft or Omerta , i prefer to choice WoW , and lot lot of people will choice another one game instead of omerta ...and the biggest joke is this , we payed them to be there monkey for testing KA , bugs , spots ....for me 3 years is enough to see how they threat us , so ratio about new players and leaving players is about , 3 new noobs start : 10 great players leave...and Bramble and Brando still dont wanna listen us...no problem keep it up ....
Johnny Serbia (15:25:36 - 21-08)
Link Quote
KCode at 13:57:33 on 21/08:
[ex-player opinion]:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.

If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.

o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)

[dev-speaking]:

We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.

We are organizing a meeting today, I will give you more details on IRC global message.

Don't take it as offense cause it is not meant to be one but if you think that you did your job and that now you should sit and wait for players to change game whole dev crew needs to get fired and start finding new people.

This game is so outdated and un-fun to play once you die (it's not too fun to mindlessly click or hire lackeys at 1st place either) that it is your job to find ways to make it interesting. Players current ones and ex ones have enough ideas to make this gold mine for Brando again, and Brando heard already a lot of suggestions just he never cared enough to work on implanting them in game.

Players played way ''owners'' of this game let them play, considering how many slip ups and how unfair this game actually is (was?) it's amazing there are still players willing to play it.

There's so much work to do and changes to make before you guys can even think of saying Yep we did our job, now it's up to you players to make it interesting. No, you did not do your job, you just scratched surface of very rusty game that desperately needs an upgrade.
Anonymous (15:22:58 - 21-08)
Link Quote
manager at 15:18:00 on 21/08:
Anonymous at 14:45:04 on 21/08:
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.

I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.

Older versions than 3.0 lasted longer than a year and there was no Rob back then, also you could die in one shot in those versions. I don't think that is the reason of short versions.

In fact the only main reason is the attitude of players, the aim of every family should be to end on top, last man standing. Right now the mentality of many family tops is not even close to the winning mentality.

But the amount of players has also collapsed. I can remember in 2.1 that we had more than 3,000 players online in the evening. Now its barely 500.

So what I am trying to say to the crew is..take good care of the players you do have and give them a real chance to survive for long periods of time. That means more ways to defend yourself. Maybe Rob, maybe a warning system when a family is going to shoot your family.

Just SOMETHING to succesfully defend your account and family. That is impossible now unless you have tons of bloods and even then the odds of your account going down in the first shot is atleast 70-80%.

Your account where you spend 2 months on..


manager Netherlands (15:18:00 - 21-08)
Link Quote
Anonymous at 14:45:04 on 21/08:
KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.

I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.

Older versions than 3.0 lasted longer than a year and there was no Rob back then, also you could die in one shot in those versions. I don't think that is the reason of short versions.

In fact the only main reason is the attitude of players, the aim of every family should be to end on top, last man standing. Right now the mentality of many family tops is not even close to the winning mentality.
Anonymous (14:45:04 - 21-08)
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KA might be more fair but its still way, way more easy to kill off a entire family than it was in 3.0 . You can't say its a coincidence that versions got shorter since Rob retired. I can remember in 3.0 that some families couldnt even be brought down because they defended so great. In this version that is impossible. Mainly due to new KA but also hospital/blood/sh timers, villa effectivness reduced and even more attacking bodyguards.

I would have liked to see a little more items added to the market so it's more about choosing the right items instead of now where you need bullets and rp and other things that mainly cost time.
Anonymous (14:26:41 - 21-08)
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Sadnesss at 14:15:30 on 21/08:
KCode at 13:57:33 on 21/08:
[ex-player opinion]:
I find it hilarious that people keep complaining on KA or anything else when the biggest joke here is the amount of number of families up at the time resets are forced to come.

If you still prefer to blame the game for not being balanced at this point than looking at own mistakes, it's your choice but there won't be much more changes from now on.

o/
[/ex-player opinion]
(This is nothing but my personal opinion, as an ex-player. Don't assume it as a dev opinion)

[dev-speaking]:

We did our job, we give you tools and at the moment KA is not even defender neither attacker friendly, it's account strength friendly.

We are organizing a meeting today, I will give you more details on IRC global message.

people are not complaining about ka ,is complaining about they are killed bye dupes...when you will do something about that?this version is win by dupes families you are happy now?when you will do something about dupes people will comeback..until then let the dupes to play.and remove ks because is for nothing just put values there for ap and dp

maybe they should legalize dupes for everyone, as a solution

and I see KCode saying "we give you tools"
but the greatest tool in this game is lackeys, and I'm not really sure if they're really providing that tool to the players in a reasonable way.
maybe it was typo for "we sell you tools"

good work on KA though