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» Comments of Aart
General Comments & Major Rumors
22:09:27 - 15-12
Anonymous at 21:52:20 on 15/12:
I used almost all scripts before lackeys since 2005. I even used bullet script at 2006. And for sure etho is scripter or Acc sharer.
I used almost all scripts before lackeys since 2005. I even used bullet script at 2006. And for sure etho is scripter or Acc sharer.
General Comments & Major Rumors
15:47:26 - 15-12
MurderInc at 15:46:27 on 15/12:
Biggest cheater in omerta history once again confirmed.
Aart at 15:45:39 on 15/12:
I have 2000 creds on that for anyone who still uses that ancient crap.
Fenrir at 14:56:21 on 15/12:
I see what you did there.
MurderInc at 14:54:04 on 15/12:
That's pure speculation.
Anonymous at 14:51:40 on 15/12:
Well he does have a shitty script. Thats for sure ;s
Anonymous at 12:17:53 on 15/12:
Ingame Time %
Captain 3D 13H 42M 89%
this its cheat ... 89% ontime and 101rankpoints LOL :´) the most ontime acc and 101 rankpoints lol
Ingame Time %
Captain 3D 13H 42M 89%
this its cheat ... 89% ontime and 101rankpoints LOL :´) the most ontime acc and 101 rankpoints lol
Well he does have a shitty script. Thats for sure ;s
I see what you did there.
General Comments & Major Rumors
15:45:39 - 15-12
Fenrir at 14:56:21 on 15/12:
I see what you did there.
MurderInc at 14:54:04 on 15/12:
That's pure speculation.
Anonymous at 14:51:40 on 15/12:
Well he does have a shitty script. Thats for sure ;s
Anonymous at 12:17:53 on 15/12:
Ingame Time %
Captain 3D 13H 42M 89%
this its cheat ... 89% ontime and 101rankpoints LOL :´) the most ontime acc and 101 rankpoints lol
Ingame Time %
Captain 3D 13H 42M 89%
this its cheat ... 89% ontime and 101rankpoints LOL :´) the most ontime acc and 101 rankpoints lol
Well he does have a shitty script. Thats for sure ;s
I see what you did there.
26-11 Bloodbaths continue..
15:39:22 - 29-11
MurderInc at 15:22:05 on 29/11:
You would know.
Aart at 15:17:13 on 29/11:
jezus deathbase there are other sites on the internet where you can tell people what you do to shiny/skinny asses.
DeathBase at 14:46:58 on 29/11:
yea yea anony bitch. :)
do u wanna show up ur ass around?
so we can both learn, what i am doing after i see a shinny ass...
yea yea anony bitch. :)
do u wanna show up ur ass around?
so we can both learn, what i am doing after i see a shinny ass...
26-11 Bloodbaths continue..
15:17:13 - 29-11
DeathBase at 14:46:58 on 29/11:
yea yea anony bitch. :)
do u wanna show up ur ass around?
so we can both learn, what i am doing after i see a shinny ass...
yea yea anony bitch. :)
do u wanna show up ur ass around?
so we can both learn, what i am doing after i see a shinny ass...
Omerta News Integration
17:52:50 - 11-11
Good now our admin powers will reach ingame *evil laugh*
One small step for omerta, a giant leap for cheatingpactscum
One small step for omerta, a giant leap for cheatingpactscum
General Comments & Major Rumors
21:02:05 - 22-10
fun story.
As I was driving home in my VW polo (which redvendetta thinks is totally awesome), after a hard day's labour, I was listening to this intriguing interview on Radio538 (biggest radio station in the Netherlands) with some random guy (didn't catch his name).
The interview was about groups of friends in which guys sometimes ditch all their close friends as soon as they have new girlfriends.
Interview guy: yea, i've been in such a situation with one of my friends
DJ: oh that sucks, you mind mentioning his name?
Interview guy: his name is marcel, we call him ollie
DJ: okay, how did the story go
Interview guy: well, ollie met this "russian chick" in some sort of lame online ganster game
DJ: hahaha you mean omerta? (knocked me right of my feet, dat fame.)
Interview guy: haha yes, it was kinda lame, meeting this chick via an online game and never hearing of your bud again.... sorry ollie ;(
Soooo, nosy as i am.... the "russian chick" is an easy one. But I need the OBN detective squad for the following:
WHO THE F IS OLLIE?
As I was driving home in my VW polo (which redvendetta thinks is totally awesome), after a hard day's labour, I was listening to this intriguing interview on Radio538 (biggest radio station in the Netherlands) with some random guy (didn't catch his name).
The interview was about groups of friends in which guys sometimes ditch all their close friends as soon as they have new girlfriends.
Interview guy: yea, i've been in such a situation with one of my friends
DJ: oh that sucks, you mind mentioning his name?
Interview guy: his name is marcel, we call him ollie
DJ: okay, how did the story go
Interview guy: well, ollie met this "russian chick" in some sort of lame online ganster game
DJ: hahaha you mean omerta? (knocked me right of my feet, dat fame.)
Interview guy: haha yes, it was kinda lame, meeting this chick via an online game and never hearing of your bud again.... sorry ollie ;(
Soooo, nosy as i am.... the "russian chick" is an easy one. But I need the OBN detective squad for the following:
WHO THE F IS OLLIE?
08-10 Return of the admins
20:54:32 - 08-10
Terencio shit report.
I dont have an account so add the fams pls;( browsing all deaths is so time consuming for an old man.
On topic:
Q: Why "improve" v4 if v5 is allready up and running and supposedly is omerta's future? Basic logic says it is double work (double time) and to be painfully fair, working fast is not really one of the stronger qualities for the omerta devs.
A: We are still beta testing it (answer will not suffice, you've been on this since what.. 4.0?)
Q: Shouldn't omerta get better (read: unbiased) admins instead of better tools for the admins?
A: lol (answer will suffice)
Q: Shouldn't you say that after ten years of cheating gameplay (whether you deny it or not) this ship has (unsuccesfully) sailed? Plus, a better environment and game allready removes the need for cheating (if done properly)
A: <insert here>
Oh and PS: Stop locking ingame threads, it makes you come across like the fuherin (bramble if you didn't get the reference). A forum is supposed to be an open place for discussion. Otherwise develop an ingame sticky board for v5, an intern should be able to code that in 2 weeks.
I dont have an account so add the fams pls;( browsing all deaths is so time consuming for an old man.
On topic:
Kcode at 16:38:00 on 08/10:
There are a lot of work going on in the background to improve the state of v4 (COM/NL)
There are a lot of work going on in the background to improve the state of v4 (COM/NL)
A: We are still beta testing it (answer will not suffice, you've been on this since what.. 4.0?)
Kcode at 16:38:00 on 08/10:
and with that it will also allow admins to have better tools to catch cheaters.
and with that it will also allow admins to have better tools to catch cheaters.
A: lol (answer will suffice)
Kcode at 16:38:00 on 08/10:
It's sad that we have to put so much resources into the anti-cheat measures instead of focusing in creating a better environment and game for all of us
It's sad that we have to put so much resources into the anti-cheat measures instead of focusing in creating a better environment and game for all of us
A: <insert here>
Oh and PS: Stop locking ingame threads, it makes you come across like the fuherin (bramble if you didn't get the reference). A forum is supposed to be an open place for discussion. Otherwise develop an ingame sticky board for v5, an intern should be able to code that in 2 weeks.
04-10 And the Sky Came Falling ... Up?
14:17:33 - 05-10
MurderInc at 11:30:32 on 05/10:
Yes, because no one accused them of anything, ever. /s
Anonymous at 11:22:45 on 05/10:
where was all speakers when righelli and some more fams win version with some bugs ? now everybody can shut up. Im see some peoples just comment without fam. First make your fam in .com later u can speak here :w
where was all speakers when righelli and some more fams win version with some bugs ? now everybody can shut up. Im see some peoples just comment without fam. First make your fam in .com later u can speak here :w
General Comments & Major Rumors
15:24:14 - 28-09
Here we go with the master manager thing again.... out of all the horseshit we've seen passing OBN today...
I'll have you know that redvendetta is the british commander in chief, Critycal an astronaut and Murderinc miss Universe.
I'll have you know that redvendetta is the british commander in chief, Critycal an astronaut and Murderinc miss Universe.
General Comments & Major Rumors
07:21:59 - 28-09
Redvendetta at 23:45:23 on 27/09:
Having planned most of the wars you listed, I can confirm that Avaritia wasn't particularly integral to any 'balancing' , ever. In fact the one version Avaritia were left to their own devices they managed to create arguably the biggest pact the game had seen at the time - in regards to percentage of highranks, and they still managed to screw it up and lose to Siberia by shooting and trusting the wrong families. Do not confuse stupidity with nobility. Getting Avaritia to agree to ''anti-pact'' wars was no easy feat, even if it was obviously in their best interest too. Sure they provided numbers, but their actions and decisions led to the those numbers being as detrimental to the game as they were beneficial.
Also, Aristocrats was equally made up of Avaritia tops, so if you want to blame that family at all then you're being hypocritical. If you want to look like somewhat less of a neurotic, pact-obsessed twat, then you could concede that what you call a 'gaypact' was actually just 4 families working together at the time of 50+ family versions, and that it was a direct reaction to Templari's overblooding and outright cowardly win the previous round. But I applaud your decision to throw caution to the wind and expose your own stupidity, it honestly saves me some time.
Most pacts I have been a part of or fought against have been born of necessity. Even way back in the 2.x days when the whole nationality thing was a big factor (turks vs dutch). What most people don't seem to understand is that to create a pact there will usually be a reason, a uniting factor, and to defeat a pact you have to almost extend the problem by creating one of your own. It's a never ending cycle and the only people to blame really are the admins for not figuring out an incentive to break the cycle. So I don't particularly blame any players for the current state of the game, players make their choices within a a set of rules determined by the developers, and as there is no consequence to blooding 50%+ of the active playerbase (or no benefits if you don't) I can understand the appeal.
Usually when a group of families work closely together, they will probably have some success and thus get labelled a pact by morons like yourself. The following round there is mostly a backlash, or a united opposition for the previous version's 'pact', sometimes this united opposition is oblivious to the fact that they're as much of a pact as the families they're fighting against, but they're not always as deluded as yourself. As one side gets bigger, the other grows too in order to counter it, honestly it leads to some great battles with good strategical and political challenges.
My main issue with the group of families that played together this version is that the necessity that created most of the previous pacts was noticeably absent. If anything the group of families which should have been at risk of a pact forming against them from last version (Gambino+) were strengthened further by the return of Anarchy, at least initially until some of the orbiting families slowly realized that there wasn't enough room in the pact for them. And no, being friends 5 years ago is not a reason to ignore the current climate of the game and overblood as extremely as was displayed this round. It is not a necessity, it is a luxury, and one the game couldn't afford.
I have fought against pacts, I enjoyed it. I have fought in pacts, I enjoyed that too, win or lose. There is usually a balance, and any imbalance is what creates the pacts to begin with. So if the game is balanced, chances are you have pacts. If the game is imbalanced then chances are the pacts are going to form. There are certainly some possible balancing factors that could and should be added which would eliminate the need and/or the appeal to 'pact'. Many have been proposed to the admins and developers already (one of which was proposed in 4.0 and is only now being taken seriously). I honestly don't know what the correct solution is but I can tell you one thing for sure; it ain't fucking Avaritia.
Get over yourself.
gode at 21:44:13 on 27/09:
4.6.1 : Lusa & Siberia & Aristo gaypact wins => first round of siberia
4.6.2 : Koolio, Paria and Empire are targetting Siberia
https://news.omertabeyond.net/1688
Kuro and co. wins this version, clearly open version when Siberia side is cleaned
4.7 : Trafficante, Illuanna, Krays → Siberia
https://news.omertabeyond.net/1707
as i said Krays/Traffi were also balancers, they didnt belong to big pact anytime
4.7.1. : Siberia, Lusa and Aeterna+ are under attack by a number of families.
The attacking families known so far are Avaritia, Atom, Provenzano, Renocenti+, Krays+++++
https://news.omertabeyond.net/1719
pact is cleaned then open version is won by Kuro+ (clearly small group cant be regarded as pact)
4.7.2 : Avaritia Bafra Blacksea Jannisary Colossal Colosseum → Siberia Cartagena Colossus
https://news.omertabeyond.net/1739
Avaritia could win it by making a gay non-shoot agreement with Maraz, but chooses to shoot and open version is won by Siberia (open version means you can win it with your rebirth accounts)
4.7.3 : Fortuna, Colossal, Renocenti, Persico → Siberia
https://news.omertabeyond.net/1754
version with cluster-stabbening, yeah killing Siberia wasnt enough since Aeterna/Lusa/Colossal etc. had 8-10 bloods each
After 4.7.4, Colossal was raped by Siberia multiple versions, and 4 versions won by Anarchy/Gambino/Siberia (same side)
yeah avaritia was the balancer. and similar crew fought as Fidelitas/Venture/Xzone against Johnny's Conflict & Vinci pact 3.x
Aart at 15:41:02 on 26/09:
huehuehue
gode at 12:19:12 on 26/09:
Avaritia was the balancer against that
Avaritia was the balancer against that
4.6.1 : Lusa & Siberia & Aristo gaypact wins => first round of siberia
4.6.2 : Koolio, Paria and Empire are targetting Siberia
https://news.omertabeyond.net/1688
Kuro and co. wins this version, clearly open version when Siberia side is cleaned
4.7 : Trafficante, Illuanna, Krays → Siberia
https://news.omertabeyond.net/1707
as i said Krays/Traffi were also balancers, they didnt belong to big pact anytime
4.7.1. : Siberia, Lusa and Aeterna+ are under attack by a number of families.
The attacking families known so far are Avaritia, Atom, Provenzano, Renocenti+, Krays+++++
https://news.omertabeyond.net/1719
pact is cleaned then open version is won by Kuro+ (clearly small group cant be regarded as pact)
4.7.2 : Avaritia Bafra Blacksea Jannisary Colossal Colosseum → Siberia Cartagena Colossus
https://news.omertabeyond.net/1739
Avaritia could win it by making a gay non-shoot agreement with Maraz, but chooses to shoot and open version is won by Siberia (open version means you can win it with your rebirth accounts)
4.7.3 : Fortuna, Colossal, Renocenti, Persico → Siberia
https://news.omertabeyond.net/1754
version with cluster-stabbening, yeah killing Siberia wasnt enough since Aeterna/Lusa/Colossal etc. had 8-10 bloods each
After 4.7.4, Colossal was raped by Siberia multiple versions, and 4 versions won by Anarchy/Gambino/Siberia (same side)
yeah avaritia was the balancer. and similar crew fought as Fidelitas/Venture/Xzone against Johnny's Conflict & Vinci pact 3.x
Having planned most of the wars you listed, I can confirm that Avaritia wasn't particularly integral to any 'balancing' , ever. In fact the one version Avaritia were left to their own devices they managed to create arguably the biggest pact the game had seen at the time - in regards to percentage of highranks, and they still managed to screw it up and lose to Siberia by shooting and trusting the wrong families. Do not confuse stupidity with nobility. Getting Avaritia to agree to ''anti-pact'' wars was no easy feat, even if it was obviously in their best interest too. Sure they provided numbers, but their actions and decisions led to the those numbers being as detrimental to the game as they were beneficial.
Also, Aristocrats was equally made up of Avaritia tops, so if you want to blame that family at all then you're being hypocritical. If you want to look like somewhat less of a neurotic, pact-obsessed twat, then you could concede that what you call a 'gaypact' was actually just 4 families working together at the time of 50+ family versions, and that it was a direct reaction to Templari's overblooding and outright cowardly win the previous round. But I applaud your decision to throw caution to the wind and expose your own stupidity, it honestly saves me some time.
Most pacts I have been a part of or fought against have been born of necessity. Even way back in the 2.x days when the whole nationality thing was a big factor (turks vs dutch). What most people don't seem to understand is that to create a pact there will usually be a reason, a uniting factor, and to defeat a pact you have to almost extend the problem by creating one of your own. It's a never ending cycle and the only people to blame really are the admins for not figuring out an incentive to break the cycle. So I don't particularly blame any players for the current state of the game, players make their choices within a a set of rules determined by the developers, and as there is no consequence to blooding 50%+ of the active playerbase (or no benefits if you don't) I can understand the appeal.
Usually when a group of families work closely together, they will probably have some success and thus get labelled a pact by morons like yourself. The following round there is mostly a backlash, or a united opposition for the previous version's 'pact', sometimes this united opposition is oblivious to the fact that they're as much of a pact as the families they're fighting against, but they're not always as deluded as yourself. As one side gets bigger, the other grows too in order to counter it, honestly it leads to some great battles with good strategical and political challenges.
My main issue with the group of families that played together this version is that the necessity that created most of the previous pacts was noticeably absent. If anything the group of families which should have been at risk of a pact forming against them from last version (Gambino+) were strengthened further by the return of Anarchy, at least initially until some of the orbiting families slowly realized that there wasn't enough room in the pact for them. And no, being friends 5 years ago is not a reason to ignore the current climate of the game and overblood as extremely as was displayed this round. It is not a necessity, it is a luxury, and one the game couldn't afford.
I have fought against pacts, I enjoyed it. I have fought in pacts, I enjoyed that too, win or lose. There is usually a balance, and any imbalance is what creates the pacts to begin with. So if the game is balanced, chances are you have pacts. If the game is imbalanced then chances are the pacts are going to form. There are certainly some possible balancing factors that could and should be added which would eliminate the need and/or the appeal to 'pact'. Many have been proposed to the admins and developers already (one of which was proposed in 4.0 and is only now being taken seriously). I honestly don't know what the correct solution is but I can tell you one thing for sure; it ain't fucking Avaritia.
Get over yourself.
We're looking forward to your reply.
Regards.
General Comments & Major Rumors
15:41:02 - 26-09
gode at 12:19:12 on 26/09:
Avaritia was the balancer against that
Avaritia was the balancer against that
24-09 Reset
08:00:41 - 25-09
Cracka at 01:29:09 on 25/09:
Who is everyone gonna gangbang with no colossal? :'(
Who is everyone gonna gangbang with no colossal? :'(
can't be anarchy, cause you know.... dark doesn't do consecutive versions [/horatio]
╰▄︻▄╯
21-09 RoM launched!
22:21:26 - 23-09
KCode at 21:39:14 on 23/09:
Just letting you know, I have read it and thinking about it. There are already changes planned (3 in concrete) to follow the casino changes with the focus of fixing current short-versions and war issues.
There was a 1on1 proposal long time ago made by a group of players, what's following up it's a mix of both said in here and this 1on1 proposal, I will disclosure more details as soon as it's more close to reality, it still requires lots of work and I don't want to go into false promises.
I won't be in the office for the next week but as soon as I'm back will write more details.
This is the kind of feedback we all need tbh, it's easy to understand that game is not being played as we would like but it's harder to just provide solutions, or try to. So really appreciated.
Just letting you know, I have read it and thinking about it. There are already changes planned (3 in concrete) to follow the casino changes with the focus of fixing current short-versions and war issues.
There was a 1on1 proposal long time ago made by a group of players, what's following up it's a mix of both said in here and this 1on1 proposal, I will disclosure more details as soon as it's more close to reality, it still requires lots of work and I don't want to go into false promises.
I won't be in the office for the next week but as soon as I'm back will write more details.
This is the kind of feedback we all need tbh, it's easy to understand that game is not being played as we would like but it's harder to just provide solutions, or try to. So really appreciated.
But only of he can spare it, would'nt wanne be the one to ruin his 300k app.
18-08 Casino Updates
16:49:09 - 18-08
KCode at 15:05:42 on 18/08:
Hello mate, I was not in the company (or even close to think I would be here) in 2008.
This are temporary solutions that are within our possibilities to invest and fix on a decent timeline for this versions.
As you say, we're aware of the elephant and it's being fixed (You can play v5 and all last-changes in https://omerta.dm, come and help us moving the elephant :P)
V5 is not ready for a version like COM and NL and we're slowly improving it's stability and reaching our goals before we can put in the main versions together with decent marketing campaigns to refresh the playerbase into the nice game we all want.
As I said before, this are small solutions for 1 of the problems. I understand what you mean, I hope you understand our position as well.
Aart at 14:39:00 on 18/08:
Hmm where did I read this before.... ah yes, 2008.
Why are the devs even bothering changing these sorts of elements in the game? You're allready acknowledging the elephant in the room ("the version lasts too few for the new system to work" & "we are aware that this is a temporary solution for one of the many problems") .... well hellooow?
KCode at 13:19:05 on 18/08:
Sorry, we are still updating the wiki and I am checking what information is missing.
Sorry, we are still updating the wiki and I am checking what information is missing.
Why are the devs even bothering changing these sorts of elements in the game? You're allready acknowledging the elephant in the room ("the version lasts too few for the new system to work" & "we are aware that this is a temporary solution for one of the many problems") .... well hellooow?
Hello mate, I was not in the company (or even close to think I would be here) in 2008.
This are temporary solutions that are within our possibilities to invest and fix on a decent timeline for this versions.
As you say, we're aware of the elephant and it's being fixed (You can play v5 and all last-changes in https://omerta.dm, come and help us moving the elephant :P)
V5 is not ready for a version like COM and NL and we're slowly improving it's stability and reaching our goals before we can put in the main versions together with decent marketing campaigns to refresh the playerbase into the nice game we all want.
As I said before, this are small solutions for 1 of the problems. I understand what you mean, I hope you understand our position as well.
Allthough I gotta give you kudos for alot of the changes in V5 (.dm)... that new version isn't gonne fix the elephant in the room (mainly caused by all problems on .com)
Before fixing any of the ingame problems (suicides, casinos, HOF, etc), try making a clear overall game policy (yes, a wiki) first. I can't possibly begin to describe how many players quit this game because of Bramble and her 'team':
1. Banning people on the forum for (constructive) critisism;
2. Akilling alot of accounts on friday night right before every person with administrative rights is leaving for weekend. Informing these players the following monday morning (while having been stuck in an empty #help channel all weekend) that their cases will be looked at. Tuesday morning she can easily mass reply all those players saying "3 day revive policy bad luck bruh";
3. Akills without giving any means of explanation;
4. Revives contrary to the 'usual policy' - if there is any;
5. Bug reports not taken care off;
6. Different policies performed when bugs are caught/fixed;
6. <File your complaint here>
Sure, there's alot of room for improvement ingame wise. Positive point is that most people in the community are interested in giving you constructive critisism for these problems. Usually that mainly happens on this forum cause on the ingame forum the Fuherin won't allow much critisism.
The larger chunk of work however is fixing these game changing policies. I know the management of this game tries to avoid acknowledging there is being payed for ingame advantages - hence they named these advantages donating codes (surely that has nothing to do with legal work). Weirdly the players don't feel like that at all. I don't think it's too much to ask for a clear game policy after like... (when were these dc's introduced? v3?) +/- 8 years by now.
18-08 Casino Updates
14:39:00 - 18-08
KCode at 13:19:05 on 18/08:
Sorry, we are still updating the wiki and I am checking what information is missing.
Sorry, we are still updating the wiki and I am checking what information is missing.
Why are the devs even bothering changing these sorts of elements in the game? You're allready acknowledging the elephant in the room ("the version lasts too few for the new system to work" & "we are aware that this is a temporary solution for one of the many problems") .... well hellooow?
l.m.a.o.